Leeroy, lawful male alchemist Paladin -------------- |............| |..@...|.....| |.f..........| -----.---- --- Z [Leeroy the Fighter of Law] St3 Dx9 Co10 In8 Wi8 Ch5 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: speed You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 171 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 128 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 51% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 65% Tool drop chance was reduced to 86% Food drop chance was reduced to 82% The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: paddle The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: chaos spells (turn 6) The following skill became untrainable if you tried to train it too early: polymorphing (turn 377) The following skill became untrainable after a while: flail (turn 29612) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 47963) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 46852 Monster spawn increase reached its maximum at turn 342152 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1056790 The monster class that cannot be genocided was snake The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: warty spore (freq bonus 4) The monster species that spawned more often: amorally inconvertibility (freq bonus 3) The monster species that spawned more often: athena blocker (freq bonus 21) The monster species that spawned more often: white midge (freq bonus 8) The monster species that spawned more often: uneatable brolly (freq bonus 5) The monster species that spawned more often: argued improvidence (freq bonus 21) The monster species that spawned more often: real chromatic hound (freq bonus 18) The monster species that spawned more often: wereboar (freq bonus 16) The monster species that spawned more often: holy roller coaster (freq bonus 6) The monster species that spawned more often: petty dwarven master thief (freq bonus 120) The monster species that spawned more often: cult leader (freq bonus 18) The monster species that spawned more often: isolating gimcrackery (freq bonus 9) The monster species that spawned more often: ferret kit (freq bonus 6) The monster species that spawned more often: murine crosstown (freq bonus 5) The monster species that spawned more often: arrogance (freq bonus 2) The monster species that spawned more often: weremonkey (freq bonus 22) The monster species that spawned more often: soviet grue (freq bonus 12) The monster species that spawned more often: jelly (freq bonus 6) The monster species that spawned more often: pron gangly (freq bonus 30) The monster species that spawned more often: Nadja (freq bonus 4) The monster trait that was more common: monsters of gigantic size (freq bonus 8) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster trait that was more common: monsters that shriek (freq bonus 1) The monster species that never randomly spawned: transposed casted monastery unhinged The monster species that never randomly spawned: Klara's high-heeled sandal The monster species that never randomly spawned: Dantrag The monster species that never randomly spawned: protected gray unicorn The monster species that never randomly spawned: pentacoson The monster species that never randomly spawned: chihyu The monster species that never randomly spawned: rare trickster The monster species that never randomly spawned: wizened prostitute The monster species that never randomly spawned: mitra The monster species that never randomly spawned: bracelet obliteration outgrowth The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: elven cloak (faded pall) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: distorted grimace (gas mask) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: cloak of the force (starwars cloak) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 9) The RNG hath decreed that this item was generated more often: cold (short, freq bonus 6) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 27) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: gain level (leveled, freq bonus 36) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 6) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of insulation (visionary, freq bonus 2) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 10) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 5) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 42) The RNG hath decreed that this item was generated more often: thresher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 10) The RNG hath decreed that this item was generated more often: hugging gown (contaminated coat, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 11) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: pasta ((null)) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: rock ((null)) The RNG hath decreed that this item was always generated cursed: oolong tea (wormwood) The RNG hath decreed that this item was always generated cursed: secretion dagger ((null)) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: detect armor enchantment (armored) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: create sink (THRU THE FLOOR) The RNG hath decreed that this trap was always invisible: trap of longing The RNG hath decreed that this trap was generated more often: failure trap (freq bonus 3) Trap randomization happened for 1 in 986 traps Next attribute increase check would have come at turn 516 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having jumping (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (93) You survived Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 90% 300% b - chemistry 1 divine 6% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (celtic helmet) leather gloves (concrete gloves) low boots (walking shoes) gauntlets of fumbling (uncanny gloves) lab coat (white coat) Scrolls scroll of healing (ERAU QSSI DRLO WEHT) scroll of mana (BIG NOISE BY SHAKE WING MAYBE LOW SP) scroll of phase door (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of standard id (IL NEMICO E STATO VENDUTO) scroll of cure (RESURRECTION) * scroll of extra healing (ADD STRENGTHS DIVIDE EVENLY) * scroll of greater mana restoration (NO ONE CAN STOP ME) Spellbooks spellbook of restore ability (inert) spellbook of chemistry (sweet) Potions * potion of booze (greasy) * potion of fruit juice (sticky) * potion of see invisible (honey) * potion of sickness (nectar) * potion of sleeping (flowing) * potion of clairvoyance (lavender) * potion of confusion (concocted) * potion of hallucination (greenish-blue) * potion of healing (aqueous) * potion of extra healing (slimy) * potion of restore ability (incandescent) * potion of blindness (icy) * potion of ESP (bayberry) * potion of gain energy (blueberry) * potion of gain health (syrup) * potion of banishing fear (cinnamon) * potion of fire resistance (cluster amaryllis) * potion of ice (pseudo-violet) * potion of fire (prickly ash) * potion of fear (yerba mate) * potion of stunning (peppermint) * potion of numbness (dirty) * potion of dimness (brown) * potion of slime (whisky) * potion of urine (black) * potion of cancellation (plasmatic) * potion of sanity (reddish) * potion of cure insanity (colorless) * potion of porter (quicksilver) * potion of wonder (sizzling) * potion of terces dlu (warping) * potion of hiding (hidden tea) * potion of decoy making (nettle) * potion of down level (ochre) * potion of keen memory (blue) * potion of cure wounds (flubber) * potion of cure serious wounds (cranberry) * potion of night vision (herbal) * potion of cure critical wounds (gray) * potion of resistance (violet-red) * potion of poison (mum) * potion of coffee (finicky) * potion of red tea (streamlined) * potion of oolong tea (hibiscus) * potion of green tea (sparkly) * potion of cocoa (venomous) * potion of green mate (steamy) * potion of terere (St.John's Wort) * potion of aojiru (opaque) * potion of wine (nanika) * potion of Ultimate Tsuyoshi Special (starlight) * potion of Mehoho Burusasan G (creamy) * potion of beneficial effect (palmarosa) * potion of random intrinsic (caramel) * potion of training (camping) * potion of invisibility (muddy) * potion of monster detection (iris) * potion of object detection (soapy) * potion of enlightenment (liquid) * potion of full healing (gastric) * potion of levitation (silvervine) * potion of polymorph (creepy) * potion of mutation (illuminated) * potion of speed (dimly-shining) * potion of acid (orange tea) * potion of oil (camo) * potion of salt water (feeding) * potion of gain ability (bouillon) * potion of gain level (distilled) * potion of invulnerability (thaumaturgic) * potion of paralysis (viscous) * potion of extreme power (purple-red) * potion of recovery (clover) * potion of heroism (fizzy) * potion of cyanide (fragrant olive) * potion of radium (milky) * potion of Jolt Cola (alchemical) * potion of Pan Galactic Gargle Blaster (addicted) * potion of (null) (forget-me-not) * potion of (null) (sauce) * potion of (null) (puce) * potion of (null) (tan) * potion of (null) (metallic) * potion of (null) (cough) * potion of (null) (coffee) * potion of (null) (amber) * potion of (null) (baby's breath) * potion of (null) (thyme) * potion of (null) (sweet basil) * potion of (null) (orange) * potion of (null) (cornflower) * potion of (null) (endbringer) * potion of (null) (bewitched) * potion of (null) (foaming) * potion of (null) (radiating) * potion of (null) (vinaigrette) * potion of (null) (dark green) * potion of (null) (mulberry) * potion of (null) (gooey) * potion of (null) (chocolate) * potion of (null) (mint) * potion of (null) (glam) * potion of (null) (ruby) * potion of (null) (yoghurt) * potion of (null) (dandelion) * potion of (null) (peculiar) * potion of (null) (simmering) * potion of (null) (rosemary) * potion of (null) (present) * potion of (null) (carcinogenic) * potion of (null) (turbulent) * potion of (null) (glassy) * potion of (null) (gaseous) * potion of (null) (ice-cold) * potion of (null) (bubbly) * potion of (null) (black lily) * potion of (null) (glowing-red) * potion of (null) (squishy) * potion of (null) (blue flag) * potion of (null) (blinding) * potion of (null) (baloon flower) * potion of (null) (illegal) * potion of (null) (gloss) * potion of (null) (laurel) * potion of (null) (elder flower) * potion of (null) (vapor) * potion of (null) (cherry-blossom) * potion of (null) (freezing) * potion of (null) (deep blue) * potion of (null) (squirting) * potion of (null) (dangerous) * potion of (null) (bright green tea) * potion of (null) (oobleck) * potion of (null) (aquamarine) * potion of (null) (crimson) * potion of (null) (bird's eye) * potion of (null) (pink) * potion of (null) (quiet) * potion of (null) (dark) * potion of (null) (stevia) * potion of (null) (plaid) * potion of (null) (sky blue) * potion of (null) (alcoholic) * potion of (null) (substitute) * potion of (null) (hallowed) * potion of (null) (paisley) * potion of (null) (wormwood) * potion of (null) (red) * potion of (null) (ghostly) * potion of (null) (ink) * potion of (null) (instant coffee) * potion of (null) (murky) * potion of (null) (jackpot) * potion of (null) (topaz) * potion of (null) (aromatic) * potion of (null) (violet) * potion of (null) (raspberry) * potion of (null) (bitter) * potion of (null) (polka-dot) * potion of (null) (cooling) * potion of (null) (manky) * potion of (null) (smoky) * potion of (null) (tasteless) * potion of (null) (humour) * potion of (null) (maleen) * potion of (null) (effervescent) * potion of (null) (clotted blood) * potion of (null) (swirly) * potion of (null) (grog) * potion of (null) (tangerine) * potion of (null) (deadweight) * potion of (null) (homebrew) * potion of (null) (vermillion) * potion of (null) (moonshine) * potion of (null) (luminescent) * potion of (null) (infusion) * potion of (null) (blood-colored) * potion of (null) (emerald) * potion of (null) (white) * potion of (null) (voluminous) * potion of (null) (pungent) * potion of (null) (brilliant blue) * potion of (null) (cyan) * potion of (null) (rainbow) * potion of (null) (shining) * potion of (null) (roast mate) * potion of (null) (turquoise) * potion of (null) (castor bean) * potion of (null) (iffy) * potion of (null) (jasmine) * potion of (null) (anise seed) * potion of (null) (golden) * potion of (null) (mineral) * potion of (null) (vitriol) * potion of (null) (magenta) * potion of (null) (fluorescent) * potion of (null) (brown oolong tea) * potion of (null) (mulled) * potion of (null) (fuming) * potion of (null) (yellow) * potion of (null) (ketchup) * potion of (null) (iridescent) * potion of (null) (silver) * potion of (null) (buzzing) * potion of (null) (flammable) * potion of (null) (unlight) * potion of (null) (purple) * potion of (null) (essential) * potion of (null) (ethereal) * potion of (null) (gasoline) * potion of (null) (sweet) * potion of (null) (frothing) * potion of (null) (spoonful) * potion of (null) (marigold) * potion of (null) (bright) * potion of (null) (spiritual) * potion of (null) (cloudy) * potion of (null) (cacao) * potion of (null) (unnatural) * potion of (null) (ecru) * potion of (null) (tesco value) * potion of (null) (green) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (mayan) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.