Leeroy, lawful male soviet Thalmor ----- .f..| |@.`. ....| ----- [Leeroy the Concordate Agent] St14 Dx9 Co12 In12 Wi15 Ch11 ThaSovMalLaw Dlvl:1 $0 HP15(15) Pw10(10) AC6 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashTHEM Extended! You are a lawful male soviet Thalmor. Tip bloka l'da zhelayet udachi vam... on on on. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Unknown command ' '. You might want to turn on the number pad, which is done by opening the options with shift-O and navigating to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 2. Alternatively, you can also turn on the number pad by adding this line to your options file: OPTIONS=number_pad:2 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) Turn the number pad on? [yn] (n) You don't know any spells right now. el'fiyskiy shirokiy mech - This is a weapon. Color: cyan. Material: wooden. Appearance: runicheskiy palash. You can wield it to attack enemies. Some weapons are also suitable for throwing. Far better than a regular broadsword, this weapon has the highest base damage among all broadswords in the game. el'fiyskiy shirokiy mech - This is a weapon. Color: cyan. Material: wooden. Appearance: runicheskiy palash. You can wield it to attack enemies. Some weapons are also suitable for throwing. Far better than a regular broadsword, this weapon has the highest base damage among all broadswords in the game. # There is a wall in the way! (2x) You see here an izvayaniye of a sub-gnome {975}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: contamination resistance You could not have this property extrinsically: magical breathing You could not have this property intrinsically: detect monsters Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 13 Implant identification only worked 1 times out of 21 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 110 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 76% Musable item generation frequency had a negative bias of 9% Wand drop chance was reduced to 90% Potion drop chance was reduced to 92% Armor drop chance was reduced to 78% Tool drop chance was reduced to 92% Food drop chance was reduced to 95% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: firearms (turn 349) The following skill became untrainable if you tried to train it too early: searching (turn 5355) The following skill became untrainable after a while: saber (turn 44182) The following skill couldn't be trained before a certain turn number is reached: lightsaber (turn 26692) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57822 Monster spawn increase reached its maximum at turn 186512 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2626650 The monster class that cannot be genocided was worm The monster class that was spawned more often: jabberwock (freq bonus 10) The monster species that spawned more often: necromorb (freq bonus 28) The monster species that spawned more often: punitive grieved (freq bonus 33) The monster species that spawned more often: merge responsible (freq bonus 66) The monster species that spawned more often: reputedly embarring (freq bonus 28) The monster species that spawned more often: skeletal king (freq bonus 16) The monster species that spawned more often: skull druj (freq bonus 48) The monster species that spawned more often: minded henpeck (freq bonus 36) The monster species that spawned more often: spell golem (freq bonus 36) The monster species that spawned more often: animated bronze statue (freq bonus 72) The monster species that spawned more often: non-mad ray (freq bonus 26) The monster species that spawned more often: giant clear ant (freq bonus 90) The monster species that spawned more often: bright white mold (freq bonus 66) The monster species that spawned more often: psi star (freq bonus 156) The monster species that spawned more often: rngeneral (freq bonus 22) The monster species that spawned more often: great white shark (freq bonus 60) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 48) The monster species that spawned more often: death wing (freq bonus 56) The monster species that spawned more often: knapsack sheep (freq bonus 24) The monster species that spawned more often: muncher (freq bonus 64) The monster species that spawned more often: mirror force fungus (freq bonus 12) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 2) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 4) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 4) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 1) The monster trait that was more common: monsters that love to collect gems (freq bonus 4) The monster species that never randomly spawned: purple dragon The monster species that never randomly spawned: blue blob The monster species that never randomly spawned: pink naga hatchling The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: porter