Leeroy, lawful male redguardian Thalmor ,,,[,# ----------#)#------ |_....((.C,,,..)..|#### |...._..@---#|..<..,,,, |...._.__..| |.{..|##,# --------- |.....I[0..| |....|--|-- ... |=!!$!%?. |......I...| ------|...| .$| |?)$)?%.%% #,|........_.| ##|.I.| |=..[.$/(. #,........$..| #####,-.I.| |($/%)$%?!.#,-I----------##,,,,,|...|,, #?(%!*(%(?.#,_,,,,,,,,,,,,,,####|.(..,, |(=?+!/[.".|)#######,######## -----,# |%($.$>?/..-,# #,,# ###,,,,# |.?[..*).=.|## -.-------- #,,,#### |!+%[!%!(%. |........--#,### ----------- |..........,,# |.........|### |.........| |.........| ----------- [Leeroy the Heretic Hunter] St15 Dx12 Co16 In10 Wi14 Ch4 ThaRedMalLaw Dlvl:7 $145 HP-2(126) Pw57(76) AC-1 Exp9 T6850 Wea Par Latest messages The armor golem resists! In what direction? [hykulnjb><] The spell hits it! The spell hits the armor golem! It hits the armor golem. It misses the armor golem. You hear a mumbled curse. It hits the armor golem. (3x) You hear a mumbled curse. It hits the armor golem. Its crystal plate mail named Poets and Madmen blocks the armor golem. It misses the armor golem. It hits the armor golem. You hear a mumbled curse. It hits the armor golem. The armor golem misses it. It hits the armor golem. The armor golem is destroyed! The haughty centaur Reflector kicks you! You die... Your inventory Weapons a - an uncursed +0 iron saber {12} w - an uncursed +0 silver saber (alternate weapon; not wielded) {12} z - the uncursed +1 short sword named Luckblade (weapon in hand) {12} F - an uncursed rusty +0 katana {16} H - an uncursed +0 spear {12} K - 3 uncursed +0 daggers {12} T - 21 uncursed +1 darts (in quiver) {0} U - the cursed -1 scimitar named Kuko Shakaku {16} Z - a blessed +0 iron saber {12} Armor e - a * uncursed +0 crystal plate mail (being worn) {200} h - a cursed -2 pair of leather gloves (being worn) {4} l - an uncursed very rusty +0 orcish helm (being worn) {12} u - an uncursed +0 pair of sweet mocassins (being worn) {1} L - an uncursed -1 pair of gauntlets of swimming {4} Comestibles y - an uncursed sprig of wolfsbane {0} I - 8 uncursed eggs {0} J - 4 blessed eggs {0} N - 5 uncursed slime molds {0} P - an uncursed cream pie {0} Y - 4 uncursed apples {0} Scrolls f - 6 uncursed scrolls of mana {0} g - an uncursed scroll of phase door {0} i - an uncursed scroll of cure {0} m - an uncursed finalized scroll of identify {0} A - a blessed scroll of phase door {0} M - an uncursed scroll of blank paper {0} O - an uncursed finalized scroll of earth {0} V - an uncursed scroll of teleportation called teleport {0} Spellbooks W - an uncursed spellbook of restore ability (0:4) {0} Potions X - an uncursed finalized potion of clairvoyance {0} Rings j - an uncursed ring of levitation {0} r - an uncursed +2 ring of increase damage {0} Wands E - an invisible * uncursed wand of healing (0:0) {0} Tools q - an uncursed partly used wax candle (1997) {0} t - an uncursed sack {759} Q - an uncursed oilskin sack {5} Contents of the sack: an uncursed spellbook of wizard lock (0:3) {0} an uncursed +1 bronze plate mail {200} an uncursed +1 elven mithril-coat {60} an uncursed +0 broadsword {30} an uncursed +0 long sword {16} 50 uncursed +0 dark elven arrows {1} an uncursed +0 dark elven bow {12} an uncursed +0 elven broadsword {30} an uncursed +0 elven leather helm {2} an uncursed +0 elven cloak {4} a blessed +0 helmet {20} a heavily cursed +0 plate mail {200} an uncursed +0 pair of gauntlets of dexterity {4} an uncursed +0 leather armor {60} a blessed +0 pair of low boots {4} an uncursed +0 small shield {12} 55 uncursed +1 shuriken {0} a * uncursed bottle {1} 7 uncursed natural candle (2000)'s {0} a * heavily cursed mirror {0} an uncursed finalized potion of oil (400) {0} an uncursed +0 pair of high boots {8} an uncursed +0 small shield {12} 10 uncursed +0 arrows {0} an uncursed finalized spellbook of endure cold (0:4) {0} an uncursed spellbook of fireball (6:1) {0} an uncursed spellbook of force bolt (0:1) {0} an uncursed spellbook of create monster (2:1) {0} an uncursed +0 helmet {20} a cursed +0 knife {2} an uncursed +2 rifle {12} 95 blessed +1 bullets {3} 22 uncursed +0 bullets {0} 25 uncursed +2 inka stingers {0} 19 heavily cursed -4 bullets {0} 18 blessed +1 elven arrows {0} 4 uncursed +2 knives named nq] {8} a blessed +1 short sword {12} an uncursed +0 scythe {20} 350 gold pieces {0} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 15 sins You could not have this property at all: detect monsters You could not have this property extrinsically: magical breathing You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 197 Potion identification only worked 3 times out of 19 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 16 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 237 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 67% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 85% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 37% Potion drop chance was reduced to 75% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 65% Tool drop chance was reduced to 82% Food drop chance was reduced to 92% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: petkeeping The following skill was trained at one fifth the usual rate: hammer The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: dagger The following skill was limited to expert proficiency: broadsword The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 37) The following skill became untrainable if you tried to train it too early: crossbow (turn 2604) The following skill became untrainable after a while: enchantment spells (turn 37234) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 40716) Heavy curses were more common by 74% Number of artifacts generated was 4 Number of fake artifacts generated was 13 Monster spawn increase started at turn 43213 Monster spawn increase reached its maximum at turn 105837 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1083875 The monster class that cannot be genocided was turret The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: frogman (freq bonus 12) The monster species that spawned more often: vortex battlemaster (freq bonus 12) The monster species that spawned more often: scummy checksum cinque nazareth imprint (freq bonus 48) The monster species that spawned more often: spider boy (freq bonus 12) The monster species that spawned more often: fecundate immemorially (freq bonus 6) The monster species that spawned more often: massive moulter (freq bonus 8) The monster species that spawned more often: clay wort (freq bonus 9) The monster species that spawned more often: migo force drone (freq bonus 6) The monster species that spawned more often: wild sheep (freq bonus 9) The monster species that spawned more often: aurora (freq bonus 4) The monster species that spawned more often: cookout inheritance (freq bonus 16) The monster species that spawned more often: PDP-11 (freq bonus 4) The monster species that spawned more often: antimagic spore (freq bonus 54) The monster species that spawned more often: hexon (freq bonus 8) The monster species that spawned more often: clockwork espion (freq bonus 6) The monster species that spawned more often: Patricia's steel-capped sandal (freq bonus 6) The monster species that spawned more often: charcoal fungus (freq bonus 72) The monster species that spawned more often: brill peepshow (freq bonus 12) The monster species that spawned more often: maud mushroom (freq bonus 16) The monster species that spawned more often: freemason prior (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 12) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 3) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster species that never randomly spawned: obesely utilitarian The monster species that never randomly spawned: Stefan The monster species that never randomly spawned: translucency catchword The monster species that never randomly spawned: aztec gang member The monster species that never randomly spawned: ganymede rock shrimp The monster species that never randomly spawned: wimp The monster species that never randomly spawned: iron ripper The monster species that never randomly spawned: great crystal drake The monster species that never randomly spawned: beaumont weensier The monster species that never randomly spawned: jeaneis The RNG hath decreed that this item was never generated: air current (court) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: checkerboard stone (gray) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was never generated: anhydrite (teal) The RNG hath decreed that this item was never generated: bone stone (gray) The RNG hath decreed that this item was never generated: recurring spell loss stone (gray) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 10) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 45) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: elemental minion (propaganda, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of magic resistance (gray, freq bonus 32) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 30) The RNG hath decreed that this item was generated more often: stairwell stomping boots (plateau boots, freq bonus 18) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: dented pot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 5) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 5) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 8) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 3) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 12) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 8) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 3) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 58) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: pink sweets ((null)) The RNG hath decreed that this item was always generated cursed: course javelin ((null)) The RNG hath decreed that this item was always generated cursed: elm street stone (gray) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: sailor blouse ((null)) The RNG hath decreed that this item was always generated cursed: implant of deception (serrated) The RNG hath decreed that this trap was always invisible: wrapover trap The RNG hath decreed that this trap was generated more often: tracker trap (freq bonus 15) Trap randomization happened for 1 in 504 traps Next attribute increase check would have come at turn 7649 Strength training was 44 Dexterity training was 50 Wisdom training was 14 Constitution training was 5 Your sanity was 13 You were sleep resistant You were poison resistant You were immune to sickness You were paralyzed (-2) You were punished You were heterosexual You were prevented from having detect monsters (0) You saw invisible You had infravision You had 99 points of nutrition remaining You regenerated mana You were unlucky (-4) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 209% b - create monster 4 attack 13% 112% c - fireball 4 matter 90% 73% d - endure cold 2 protect 26% 84% e - wizard lock 2 matter 26% 94% Techniques known in the end Name Level Status appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(419) invoke deity 9 R LIMIT(0) dazzle 5X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (golden helmet) * sedge hat (dark helmet) * skullcap (fish bowl) * flack helmet (crested helmet) * crystal helm (grimace helmet) * mining helm (engraved helmet) * field helm (etched helmet) * helm of safeguard (thinking helmet) * war hat (knowledgeable helmet) * plasteel gloves (white gloves) * leather gloves (velvet gloves) * gauntlets of safeguard (faded mittens) * gauntlets of plugsuit (brand-new gloves) * commander gloves (even pair of gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (buffalo boots) * boots of safeguard (hot boots) gauntlets (uncanny gloves) gauntlets of swimming (ice-cold gloves) elven cloak (faded pall) gauntlets of dexterity (mirrored gloves) Scrolls scroll of healing (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of mana (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of phase door (BOEHMIMIC) scroll of standard id (THE CHARNAME FIELD IN RODNEYS TOWER IS LONGER THAN THE MAX PERMISSIBLE LENGTH) scroll of cure (FUCK THE LORD OF THE FUCKUBI) * scroll of extra healing (MORAL RISE WHEN BURN) * scroll of greater mana restoration (GANDALF GOT EATEN BY A BLAROG) scroll of rumor (SYMANTEC KILLS RANSOM ISDA) scroll of teleportation called teleport (HIWEDALE OOO) scroll called confuse monster (REHASH EM EXTENDED HASH EM EXTENDED BREAKFAST) scroll of enchant armor (WEAK STUNT IS MORE POWER) scroll called remove curse (MISHMASH EM EXTENDED EVERYTHING BUT THE KITCHEN SINK) scroll of lava (OEOEOEOEH DER HAT NE KNARRE) scroll of punishment (I CAST FIST) scroll of identify (WIZZY LABOR CO) scroll of bad effect (ODER MOTHERATOR) scroll of blank paper (unlabeled) scroll of earth (NOBIMUS UPSCOTI) Spellbooks spellbook of force bolt (pocket) spellbook of create monster (smeared) spellbook of fireball (antimatter) spellbook of endure cold (torn) spellbook of wizard lock (distant) spellbook of restore ability (convicted) Potions potion called confusion (fizzy) potion of monster detection (foaming) potion of oil (baloon flower) potion of sleeping (bouillon) potion of clairvoyance (peculiar) Rings ring of levitation (emerald) ring of increase damage (romantic) Wands wand of healing (glass) wand of striking (fuzzy) Tools wax candle (candle) sack (bag) oilskin sack (bag) natural candle (candle) mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 7 Level 7: <- You are here Voluntary challenges You eaten 56 times You eaten food with animal by-products 39 times You eaten meat 30 times You have communicated with the gods 2 times You never prayed to the gods You hit with a wielded weapon 427 times You killed 169 monsters You read items or engraved 33 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills general combat [Basic] (max Master) (63 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (73 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (37 of 160) searching [Unskilled] (max Expert) (10 of 20) spirituality [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (5 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (33 of 160) two-weapon combat [Basic] (max Expert) (26 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (126 of 160) broadsword [Basic] (max Expert) (43 of 160) long sword [Skilled] (max Expert) (221 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (51 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (72 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (2 of 20) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...