Leeroy, lawful male alchemist Paladin ----------------- |.@.............| |...d...........| |...............| |...............| |...............| ---------------+- [Leeroy the Fighter of Law] St3 Dx9 Co14 In8 Wi12 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-5 Exp1 T6 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. You destroy the health trove! There is nothing here to pick up. You see here a health trove corpse {0}. You stop. Your little dog is in the way! You displaced your little dog. The little dog picks up a health trove corpse {0}. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: fear factor You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 88% chance Book drop chance was reduced to 96% Scroll drop chance was reduced to 78% Musable item generation frequency had a negative bias of 59% Wand drop chance was reduced to 87% Potion drop chance was reduced to 76% Weapon drop chance was reduced to 69% Armor drop chance was reduced to 51% Concealing monsters were spawned underneath items 84% of the time only The following skill could not be trained at all: mace The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: devices (turn 1) The following skill became untrainable if you tried to train it too early: body spells (turn 189) The following skill became untrainable after a while: crossbow (turn 59183) The following skill couldn't be trained before a certain turn number is reached: polymorphing (turn 65181) Sticky curses were more common by 6% Heavy curses were more common by 36% Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 47654 Monster spawn increase reached its maximum at turn 172945 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 950621 The monster class that cannot be genocided was wraith The monster class that was spawned more often: dragon (freq bonus 4) The monster species that spawned more often: budgetary fetor (freq bonus 18) The monster species that spawned more often: white force patch (freq bonus 6) The monster species that spawned more often: purchase head (freq bonus 32) The monster species that spawned more often: obligating based ragwort (freq bonus 42) The monster species that spawned more often: blue outfaced (freq bonus 16) The monster species that spawned more often: bombsight hardheartedly cream overinsure constancy (freq bonus 12) The monster species that spawned more often: onsokumaru (freq bonus 24) The monster species that spawned more often: huge lizard (freq bonus 5) The monster species that spawned more often: weretrapper (freq bonus 36) The monster species that spawned more often: Gromph (freq bonus 12) The monster species that spawned more often: flesh hunter (freq bonus 12) The monster species that spawned more often: scorched archer (freq bonus 32) The monster species that spawned more often: Minator Kchief (freq bonus 15) The monster species that spawned more often: cash trap (freq bonus 24) The monster species that spawned more often: giant eel (freq bonus 12) The monster species that spawned more often: Deth (freq bonus 18) The monster species that spawned more often: superpowered astral elemental (freq bonus 40) The monster species that spawned more often: maud patch (freq bonus 18) The monster species that spawned more often: imipig (freq bonus 112) The monster species that spawned more often: relativistically ironstone (freq bonus 18) The monster trait that was more common: monsters whose attacks cause you to fumble (freq bonus 2) The monster species that never randomly spawned: Demonic Angel The monster species that never randomly spawned: dropt pressor scoping The monster species that never randomly spawned: emulate hyperirritable talmudist admitting junkmen deluge The monster species that never randomly spawned: silly explicated unshipped The monster species that never randomly spawned: politicked cretinized The monster species that never randomly spawned: routemen tornado distance The monster species that never randomly spawned: grey mushroom patch The monster species that never randomly spawned: advocate The monster species that never randomly spawned: mornungol The monster species that never randomly spawned: dependence quito The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: disarming (wet) The RNG hath decreed that this item was never generated: appearance shuffling stone (gray) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: water bolt (accusory) The RNG hath decreed that this item was never generated: implant of knowledge (shouting) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: iron prison (convicted) The RNG hath decreed that this item was generated more often: scripted helmet (hacker helmet, freq bonus 49) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: noisy boots (marji shoes, freq bonus 21) The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 15) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: fallout helmet (post-nuclear helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 229) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 63) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: jumping boots (hiking boots, freq bonus 8) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 11) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: budo no sasu ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 5) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 11) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 12) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 97) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 56) The RNG hath decreed that this item was always generated cursed: stealth (pageless) The RNG hath decreed that this item was always generated cursed: secret key ((null)) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: monnoise stone (gray) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: burning trap (freq bonus 5) Trap randomization happened for 1 in 538 traps Next attribute increase check would have come at turn 710 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 1 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having an increased fear factor (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1492 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (266) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 200% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (gray helmet) leather gloves (mirrored gloves) low boots (walking shoes) gauntlets of fumbling (occultism gloves) lab coat (white coat) Scrolls scroll of healing (SNU QQQ) scroll of mana (SPARKLING EDWARD CULLEN) scroll of phase door (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of standard id (THE ENVOY OF GAME BALANCE) scroll of cure (IGNITE IGNITION IMMOLATION) * scroll of extra healing (THE AMY THINKS THAT AIR CURRENT NOISES ARE EROTIC) * scroll of greater mana restoration (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) Spellbooks spellbook of chemistry (heavy) Potions * potion of booze (gooey) * potion of fruit juice (aromatic) * potion of see invisible (freezing) * potion of sickness (gloss) * potion of sleeping (yellow) * potion of clairvoyance (illegal) * potion of confusion (golden) * potion of hallucination (mint) * potion of healing (bird's eye) * potion of extra healing (dandelion) * potion of restore ability (shining) * potion of blindness (sizzling) * potion of ESP (hidden tea) * potion of gain energy (vitriol) * potion of gain health (blueberry) * potion of banishing fear (chocolate) * potion of fire resistance (ink) * potion of ice (dirty) * potion of fire (spiritual) * potion of fear (grog) * potion of stunning (deep blue) * potion of numbness (steamy) * potion of dimness (caramel) * potion of slime (flammable) * potion of urine (manky) * potion of cancellation (emerald) * potion of sanity (stevia) * potion of cure insanity (elder flower) * potion of porter (addicted) * potion of wonder (glassy) * potion of terces dlu (muddy) * potion of hiding (violet-red) * potion of decoy making (mineral) * potion of down level (endbringer) * potion of keen memory (blue flag) * potion of cure wounds (aquamarine) * potion of cure serious wounds (blood-colored) * potion of night vision (yerba mate) * potion of cure critical wounds (viscous) * potion of resistance (blinding) * potion of poison (polka-dot) * potion of coffee (clotted blood) * potion of red tea (peculiar) * potion of oolong tea (venomous) * potion of green tea (black) * potion of cocoa (castor bean) * potion of green mate (bubbly) * potion of terere (pungent) * potion of aojiru (ethereal) * potion of wine (glowing-red) * potion of Ultimate Tsuyoshi Special (radiating) * potion of Mehoho Burusasan G (plaid) * potion of beneficial effect (flowing) * potion of random intrinsic (pseudo-violet) * potion of training (red) * potion of invisibility (dark green) * potion of monster detection (nectar) * potion of object detection (crimson) * potion of enlightenment (brown) * potion of full healing (gastric) * potion of levitation (silvervine) * potion of polymorph (cough) * potion of mutation (frothing) * potion of speed (present) * potion of acid (greenish-blue) * potion of oil (camo) * potion of salt water (tan) * potion of gain ability (colorless) * potion of gain level (gasoline) * potion of invulnerability (fuming) * potion of paralysis (ecru) * potion of extreme power (instant coffee) * potion of recovery (wormwood) * potion