taker spore The monster species that never randomly spawned: slime elemental The monster species that never randomly spawned: portiere boomeranged The monster species that never randomly spawned: identified emplane The monster species that never randomly spawned: azure spore The monster species that never randomly spawned: apocalyptic jabberwock The monster class that always generated with extra speed: mummy The monster class that more likely to generate with musable stuff: unicorn or horse The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: tinfoil helmet (shlem iz alyuminiya) The RNG hath decreed that this item was never generated: sack (sumka) The RNG hath decreed that this item was never generated: prinyat' selfi (pristine) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (ubiystvennyye perchatki) The RNG hath decreed that this item was never generated: mimikriya (unidentified) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: obnaruzhit' nevidimyy (violet) The RNG hath decreed that this item was never generated: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of safeguard (oranzhevyye sapogi, freq bonus 11) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 2) The RNG hath decreed that this item was generated more often: kislota proglatyvaniye (unhealthy, freq bonus 16) The RNG hath decreed that this item was generated more often: udalit' proklyatiye (wrinkled, freq bonus 8) The RNG hath decreed that this item was generated more often: boltov energii (infinity plus one, freq bonus 15) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: mirror (ishchu steklo, freq bonus 6) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 5) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 7) The RNG hath decreed that this item was generated more often: power crossbow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 10) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 8) The RNG hath decreed that this item was generated more often: boots of molasses (bedra sapogi, freq bonus 4) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 67) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 23) The RNG hath decreed that this item was always generated cursed: implant of stature (thin) The RNG hath decreed that this item was always generated cursed: highscore stone (gray) The RNG hath decreed that this item was always generated cursed: leather peep-toes (aziatskaya obuv') The RNG hath decreed that this item was always generated cursed: net effekta (fallen) The RNG hath decreed that this item was always generated cursed: shield of light (blestyashchiye shchit) The RNG hath decreed that this item was always generated cursed: large box of digestion (derevyannaya korobka) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: inka leash (instrument domashneye zhivotnoye) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lev kozhi) The RNG hath decreed that this trap was always invisible: monster glyph trap The RNG hath decreed that this trap was generated more often: curseuse trap (freq bonus 3) Trap randomization happened for 1 in 507 traps Next attribute increase check would have come at turn 355 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having contamination resistance (0) You saw invisible You had infravision You had 1495 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (402) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * el'fiyskiy shirokiy mech (runicheskiy palash) * el'fiyskiy luk temno (chernyy runicheskiy luk) * temnykh el'fov strelki (chernyy runicheskiy strelka) * orkov kinzhal (syroy kinzhal) * steklo kinzhal (vulkanicheskoye steklo kinzhal) * el'fiyskiy kinzhal (runicheskiy kinzhal) * el'fiyskiy kinzhal temno (chernyy runicheskiy kinzhal) * ochen' ostryy zub (khishchnik zub) * luna topor (bol'shoy serebryanoy topor) * gnomov boyevoy topor (klyuv topor) * boyevoy topor (dvuglavyy topor) * gnomov motyga (shirokiy vybor) * orkov korotkiy mech (syroy korotkiy mech) * gnomov korotkiy mech (shirokiy korotkiy mech) * el'fiyskiy korotkiy mech (runicheskiy korotkiy mech) * steklo korotkiy mech (vulkanicheskoye steklo korotkiy mech) * temnykh el'fov korotkiy mech (chernyy runicheskiy korotkiy mech) * vibratsii lezviya (seryy korotkiy mech) * runa mech (runicheskaya palash) * chernyy yaponskiy palash (runicheskiy palash) * belyy tsvetok mech (tsvetok luka palash) * samurayskiy mech (yaponskiy mech) * steklo dvuruchnyy mech (bol'shoy mech vulkanicheskoye steklo) * dolgo samurayskiy mech (yaponskiy mech dolgo) * polutornyy mech (ogromnyy mech) * yatagan (krivoy mech) * sognuty sobol' (sognuty mech) * vysshikh el'fov voyna mech (runicheskiy krivoy mech) * stringi klub (luchshe klub) * metall klub (tyazhelaya klub) * dubina s zheleznym nakonechnikom (sotrudniki) * serebryanyy delitsya na chetyrekh sotrudnikov (sotrudniki serebro monakha) * runicheskiy zhezl (sterzhen') * zvezdochnyy sterzhen' (sterzhen') * ogon' kryuk (sotrudniki klyuv) * platina ogon' kryuk (sotrudniki klyuv) * storonnik (vul'garnym drevkom) * brosat' kop'ye (odnolezviynyye drevkom) * bol'shaya sekira (razdvoyennyy drevkom) * protazan (rukoyat'yu drevkom) * berdysh (dolgo sekira) * zemlya rytsar' kop'ye (polyus tesak) * alebarda (pod uglom sekira) * chernyy alebardoy (chernyy drevkom) * kosa (polyus serp) * drevkom (obrezka kryuk) * narusheniye bar (kryuchok drevkom) * lyutserny molotok (napravleniyam drevkom) * gigant kosa (klyuv drevkom) * orkov kop'ye (syroy kop'ya) * steklo kop'ye (dolgo vulkanicheskoye steklo kop'ye) * el'fiyskiy kop'ye (runicheskiy kop'ye) * gnomov kop'ye (tolstyy kop'ye) * drotik (metatel'noye oruzhiye) * sila shchuka (dlinnyye sedyye kop'ye) * steklo ostroga (vulkanicheskoye steklo kop'ye) * orkov luk (syroy luk) * el'fiyskiy luk (runicheskiy luk) * yaponskiy luk (dlinnyy luk) * steklo luk (pauk-turetski luk) * orkov strelka (syroy strelka) * el'fiyskaya strela (runicheskiy strelka) * yaponskiy strelka (bambuk strelki) * steklo strelka (vulkanicheskoye steklo strelka) * palka dinamita (krasnyy palochka) * steklo arbalet (pauk-turetski arbalet) * arbalet boyepripasy stekla (vulkanicheskoye steklo arbalet boyepripasy) * metaniye zvezdy (vostochnaya zvezda) * serebro shakram (serebro krugloye lezviye) Armor * perchatki tela (plotno chernyye odezhdy) * plagin kostyum (plotno prilegayushchiye kostyum) * steklyannaya plastina pochty (khokhlataya chernyy plita) * gnomov kostyum (malen'kiy siniy zhilet) * garantiya kostyum (oranzhevyy kostyum) * medsestra ravnomernoye (beloye plat'ye) * komandir kostyum (chernyye muzhskoy kostyum) * zamaskirovannyye odezhdy (kamuflyazh s risunkom odezhda) * plechevyye kol'tsa (strannyye kol'tsa) * steklo kol'chuga (khokhlataya chernyy pochty) * orkov kol'chuga (syroy kol'chuga) * orkov kol'tso pochta (syroy kol'tso pochta) * blagorodnyy plat'ye (bronirovannyy chernoye plat'ye) * supruga kostyum (gromko modno kostyum) * sila bronya stone (dragotsennyy kamen' ukrashennyye odezhdy) * tselitel' ravnomernoye (chistyye belyye odezhdy) * kombinezon (serebryanyye odezhdy) * dzhentl'men kostyum (dorogaya odezhda) * dama plat'ye (dorogoye plat'ye) * smiritel'naya rubashka (kurtki s dlinnymi rukavami) * otverzhdeniya ravnomernoye (chistyye belyye odezhdy) * gavayskiye shorty (tsvetochnyye shorty i ley) * khalat (bagryanitse) * orkov plashch (grubaya mantiya) * gnomov plashch (plashch s kapyushonom) * tonkaya kleyenka plashch (skol'zkiy plashch) * rezinovyy fartuk (fartuk) * kukhonnyye fartuki (fartuk) * gofrirovannyy fartuk (fartuk) * fiktivnyye kryl'ya (kryl'ya) * el'fiyskiy shlem kozha (kozha shlyapa) * gnom shlem (malen'kiy krasnyy shlyapa) * shlem orkov (zheleza cherep shapka) * gnomov zheleznyy shlem (kaska) * steklo rulya (pauk forme shlem) * el'fiyskiy shlem (runicheskiy rulya) * vysshikh el'fov rulya (runicheskiy rulya) * shlem (shlem iz alyuminiya) * osoka shlyape (polosa bandanu) * tyubeteyka (kirpichnyy shlem) * zenitnaya artilleriya shlem (vechnyy shlem) * kristall rulya (temno-shlem) * dobycha rulya (vok v forme shlema) * pole rulya (gromkoye shlem) * shlem garantii (zelonyy shlem) * voyna shlem (stal'noy shlem) * plastikovyye perchatki (belyye perchatki) * kozhanyye perchatki (ubiystvennyye perchatki) * perchatki garantii (graffiti perchatki) * perchatki plagina kostyum (prozrachnyye perchatki) * komandir perchatki (sovershenno novyye perchatki) * polevyye perchatki (obratnyye perchatki) * el'fiyskiy shchit (siniy i zelenyy shchit) * uruk-khay shchit (belyy rukami shchit) * orkov shchit (krasnyye glaza shchit) * kristall shchit (steklo shchit) * gnomov kruglyy shchit (bol'shoy kruglyy shchit) * orkov okhrannik shchit (yarosti deformirovannyye luna shchit) * plastikovyye botinki (belyye sapogi) * polubotinki (obuv' dlya khod'by) * zheleza obuv' (zhestkiye botinki) * gnomskiye sapogi (malen'kiye chernyye sapogi) * vysokiye botinki (botforty) * krossovki (prevrashchaya obuv') * khrustal'nyye sapogi (steklyannyye sapogi) * klin sandalii (bosonozhki na kabluke) * tantseval'naya obuv' (myagkaya obuv') * sladkiye mokasiny (zhenskaya obuv') * myagkiye krossovki (svet obuv') * zhenskiye nasosy (obuv' zhenskaya) * kozha pip-pal'tsy (aziatskaya obuv') * khippi kabluki (krasnyy nad kolenyami) * boyevyye stilety (kabluke) * sapogi plagina kostyum (blagorodnyye sandalii) * polevyye sapogi (shlepki) * sapogi garantii (blok kablukakh sapogi) Scrolls scroll of istseleniye (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of volshebnaya sila (0UTROSP3CTIVE) scroll of faza dver' (AS IF FEEL SOMETHING) scroll of identifikatsiya odin punkt (BASH EM EXTENDED ALL DAY WHACKAMOLE TOURNAMENT) scroll of lecheniye (WORLD FALL) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... You and the kitten escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.