Leeroy, lawful male alchemist Fencer ------ |..... |..@.| |..@.| --+--- [Leeroy the Alcor] St5 Dx10 Co10 In5 Wi7 Ch6 FenAlcMalLaw Dlvl:1 $1 HP13(13) Pw15(15) AC-3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Fencer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: quad attacks You could not have this property intrinsically: energy regeneration Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 18 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 105 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 79% Wand drop chance was reduced to 76% Potion drop chance was reduced to 82% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 77% Tool drop chance was reduced to 84% Food drop chance was reduced to 80% Monster death drops spawned with only 89% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: form VII (Vaapad) The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: short sword The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: attack spells (turn 47) The following skill became untrainable if you tried to train it too early: form II (Makashi) (turn 624) The following skill became untrainable after a while: paddle (turn 17938) The following skill couldn't be trained before a certain turn number is reached: martial arts (turn 29357) Items were more likely to be generated cursed by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 38860 Monster spawn increase reached its maximum at turn 137999 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2931344 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: tetanized dharmic (freq bonus 3) The monster species that spawned more often: trembled brevetted (freq bonus 24) The monster species that spawned more often: slime force patch (freq bonus 8) The monster species that spawned more often: slithy tortoise (freq bonus 18) The monster species that spawned more often: taxer sawtooth premeditation lavaliere valor (freq bonus 36) The monster species that spawned more often: huge bugbear (freq bonus 12) The monster species that spawned more often: tangleweed (freq bonus 12) The monster species that spawned more often: sap jelly (freq bonus 24) The monster species that spawned more often: laten mushroom (freq bonus 9) The monster species that spawned more often: Leo (freq bonus 36) The monster species that spawned more often: kiri mochi (freq bonus 6) The monster species that spawned more often: subliming affably sprint (freq bonus 24) The monster species that spawned more often: dwarven master thief (freq bonus 9) The monster species that spawned more often: spike warp patch (freq bonus 10) The monster species that spawned more often: lecherous crab (freq bonus 6) The monster species that spawned more often: Anastasia's profiled combat boot (freq bonus 18) The monster species that spawned more often: beige patch (freq bonus 3) The monster species that spawned more often: drilling kobold (freq bonus 16) The monster species that spawned more often: flay fraught (freq bonus 12) The monster species that spawned more often: grateful tootsy (freq bonus 8) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that boast (freq bonus 1) The monster trait that was more common: monsters whose attacks are empowered with nexus (freq bonus 1) The monster trait that was more common: monsters that never move (freq bonus 1) The monster species that never randomly spawned: advisee banker The monster species that never randomly spawned: agonised telemeter haphazard link The monster species that never randomly spawned: Medusa's pet fish The monster species that never randomly spawned: COM2COM The monster species that never randomly spawned: hovercraft swimmiest The monster species that never randomly spawned: Muninn The monster species that never randomly spawned: pale patch The monster species that never randomly spawned: thick goblin fighter The monster species that never randomly spawned: Larissa The monster species that never randomly spawned: Verena's worn-out combat boot The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: genocide (omnipotent) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: dwarvish battle-axe (beaked axe) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: implant of pain (scintillating) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: cloak of outright evilness (chinese cloak) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 7) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 17) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 8) The RNG hath decreed that this item was generated more often: soil-clinging boots (noble sandals, freq bonus 38) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 39) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 31) The RNG hath decreed that this item was generated more often: bank stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of tsunami (perpetual, freq bonus 7) The