Leeroy, lawful male alchemist Otaku ----------- |.........| |.........| ........V@| ----+------ [Leeroy the Heyaduo] St10 Dx9 Co14 In17 Wi11 Ch6 OtaAlcMalLaw Dlvl:1 $13 HP16(16) Pw19(19) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Konnichi wa Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Otaku. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # Pick an object. V a vampire (tame vampire called Cheater) (base level 10) (male) Accessing Pokedex entry for vampire... Base statistics of this monster type: Base level = 10, difficulty = 16, AC = 1, magic resistance = 25, alignment -8. Normal speed (12). Normal generation, with frequency 15. Resists sleep, poison, needs +2 weapon to hit. Leaves no corpse. Genocidable, breathless, amphibious, carnivorous, poisonous, regenerating undead flyer. Silver weapons do extra damage to it. Follows you to other levels. Can be seen with infravision. Can spontaneously betray you if tame. Origin: Vanilla NetHack or SLASH'EM. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, bite - drains life levels You don't know any spells right now. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could not have this property extrinsically: freezopathy You could not have this property intrinsically: stoned chilling Scroll identification only worked 100 times out of 124 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 156 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 55% Musable item generation frequency had a negative bias of 9% Amulet drop chance was reduced to 10% Implant drop chance was reduced to 94% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 96% Tool drop chance was reduced to 46% Concealing monsters were spawned underneath items 37% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: axe The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: attack spells (turn 6) The following skill became untrainable if you tried to train it too early: elemental spells (turn 230) The following skill became untrainable after a while: divination spells (turn 55760) The following skill couldn't be trained before a certain turn number is reached: searching (turn 91453) Sticky curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 101357 Monster spawn increase reached its maximum at turn 158104 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 981412 The monster class that cannot be genocided was vortex The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: cheating black light (freq bonus 32) The monster species that spawned more often: stone snake (freq bonus 14) The monster species that spawned more often: solid stalk (freq bonus 12) The monster species that spawned more often: ministrant hot (freq bonus 24) The monster species that spawned more often: curled sepoy (freq bonus 18) The monster species that spawned more often: komodo dragon (freq bonus 18) The monster species that spawned more often: chaos rat (freq bonus 5) The monster species that spawned more often: faker (freq bonus 14) The monster species that spawned more often: weregridbug (freq bonus 84) The monster species that spawned more often: mainland grotesque oversalting (freq bonus 24) The monster species that spawned more often: trainer ant (freq bonus 15) The monster species that spawned more often: tapioca snake (freq bonus 7) The monster species that spawned more often: integral mushroom (freq bonus 24) The monster species that spawned more often: elder air elemental (freq bonus 40) The monster species that spawned more often: black bear (freq bonus 15) The monster species that spawned more often: fell beast (freq bonus 12) The monster species that spawned more often: bright violet spore (freq bonus 54) The monster species that spawned more often: time troll (freq bonus 6) The monster species that spawned more often: sano nymph (freq bonus 14) The monster species that spawned more often: Officer Katharina (freq bonus 15) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 1) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1) The monster species that never randomly spawned: nightmare unicorn The monster species that never randomly spawned: Birgit The monster species that never randomly spawned: bestowed axiom The monster species that never randomly spawned: buffalo The monster species that never randomly spawned: annoying leprechaun The monster species that never randomly spawned: three of diamonds The monster species that never randomly spawned: dull stalk The monster species that never randomly spawned: huge lavafish The monster species that never randomly spawned: Dagon The monster species that never randomly spawned: pyrolisk The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: extreme power (turquoise) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: anger peaceful monster (volatile) The RNG hath decreed that this item was never generated: metal spell stone (gray) The RNG hath decreed that this item was never generated: implant of lines (victorious) The RNG hath decreed that this item was never generated: partial plate mail ((null)) The RNG hath decreed that this