Leeroy, lawful male redguardian Thalmor -------- |......+ |@.....| |@`..... --.-+--- [Leeroy the Concordate Agent] St13 Dx10 Co6 In9 Wi12 Ch12 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: half spell damage You could not have this property intrinsically: numbopathy Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 93% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 18% Ring drop chance was reduced to 94% Wand drop chance was reduced to 68% Potion drop chance was reduced to 77% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 92% Tool drop chance was reduced to 90% Food drop chance was reduced to 95% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: quarterstaff (turn 16) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 176) The following skill became untrainable after a while: firearms (turn 26482) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 50412) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23763 Monster spawn increase reached its maximum at turn 144813 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2751390 The monster class that cannot be genocided was jelly The monster class that was spawned more often: humanoid (freq bonus 4) The monster species that spawned more often: Officer Julia (freq bonus 20) The monster species that spawned more often: noncommissioned gleba bollixing hyperactive gyromagnetic furcated stroboscope (freq bonus 5) The monster species that spawned more often: partial golem (freq bonus 16) The monster species that spawned more often: wrap cube (freq bonus 39) The monster species that spawned more often: sluggish ray (freq bonus 15) The monster species that spawned more often: asura (freq bonus 10) The monster species that spawned more often: magic beam (freq bonus 9) The monster species that spawned more often: Weaponized Angel (freq bonus 9) The monster species that spawned more often: Roswitha (freq bonus 28) The monster species that spawned more often: lucky transfixt (freq bonus 6) The monster species that spawned more often: breaker piercer (freq bonus 48) The monster species that spawned more often: crimson warp fungus (freq bonus 36) The monster species that spawned more often: anachronist (freq bonus 30) The monster species that spawned more often: amorphous mold (freq bonus 28) The monster species that spawned more often: young adult blood dragon (freq bonus 12) The monster species that spawned more often: ignition bomb (freq bonus 15) The monster species that spawned more often: colorless slime (freq bonus 18) The monster species that spawned more often: Noviere (freq bonus 12) The monster species that spawned more often: shark sashimi (freq bonus 32) The monster species that spawned more often: don Patxi (freq bonus 72) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters with petrification resistance (freq bonus 4) The monster species that never randomly spawned: cuke glassily The monster species that never randomly spawned: zakarumite The monster species that never randomly spawned: nondescript force fungus The monster species that never randomly spawned: vacuum warp patch The monster species that never randomly spawned: cloud stalker The monster species that never randomly spawned: gecko zombie The monster species that never randomly spawned: kamikaze cockatrice The monster species that never randomly spawned: chipmunk The monster species that never randomly spawned: orange bulb The monster species that never randomly spawned: immobile spore The monster class that more likely to generate with musable stuff: ogre The RNG hath decreed that this item was never generated: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: helm of warning (meteoric helmet) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: block-heeled combat boot ((null)) The RNG hath decreed that this item was never generated: intelligence pack ((null)) The RNG hath decreed that this item was never generated: helm of steel (steel helmet) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: fire bolt (flaming) The RNG hath decreed that this item was never generated: appearance shuffling stone (gray) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 45) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 8) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 19) The RNG hath decreed that this item was generated more often: x'mas cake ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 40) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: droven cloak (cobwebbed cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 9) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: wild blade ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 9) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 67) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this item was always generated cursed: sapphire dragon scale shield (sapphire dragonhide shield) The RNG hath decreed that this item was always generated cursed: silver spell gloves (gameble gloves) The RNG hath decreed that this item was always generated cursed: nokedex cloak (skinny cloak) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: bubblebeam (encased) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: filler trap (freq bonus 4) Trap randomization happened for 1 in 523 traps Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having teleport control (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (290) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (rotating helmet) * sedge hat (precious helmet) * skullcap (hydra helmet) * flack helmet (etheric helmet) * crystal helm (inkcoat helmet) * mining helm (green bowel) * field helm (tight helmet) * helm of safeguard (rural helmet) * war hat (eternal helmet) * plasteel gloves (white gloves) * leather gloves (occultism gloves) * gauntlets of safeguard (clumsy gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (inverse gloves) * field gloves (vampiric gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (riding boots) * field boots (velcro boots) * boots of safeguard (fin boots) Scrolls scroll of healing (YET ANOTHER SCROLL LABEL) scroll of mana (ALLITERATION ABLIGATION) scroll of phase door (DEJIZ FRADO) scroll of standard id (ULTRA BPLUSK ROUND 2) scroll of cure (DLOEAU) * scroll of extra healing (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) * scroll of greater mana restoration (ERO ERO ERO ERO MUSHROOM MUSHROOM) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.