Leeroy, lawful male redguardian Thalmor ------- |....@| #--------- ---------------##|.....|#####|#..}}}}.# | -.---- |.............|,,......|,,,,,.%...`.}......| --....-- ###|.............|,#|.....|,####|.}}.`.}# ..` | |......| #%,-.*...........|,#-------,# --------- --- |......+ ,,#|.............|,######,,,# |......| ,,,---------------,,,,,,,,### |......+ ,,%#,,,,,,,,,,,,,,,,####### |......|####,,,,,,############# |......-,,,,,,##,,,,,,,##### --.(..--,##--[----####,,,,,, -.-+--#,# |.....|,,,,,,,,,, #,,,,,,,# |.....|,######### ####,#### |.....|,# #,,,,# |.....|,# ####,# |.....|,# #,##-------,# #,,,,,,,,,,,# ############# [Leeroy the Heretic Hunter] St16 Dx13 Co11 In10 Wi6 Ch7 ThaRedMalLaw Dlvl:17 $88 HP91(91) Pw48(48) AC3 Exp7 T2003 Latest messages You hit the hobbit wizard! You kill the hobbit wizard! What do you want to eat? [AW or ?*,] This hobbit wizard corpse tastes terrible! You finish eating the hobbit wizard corpse. M - a finalized illegal potion {0}. There is a wall in the way! (3x) In what direction? [hykulnjb><] Never mind. There is a wall in the way! (5x) You listen to Anastasia saying 'My vacuum cleaner is waiting for you.' There is a wall in the way! (36x) Something is written here in the dust. Use "r." to read it. What do you want to read? [e-koquOU or ?*.] Something is written here in the dust. You read: "ad ae ar?u". Really save? [yn] (n) (2x) # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 elven broadsword (weapon in hand) {30} c - a blessed +2 dark elven bow {12} d - 50 uncursed +0 dark elven arrows (in quiver) {1} s - 13 heavily cursed -1 elven arrows {0} v - a blessed +0 elven broadsword {30} w - the uncursed +2 sling named Typhoon {2} x - a cursed +0 short sword {12} y - an uncursed +1 noob pollax {20} z - 4 uncursed +0 worm teeth {8} K - an uncursed -1 bent sable {16} L - an uncursed +0 orcish spear {12} N - 35 uncursed +0 crossbow bolts {1} P - an uncursed +0 flail {7} V - an uncursed +0 bidenhander {240} X - an uncursed +0 submachine gun {8} Y - 2 uncursed +0 daggers {8} Z - an uncursed +0 long sword {16} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} l - an uncursed +0 pair of leather gloves {4} n - an uncursed +0 orcish helm {12} r - a cursed -2 pair of sweet mocassins {1} B - an uncursed +0 victorian underwear {5} I - an uncursed +0 helmet (being worn) {20} J - an uncursed +0 large shield {40} Comestibles A - an uncursed C-ration {0} W - an uncursed tripe ration {0} Scrolls e - 7 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - an uncursed scroll of standard id {0} i - an invisible uncursed scroll of standard id {0} j - an uncursed scroll of cure {0} k - an uncursed finalized scroll of remove curse called remove curse {0} u - a heavily cursed scroll of healing {0} O - a blessed scroll of mana {0} U - a blessed scroll of standard id {0} Spellbooks o - an uncursed spellbook of full healing (2:2) {0} q - an uncursed spellbook of godmode (2:4) {0} Potions C - a blessed potion of restore ability {0} D - a potion of holy water {0} E - an uncursed potion of levitation {0} F - an uncursed potion of blindness {0} M - an uncursed finalized potion of booze {0} Wands t - an uncursed wand of lightning (0:0) {0} G - an uncursed wand of undead turning (0:2) {0} H - an uncursed wand of wonder (0:15) {0} Tools m - a * uncursed mirror {0} p - an uncursed large box {500} The large box is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: wallwalking You could not have this property extrinsically: keen memory You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 188 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 83% chance Scroll drop chance was reduced to 94% Musable item generation frequency had a negative bias of 62% Wand drop chance was reduced to 92% Implant drop chance was reduced to 80% Armor drop chance was reduced to 78% Tool drop chance was reduced to 93% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: sling The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: boomerang The following skill became untrainable if you tried to train it too early: matter spells (turn 5) The following skill became untrainable if you tried to train it too early: spirituality (turn 1064) The following skill became untrainable after a while: morning star (turn 54466) The following skill couldn't be trained before a certain turn number is reached: javelin (turn 13216) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 38997 Monster spawn increase reached its maximum at turn 120989 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 23769760 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster class that was spawned more often: blob (freq bonus 4) The monster species that spawned more often: lava maw (freq bonus 12) The monster species that spawned more often: navy spore (freq bonus 5) The monster species that spawned more often: green eye (freq bonus 60) The monster species that spawned more often: diagramed foxtail keynoting (freq bonus 5) The monster species that spawned more often: abettor beaned (freq bonus 5) The monster species that spawned more often: steel beetle (freq bonus 5) The monster species that spawned more often: silver mushroom (freq bonus 27) The monster species that spawned more often: nasty eye (freq bonus 16) The monster species that spawned more