RNG hath decreed that this item was generated more often: gnomish helm (little red hat, freq bonus 12) The RNG hath decreed that this item was generated more often: hugging boot ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic mapping (ELAM EBOW, freq bonus 105) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 8) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 10) The RNG hath decreed that this item was always generated cursed: bad luck (acyclic) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: fruit ((null)) The RNG hath decreed that this item was always generated cursed: infravision (unwritten) The RNG hath decreed that this item was always generated cursed: horn of plenty (horn) The RNG hath decreed that this item was always generated cursed: rebel stone (gray) The RNG hath decreed that this item was always generated cursed: bossfight stone (gray) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: cloak of displacement (piece of cloth) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: drop trap (freq bonus 1) Trap randomization happened for 1 in 422 traps Next attribute increase check would have come at turn 319 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having quad attacks (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sol, Terra and Luna Your deity was Sol The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (135) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 16% 100% Techniques known in the end Name Level Status critical strike 1X Prepared(0) eddy wind 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (metal disk) * sedge hat (round helmet) * skullcap (RNG helmet) * flack helmet (water-pipe helmet) * crystal helm (strip bandana) * mining helm (long-hair helmet) * field helm (scuba helmet) * helm of safeguard (hydra helmet) * war hat (crested helmet) * plasteel gloves (white gloves) * leather gloves (moth-bitten gloves) * gauntlets of safeguard (digger gloves) * gauntlets of plugsuit (cuddly gloves) * commander gloves (rayductnay gloves) * field gloves (old gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (doctor claw boots) * field boots (ski heels) * boots of safeguard (jade boots) gauntlets of fumbling (brand-new gloves) lab coat (white coat) Scrolls scroll of healing (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of mana (ARE YOU HAVING FUN YET) scroll of phase door (BAUACHYCH BAKAXICHYCH BAZABACHYCH) scroll of standard id (OPGELEVELT) scroll of cure (OEX9 E AECOCV CAE U AE 2R IUE3G FAI8 IA) * scroll of extra healing (ATTACKED SMAE TYPE BY STRANGED WAVE) * scroll of greater mana restoration (BEN SU ANDA KEBAP YEMEK ISTIYORUM) Spellbooks spellbook of chemistry (candy) Potions * potion of booze (icy) * potion of fruit juice (fuming) * potion of see invisible (baby's breath) * potion of sickness (dandelion) * potion of sleeping (dirty) * potion of clairvoyance (unlight) * potion of confusion (clover) * potion of hallucination (venomous) * potion of healing (topaz) * potion of extra healing (mulled) * potion of restore ability (spiritual) * potion of blindness (bright green tea) * potion of ESP (gooey) * potion of gain energy (plasmatic) * potion of gain health (oobleck) * potion of banishing fear (peculiar) * potion of fire resistance (castor bean) * potion of ice (whisky) * potion of fire (thaumaturgic) * potion of fear (vinaigrette) * potion of stunning (bouillon) * potion of numbness (bubbly) * potion of dimness (cooling) * potion of slime (moonshine) * potion of urine (pungent) * potion of cancellation (ice-cold) * potion of sanity (violet-red) * potion of cure insanity (liquid) * potion of porter (cough) * potion of wonder (honey) * potion of terces dlu (yellow) * potion of hiding (slimy) * potion of decoy making (violet) * potion of down level (sky blue) * potion of keen memory (orange tea) * potion of cure wounds (luminescent) * potion of cure serious wounds (amber) * potion of night vision (manky) * potion of cure critical wounds (brilliant blue) * potion of resistance (creepy) * potion of poison (puce) * potion of coffee (sauce) * potion of red tea (thyme) * potion of oolong tea (cranberry) * potion of green tea (tangerine) * potion of cocoa (aqueous) * potion of green mate (finicky) * potion of terere (muddy) * potion of aojiru (voluminous) * potion of wine (rosemary) * potion of Ultimate Tsuyoshi Special (gaseous) * potion of Mehoho Burusasan G (bayberry) * potion of beneficial effect (creamy) * potion of random intrinsic (flammable) * potion of training (nectar) * potion of invisibility (anise seed) * potion of monster detection (colorless) * potion of object detection (sizzling) * potion of enlightenment (stevia) * potion of full healing (alchemical) * potion of levitation (bird's eye) * potion of polymorph (elder flower) * potion of mutation (alcoholic) * potion of speed (prickly ash) * potion of acid (grog) * potion of oil (fragrant