Leeroy, lawful male alchemist Paladin ------ |...$| |....+ |....| |...@| |..d.| |.... ------ [Leeroy the Fighter of Law] St4 Dx11 Co16 In5 Wi10 Ch14 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. Your gloves feel cold. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: peacevision You could not have this property intrinsically: wonderlegs Scroll identification only worked 100 times out of 129 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 20 Wand identification only worked 3 times out of 17 Spellbook identification only worked 2 times out of 7 Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 98% Musable item generation frequency had a negative bias of 38% Ring drop chance was reduced to 70% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 53% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 72% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: body spells The following skill was limited to basic proficiency: shuriken The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: healing spells (turn 5) The following skill became untrainable if you tried to train it too early: saber (turn 1540) The following skill became untrainable after a while: two-handed weapons (turn 27201) The following skill couldn't be trained before a certain turn number is reached: body armor (turn 59393) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 61497 Monster spawn increase reached its maximum at turn 103601 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5409400 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: wraith (freq bonus 1) The monster species that spawned more often: +4 vm cutoff (freq bonus 36) The monster species that spawned more often: occulting churchlier (freq bonus 4) The monster species that spawned more often: seedier invoke teaspoon organophosphate (freq bonus 10) The monster species that spawned more often: healing warp fungus (freq bonus 60) The monster species that spawned more often: phase fungus (freq bonus 8) The monster species that spawned more often: Grey-elf rogue (freq bonus 5) The monster species that spawned more often: green wolf (freq bonus 6) The monster species that spawned more often: floating permamimic (freq bonus 21) The monster species that spawned more often: void patch (freq bonus 10) The monster species that spawned more often: voracious bug (freq bonus 8) The monster species that spawned more often: unsympathetically permutation (freq bonus 9) The monster species that spawned more often: ogre axman (freq bonus 6) The monster species that spawned more often: fractured xorn (freq bonus 32) The monster species that spawned more often: spatula lactational (freq bonus 3) The monster species that spawned more often: anguish worm (freq bonus 10) The monster species that spawned more often: drow rogue (freq bonus 9) The monster species that spawned more often: skater woman (freq bonus 8) The monster species that spawned more often: weaum dragon zombie (freq bonus 15) The monster species that spawned more often: ether stalker (freq bonus 2) The monster species that spawned more often: Florella (freq bonus 12) The monster trait that was more common: monsters that are telepathic (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 5) The monster trait that was more common: monsters that always generate with egotypes (freq bonus 12) The monster trait that was more common: monsters that grunt (freq bonus 4) The monster trait that was more common: monsters that eat leather and other organics (freq bonus 3) The monster trait that was more common: monsters with cold resistance (freq bonus 2) The monster trait that was more common: monsters with ranged thorns (freq bonus 2) The monster trait that was more common: monsters that originate from Castle of the Winds (freq bonus 3) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 1) The monster trait that was more common: monsters that spawn in small groups (freq bonus 5) The monster species that never randomly spawned: meddling embroiderer villain The monster species that never randomly spawned: petty cursed grue The monster species that never randomly spawned: retention hound The monster species that never randomly spawned: televiewer foregoer The monster species that never randomly spawned: falling force fungus The monster species that never randomly spawned: flying ripper The monster species that never randomly spawned: tar growth The monster species that never randomly spawned: goblin dart-thrower The monster species that never randomly spawned: winter wolf cub The monster species that never randomly spawned: Sueschen's feminine sandal The RNG hath decreed that this item was never generated: amulet of second chance (tetraedrical) The RNG hath decreed that this item was never generated: heavy glass ball ((null)) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: tron stone (gray) The RNG hath decreed that this item was never generated: insect squasher ((null)) The RNG hath decreed that this item was never generated: self-willed heels (imaginary heels) The RNG hath decreed that this item was never generated: shield of reflection (polished silver shield) The RNG hath decreed that this item was never generated: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was never generated: bikini (fleecy-colored cloak) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 7) The RNG hath decreed that this item was generated more often: safeguard suit (orange suit, freq bonus 7) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 6) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 14) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 6) The RNG hath decreed that this item was generated more often: random intrinsic (finicky, freq bonus 25) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of beauty (glacial, freq bonus 51) The RNG hath decreed that this item was generated more often: bum bum boots (high iron boots, freq bonus 5) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS, freq bonus 15) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 10) The RNG hath decreed that this item was generated more often: metal spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 10) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of screwy interface (martial, freq bonus 11) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: otama ((null)) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: anti-magic field (transient) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: inka stinger ((null)) The RNG hath decreed that this item was always generated cursed: speed boots (combat