often: controvertible swirled (freq bonus 90) The monster species that spawned more often: purple wraith (freq bonus 28) The monster species that spawned more often: red wort (freq bonus 9) The monster species that spawned more often: camo dwarf (freq bonus 28) The monster species that spawned more often: arabesque woodwork (freq bonus 12) The monster species that spawned more often: seven of clubs (freq bonus 14) The monster species that spawned more often: carnivorous gel (freq bonus 5) The monster species that spawned more often: frost grue (freq bonus 10) The monster species that spawned more often: nasty force fungus (freq bonus 120) The monster species that spawned more often: kickboxing lady (freq bonus 32) The monster species that spawned more often: reacclimating perfectest skimmer arointing retell (freq bonus 20) The monster species that spawned more often: giant ego mimic (freq bonus 27) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster species that never randomly spawned: bright green missingno The monster species that never randomly spawned: flailing aerobiology The monster species that never randomly spawned: zombie dragon The monster species that never randomly spawned: nebulous ogre The monster species that never randomly spawned: pile of very angry coins The monster species that never randomly spawned: intelligent penetrator The monster species that never randomly spawned: lower team starwolf member The monster species that never randomly spawned: glaceon The monster species that never randomly spawned: ford sierra cosworth The monster species that never randomly spawned: hobbit on crack The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: soft chastity belt ((null)) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: pike ((null)) The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: sprig of wolfsbane ((null)) The RNG hath decreed that this item was generated more often: helm of hunger (winged helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: leather saber ((null), freq bonus 65) The RNG hath decreed that this item was generated more often: spiked club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 8) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 54) The RNG hath decreed that this item was generated more often: proof weapon (YOU ARE DOOMED, freq bonus 35) The RNG hath decreed that this item was generated more often: Mehoho Burusasan G (blinding, freq bonus 30) The RNG hath decreed that this item was generated more often: noisy boots (marji shoes, freq bonus 18) The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 3) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 10) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 7) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 4) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 9) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 5) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: drain mana (empty) The RNG hath decreed that this item was always generated cursed: dark elven mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: cloak of angriness (blinking cloak) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: shocking sphere (insulated) The RNG hath decreed that this item was always generated cursed: monnoise stone (gray) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this trap was always invisible: pain trap The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 2) Trap randomization happened for 1 in 941 traps Next attribute increase check would have come at turn 2430 Strength training was 6 Dexterity training was 18 Wisdom training was 18 Constitution training was 10 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had the following problem: Your directional keys are shifted 90 degrees counterclockwise. (625) You had not decided on your sexuality yet You were prevented from having phasing (0) You saw invisible You had infravision You had 1033 points of nutrition remaining You aggravated monsters You regenerated mana You were unlucky (-3) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - full healing 6 healing 98% 85% b - godmode 8 protect 100% 90% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) dazzle 3X Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (precious helmet) * sedge hat (wide conical hat) * skullcap (secret helmet) * flack helmet (internet helmet) * crystal helm (weeping helmet) * mining helm (hydra helmet) * field helm (tight helmet) * helm of safeguard (thinking helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (inverse gloves) * gauntlets of safeguard (failuncap gloves) * gauntlets of plugsuit (fatal gloves) * commander gloves (racer gloves) * field gloves (orange gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hiking boots) * field boots (wedge boots) * boots of safeguard (clunky heels) Scrolls scroll of healing (BETTER KILL ALL THREE ALIGNMENT KEY BOSSES) scroll of mana (JUST FUCKING KILL ME NOW) scroll of phase door (CDESIGN PROPONENTSIST) scroll of standard id (KITCHACK IS NOT A KITCHEN SINK) scroll of cure (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) * scroll of extra healing (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) * scroll of greater mana restoration (KILL HIM) scroll of remove curse called remove