Leeroy, lawful male alchemist Samurai ------ |....| |....| |....| |@d..| |..... ----.- [Leeroy the Hatamoto] St12 Dx10 Co8 In4 Wi5 Ch6 SamAlcMalLaw Dlvl:1 $0 HP20(20) Pw8(8) AC-8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Konnichi wa Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Samurai. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # geka-yo mesu - This is a weapon. Color: cyan. Material: metal. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. Don't bother with this knife-class weapon. The surgery technique works better if you have it in your inventory, though. It can be thrown. # Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} c - an uncursed +0 yumi {12} d - 35 uncursed +0 ya (in quiver) {1} f - a blessed +1 geka-yo mesu {2} Armor e - a blessed rustproof +0 dou-maru (being worn) {160} g - an uncursed +5 pair of kote of fumbling (being worn) {4} h - an uncursed +5 lab coat (being worn) {4} Scrolls q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 3 uncursed scrolls of phase door {0} t - 2 uncursed scrolls of standard id {0} u - an uncursed scroll of cure {0} Spellbooks o - an uncursed finalized spellbook of chemistry (0:5) {0} Potions i - an uncursed finalized potion of radium {0} j - an uncursed potion of cyanide {0} k - an uncursed potion of paralysis {0} l - an uncursed potion of acid {0} m - an uncursed potion of sickness {0} Tools n - 3 * uncursed bottles {3} p - a * uncursed chemistry set (0:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: cold resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: improved vision Scroll identification only worked 100 times out of 128 Potion identification only worked 3 times out of 6 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 168 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 97% Amulet drop chance was reduced to 98% Implant drop chance was reduced to 98% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 80% Armor drop chance was reduced to 76% Food drop chance was reduced to 80% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: missile weapons The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: spirituality (turn 47) The following skill became untrainable if you tried to train it too early: body spells (turn 1216) The following skill became untrainable after a while: attack spells (turn 74490) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 52942) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41875 Monster spawn increase reached its maximum at turn 137433 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2071180 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: atomic tester (freq bonus 32) The monster species that spawned more often: slime stalk (freq bonus 9) The monster species that spawned more often: semiformal joist shovelling (freq bonus 12) The monster species that spawned more often: soft wench (freq bonus 14) The monster species that spawned more often: hole wort (freq bonus 30) The monster species that spawned more often: RNG Katcher (freq bonus 32) The monster species that spawned more often: scarlet colony (freq bonus 7) The monster species that spawned more often: sulfur fungus (freq bonus 18) The monster species that spawned more often: twisted sylph (freq bonus 10) The monster species that spawned more often: rainbow mold (freq bonus 27) The monster species that spawned more often: shoplifter pontoon dormer (freq bonus 10) The monster species that spawned more often: stone stalk (freq bonus 24) The monster species that spawned more often: envious erinys (freq bonus 36) The monster species that spawned more often: abnormal prostitute (freq bonus 18) The monster species that spawned more often: sludge mold (freq bonus 48) The monster species that spawned more often: twelph (freq bonus 60) The monster species that spawned more often: roommate's almost lover (freq bonus 20) The monster species that spawned more often: roofing intel (freq bonus 40) The monster species that spawned more often: lavender force fungus (freq bonus 24) The monster species that spawned more often: Inspector Kriminologist (freq bonus 30) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 2) The monster trait that was more common: monsters that have infravision (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 1) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster species that never randomly spawned: catchment groggery The monster species that never randomly spawned: regard meowing bewail The monster species that never randomly spawned: stone xorn The monster species that never randomly spawned: scholastically mart The monster species that never randomly spawned: techno ray The monster species that never randomly spawned: expert dark wall The monster species that never randomly spawned: umbra force patch The monster species that never randomly spawned: perishable problem The monster species that never randomly spawned: darkness thief The monster species that never randomly spawned: