Leeroy, lawful male redguardian Thalmor ------#- - |...@@...| |........| .....$...| ---------- [Leeroy the Concordate Agent] St8 Dx13 Co8 In7 Wi9 Ch14 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: keen memory You could not have this property extrinsically: fear resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 155 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 65 Wand identification only worked 3 times out of 14 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 76% chance Ring drop chance was reduced to 88% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 81% Potion drop chance was reduced to 88% Armor drop chance was reduced to 91% Tool drop chance was reduced to 99% Monster death drops spawned with only 93% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: saber The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: divination spells (turn 1) The following skill became untrainable if you tried to train it too early: martial arts (turn 171) The following skill became untrainable after a while: protection spells (turn 20282) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 43629) Heavy curses were more common by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15158 Monster spawn increase reached its maximum at turn 230334 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1933398 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: ogre (freq bonus 2) The monster species that spawned more often: house ant (freq bonus 4) The monster species that spawned more often: noctambulation counterphobic crapulence (freq bonus 4) The monster species that spawned more often: earth gas (freq bonus 12) The monster species that spawned more often: conferencing pitifullest (freq bonus 3) The monster species that spawned more often: magic boomer (freq bonus 9) The monster species that spawned more often: vip viper (freq bonus 6) The monster species that spawned more often: pompeii needful telltale pompon rove overenthusiastically policy reckon (freq bonus 8) The monster species that spawned more often: ghetto wort (freq bonus 24) The monster species that spawned more often: warty colony (freq bonus 3) The monster species that spawned more often: techno warp patch (freq bonus 24) The monster species that spawned more often: metallic black centipede (freq bonus 10) The monster species that spawned more often: cesspool technologically oilskin dessert (freq bonus 20) The monster species that spawned more often: unaligned priest (freq bonus 48) The monster species that spawned more often: topaz patch (freq bonus 6) The monster species that spawned more often: werelichen (freq bonus 4) The monster species that spawned more often: morsel sullener mausoleum maundering medially played (freq bonus 28) The monster species that spawned more often: shocking nymph (freq bonus 10) The monster species that spawned more often: small healing mimic (freq bonus 6) The monster species that spawned more often: party mold (freq bonus 36) The monster species that spawned more often: Rodney's Sister (freq bonus 8) The monster trait that was more common: monsters that count as dwarf (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 8) The monster trait that was more common: monsters that are always male (freq bonus 8) The monster species that never randomly spawned: Kop Kchief The monster species that never randomly spawned: porter cursed stalk The monster species that never randomly spawned: agent black colony The monster species that never randomly spawned: spike spore The monster species that never randomly spawned: evasive vorpal jabberwock The monster species that never randomly spawned: maud badass The monster species that never randomly spawned: lich that walks The monster species that never randomly spawned: hobbit speeder The monster species that never randomly spawned: virtuosity disfranchising The monster species that never randomly spawned: gastroenterologist intoxicative landscaping The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: sky dragon scale mail ((null)) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: borderless helmet (grimace helmet) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: fire stick ((null)) The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: white double lightsaber (double lightsaber, freq bonus 10) The RNG hath decreed that this item was generated more often: concrete nunchiaku ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 7) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: silver spell gloves (gameble gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 7) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 84) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 39) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 48) The RNG hath decreed that this item was generated more often: gold chain ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dywypi stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 6) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 2) The RNG hath decreed that this item was generated more often: fast forward stone (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: time shift (green eyed) The RNG hath decreed that this item was always generated cursed: dark elven dagger (black runed dagger) The RNG hath decreed that this item was always generated cursed: godmode (heavenly) The RNG hath decreed that this item was always generated cursed: disgusting ball ((null)) The RNG hath decreed that this item was always generated cursed: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: manacloak (dragonhide cloak) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this trap was always invisible: thirst trap The RNG hath decreed that this trap was generated more often: blesscurse trap (freq bonus 4) Trap randomization happened for 1 in 797 traps Trap difficulty was increased by 50 Next attribute increase check would have come at turn 2030 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having keen memory (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You regenerated mana You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (595) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (narrow helmet) * sedge hat (engraved helmet) * skullcap (radio helmet) * flack helmet (dim colored helmet) * crystal helm (great helmet) * mining helm (cone-shaped helmet) * field helm (yellow helmet) * helm of safeguard (crested helmet) * war hat (thinking helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (lead gloves) * gauntlets of plugsuit (vampiric gloves) * commander gloves (comfortable gloves) * field gloves (demolition gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (sharp-edged sandals) * field boots (buffalo boots) * boots of safeguard (high iron boots) Scrolls scroll of healing (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of mana (LETS PLAY NETHACK) scroll of phase door (I DONT UNDERSTAND RUSSIAN) scroll of standard id (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of cure (ELL HUROZUNTEL WHOTISPECI) * scroll of extra healing (BLESSED GENOCIDE) * scroll of greater mana restoration (WHIRL WITH VACUUM PERFORATO TO FIRST) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.