curse (BSSBSSBSSBSSBSSBSSBSSSSSSSSSSSS) scroll of magic mapping (MANYFOLD ANNOY) scroll of WC (HM MINUS 1R) Spellbooks spellbook of full healing (sourcecode) spellbook of godmode (natural) Potions potion of restore ability (steamy) potion of water (clear) potion of levitation (cherry-blossom) potion of blindness (cranberry) potion of booze (illegal) Wands wand of banishment (bumpy) wand of wonder (cerulean) wand of undead turning (nodular) wand of lightning (alarming) Tools mirror (looking glass) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 17 Level 17: <- You are here Vanquished creatures 3 normal ants (4 created) 0 migo warriors (1 created) 0 locust swarms (1 created) a blob 0 pestyblobs (1 created) an acid blob 0 blobs of preserved organs (1 created) 0 chickens (1 created) 3 jackals a thick jackal 0 floating cunts (1 created) a large freezing sphere 0 housecats (1 created) a hobbit wizard 0 farting asian girls (1 created) 0 fat assholes (1 created) a jelly 0 normal jellies (2 created) 0 mirror jellies (1 created) 0 kobolds (3 created) a small kobold 0 porter rock kobolds (1 created) a gizard a water nymph a hobgoblin 0 foll orcs (1 created) 0 PKK leaders (1 created) 0 supercops (1 created) 0 super goblins (1 created) an imipig a wild pig 2 sewer rats a black rat a ravenous rat a plague eater (2 created) 0 venom crawlers (1 created) 0 striped spiders (1 created) 0 tarantulas (1 created) 0 lame horses (1 created) 0 uncertain vortices (1 created) 0 purple worms (1 created) 0 alongdeybaydays (1 created) 0 dutch keepers (1 created) 0 weirdo drivers (1 created) 0 mosquits (1 created) 0 naming dragons (1 created) an invisible badguy 0 autocubes (1 created) 0 lichens (1 created) 0 passivity lichens (1 created) a blue growth (2 created) 0 blue force patches (1 created) 0 orange molds (1 created) a red growth (2 created) a cyan mold 0 pale growths (1 created) a shrieker 0 freezing muci (1 created) 0 runoff mushrooms (1 created) 0 ice growths (1 created) a sub-gnome 0 small giants (1 created) 0 operations (1 created) 0 minotaurs (1 created) 0 starlet bundles (1 created) 6 Keystone Kops (7 created) 0 mimic liches (1 created) 0 adom mummies (1 created) 0 drey elf mummies (1 created) a lotus naga hatchling 0 admonishers (1 created) a slimebesu a low ooze 0 putits (1 created) a house snake a snake 0 acid vampires (1 created) 0 vampire lords (1 created) 0 car thieves (1 created) 0 sisters of some weird guy (2 created) 0 fire xorns (1 created) a gnome zombie 0 dwarf zombies (1 created) 0 creeping 42's (1 created) 0 walking corpses (1 created) 0 kasa-obakes (1 created) a black chameleon a human thief 0 zero gunnhilds (1 created) a filthy street urchin a pitiful-looking beggar 0 aimless-looking merchants (1 created) a beginner merc an ancipital a haxor 0 wereacidblobs (1 created) 0 izumos (1 created) 0 werepanthers (1 created) 0 soviets (1 created) 0 developers (1 created) 0 High-elf rogues (1 created) 0 turkish thieves (1 created) 0 thalmors (1 created) a doll mistress 0 division thieves (1 created) 0 Amy's real identities (1 created) 0 superschool speakers (1 created) 0 karate sisters (1 created) a soldier 0 punts (1 created) 0 stupid vrocks (3 created) 0 ice spaceships (2 created) 0 litch demons (1 created) 0 poliwags (1 created) 0 eel-lizards (1 created) 0 krakens (1 created) a leopard frog 0 huge lizards (1 created) 0 batman plants (1 created) a lime killer tomato an elandrake a pile of copper coins a floor grue a frenzywall a nemi speaker a mini rub monster 0 dart turrets (1 created) 0 fire troves (1 created) 0 item troves (1 created) 151 creatures born. 58 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 6 times You eaten meat 6 times You were an atheist You never prayed to the gods You hit with a wielded weapon 51 times You killed 48 monsters You read items or engraved 11 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (27 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (24 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (12 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (35 of 160) two-weapon combat [Unskilled] (max Expert) (15 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (62 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (3 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (1 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You quit in The Dungeons of Doom on dungeon level 17 with 18696 points, and 88 pieces of gold, after 2003 moves. Killer: quit You were level 7 with a maximum of 91 hit points when you quit. You reached the 23rd place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 364062 Heliokopis-Wiz-Gno-Mal-Neu died in Gamma Caves on level 15 [max 17]. Killed by a monster (hc girl), while praying unsuccessfully. - [152] 21 20240 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 6 [max 7]. Killed by a crossbow bolt. - [108] 22 19506 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 16 [max 37]. Killed by a monster (petty snow king). - [103] *23 18696 Leeroy-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 17 [max 93]. 91 [91] 24 17848 porkmantwo-Wiz-Alc-Mal-Neu died in The Gnomish Mines on level 8. Killed by a rock. - [85] 25 17158 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 8. Killed by touching an artifact (Durin's Axe). - [79]