Leeroy, lawful male alchemist Paladin -------- -- |.........| Z |.........| ..@.......| |.d.......| |.$.......| --------#-- [Leeroy the Fighter of Law] St3 Dx12 Co14 In9 Wi10 Ch12 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw20(20) AC-6 Exp1 T3 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of detect water - This is a spellbook. Color: green. Material: paper. Appearance: doorstopping. Spell level: 3. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Tries to detect water sources on the level. You lack the strength to cast spells. There is a wall in the way! (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: glib combat You could not have this property intrinsically: clairvoyance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 18 Wand identification only worked 3 times out of 7 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 87% Armor drop chance was reduced to 93% Tool drop chance was reduced to 84% Food drop chance was reduced to 81% Monster death drops spawned with only 89% chance The following skill could not be trained at all: pick-axe The following skill was trained at half the usual rate: crossbow The following skill was trained at one fifth the usual rate: sexy flats The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: lightsaber (turn 46) The following skill became untrainable if you tried to train it too early: matter spells (turn 285) The following skill became untrainable after a while: martial arts (turn 33067) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 24246) Items were more likely to be generated cursed by 31% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59339 Monster spawn increase reached its maximum at turn 180779 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 427592 The monster class that cannot be genocided was worm Today, this monster class was always generated invisible: ogre The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 1) The monster species that spawned more often: requirement ghost (freq bonus 4) The monster species that spawned more often: Ultimate Kappa (freq bonus 12) The monster species that spawned more often: pustulent mushroom (freq bonus 9) The monster species that spawned more often: latinized yarning beam pillared racoon sneaking stagnant (freq bonus 48) The monster species that spawned more often: Alida's hugging boot (freq bonus 4) The monster species that spawned more often: jaguar man (freq bonus 16) The monster species that spawned more often: Sleipnir (freq bonus 16) The monster species that spawned more often: systemize sew (freq bonus 4) The monster species that spawned more often: Elke (freq bonus 30) The monster species that spawned more often: nuke tester (freq bonus 3) The monster species that spawned more often: sirlow sephirah (freq bonus 54) The monster species that spawned more often: ego dung worm (freq bonus 18) The monster species that spawned more often: want respirator (freq bonus 9) The monster species that spawned more often: poppet overincline beastliest (freq bonus 8) The monster species that spawned more often: early fly (freq bonus 4) The monster species that spawned more often: large bat (freq bonus 6) The monster species that spawned more often: hi-speed automaton (freq bonus 12) The monster species that spawned more often: Alexia (freq bonus 12) The monster species that spawned more often: volt mushroom (freq bonus 15) The monster species that spawned more often: shaped stalk (freq bonus 18) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 12) The monster trait that was more common: monsters that have scratch attacks (freq bonus 13) The monster trait that was more common: monsters that are breathless (freq bonus 4) The monster trait that was more common: monsters that move like grid bugs (freq bonus 8) The monster species that never randomly spawned: flux postclassical anxiously bluntest The monster species that never randomly spawned: edgy stalk The monster species that never randomly spawned: hill giant caster The monster species that never randomly spawned: brewing lordlier joltily The monster species that never randomly spawned: hidden bat The monster species that never randomly spawned: flumtrap vortex The monster species that never randomly spawned: carnality finickier tessellated trusteeship The monster species that never randomly spawned: master intrinsic eating mimic The monster species that never randomly spawned: mischievous moss The monster species that never randomly spawned: shinning rightly ecologically cootie The RNG hath decreed that this item was never generated: sedge hat (wide conical hat) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: yellow dragon scales ((null)) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: light (glass) The RNG hath decreed that this item was never generated: flail ((null)) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: