Leeroy, lawful male redguardian Thalmor ----------- |.........| |.........| |.........| +.......@@| ---+- ----- [Leeroy the Concordate Agent] St7 Dx7 Co6 In6 Wi9 Ch5 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. There is a staircase up here. You see here 13 gold pieces {0}. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: burnopathy You could not have this property intrinsically: invisibility Ring identification only worked 4 times out of 14 Monsters only dropped their musable items with 62% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 88% Musable item generation frequency had a negative bias of 79% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 77% Armor drop chance was reduced to 70% Food drop chance was reduced to 93% The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: boomerang The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: high heels (turn 33) The following skill became untrainable if you tried to train it too early: high heels (turn 116) The following skill became untrainable after a while: bow (turn 15211) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 42801) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 106779 Monster spawn increase reached its maximum at turn 169675 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 902070 The monster class that cannot be genocided was pile of coins The monster class that was spawned more often: piece of food (freq bonus 6) The monster species that spawned more often: lecturer (freq bonus 40) The monster species that spawned more often: gnome battlemaster (freq bonus 32) The monster species that spawned more often: inflictable systematizing (freq bonus 48) The monster species that spawned more often: itemporter (freq bonus 28) The monster species that spawned more often: blast dream turret (freq bonus 11) The monster species that spawned more often: bag money (freq bonus 21) The monster species that spawned more often: rinding yearn (freq bonus 32) The monster species that spawned more often: flaming trove (freq bonus 21) The monster species that spawned more often: little ruby (freq bonus 18) The monster species that spawned more often: migo empress (freq bonus 42) The monster species that spawned more often: slime giant (freq bonus 40) The monster species that spawned more often: prostitute (freq bonus 24) The monster species that spawned more often: wresting lilac (freq bonus 22) The monster species that spawned more often: green sentai (freq bonus 24) The monster species that spawned more often: nymph mummy (freq bonus 18) The monster species that spawned more often: sexy hexy (freq bonus 10) The monster species that spawned more often: crooked imp (freq bonus 14) The monster species that spawned more often: japanese lichen (freq bonus 54) The monster species that spawned more often: ferrumach (freq bonus 18) The monster species that spawned more often: suppertime hotzone (freq bonus 32) The monster trait that was more common: monsters with extra painful attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 5) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 6) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 8) The monster trait that was more common: monsters that howl at the moon (freq bonus 4) The monster species that never randomly spawned: unscramble followup The monster species that never randomly spawned: kakuna The monster species that never randomly spawned: grief causer The monster species that never randomly spawned: dream turret The monster species that never randomly spawned: evasive soldier ant The monster species that never randomly spawned: Vera's servant The monster species that never randomly spawned: Erenge The monster species that never randomly spawned: weresoldierant The monster species that never randomly spawned: dark juraian druid The monster species that never randomly spawned: leng spider The monster class that always generated with extra speed: human or elf The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: blood dragon scales ((null)) The RNG hath decreed that this item was never generated: ice box of digestion (cooling box) The RNG hath decreed that this item was never generated: infravision (unwritten) The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: implant of acceleration (empowering, freq bonus 7) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 3) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 9) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: futon swatter ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: implant of dawn (sacred, freq bonus 75) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 10) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 2) The RNG hath decreed that this item was generated more often: stone dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 11) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 9) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 10) The RNG hath decreed that this item was generated more often: sky dragon scale shield (sky dragonhide shield, freq bonus 3) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: entire level stone (gray) The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic) The RNG hath decreed that this item was always generated cursed: enlighten (faded) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: antenna ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: volt rock (mistranslated) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: gravity trap (freq bonus 5) Trap randomization happened for 1 in 589 traps Next attribute increase check would have come at turn 574 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having freezopathy (0) You were prevented from having burnopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (2881) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (radio helmet) * sedge hat (cold-blooded helmet) * skullcap (mechanical helmet) * flack helmet (wide metal helm) * crystal helm (middle-earth helmet) * mining helm (celtic helmet) * field helm (gray helmet) * helm of safeguard (rural helmet) * war hat (engraved helmet) * plasteel gloves (white gloves) * leather gloves (failuncap gloves) * gauntlets of safeguard (nonexistant gloves) * gauntlets of plugsuit (covered pair of gloves) * commander gloves (shitty gloves) * field gloves (light gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (balanced boots) * field boots (pink sneakers) * boots of safeguard (side zip boots) Scrolls scroll of healing (YAWNING MY SHANK CUSTOMER) scroll of mana (THIS KITTEN CORPSE IS DELICIOUS) scroll of phase door (NOUS DEVONS GAGNER NOTRE RACE) scroll of standard id (BUGNOSE) scroll of cure (SABAOTH) * scroll of extra healing (H A T E) * scroll of greater mana restoration (BLOWS YOU IF I YOU GET) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.