sump wight The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: special shield ((null)) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: infoless helmet (twisted visor helmet) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: silver spell stone (gray) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: lunch of boiled egg ((null)) The RNG hath decreed that this item was never generated: chromatic beam (chromatic) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 25) The RNG hath decreed that this item was generated more often: mare trident ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: totem summoning (garbage, freq bonus 34) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 7) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 31) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 11) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: implant of cremation (tireless, freq bonus 8) The RNG hath decreed that this item was generated more often: deep dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 11) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: amulet of edibility (wary) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale shield (amethyst dragonhide shield) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: granite impaler ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this trap was always invisible: boss spawner The RNG hath decreed that this trap was generated more often: alarm (freq bonus 15) Trap randomization happened for 1 in 954 traps Trap difficulty was increased by 50 Next attribute increase check would have come at turn 987 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having cold resistance (0) You fumbled You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (210) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 82% 100% Techniques known in the end Name Level Status kiii 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (anachrononononaut helmet) * sugegasa (cone-shaped helmet) * skullcap (frequent helmet) * flack helmet (failuncap helmet) * crystal helm (red helmet) * mining helm (water-pipe helmet) * field helm (weeping helmet) * helm of safeguard (secret helmet) * jingasa (engraved helmet) * plasteel gloves (white gloves) * yugake (demolition gloves) * gauntlets of safeguard (ice-cold gloves) * gauntlets of plugsuit (grey-shaded gloves) * commander gloves (riding gloves) * field gloves (camouflage patterned gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (buckled boots) * boots of safeguard (velcro sandals) kote of fumbling (runic gloves) lab coat (white coat) Scrolls scroll of healing (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of mana (DAEDELDIDAET) scroll of phase door (RATSANOPU) scroll of standard id (HHHHHHHHHHHHHHHHHHHHHHH) scroll of cure (AWAY KRATSCHED) * scroll of extra healing (PERQUE SON ELS MESTRES) * scroll of greater mana restoration (APOCALYPSE) Spellbooks spellbook of chemistry (striped) Potions * potion of sake (camping) * potion of fruit juice (pink) * potion of see invisible (aqueous) * potion of sickness (sweet) * potion of sleeping (vapor) * potion of clairvoyance (buzzing) * potion of confusion (greasy) * potion of hallucination (metallic) * potion of healing (rosemary) * potion of extra healing (emerald) * potion of restore ability (viscous) * potion of blindness (hallowed) * potion of ESP (gray) * potion of gain energy (murky) * potion of gain health (dangerous) * potion of banishing fear (aromatic) * potion of fire resistance (ghostly) * potion of ice (mum) * potion of fire (tesco value) * potion of fear (illuminated) * potion of stunning (mulberry) * potion of numbness (effervescent) * potion of dimness (bitter) * potion of slime (fragrant olive) * potion of urine (gasoline) * potion of cancellation (sizzling) * potion of sanity (ethereal) * potion of cure insanity (grog) * potion of porter (humour) * potion of wonder (turquoise) * potion of terces dlu (maleen) * potion of hiding (stevia) * potion of decoy making (ketchup) * potion of down level (black lily) * potion of keen memory (ochre) * potion of cure wounds (iffy) * potion of cure serious wounds (sweet basil) * potion of night vision (creamy) * potion of cure critical wounds (sticky) * potion of resistance (squishy) * potion of poison (concocted) * potion of coffee (plasmatic) * potion of red tea (cornflower) * potion of oolong tea (freezing) * potion of green tea (endbringer) * potion of cocoa (soapy) * potion of green mate (ink) * potion of terere (iridescent) * potion of aojiru (flammable) * potion of wine (green) * potion of Ultimate Tsuyoshi Special (St.John's Wort) * potion of Mehoho Burusasan G (orange) * potion of beneficial effect (cyan) * potion of random intrinsic (orange tea) * potion of training (blinding) * potion of invisibility (greenish-blue) * potion of monster detection (yoghurt) * potion of object detection (jasmine) * potion of enlightenment (bright green tea) * potion of full healing (syrup) * potion