Leeroy, lawful male alchemist Paladin --------- ---------.......--------- |.........@.............| |......°..f.............| ........................| ---------.......--------- --------- 8 [Leeroy the Fighter of Law] St8 Dx12 Co15 In10 Wi15 Ch12 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of gravity beam - This is a spellbook. Color: yellow. Material: paper. Appearance: cute. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. There's no way for monsters to resist this spell, and it deals great damage to big monsters. You don't have enough energy to cast that spell. The required amount was 35. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: teleport control You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 7 Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 59% Wand drop chance was reduced to 88% Amulet drop chance was reduced to 61% Potion drop chance was reduced to 81% Armor drop chance was reduced to 97% The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: dart The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: protection spells (turn 121) The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 316) The following skill became untrainable after a while: scimitar (turn 32723) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 27468) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 22978 Monster spawn increase reached its maximum at turn 205378 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 851658 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: trapper or lurker above (freq bonus 6) The monster species that spawned more often: probe mold (freq bonus 30) The monster species that spawned more often: balletic sleuthing (freq bonus 22) The monster species that spawned more often: crater colony (freq bonus 30) The monster species that spawned more often: red draconian (freq bonus 9) The monster species that spawned more often: starmie (freq bonus 9) The monster species that spawned more often: itemporter (freq bonus 18) The monster species that spawned more often: faker (freq bonus 27) The monster species that spawned more often: trembled brevetted (freq bonus 7) The monster species that spawned more often: Rafschar (freq bonus 44) The monster species that spawned more often: water dog (freq bonus 28) The monster species that spawned more often: turkish bandit (freq bonus 9) The monster species that spawned more often: reconveyed decahedron (freq bonus 60) The monster species that spawned more often: Baeran (freq bonus 18) The monster species that spawned more often: skater woman (freq bonus 24) The monster species that spawned more often: team nastytrap member (freq bonus 16) The monster species that spawned more often: fancy mushroom (freq bonus 21) The monster species that spawned more often: dour rat (freq bonus 312) The monster species that spawned more often: lich warrior (freq bonus 33) The monster species that spawned more often: swarm centipede (freq bonus 48) The monster species that spawned more often: chaotic light (freq bonus 36) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters that can hide (freq bonus 2) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 1) The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 4) The monster trait that was more common: monsters that love to collect gold (freq bonus 8) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 3) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 4) The monster species that never randomly spawned: phantom ray The monster species that never randomly spawned: large hobbit The monster species that never randomly spawned: moon clan The monster species that never randomly spawned: endorsement obnoxiety sphere onyx nibbed densely The monster species that never randomly spawned: Jane The monster species that never randomly spawned: Annemarie The monster species that never randomly spawned: quack trimly feinting The monster species that never randomly spawned: learned eta The monster species that never randomly spawned: brakier roguing The monster species that never randomly spawned: safariing sadiron seaworthy The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: radioactive undergarment ((null)) The RNG hath decreed that this item was never generated: cloak of premature death (evil cloak) The RNG hath decreed that this item was never generated: impossibly heavy mineral ball ((null)) The RNG hath decreed that this item was never generated: homing torpedo ((null)) The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves) The RNG hath decreed that this item was never generated: true sight (adamantium) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: implant of sunlight (ferocious) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 15) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 44) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 6) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 21) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 8) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 10) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 96) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: inka mithril-coat ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 35) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 27) The RNG hath decreed that this item was always generated cursed: scaler mittens (dusty gloves) The RNG hath decreed that this item was always generated cursed: fire stick ((null)) The RNG hath decreed that this item was always generated cursed: quasar stone (gray) The RNG hath decreed that this item was always generated cursed: chrysoberyl (yellow) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: budo no sasu ((null)) The RNG hath decreed that this item was always generated cursed: striped shirt ((null)) The RNG hath decreed that this item was always generated cursed: manler stone (gray) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: jessica trap (freq bonus 3) Trap randomization happened for 1 in 846 traps Next attribute increase check would have come at turn 1737 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (555) You survived Spells known in the end Name Level Category Fail Memory a - gravity beam 7 occult 99% 600% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (wide metal helm) leather gloves (nondescript gloves) low boots (walking shoes) gauntlets of fumbling (black gloves) lab coat (white coat) Scrolls scroll of healing (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of mana (EMULSION DARNEDER) scroll of phase door (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of standard id (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of cure (LOELLEL IHR SPERRERFRITZES) * scroll of extra healing (POWINIENES BYL ZROBIC DYNAMO HACK) * scroll of greater mana restoration (IMMORTAL DUNGEON) Spellbooks spellbook of gravity beam (cute) spellbook of chemistry (listening) Potions * potion of booze (cough) * potion of fruit juice (carcinogenic) * potion of see invisible (cherry-blossom) * potion of sickness (gasoline) * potion of sleeping (pink) * potion of clairvoyance (humour) * potion of confusion (brown oolong tea) * potion of hallucination (viscous) * potion of healing (violet) * potion of extra healing (dimly-shining) * potion of restore ability (chocolate) * potion of blindness (vitriol) * potion of ESP (peppermint) * potion of gain energy (yoghurt) * potion of gain health (orange tea) * potion of banishing fear (peculiar) * potion of fire resistance (bitter) * potion of ice (finicky) * potion of fire (greenish-blue) * potion of fear (clotted blood) * potion of stunning (hibiscus) * potion of numbness (laurel) * potion of dimness (palmarosa) * potion of slime (lavender) * potion of urine (flowing) * potion of cancellation (baby's breath) * potion of sanity (violet-red) * potion of cure insanity (puce) * potion of porter (nanika) * potion of wonder (blue flag) * potion of terces dlu (smoky) * potion of hiding (fuming) * potion of decoy making (glam) * potion of down level (cyan) * potion of keen memory (gloss) * potion of cure wounds (jasmine) * potion of cure serious wounds (forget-me-not) * potion of night vision (soapy) * potion of cure critical wounds (shining) * potion of resistance (white) * potion of poison (clover) * potion of coffee (foaming) * potion of red tea (vapor) * potion of oolong tea (yerba mate) * potion of green tea (infusion) * potion of cocoa (moonshine) * potion of green mate (cluster amaryllis) * potion of terere (sparkly) * potion of aojiru (liquid) * potion of wine (nettle) * potion of Ultimate Tsuyoshi Special (gaseous) * potion of Mehoho Burusasan G (pungent) * potion of beneficial effect (simmering) * potion of random intrinsic (plaid) * potion of training (muddy) * potion of invisibility (ketchup) * potion of monster detection (ethereal) * potion of object detection (distilled) * potion of enlightenment (dark green) * potion of full healing (essential) * potion of levitation (oobleck) * potion of polymorph (anise seed) * potion of mutation (bewitched) * potion of speed (prickly ash) * potion of acid (black) * potion of oil (illuminated) * potion of salt water (mint) * potion of gain ability (syrup) * potion of gain level (iffy) * potion of invulnerability (reddish) * potion of paralysis (feeding) * potion of extreme power (dark) * potion of recovery (caramel) * potion of heroism (baloon flower) * potion of cyanide (gastric) * potion of radium (maleen) * potion of Jolt Cola (aqueous) * potion of Pan Galactic Gargle Blaster (dandelion) * potion of (null) (metallic) * potion of (null) (voluminous) * potion of (null) (silvervine) * potion of (null) (blinding) * potion of (null) (thyme) * potion of (null) (endbringer) * potion of (null) (greasy) * potion of (null) (cacao) * potion of (null) (bright green tea) * potion of (null) (coffee) * potion of (null) (sweet basil) * potion of (null) (colorless) * potion of (null) (cranberry) * potion of (null) (substitute) * potion of (null) (plasmatic) * potion of (null) (quicksilver) * potion of (null) (freezing) * potion of (null) (mineral) * potion of (null) (cinnamon) * potion of (null) (nectar) * potion of (null) (murky) * potion of (null) (sauce) * potion of (null) (slimy) * potion of (null) (present) * potion of (null) (warping) * potion of (null) (flubber) * potion of (null) (creamy) * potion of (null) (spiritual) * potion of (null) (dirty) * potion of (null) (green) * potion of (null) (purple) * potion of (null) (fizzy) * potion of (null) (venomous) * potion of (null) (bubbly) * potion of (null) (fluorescent) * potion of (null) (addicted) * potion of (null) (mulled) * potion of (null) (camo) * potion of (null) (cloudy) * potion of (null) (thaumaturgic) * potion of (null) (milky) * potion of (null) (iridescent) * potion of (null) (ghostly) * potion of (null) (radiating) * potion of (null) (blue) * potion of (null) (ruby) * potion of (null) (black lily) * potion of (null) (sticky) * potion of (null) (jackpot) * potion of (null) (flammable) * potion of (null) (yellow) * potion of (null) (alchemical) * potion of (null) (spoonful) * potion of (null) (magenta) * potion of (null) (rosemary) * potion of (null) (aquamarine) * potion of (null) (roast mate) * potion of (null) (fragrant olive) * potion of (null) (golden) * potion of (null) (aromatic) * potion of (null) (blood-colored) * potion of (null) (paisley) * potion of (null) (hallowed) * potion of (null) (purple-red) * potion of (null) (turquoise) * potion of (null) (honey) * potion of (null) (blueberry) * potion of (null) (brown) * potion of (null) (red) * potion of (null) (gray) * potion of (null) (opaque) * potion of (null) (tesco value) * potion of (null) (glassy) * potion of (null) (deadweight) * potion of (null) (silver) * potion of (null) (gooey) * potion of (null) (icy) * potion of (null) (brilliant blue) * potion of (null) (alcoholic) * potion of (null) (vermillion) * potion of (null) (deep blue) * potion of (null) (turbulent) * potion of (null) (orange) * potion of (null) (herbal) * potion of (null) (homebrew) * potion of (null) (St.John's Wort) * potion of (null) (ecru) * potion of (null) (cooling) * potion of (null) (mum) * potion of (null) (squishy) * potion of (null) (castor bean) * potion of (null) (concocted) * potion of (null) (sky blue) * potion of (null) (steamy) * potion of (null) (tan) * potion of (null) (bouillon) * potion of (null) (tasteless) * potion of (null) (unnatural) * potion of (null) (streamlined) * potion of (null) (unlight) * potion of (null) (manky) * potion of (null) (ink) * potion of (null) (frothing) * potion of (null) (luminescent) * potion of (null) (hidden tea) * potion of (null) (camping) * potion of (null) (tangerine) * potion of (null) (cornflower) * potion of (null) (whisky) * potion of (null) (raspberry) * potion of (null) (instant coffee) * potion of (null) (illegal) * potion of (null) (rainbow) * potion of (null) (effervescent) * potion of (null) (pseudo-violet) * potion of (null) (sizzling) * potion of (null) (squirting) * potion of (null) (elder flower) * potion of (null) (mulberry) * potion of (null) (bright) * potion of (null) (dangerous) * potion of (null) (glowing-red) * potion of (null) (bird's eye) * potion of (null) (wormwood) * potion of (null) (vinaigrette) * potion of (null) (starlight) * potion of (null) (iris) * potion of (null) (topaz) * potion of (null) (ice-cold) * potion of (null) (swirly) * potion of (null) (buzzing) * potion of (null) (stevia) * potion of (null) (amber) * potion of (null) (sweet) * potion of (null) (quiet) * potion of (null) (bayberry) * potion of (null) (polka-dot) * potion of (null) (grog) * potion of (null) (ochre) * potion of (null) (crimson) * potion of (null) (incandescent) * potion of (null) (emerald) * potion of (null) (marigold) * potion of (null) (creepy) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (germanium) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Expert) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.