olive) * potion of salt water (black) * potion of gain ability (orange) * potion of gain level (distilled) * potion of invulnerability (turbulent) * potion of paralysis (glowing-red) * potion of extreme power (peppermint) * potion of recovery (jackpot) * potion of heroism (vitriol) * potion of cyanide (freezing) * potion of radium (mum) * potion of Jolt Cola (cloudy) * potion of Pan Galactic Gargle Blaster (bewitched) * potion of (null) (golden) * potion of (null) (incandescent) * potion of (null) (iris) * potion of (null) (ink) * potion of (null) (ecru) * potion of (null) (shining) * potion of (null) (rainbow) * potion of (null) (blue) * potion of (null) (magenta) * potion of (null) (tan) * potion of (null) (brown oolong tea) * potion of (null) (milky) * potion of (null) (soapy) * potion of (null) (cluster amaryllis) * potion of (null) (squirting) * potion of (null) (purple-red) * potion of (null) (effervescent) * potion of (null) (white) * potion of (null) (coffee) * potion of (null) (paisley) * potion of (null) (gasoline) * potion of (null) (dark) * potion of (null) (iffy) * potion of (null) (black lily) * potion of (null) (cornflower) * potion of (null) (hidden tea) * potion of (null) (silver) * potion of (null) (jasmine) * potion of (null) (opaque) * potion of (null) (St.John's Wort) * potion of (null) (streamlined) * potion of (null) (nanika) * potion of (null) (illuminated) * potion of (null) (instant coffee) * potion of (null) (maleen) * potion of (null) (fluorescent) * potion of (null) (carcinogenic) * potion of (null) (hallowed) * potion of (null) (forget-me-not) * potion of (null) (emerald) * potion of (null) (infusion) * potion of (null) (flubber) * potion of (null) (mineral) * potion of (null) (humour) * potion of (null) (flowing) * potion of (null) (cacao) * potion of (null) (camping) * potion of (null) (cinnamon) * potion of (null) (roast mate) * potion of (null) (ghostly) * potion of (null) (wormwood) * potion of (null) (dangerous) * potion of (null) (blue flag) * potion of (null) (yoghurt) * potion of (null) (feeding) * potion of (null) (pink) * potion of (null) (sweet basil) * potion of (null) (hibiscus) * potion of (null) (fizzy) * potion of (null) (homebrew) * potion of (null) (metallic) * potion of (null) (gastric) * potion of (null) (foaming) * potion of (null) (blinding) * potion of (null) (dark green) * potion of (null) (bright) * potion of (null) (glassy) * potion of (null) (aquamarine) * potion of (null) (quicksilver) * potion of (null) (yerba mate) * potion of (null) (present) * potion of (null) (viscous) * potion of (null) (marigold) * potion of (null) (steamy) * potion of (null) (radiating) * potion of (null) (crimson) * potion of (null) (plaid) * potion of (null) (greenish-blue) * potion of (null) (polka-dot) * potion of (null) (essential) * potion of (null) (simmering) * potion of (null) (nettle) * potion of (null) (ethereal) * potion of (null) (mulberry) * potion of (null) (buzzing) * potion of (null) (gloss) * potion of (null) (illegal) * potion of (null) (glam) * potion of (null) (vapor) * potion of (null) (gray) * potion of (null) (concocted) * potion of (null) (mint) * potion of (null) (endbringer) * potion of (null) (sweet) * potion of (null) (purple) * potion of (null) (reddish) * potion of (null) (herbal) * potion of (null) (greasy) * potion of (null) (frothing) * potion of (null) (clotted blood) * potion of (null) (cyan) * potion of (null) (substitute) * potion of (null) (vermillion) * potion of (null) (deadweight) * potion of (null) (blueberry) * potion of (null) (baloon flower) * potion of (null) (blood-colored) * potion of (null) (starlight) * potion of (null) (swirly) * potion of (null) (deep blue) * potion of (null) (brown) * potion of (null) (unnatural) * potion of (null) (pseudo-violet) * potion of (null) (bitter) * potion of (null) (ketchup) * potion of (null) (tasteless) * potion of (null) (turquoise) * potion of (null) (tesco value) * potion of (null) (syrup) * potion of (null) (quiet) * potion of (null) (addicted) * potion of (null) (green) * potion of (null) (camo) * potion of (null) (sticky) * potion of (null) (silvervine) * potion of (null) (laurel) * potion of (null) (aromatic) * potion of (null) (ruby) * potion of (null) (smoky) * potion of (null) (caramel) * potion of (null) (lavender) * potion of (null) (dimly-shining) * potion of (null) (red) * potion of (null) (spoonful) * potion of (null) (squishy) * potion of (null) (cherry-blossom) * potion of (null) (palmarosa) * potion of (null) (chocolate) * potion of (null) (warping) * potion of (null) (iridescent) * potion of (null) (sparkly) * potion of (null) (murky) * potion of (null) (ochre) * potion of (null) (raspberry) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of increase accuracy (signet) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Fencer... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.