of levitation (amber) * potion of polymorph (flowing) * potion of mutation (wormwood) * potion of speed (iris) * potion of acid (slimy) * potion of oil (puce) * potion of salt water (peculiar) * potion of gain ability (present) * potion of gain level (steamy) * potion of invulnerability (illegal) * potion of paralysis (cooling) * potion of extreme power (paisley) * potion of recovery (opaque) * potion of heroism (bright) * potion of cyanide (marigold) * potion of radium (quicksilver) * potion of Jolt Cola (peppermint) * potion of Pan Galactic Gargle Blaster (herbal) * potion of (null) (mulled) * potion of (null) (infusion) * potion of (null) (smoky) * potion of (null) (violet) * potion of (null) (brown) * potion of (null) (rainbow) * potion of (null) (sky blue) * potion of (null) (shining) * potion of (null) (jackpot) * potion of (null) (homebrew) * potion of (null) (plaid) * potion of (null) (glam) * potion of (null) (blue) * potion of (null) (coffee) * potion of (null) (bubbly) * potion of (null) (topaz) * potion of (null) (spoonful) * potion of (null) (forget-me-not) * potion of (null) (chocolate) * potion of (null) (bouillon) * potion of (null) (cinnamon) * potion of (null) (gastric) * potion of (null) (swirly) * potion of (null) (spiritual) * potion of (null) (turbulent) * potion of (null) (raspberry) * potion of (null) (cloudy) * potion of (null) (icy) * potion of (null) (muddy) * potion of (null) (bayberry) * potion of (null) (polka-dot) * potion of (null) (distilled) * potion of (null) (gooey) * potion of (null) (lavender) * potion of (null) (gaseous) * potion of (null) (crimson) * potion of (null) (palmarosa) * potion of (null) (cherry-blossom) * potion of (null) (cough) * potion of (null) (reddish) * potion of (null) (unnatural) * potion of (null) (prickly ash) * potion of (null) (moonshine) * potion of (null) (violet-red) * potion of (null) (carcinogenic) * potion of (null) (instant coffee) * potion of (null) (camo) * potion of (null) (golden) * potion of (null) (tasteless) * potion of (null) (venomous) * potion of (null) (finicky) * potion of (null) (deep blue) * potion of (null) (dark) * potion of (null) (fizzy) * potion of (null) (nettle) * potion of (null) (voluminous) * potion of (null) (silver) * potion of (null) (mineral) * potion of (null) (ice-cold) * potion of (null) (unlight) * potion of (null) (mint) * potion of (null) (brilliant blue) * potion of (null) (gloss) * potion of (null) (flubber) * potion of (null) (elder flower) * potion of (null) (purple-red) * potion of (null) (purple) * potion of (null) (bird's eye) * potion of (null) (streamlined) * potion of (null) (hidden tea) * potion of (null) (yerba mate) * potion of (null) (nectar) * potion of (null) (milky) * potion of (null) (fuming) * potion of (null) (tangerine) * potion of (null) (white) * potion of (null) (deadweight) * potion of (null) (luminescent) * potion of (null) (red) * potion of (null) (baby's breath) * potion of (null) (silvervine) * potion of (null) (thaumaturgic) * potion of (null) (warping) * potion of (null) (alchemical) * potion of (null) (addicted) * potion of (null) (quiet) * potion of (null) (liquid) * potion of (null) (incandescent) * potion of (null) (oobleck) * potion of (null) (starlight) * potion of (null) (glowing-red) * potion of (null) (cluster amaryllis) * potion of (null) (dirty) * potion of (null) (blue flag) * potion of (null) (sparkly) * potion of (null) (magenta) * potion of (null) (yellow) * potion of (null) (creepy) * potion of (null) (roast mate) * potion of (null) (vinaigrette) * potion of (null) (simmering) * potion of (null) (honey) * potion of (null) (tan) * potion of (null) (hibiscus) * potion of (null) (blood-colored) * potion of (null) (brown oolong tea) * potion of (null) (bewitched) * potion of (null) (dimly-shining) * potion of (null) (ecru) * potion of (null) (squirting) * potion of (null) (black) * potion of (null) (laurel) * potion of (null) (ruby) * potion of (null) (feeding) * potion of (null) (manky) * potion of (null) (alcoholic) * potion of (null) (dark green) * potion of (null) (substitute) * potion of (null) (clotted blood) * potion of (null) (castor bean) * potion of (null) (glassy) * potion of (null) (vermillion) * potion of (null) (vitriol) * potion of (null) (pseudo-violet) * potion of (null) (cranberry) * potion of (null) (caramel) * potion of (null) (dandelion) * potion of (null) (sauce) * potion of (null) (essential) * potion of (null) (anise seed) * potion of (null) (baloon flower) * potion of (null) (nanika) * potion of (null) (frothing) * potion of (null) (thyme) * potion of (null) (foaming) * potion of (null) (blueberry) * potion of (null) (pungent) * potion of (null) (colorless) * potion of (null) (fluorescent) * potion of (null) (cacao) * potion of (null) (aquamarine) * potion of (null) (radiating) * potion of (null) (whisky) * potion of (null) (clover) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Samurai... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.