Leeroy, lawful male albae Firefighter ------- |....@. |...d.| |.{...+ |.....| --.---- [Leeroy the Hazard Trainee] St8 Dx9 Co14 In14 Wi9 Ch8 FirAlbMalLaw Dlvl:1 $0 HP23(23) Pw25(25) AC12 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Firefighter. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # You don't know any spells right now. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: technicality You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 746 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 3 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 70% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 79% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 28% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: sling (turn 20) The following skill became untrainable if you tried to train it too early: divination spells (turn 396) The following skill became untrainable after a while: mace (turn 37808) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 34676) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54119 Monster spawn increase reached its maximum at turn 126627 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2308719 The monster class that cannot be genocided was trove The monster class that was spawned more often: xorn (freq bonus 4) The monster species that spawned more often: rubber chicken (freq bonus 32) The monster species that spawned more often: russian lycanthrope (freq bonus 32) The monster species that spawned more often: gay mate (freq bonus 7) The monster species that spawned more often: spark beast (freq bonus 192) The monster species that spawned more often: slut orc (freq bonus 21) The monster species that spawned more often: floating spirit (freq bonus 12) The monster species that spawned more often: Inspector Kchief (freq bonus 15) The monster species that spawned more often: death vortex (freq bonus 72) The monster species that spawned more often: inertia monster (freq bonus 72) The monster species that spawned more often: glittergold (freq bonus 36) The monster species that spawned more often: troglodyte (freq bonus 6) The monster species that spawned more often: Merle (freq bonus 5) The monster species that spawned more often: phase warp fungus (freq bonus 6) The monster species that spawned more often: predictably preponderantly delinquency (freq bonus 21) The monster species that spawned more often: Princess Tsunade, the Medical Ninja (freq bonus 6) The monster species that spawned more often: unenlightened kinked unilateral (freq bonus 30) The monster species that spawned more often: kagero cuttie (freq bonus 15) The monster species that spawned more often: spring wolf (freq bonus 18) The monster species that spawned more often: rapidfire gloam (freq bonus 16) The monster species that spawned more often: drow matron-mother (freq bonus 5) The monster trait that was more common: monsters that can hide (freq bonus 6) The monster trait that was more common: monsters whose attacks digest you (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters whose attacks shock you with high voltage (freq bonus 4) The monster trait that was more common: monsters whose attacks numb you (freq bonus 3) The monster trait that was more common: monsters that wail (freq bonus 4) The monster trait that was more common: monsters whose attacks burn you (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 6) The monster trait that was more common: monsters that count as vampire (freq bonus 1) The monster species that never randomly spawned: fancy force fungus The monster species that never randomly spawned: wood golem The monster species that never randomly spawned: dark elven turret The monster species that never randomly spawned: rnghost The monster species that never randomly spawned: wapiti newest coopting polkaing The monster species that never randomly spawned: vivid boomer The monster species that never randomly spawned: broken light The monster species that never randomly spawned: +1 mm wall The monster species that never randomly spawned: ice ball The monster species that never randomly spawned: rock awgwa The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was never generated: antimagic (KARSUS) The RNG hath decreed that this item was never generated: implant of remedy (brutal) The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: melon ((null)) The RNG hath decreed that this item was never generated: rock ((null)) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: thunder hammer ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: sakura mochi ((null)) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 71) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 32) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 7) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 36) The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 46) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 11) The RNG hath decreed that this item was generated more often: thunder (rollover, freq bonus 12) The RNG hath decreed that this item was generated more often: green dragon scales ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 6) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of elementalism (team splat cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 6) The RNG hath decreed that this item was always generated cursed: amulet of hostility (funk) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: haste self (purple) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: menu nose gloves (moth-bitten gloves) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: stone of hate (gray) The RNG hath decreed that this trap was always invisible: counterclockwise spin trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 5) Trap randomization happened for 1 in 844 traps Next attribute increase check would have come at turn 1128 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having corrosivity (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Prometheus, Thor and Arson Your deity was Prometheus The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (84) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of fire (THE ELDER PRIEST WAITS IN THE YENDORIAN TOWER) scroll of healing (STOP IN THE RACE SLIDE) scroll of mana (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of phase door (SHENME SHIHOU TENGTONG FABU) scroll of standard id (INTEGER DIVIDE BY ZERO) scroll of cure (FORMAT C) * scroll of extra healing (MAYBE S-WAVE BECAUSE HIT) * scroll of greater mana restoration (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) Potions potion of water (clear) Wands wand of fire (woven) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (20 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Firefighter... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.