item was never generated: alchemy smock (apron) The RNG hath decreed that this item was never generated: ice beam (chilly) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was generated more often: homicide stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 39) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 19) The RNG hath decreed that this item was generated more often: implant of redemption (shrewd, freq bonus 13) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 58) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 40) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 34) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 13) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 10) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 3) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 18) The RNG hath decreed that this item was generated more often: fur ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 8) The RNG hath decreed that this item was generated more often: training (chocolate, freq bonus 7) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 14) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 41) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 31) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: implant of truth (terrene) The RNG hath decreed that this item was always generated cursed: high-elven warsword (runed curved sword) The RNG hath decreed that this item was always generated cursed: amazonite (cyan) The RNG hath decreed that this item was always generated cursed: bread ((null)) The RNG hath decreed that this item was always generated cursed: salt water (polka-dot) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: difficult gloves (vampiric gloves) The RNG hath decreed that this trap was always invisible: lock trap The RNG hath decreed that this trap was generated more often: cut nutrition trap (freq bonus 1) Trap randomization happened for 1 in 922 traps Next attribute increase check would have come at turn 495 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from drunken boxing (0) You were prevented from having freezopathy (0) You fumbled You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Brahma The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (462) You survived You didn't know any spells. Techniques known in the end Name Level Status research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons katana (samurai sword) Armor kote of fumbling (occultism gloves) lab coat (white coat) Scrolls scroll of teleportation (FIQQY FAZBEAR) scroll of enchant weapon (MERCATOR MORI DEBET) scroll of genocide (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of healing (TIGHT SPANDEX SHIRT) scroll of mana (DEVNULL TRIBUTE TOURNAMENT) scroll of phase door (REDUC ENEMY POWER BY COQUETRY) scroll of standard id (TSX VAMPIRES ARE BOOOOOOOOOOORING) scroll of cure (THE RESULT IS THE FRUIT) * scroll of extra healing (NYAH NYAH CATCHMEIFYOUCAA AN) * scroll of greater mana restoration (ME FALLS NIX MORE IN) Spellbooks spellbook of chemistry (pristine) Potions * potion of water (clear) * potion of ice (purple-red) * potion of sake (illegal) * potion of fruit juice (greasy) * potion of see invisible (fizzy) * potion of sickness (mineral) * potion of sleeping (unnatural) * potion of clairvoyance (icy) * potion of confusion (yerba mate) * potion of hallucination (brilliant blue) * potion of healing (nettle) * potion of extra healing (sauce) * potion of restore ability (paisley) * potion of blindness (manky) * potion of ESP (vermillion) * potion of gain energy (fragrant olive) * potion of gain health (golden) * potion of banishing fear (crimson) * potion of fire resistance (brown oolong tea) * potion of fire (soapy) * potion of fear (vinaigrette) * potion of stunning (plasmatic) * potion of numbness (pungent) * potion of dimness (bright green tea) * potion of slime (clotted blood) * potion of urine (cooling) * potion of cancellation (gastric) * potion of sanity (quicksilver) * potion of cure insanity (radiating) * potion of porter (camping) * potion of wonder (viscous) * potion of terces dlu (castor bean) * potion of hiding (elder flower) * potion of decoy making (syrup) * potion of down level (emerald) * potion of keen memory (smoky) * potion of cure wounds (roast mate) * potion of cure serious wounds (brown) * potion of night vision (orange tea) * potion of cure critical wounds (mum) * potion of resistance (thaumaturgic) * potion of poison (incandescent) * potion of coffee (baloon flower) * potion of red tea (cranberry) * potion of oolong tea (tangerine) * potion of green tea (bubbly) * potion of cocoa (essential) * potion of green mate (cherry-blossom) * potion of terere (silver) * potion of aojiru (substitute) * potion of wine (illuminated) * potion of Ultimate Tsuyoshi Special (cluster amaryllis) * potion of Mehoho Burusasan G (dirty) * potion of beneficial effect (colorless) * potion of random intrinsic (gaseous) * potion of training (opaque) * potion of invisibility (sparkly) * potion of monster detection (sweet) * potion of object detection (foaming) * potion of enlightenment (cornflower) * potion of full healing (St.John's Wort) * potion of levitation (black lily) * potion of polymorph (purple) * potion of mutation (dimly-shining) * potion of speed (dark green) * potion of acid (addicted) * potion of oil (dandelion) * potion of salt water (quiet) * potion of gain ability (simmering) * potion of gain level (ethereal) * potion of invulnerability (glassy) * potion of paralysis (pink) * potion of extreme power (magenta) * potion of recovery (effervescent) * potion of heroism (clover) * potion of cyanide (muddy) * potion of radium (turbulent) * potion of Jolt Cola (amber) * potion of Pan Galactic Gargle Blaster (bitter) * potion of (null) (fuming) * potion of (null) (plaid) * potion of (null) (flowing) * potion of (null) (hallowed) * potion of (null) (lavender) * potion of (null) (starlight) * potion of (null) (bird's eye) * potion of (null) (nanika) * potion of (null) (jackpot) * potion of (null) (baby's breath) * potion of (null) (bewitched) * potion of (null) (voluminous) * potion of (null) (ecru) * potion of (null) (white) * potion of (null) (fluorescent) * potion of (null) (puce) * potion of (null) (pseudo-violet) * potion of (null) (maleen) * potion of (null) (ruby) * potion of (null) (iridescent) * potion of (null) (freezing) * potion of (null) (iffy) * potion of (null) (vitriol) * potion of (null) (murky) * potion of (null) (bright) * potion of (null) (cinnamon) * potion of (null) (gray) * potion of (null) (streamlined) * potion of (null) (deep blue) * potion of (null) (spoonful) * potion of (null) (instant coffee) * potion of (null) (violet-red) * potion of (null) (ketchup) * potion of (null) (milky) * potion of (null) (aromatic) * potion of (null) (oobleck) * potion of (null) (homebrew) * potion of (null) (blue) * potion of (null) (rosemary) * potion of (null) (vapor) * potion of (null) (mint) * potion of (null) (caramel) * potion of (null) (laurel) * potion of (null) (sky blue) * potion of (null) (hidden tea) * potion of (null) (dangerous) * potion of (null) (jasmine) * potion of (null) (creepy) * potion of (null) (metallic) * potion of (null) (aquamarine) * potion of (null) (endbringer) * potion of (null) (moonshine) * potion of (null) (violet) * potion of (null) (tasteless) * potion of (null) (shining) * potion of (null) (grog) * potion of (null) (ochre) * potion of (null) (flubber) * potion of (null) (luminescent) * potion of (null) (carcinogenic) * potion of (null) (sizzling) * potion of (null) (coffee) * potion of (null) (alchemical) * potion of (null) (glowing-red) * potion of (null) (turquoise) * potion of (null) (hibiscus) * potion of (null) (sticky) * potion of (null) (ghostly) * potion of (null) (thyme) * potion of (null) (cyan) * potion of (null) (dark) * potion of (null) (wormwood) * potion of (null) (blueberry) * potion of (null) (raspberry) * potion of (null) (topaz) * potion of (null) (swirly) * potion of (null) (flammable) * potion of (null) (blinding) * potion of (null) (creamy) * potion of (null) (cacao) * potion of (null) (steamy) * potion of (null) (venomous) * potion of (null) (slimy) * potion of (null) (marigold) * potion of (null) (tan) * potion of (null) (honey) * potion of (null) (peculiar) * potion of (null) (rainbow) * potion of (null) (blue flag) * potion of (null) (feeding) * potion of (null) (forget-me-not) * potion of (null) (blood-colored) * potion of (null) (warping) * potion of (null) (sweet basil) * potion of (null) (glam) * potion of (null) (silvervine) * potion of (null) (squishy) * potion of (null) (cloudy) * potion of (null) (ice-cold) * potion of (null) (orange) * potion of (null) (unlight) * potion of (null) (distilled) * potion of (null) (peppermint) * potion of (null) (gooey) * potion of (null) (iris) * potion of (null) (herbal) * potion of (null) (yoghurt) * potion of (null) (buzzing) * potion of (null) (cough) * potion of (null) (whisky) * potion of (null) (stevia) * potion of (null) (concocted) * potion of (null) (reddish) * potion of (null) (bayberry) * potion of (null) (gasoline) * potion of (null) (red) * potion of (null) (alcoholic) * potion of (null) (prickly ash) * potion of (null) (humour) * potion of (null) (polka-dot) * potion of (null) (deadweight) * potion of (null) (palmarosa) * potion of (null) (nectar) * potion of (null) (gloss) * potion of (null) (tesco value) * potion of (null) (ink) * potion of (null) (squirting) * potion of (null) (present) * potion of (null) (mulberry) * potion of (null) (spiritual) * potion of (null) (yellow) * potion of (null) (green) * potion of (null) (camo) * potion of (null) (greenish-blue) * potion of (null) (anise seed) * potion of (null) (chocolate) * potion of (null) (bouillon) * potion of (null) (finicky) * potion of (null) (liquid) * potion of (null) (frothing) * potion of (null) (infusion) * potion of (null) (black) * potion of (null) (mulled) * potion of (null) (aqueous) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Leeroy the Otaku... Youescaped from the dungeon with 1 point, Since you escaped early, the score list will not be checked.