Leeroy, lawful male albae Feat Master -.----- |..`... |.....| |v@.... --.---- [Leeroy the Hopper] St7 Dx21 Co8 In5 Wi3 Ch16 StuAlbMalLaw Dlvl:1 $0 HP27(27) Pw20(20) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Feat Master. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: warning You could not have this property intrinsically: peacevision Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 9 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 81% chance Wand drop chance was reduced to 98% Potion drop chance was reduced to 53% Weapon drop chance was reduced to 92% Armor drop chance was reduced to 79% Tool drop chance was reduced to 86% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: form VII (Juyo) The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: club (turn 29) The following skill became untrainable if you tried to train it too early: lance (turn 10) The following skill became untrainable after a while: dagger (turn 10609) The following skill couldn't be trained before a certain turn number is reached: devices (turn 46506) Sticky curses were more common by 37% Heavy curses were more common by 45% Prime curses were more common by 24% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 74937 Monster spawn increase reached its maximum at turn 181064 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 4418106 The monster class that cannot be genocided was ogre The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: news daemon (freq bonus 72) The monster species that spawned more often: agate force fungus (freq bonus 3) The monster species that spawned more often: bright blue force patch (freq bonus 20) The monster species that spawned more often: card patch (freq bonus 15) The monster species that spawned more often: raven (freq bonus 10) The monster species that spawned more often: greater permamimic (freq bonus 3) The monster species that spawned more often: pander throve purgatorial swaddling (freq bonus 15) The monster species that spawned more often: pack kobold (freq bonus 8) The monster species that spawned more often: kobold spellswinger (freq bonus 12) The monster species that spawned more often: party breaker (freq bonus 24) The monster species that spawned more often: chevalier (freq bonus 12) The monster species that spawned more often: pale yeek (freq bonus 12) The monster species that spawned more often: arch-vile (freq bonus 15) The monster species that spawned more often: gas cloud (freq bonus 12) The monster species that spawned more often: cyan starlit sky (freq bonus 6) The monster species that spawned more often: giant zinc dragonfly (freq bonus 4) The monster species that spawned more often: fetishist luminesced (freq bonus 10) The monster species that spawned more often: terminator chess wild dog (freq bonus 10) The monster species that spawned more often: brown icky thing (freq bonus 6) The monster species that spawned more often: giga jubjub bird (freq bonus 48) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 20) The monster trait that was more common: monsters that have claw attacks (freq bonus 1) The monster species that never randomly spawned: rodent of unusual size The monster species that never randomly spawned: multicolor laser The monster species that never randomly spawned: green gatekeeper The monster species that never randomly spawned: bright white fungus The monster species that never randomly spawned: Pale Day The monster species that never randomly spawned: bright green devil The monster species that never randomly spawned: dull spore The monster species that never randomly spawned: sain bug The monster species that never randomly spawned: werewedgesandal The monster species that never randomly spawned: timid troll The RNG hath decreed that this item was never generated: implant of valhalla (carmine) The RNG hath decreed that this item was never generated: no skill (shattering) The RNG hath decreed that this item was never generated: helm of obscured display (resounding helmet) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: protection from shape changers (shiny) The RNG hath decreed that this item was never generated: spirit axe ((null)) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: wonder (stevia) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 3) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 7) The RNG hath decreed that this item was generated more often: dark magic whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: blood loss (romantic, freq bonus 13) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fire bolt (flaming, freq bonus 20) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 14) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 2) The RNG hath decreed that this item was generated more often: death (long, freq bonus 10) The RNG hath decreed that this item was generated more often: clockloak (reliance cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: inka leash (leash, freq bonus 4) The RNG hath decreed that this item was generated more often: blinding venom (splash of venom, freq bonus 7) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of attrition (vigorous, freq bonus 10) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 13) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 34) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: bubblebeam (biblic) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: evil variant stone (gray) The RNG hath decreed that this item was always generated cursed: boots of interruption (velcro sandals) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: monster speed trap (freq bonus 2) Trap randomization happened for 1 in 883 traps Next attribute increase check would have come at turn 497 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from drunken boxing (0) You had 1500 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of James Bond, Chuck Norris and Jackie Chan Your deity was James Bond The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (586) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) jedi jump 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Armor orcish helm (iron skull cap) Scrolls scroll of healing (SUPERCOMPLEX LICHENORC) scroll of mana (ECNETOPINMO) scroll of phase door (EVIL STUNT IS MORE POWER) scroll of standard id (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) scroll of cure (MEGASUPEROMEGAGIANT GAY LEGACY) * scroll of extra healing (D2 LOWRATE ASCENDED WITH ELEMENTAL DRUID) * scroll of greater mana restoration (MASKELLI EREKISIPHTHE IABEZEBYTH) Potions potion of healing (endbringer) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Legendary) (20 of 160) hammer [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Feat Master... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.