knock (pink) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: helm of discovery (viking helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 17) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 10) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 256) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 20) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: color cone (conical hat, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 9) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 13) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bag of tricks (bag, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 14) The RNG hath decreed that this item was generated more often: obsidian (black, freq bonus 10) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 19) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 60) The RNG hath decreed that this item was always generated cursed: damage meter stone (gray) The RNG hath decreed that this item was always generated cursed: slice of pizza ((null)) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: stone of vulnerability (gray) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: implant of admiration (fierce) The RNG hath decreed that this item was always generated cursed: dizzy helmet (rotating helmet) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: turn limit stone (gray) The RNG hath decreed that this item was always generated cursed: possession (possessive) The RNG hath decreed that this trap was always invisible: goldspell trap The RNG hath decreed that this trap was generated more often: rang call trap (freq bonus 4) Trap randomization happened for 1 in 38 traps Next attribute increase check would have come at turn 700 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having glib combat (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1498 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (343) You survived Spells known in the end Name Level Category Fail Memory a - detect water 3 divine 4% 200% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (brick helmet) leather gloves (even pair of gloves) low boots (walking shoes) gauntlets of fumbling (bise gloves) lab coat (white coat) Scrolls scroll of healing (OIL YOU ASSHOLE) scroll of mana (KIROUS ELINTARVIKKEIT PALKKI SAATANA) scroll of phase door (SCHLAF KINDLEIN SCHLAF DEI MUDDA IS N SCHAF) scroll of standard id (WASH EM EXTENDED LAUNDRY SERVICE) scroll of cure (YANI OR LAUREL) * scroll of extra healing (LIZARDS LOOKING LIKE LEPRECHAUNS) * scroll of greater mana restoration (RASH EM EXTENDED DISCOMFORT) Spellbooks spellbook of detect water (doorstopping) spellbook of chemistry (cute) Potions * potion of booze (yerba mate) * potion of fruit juice (sky blue) * potion of see invisible (silvervine) * potion of sickness (simmering) * potion of sleeping (syrup) * potion of clairvoyance (feeding) * potion of confusion (flubber) * potion of hallucination (effervescent) * potion of healing (gray) * potion of extra healing (blueberry) * potion of restore ability (cinnamon) * potion of blindness (addicted) * potion of ESP (murky) * potion of gain energy (sticky) * potion of gain health (sizzling) * potion of banishing fear (gasoline) * potion of fire resistance (cacao) * potion of ice (golden) * potion of fire (reddish) * potion of fear (vermillion) * potion of stunning (brilliant blue) * potion of numbness (white) * potion of dimness (colorless) * potion of slime (caramel) * potion of urine (bright green tea) * potion of cancellation (tan) * potion of sanity (radiating) * potion of cure insanity (foaming) * potion of porter (hidden tea) * potion of wonder (camo) * potion of terces dlu (gloss) * potion of hiding (jasmine) * potion of decoy making (aquamarine) * potion of down level (herbal) * potion of keen memory (thaumaturgic) * potion of cure wounds (nectar) * potion of cure serious wounds (mint) * potion of night vision (unnatural) * potion of cure critical wounds (cranberry) * potion of resistance (blood-colored) * potion of poison (sweet) * potion of coffee (whisky) * potion of red tea (nanika) * potion of oolong tea (turquoise) * potion of green tea (dark green) * potion of cocoa (purple) * potion of green mate (baby's breath) * potion of terere (glowing-red) * potion of aojiru (mum) * potion of wine (polka-dot) * potion of Ultimate Tsuyoshi Special (marigold) * potion of Mehoho Burusasan G (swirly) * potion of beneficial effect (plasmatic) * potion of random intrinsic (warping) * potion of training (forget-me-not) * potion of invisibility (bitter) * potion of monster detection (topaz) * potion of object detection (cough) * potion of enlightenment (brown oolong tea) * potion of full healing (St.John's Wort) * potion of levitation (blinding) * potion of polymorph (vapor) * potion of mutation (ochre) * potion of speed (metallic) * potion of acid (steamy) * potion of oil (tangerine) * potion of salt water (gooey) * potion of gain ability (purple-red) * potion of gain level (illuminated) * potion of invulnerability (humour) * potion of paralysis (raspberry) * potion of extreme power (venomous) * potion of recovery (deadweight) * potion of heroism (smoky) * potion of cyanide (cherry-blossom) * potion of radium (iridescent) * potion of Jolt Cola (ghostly) * potion of Pan Galactic Gargle Blaster (finicky) * potion of (null) (red) * potion of (null) (ethereal) * potion of (null) (cooling) * potion of (null) (alcoholic) * potion of (null) (yellow) * potion of (null) (ketchup) * potion of (null) (greasy) * potion of (null) (substitute) * potion of (null) (cyan) * potion of (null) (peppermint) * potion of (null) (dandelion) * potion of (null) (hibiscus) * potion of (null) (bubbly) * potion of (null) (milky) * potion of (null) (spoonful) * potion of (null) (peculiar) * potion of (null) (thyme) * potion of (null) (dark) * potion of (null) (blue) * potion of (null) (nettle) * potion of (null) (manky) * potion of (null) (orange) * potion of (null) (prickly ash) * potion of (null) (carcinogenic) * potion of (null) (yoghurt) * potion of (null) (gaseous) * potion of (null) (mineral) * potion of (null) (elder flower) * potion of (null) (maleen) * potion of (null) (icy) * potion of (null) (chocolate) * potion of (null) (sweet basil) * potion of (null) (instant coffee) * potion of (null) (flammable) * potion of (null) (quicksilver) * potion of (null) (bird's eye) * potion of (null) (present) * potion of (null) (glam) * potion of (null) (castor bean) * potion of (null) (aromatic) * potion of (null) (clotted blood) * potion of (null) (lavender) * potion of (null) (creepy) * potion of (null) (greenish-blue) * potion of (null) (quiet) * potion of (null) (rosemary) * potion of (null) (frothing) * potion of (null) (endbringer) * potion of (null) (magenta) * potion of (null) (pseudo-violet) * potion of (null) (emerald) * potion of (null) (violet-red) * potion of (null) (ink) * potion of (null) (soapy) * potion of (null) (baloon flower) * potion of (null) (blue flag) * potion of (null) (slimy) * potion of (null) (shining) * potion of (null) (puce) * potion of (null) (bayberry) * potion of (null) (amber) * potion of (null) (clover) * potion of (null) (spiritual) * potion of (null) (gastric) * potion of (null) (bright) * potion of (null) (hallowed) * potion of (null) (viscous) * potion of (null) (laurel) * potion of (null) (plaid) * potion of (null) (sparkly) * potion of (null) (freezing) * potion of (null) (orange tea) * potion of (null) (dangerous) * potion of (null) (tasteless) * potion of (null) (honey) * potion of (null) (pink) * potion of (null) (green) * potion of (null) (essential) * potion of (null) (moonshine) * potion of (null) (iffy) * potion of (null) (buzzing) * potion of (null) (fragrant olive) * potion of (null) (dimly-shining) * potion of (null) (squishy) * potion of (null) (black) * potion of (null) (bewitched) * potion of (null) (creamy) * potion of (null) (aqueous) * potion of (null) (rainbow) * potion of (null) (ecru) * potion of (null) (vitriol) * potion of (null) (muddy) * potion of (null) (wormwood) * potion of (null) (crimson) * potion of (null) (stevia) * potion of (null) (fizzy) * potion of (null) (sauce) * potion of (null) (alchemical) * potion of (null) (grog) * potion of (null) (palmarosa) * potion of (null) (infusion) * potion of (null) (silver) * potion of (null) (concocted) * potion of (null) (jackpot) * potion of (null) (cornflower) * potion of (null) (mulberry) * potion of (null) (fuming) * potion of (null) (streamlined) * potion of (null) (iris) * potion of (null) (camping) * potion of (null) (squirting) * potion of (null) (violet) * potion of (null) (black lily) * potion of (null) (unlight) * potion of (null) (vinaigrette) * potion of (null) (incandescent) * potion of (null) (flowing) * potion of (null) (luminescent) * potion of (null) (oobleck) * potion of (null) (liquid) * potion of (null) (anise seed) * potion of (null) (cluster amaryllis) * potion of (null) (voluminous) * potion of (null) (homebrew) * potion of (null) (turbulent) * potion of (null) (illegal) * potion of (null) (distilled) * potion of (null) (brown) * potion of (null) (coffee) * potion of (null) (glassy) * potion of (null) (roast mate) * potion of (null) (opaque) * potion of (null) (paisley) * potion of (null) (cloudy) * potion of (null) (bouillon) * potion of (null) (tesco value) * potion of (null) (ice-cold) * potion of (null) (pungent) * potion of (null) (starlight) * potion of (null) (dirty) * potion of (null) (fluorescent) * potion of (null) (mulled) * potion of (null) (ruby) * potion of (null) (deep blue) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (thumb screwing) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.