of heroism (creamy) * potion of cyanide (aqueous) * potion of radium (vermillion) * potion of Jolt Cola (mulled) * potion of Pan Galactic Gargle Blaster (alchemical) * potion of (null) (camping) * potion of (null) (opaque) * potion of (null) (incandescent) * potion of (null) (thyme) * potion of (null) (fizzy) * potion of (null) (warping) * potion of (null) (tesco value) * potion of (null) (roast mate) * potion of (null) (creepy) * potion of (null) (bright) * potion of (null) (unlight) * potion of (null) (infusion) * potion of (null) (finicky) * potion of (null) (paisley) * potion of (null) (sweet) * potion of (null) (green) * potion of (null) (tasteless) * potion of (null) (squishy) * potion of (null) (bayberry) * potion of (null) (prickly ash) * potion of (null) (flubber) * potion of (null) (amber) * potion of (null) (cluster amaryllis) * potion of (null) (rosemary) * potion of (null) (rainbow) * potion of (null) (glam) * potion of (null) (homebrew) * potion of (null) (brilliant blue) * potion of (null) (purple) * potion of (null) (bewitched) * potion of (null) (maleen) * potion of (null) (whisky) * potion of (null) (white) * potion of (null) (quicksilver) * potion of (null) (lavender) * potion of (null) (fluorescent) * potion of (null) (oobleck) * potion of (null) (bouillon) * potion of (null) (unnatural) * potion of (null) (squirting) * potion of (null) (moonshine) * potion of (null) (ketchup) * potion of (null) (metallic) * potion of (null) (hallowed) * potion of (null) (sparkly) * potion of (null) (illuminated) * potion of (null) (vinaigrette) * potion of (null) (feeding) * potion of (null) (tangerine) * potion of (null) (mulberry) * potion of (null) (blue) * potion of (null) (swirly) * potion of (null) (iris) * potion of (null) (baloon flower) * potion of (null) (bitter) * potion of (null) (sticky) * potion of (null) (deadweight) * potion of (null) (black lily) * potion of (null) (cherry-blossom) * potion of (null) (luminescent) * potion of (null) (sauce) * potion of (null) (quiet) * potion of (null) (herbal) * potion of (null) (concocted) * potion of (null) (magenta) * potion of (null) (turbulent) * potion of (null) (turquoise) * potion of (null) (coffee) * potion of (null) (gaseous) * potion of (null) (essential) * potion of (null) (anise seed) * potion of (null) (violet) * potion of (null) (starlight) * potion of (null) (liquid) * potion of (null) (orange) * potion of (null) (iffy) * potion of (null) (mum) * potion of (null) (thaumaturgic) * potion of (null) (ghostly) * potion of (null) (ochre) * potion of (null) (sky blue) * potion of (null) (clover) * potion of (null) (St.John's Wort) * potion of (null) (marigold) * potion of (null) (baby's breath) * potion of (null) (puce) * potion of (null) (streamlined) * potion of (null) (slimy) * potion of (null) (orange tea) * potion of (null) (forget-me-not) * potion of (null) (bright green tea) * potion of (null) (greasy) * potion of (null) (voluminous) * potion of (null) (raspberry) * potion of (null) (vapor) * potion of (null) (palmarosa) * potion of (null) (buzzing) * potion of (null) (milky) * potion of (null) (nanika) * potion of (null) (spoonful) * potion of (null) (ice-cold) * potion of (null) (dark) * potion of (null) (ruby) * potion of (null) (cacao) * potion of (null) (smoky) * potion of (null) (substitute) * potion of (null) (effervescent) * potion of (null) (peppermint) * potion of (null) (fragrant olive) * potion of (null) (reddish) * potion of (null) (yoghurt) * potion of (null) (dangerous) * potion of (null) (gray) * potion of (null) (cornflower) * potion of (null) (murky) * potion of (null) (soapy) * potion of (null) (humour) * potion of (null) (cloudy) * potion of (null) (plasmatic) * potion of (null) (alcoholic) * potion of (null) (carcinogenic) * potion of (null) (cranberry) * potion of (null) (iridescent) * potion of (null) (syrup) * potion of (null) (sweet basil) * potion of (null) (brown oolong tea) * potion of (null) (jackpot) * potion of (null) (cyan) * potion of (null) (nettle) * potion of (null) (dimly-shining) * potion of (null) (icy) * potion of (null) (purple-red) * potion of (null) (cooling) * potion of (null) (foaming) * potion of (null) (distilled) * potion of (null) (honey) * potion of (null) (jasmine) * potion of (null) (pink) * potion of (null) (silver) * potion of (null) (topaz) * potion of (null) (laurel) * potion of (null) (simmering) * potion of (null) (cinnamon) * potion of (null) (hibiscus) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (porcelain) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (21 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 32 points, Since you escaped early, the score list will not be checked.