Leeroy, lawful male tumblrer Zyborg ------------ |..........| |.d........| ..@........| ------------ [Leeroy the Tin Can] St13 Dx10 Co11 In12 Wi11 Ch12 ZybTumMalLaw Dlvl:1 $0 HP22(22) Pw6(6) AC-5 Exp1 T1 Stn Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male tumblrer Zyborg. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. # This technique increases your to-hit by a flat 5 points for a period of time. Use this technique? [yn] (n) Beware, there will be no return! Still climb? [yn] (n) (2x) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: psi resistance You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 208 Potion identification only worked 3 times out of 15 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 215 Monsters only dropped their equipment with 77% chance Amulet drop chance was reduced to 89% Potion drop chance was reduced to 83% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 56% Food drop chance was reduced to 89% The following skill could not be trained at all: dagger The following skill was trained at half the usual rate: form IV (Ataru) The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: morning star The following skill was limited to skilled proficiency: morning star The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: enchantment spells (turn 33) The following skill became untrainable if you tried to train it too early: chaos spells (turn 1989) The following skill became untrainable after a while: chaos spells (turn 44684) The following skill couldn't be trained before a certain turn number is reached: searching (turn 44157) Heavy curses were more common by 1% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12419 Monster spawn increase reached its maximum at turn 165329 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 924837 The monster class that cannot be genocided was quadruped The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: Woodland-elf rogue (freq bonus 18) The monster species that spawned more often: nexus naga hatchling (freq bonus 6) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 5) The monster species that spawned more often: intrigue heterophile (freq bonus 48) The monster species that spawned more often: nasty Olog-hai (freq bonus 6) The monster species that spawned more often: venom turret (freq bonus 12) The monster species that spawned more often: tearable typifier (freq bonus 16) The monster species that spawned more often: wonderful trove (freq bonus 12) The monster species that spawned more often: Helen wannabe (freq bonus 14) The monster species that spawned more often: gravity jackal (freq bonus 44) The monster species that spawned more often: black and white patch (freq bonus 30) The monster species that spawned more often: sulfur force patch (freq bonus 66) The monster species that spawned more often: petro elemental (freq bonus 8) The monster species that spawned more often: flying lemure (freq bonus 10) The monster species that spawned more often: blacksteel pudding (freq bonus 8) The monster species that spawned more often: magthewer (freq bonus 10) The monster species that spawned more often: petty Tulani (freq bonus 12) The monster species that spawned more often: hunger vortex (freq bonus 48) The monster species that spawned more often: skilled ray (freq bonus 9) The monster species that spawned more often: tracker jacker (freq bonus 12) The monster trait that was more common: HC aliens (freq bonus 1) The monster trait that was more common: monsters that shriek (freq bonus 9) The monster species that never randomly spawned: tackle deice The monster species that never randomly spawned: agate force patch The monster species that never randomly spawned: blank mind flayer The monster species that never randomly spawned: walrus The monster species that never randomly spawned: High-elf rogue The monster species that never randomly spawned: Kati The monster species that never randomly spawned: banisher teacher The monster species that never randomly spawned: toxic mold The monster species that never randomly spawned: karmic warp patch The monster species that never randomly spawned: cribo The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was never generated: miscasting stone (gray) The RNG hath decreed that this item was never generated: tubing pliers ((null)) The RNG hath decreed that this item was never generated: cure hallucination (glowing) The RNG hath decreed that this item was never generated: banishing fear (fearsome) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: unstable stethoscope ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was never generated: levitation (agate) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: magic mapping (shapeless, freq bonus 12) The RNG hath decreed that this item was generated more often: fedora ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: aurora beam (alarming, freq bonus 12) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 18) The RNG hath decreed that this item was generated more often: urine (manky, freq bonus 11) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 14) The RNG hath decreed that this item was generated more often: helm of drain resistance (black helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 8) The RNG hath decreed that this item was generated more often: tinning kit ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 53) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 65) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 60) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 2) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 65) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 27) The RNG hath decreed that this item was always generated cursed: amulet of peace (inka) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 3) Trap randomization happened for 1 in 191 traps Next attribute increase check would have come at turn 1146 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (365) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) glowhorn 1 O Prepared(0) directive 1 O Prepared(0) swap weapon 1 O Prepared(0) shopping queen 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) combo strike 1 O Prepared(0) re-taming 1 O Prepared(0) energy conservation 1 O Prepared(0) wild slashing 1 O Prepared(0) absorber shield 1 O Prepared(0) psycho force 1 O Prepared(0) surrender or die 1 O Prepared(0) perilous whirl 1 O Prepared(0) kick in the nuts 1 O Prepared(0) steady hand 1 O Prepared(0) intrinsic sacrifice 1 O Prepared(0) boostaff 1 O Prepared(0) refuge 1 O Prepared(0) draining punch 1 O Prepared(0) pirate brothering 1 O Prepared(0) nuts and bolts 1 O Prepared(0) no-hands curse 1 O Prepared(0) high-heeled sneakers 1 O Prepared(0) form choice 1 O Prepared(0) star digging 1 O Prepared(0) use the force luke 1 O Prepared(0) Discoveries Scrolls scroll of healing (NO FAIL ATTACKING BY SUMMER) scroll of mana (RANTING BACILLUS) scroll of phase door (HIWEDALE OOO) scroll of standard id (PUBLIC NETHACK SERVER WITH FLEECY COLORS) scroll of cure (EGULED EL IOM SERPA) * scroll of extra healing (EKETHAMASTRA PHATIRI TAOCH IALTHEMEACHE) * scroll of greater mana restoration (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) Wands wand of solar beam (bench) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Expert] (max Expert) (5400 of 12800) general combat [Expert] (max Expert) (5400 of 12800) shield [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5400 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) techniques [Expert] (max Expert) (5400 of 12800) implants [Expert] (max Expert) (5400 of 12800) sexy flats [Expert] (max Expert) (5400 of 12800) form I (Shii-Cho) [Expert] (max Expert) (5400 of 12800) form II (Makashi) [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Expert] (max Expert) (5400 of 12800) form V (Shien) [Expert] (max Expert) (5400 of 12800) form V (Djem So) [Expert] (max Expert) (5400 of 12800) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Juyo) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Expert] (max Expert) (5400 of 12800) form VIII (Wedi) [Expert] (max Expert) (5400 of 12800) martial arts [Grand Master] (max Grand Master) (25000 of 43200) two-weapon combat [Expert] (max Expert) (5400 of 12800) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) knife [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) scimitar [Expert] (max Expert) (5400 of 12800) saber [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) sling [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Expert] (max Expert) (5400 of 12800) dart [Expert] (max Expert) (5400 of 12800) shuriken [Expert] (max Expert) (5400 of 12800) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) unicorn horn [Expert] (max Expert) (5400 of 12800) lightsaber [Expert] (max Expert) (5400 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Leeroy the Zyborg... You and the little dog escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.