Leeroy, lawful male alchemist Paladin Z --------- - |@......... |.d$......| ----------- [Leeroy the Fighter of Law] St3 Dx9 Co14 In11 Wi10 Ch15 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 164 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 12 Amulet identification only worked 15 times out of 36 Implant identification only worked 1 times out of 31 Spellbook identification only worked 2 times out of 21 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 96% Wand drop chance was reduced to 92% Weapon drop chance was reduced to 89% Armor drop chance was reduced to 62% Food drop chance was reduced to 83% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: pick-axe The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: healing spells (turn 68) The following skill became untrainable if you tried to train it too early: body spells (turn 527) The following skill became untrainable after a while: whip (turn 53008) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 29882) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 124479 Monster spawn increase reached its maximum at turn 261999 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 553932 The monster class that cannot be genocided was mimic The monster class that was spawned more often: xan or other mythical/fantastic insect (freq bonus 2) The monster species that spawned more often: polydactylism overdiversifying spelldown (freq bonus 18) The monster species that spawned more often: yellow mold (freq bonus 48) The monster species that spawned more often: nuclear winter bomb (freq bonus 16) The monster species that spawned more often: Mailie's stiletto (freq bonus 10) The monster species that spawned more often: religionist rutabaga (freq bonus 4) The monster species that spawned more often: aggravate monster (freq bonus 18) The monster species that spawned more often: roast turkey (freq bonus 24) The monster species that spawned more often: swang abrasion alabamian connectedly (freq bonus 16) The monster species that spawned more often: memory light (freq bonus 12) The monster species that spawned more often: golden growth (freq bonus 36) The monster species that spawned more often: butt (freq bonus 3) The monster species that spawned more often: white balrog (freq bonus 10) The monster species that spawned more often: spat rubber (freq bonus 8) The monster species that spawned more often: tunnel worm (freq bonus 14) The monster species that spawned more often: bouncing mine (freq bonus 18) The monster species that spawned more often: rib golem (freq bonus 10) The monster species that spawned more often: stalking coyote (freq bonus 5) The monster species that spawned more often: cold alien (freq bonus 8) The monster species that spawned more often: ice ball (freq bonus 16) The monster species that spawned more often: hard to kill eel (freq bonus 8) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 16) The monster trait that was more common: monsters that have gaze attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 12) The monster species that never randomly spawned: standstill toxemia bristlier blustering The monster species that never randomly spawned: animated silver statue The monster species that never randomly spawned: agony worm The monster species that never randomly spawned: ghetto mold The monster species that never randomly spawned: hardload turret The monster species that never randomly spawned: pure chaos horde The monster species that never randomly spawned: hellhole fungus The monster species that never randomly spawned: accordion handwrit tarring diversification banally The monster species that never randomly spawned: pion pandemonium The monster species that never randomly spawned: misnomer packet The RNG hath decreed that this item was never generated: droven short sword (obsidian short sword) The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: fixing (complete) The RNG hath decreed that this item was never generated: inka sling ((null)) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: elm street stone (gray) The RNG hath decreed that this item was never generated: heavy compost ball ((null)) The RNG hath decreed that this item was never generated: doorning stone (gray) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 4) The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: implant of vileness (muscular, freq bonus 3) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 28) The RNG hath decreed that this item was generated more often: using hazard (wiseguy, freq bonus 6) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 90) The RNG hath decreed that this item was generated more often: cloak of flame (vestiary, freq bonus 6) The RNG hath decreed that this item was generated more often: sadistic boots (doctor claw boots, freq bonus 2) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 2) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: implant of remorse (communal, freq bonus 37) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 11) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 18) The RNG hath decreed that this item was generated more often: conflict (ruby, freq bonus 10) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 51) The RNG hath decreed that this item was always generated cursed: jasper (red) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: magical paintbrush ((null)) The RNG hath decreed that this item was always generated cursed: vivianite (cyan) The RNG hath decreed that this item was always generated cursed: sodalith (blue) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: mana (blooming) The RNG hath decreed that this item was always generated cursed: lightning (curved) The RNG hath decreed that this item was always generated cursed: geolysis (GICCC) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this trap was always invisible: drain trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 3) Trap randomization happened for 1 in 424 traps Next attribute increase check would have come at turn 3847 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (723) You survived Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (wide metal helm) leather gloves (ice-cold gloves) low boots (walking shoes) gauntlets of fumbling (tightly fitting gloves) lab coat (white coat) Scrolls scroll of healing (FULL HEALTHHY HALF DAMAGE) scroll of mana (GRAYSWANDIR MORE LIKE GAYSWANDIR) scroll of phase door (ARTHUR SONIC PENDRAGON) scroll of standard id (HOLLANDS ANTJE) scroll of cure (FOMO) * scroll of extra healing (MUMAK R34) * scroll of greater mana restoration (GON GET YA) Spellbooks spellbook of blank paper (plain) spellbook of chemistry (mistranslated) Potions * potion of booze (rosemary) * potion of fruit juice (ink) * potion of see invisible (blinding) * potion of sickness (streamlined) * potion of sleeping (creamy) * potion of clairvoyance (coffee) * potion of confusion (bird's eye) * potion of hallucination (unnatural) * potion of healing (instant coffee) * potion of extra healing (manky) * potion of restore ability (stevia) * potion of blindness (vermillion) * potion of ESP (quiet) * potion of gain energy (palmarosa) * potion of gain health (silver) * potion of banishing fear (dirty) * potion of fire resistance (pseudo-violet) * potion of ice (prickly ash) * potion of fire (wormwood) * potion of fear (chocolate) * potion of stunning (colorless) * potion of numbness (lavender) * potion of dimness (greasy) * potion of slime (syrup) * potion of urine (mulberry) * potion of cancellation (slimy) * potion of sanity (black lily) * potion of cure insanity (ecru) * potion of porter (turbulent) * potion of wonder (forget-me-not) * potion of terces dlu (puce) * potion of hiding (icy) * potion of decoy making (cacao) * potion of down level (venomous) * potion of keen memory (dandelion) * potion of cure wounds (purple) * potion of cure serious wounds (cloudy) * potion of night vision (tangerine) * potion of cure critical wounds (ethereal) * potion of resistance (voluminous) * potion of poison (hallowed) * potion of coffee (plasmatic) * potion of red tea (fragrant olive) * potion of oolong tea (shining) * potion of green tea (distilled) * potion of cocoa (peculiar) * potion of green mate (freezing) * potion of terere (dimly-shining) * potion of aojiru (unlight) * potion of wine (tesco value) * potion of Ultimate Tsuyoshi Special (sweet basil) * potion of Mehoho Burusasan G (dangerous) * potion of beneficial effect (blue) * potion of random intrinsic (homebrew) * potion of training (glowing-red) * potion of invisibility (yoghurt) * potion of monster detection (clover) * potion of object detection (gloss) * potion of enlightenment (mint) * potion of full healing (violet-red) * potion of levitation (yellow) * potion of polymorph (starlight) * potion of mutation (liquid) * potion of speed (aqueous) * potion of acid (nectar) * potion of oil (concocted) * potion of salt water (hibiscus) * potion of gain ability (quicksilver) * potion of gain level (finicky) * potion of invulnerability (bouillon) * potion of paralysis (tan) * potion of extreme power (jasmine) * potion of recovery (cherry-blossom) * potion of heroism (reddish) * potion of cyanide (blueberry) * potion of radium (topaz) * potion of Jolt Cola (greenish-blue) * potion of Pan Galactic Gargle Blaster (baby's breath) * potion of (null) (illegal) * potion of (null) (fuming) * potion of (null) (cinnamon) * potion of (null) (buzzing) * potion of (null) (mulled) * potion of (null) (turquoise) * potion of (null) (orange) * potion of (null) (squirting) * potion of (null) (hidden tea) * potion of (null) (purple-red) * potion of (null) (ice-cold) * potion of (null) (elder flower) * potion of (null) (murky) * potion of (null) (feeding) * potion of (null) (vinaigrette) * potion of (null) (sweet) * potion of (null) (milky) * potion of (null) (blue flag) * potion of (null) (brilliant blue) * potion of (null) (smoky) * potion of (null) (camo) * potion of (null) (ruby) * potion of (null) (soapy) * potion of (null) (sauce) * potion of (null) (gaseous) * potion of (null) (alcoholic) * potion of (null) (aromatic) * potion of (null) (black) * potion of (null) (paisley) * potion of (null) (cluster amaryllis) * potion of (null) (warping) * potion of (null) (bright green tea) * potion of (null) (rainbow) * potion of (null) (amber) * potion of (null) (viscous) * potion of (null) (mineral) * potion of (null) (steamy) * potion of (null) (gasoline) * potion of (null) (sparkly) * potion of (null) (silvervine) * potion of (null) (cornflower) * potion of (null) (ghostly) * potion of (null) (grog) * potion of (null) (sticky) * potion of (null) (red) * potion of (null) (anise seed) * potion of (null) (metallic) * potion of (null) (orange tea) * potion of (null) (peppermint) * potion of (null) (golden) * potion of (null) (radiating) * potion of (null) (alchemical) * potion of (null) (nanika) * potion of (null) (honey) * potion of (null) (effervescent) * potion of (null) (castor bean) * potion of (null) (opaque) * potion of (null) (mum) * potion of (null) (polka-dot) * potion of (null) (glam) * potion of (null) (carcinogenic) * potion of (null) (incandescent) * potion of (null) (thaumaturgic) * potion of (null) (baloon flower) * potion of (null) (glassy) * potion of (null) (frothing) * potion of (null) (simmering) * potion of (null) (endbringer) * potion of (null) (bitter) * potion of (null) (laurel) * potion of (null) (fluorescent) * potion of (null) (herbal) * potion of (null) (cyan) * potion of (null) (whisky) * potion of (null) (foaming) * potion of (null) (vitriol) * potion of (null) (dark) * potion of (null) (yerba mate) * potion of (null) (maleen) * potion of (null) (sizzling) * potion of (null) (flammable) * potion of (null) (cough) * potion of (null) (jackpot) * potion of (null) (bewitched) * potion of (null) (humour) * potion of (null) (iris) * potion of (null) (oobleck) * potion of (null) (gastric) * potion of (null) (pink) * potion of (null) (iridescent) * potion of (null) (brown oolong tea) * potion of (null) (present) * potion of (null) (luminescent) * potion of (null) (crimson) * potion of (null) (white) * potion of (null) (raspberry) * potion of (null) (clotted blood) * potion of (null) (nettle) * potion of (null) (bayberry) * potion of (null) (flowing) * potion of (null) (caramel) * potion of (null) (gray) * potion of (null) (essential) * potion of (null) (cranberry) * potion of (null) (ochre) * potion of (null) (plaid) * potion of (null) (aquamarine) * potion of (null) (illuminated) * potion of (null) (vapor) * potion of (null) (cooling) * potion of (null) (squishy) * potion of (null) (green) * potion of (null) (blood-colored) * potion of (null) (pungent) * potion of (null) (iffy) * potion of (null) (gooey) * potion of (null) (muddy) * potion of (null) (deep blue) * potion of (null) (emerald) * potion of (null) (spiritual) * potion of (null) (fizzy) * potion of (null) (addicted) * potion of (null) (dark green) * potion of (null) (creepy) * potion of (null) (magenta) * potion of (null) (infusion) * potion of (null) (flubber) * potion of (null) (bright) * potion of (null) (marigold) * potion of (null) (substitute) * potion of (null) (roast mate) * potion of (null) (sky blue) * potion of (null) (deadweight) * potion of (null) (brown) * potion of (null) (moonshine) * potion of (null) (ketchup) * potion of (null) (camping) * potion of (null) (tasteless) * potion of (null) (thyme) * potion of (null) (St.John's Wort) * potion of (null) (violet) * potion of (null) (swirly) * potion of (null) (bubbly) * potion of (null) (spoonful) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (kevlar) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.