boots) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this trap was always invisible: bad equipment trap The RNG hath decreed that this trap was generated more often: feeler gauges trap (freq bonus 4) Trap randomization happened for 1 in 575 traps Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having numbopathy (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (766) You survived Spells known in the end Name Level Category Fail Memory a - acid stream 4 matter 90% 300% b - chemistry 1 divine 16% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (dim colored helmet) leather gloves (gameble gloves) low boots (walking shoes) gauntlets of fumbling (light gloves) lab coat (white coat) Scrolls scroll of healing (POUCH TSCHCKTSCHCK) scroll of mana (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of phase door (ACHAT SHTAYIM SHALOSH) scroll of standard id (ITS TOO HEAVY FOR YOUR) scroll of cure (INTRUDER ALERT) * scroll of extra healing (FREE2PLAYNODE) * scroll of greater mana restoration (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) Spellbooks spellbook of acid stream (underworld) spellbook of chemistry (propaganda) Potions * potion of booze (quicksilver) * potion of fruit juice (plaid) * potion of see invisible (fluorescent) * potion of sickness (oobleck) * potion of sleeping (illuminated) * potion of clairvoyance (castor bean) * potion of confusion (foaming) * potion of hallucination (silvervine) * potion of healing (cacao) * potion of extra healing (black) * potion of restore ability (alchemical) * potion of blindness (gray) * potion of ESP (effervescent) * potion of gain energy (concocted) * potion of gain health (baloon flower) * potion of banishing fear (bubbly) * potion of fire resistance (soapy) * potion of ice (rosemary) * potion of fire (vinaigrette) * potion of fear (pseudo-violet) * potion of stunning (yerba mate) * potion of numbness (unnatural) * potion of dimness (steamy) * potion of slime (nettle) * potion of urine (iffy) * potion of cancellation (glowing-red) * potion of sanity (flowing) * potion of cure insanity (cough) * potion of porter (icy) * potion of wonder (chocolate) * potion of terces dlu (gooey) * potion of hiding (blinding) * potion of decoy making (feeding) * potion of down level (polka-dot) * potion of keen memory (magenta) * potion of cure wounds (silver) * potion of cure serious wounds (bewitched) * potion of night vision (jasmine) * potion of cure critical wounds (endbringer) * potion of resistance (shining) * potion of poison (streamlined) * potion of coffee (humour) * potion of red tea (present) * potion of oolong tea (dark green) * potion of green tea (bitter) * potion of cocoa (peculiar) * potion of green mate (anise seed) * potion of terere (cherry-blossom) * potion of aojiru (gastric) * potion of wine (baby's breath) * potion of Ultimate Tsuyoshi Special (mulled) * potion of Mehoho Burusasan G (bayberry) * potion of beneficial effect (addicted) * potion of random intrinsic (fuming) * potion of training (bird's eye) * potion of invisibility (caramel) * potion of monster detection (vitriol) * potion of object detection (instant coffee) * potion of enlightenment (rainbow) * potion of full healing (starlight) * potion of levitation (sticky) * potion of polymorph (thaumaturgic) * potion of mutation (stevia) * potion of speed (fizzy) * potion of acid (gaseous) * potion of oil (moonshine) * potion of salt water (vermillion) * potion of gain ability (brown oolong tea) * potion of gain level (warping) * potion of invulnerability (clotted blood) * potion of paralysis (deep blue) * potion of extreme power (voluminous) * potion of recovery (plasmatic) * potion of heroism (pungent) * potion of cyanide (nanika) * potion of radium (glassy) * potion of Jolt Cola (yoghurt) * potion of Pan Galactic Gargle Blaster (turquoise) * potion of (null) (black lily) * potion of (null) (essential) * potion of (null) (buzzing) * potion of (null) (milky) * potion of (null) (greasy) * potion of (null) (emerald) * potion of (null) (golden) * potion of (null) (dirty) * potion of (null) (simmering) * potion of (null) (radiating) * potion of (null) (dark) * potion of (null) (violet-red) * potion of (null) (homebrew) * potion of (null) (thyme) * potion of (null) (unlight) * potion of (null) (cranberry) * potion of (null) (mint) * potion of (null) (glam) * potion of (null) (blue flag) * potion of (null) (yellow) * potion of (null) (elder flower) * potion of (null) (distilled) * potion of (null) (herbal) * potion of (null) (mum) * potion of (null) (prickly ash) * potion of (null) (squishy) * potion of (null) (ink) * potion of (null) (honey) * potion of (null) (spoonful) * potion of (null) (laurel) * potion of (null) (ghostly) * potion of (null) (maleen) * potion of (null) (marigold) * potion of (null) (whisky) * potion of (null) (illegal) * potion of (null) (vapor) * potion of (null) (substitute) * potion of (null) (clover) * potion of (null) (smoky) * potion of (null) (infusion) * potion of (null) (dangerous) * potion of (null) (wormwood) * potion of (null) (palmarosa) * potion of (null) (St.John's Wort) * potion of (null) (hallowed) * potion of (null) (muddy) * potion of (null) (brilliant blue) * potion of (null) (blueberry) * potion of (null) (frothing) * potion of (null) (sizzling) * potion of (null) (pink) * potion of (null) (paisley) * potion of (null) (nectar) * potion of (null) (purple-red) * potion of (null) (purple) * potion of (null) (finicky) * potion of (null) (tesco value) * potion of (null) (creamy) * potion of (null) (gloss) * potion of (null) (ruby) * potion of (null) (orange) * potion of (null) (cinnamon) * potion of (null) (tangerine) * potion of (null) (sky blue) * potion of (null) (liquid) * potion of (null) (topaz) * potion of (null) (camping) * potion of (null) (cluster amaryllis) * potion of (null) (crimson) * potion of (null) (sparkly) * potion of (null) (swirly) * potion of (null) (brown) * potion of (null) (aromatic) * potion of (null) (manky) * potion of (null) (white) * potion of (null) (murky) * potion of (null) (luminescent) * potion of (null) (blood-colored) * potion of (null) (dimly-shining) * potion of (null) (slimy) * potion of (null) (spiritual) * potion of (null) (red) * potion of (null) (lavender) * potion of (null) (mulberry) * potion of (null) (forget-me-not) * potion of (null) (roast mate) * potion of (null) (orange tea) * potion of (null) (flubber) * potion of (null) (grog) * potion of (null) (puce) * potion of (null) (viscous) * potion of (null) (ketchup) * potion of (null) (fragrant olive) * potion of (null) (cooling) * potion of (null) (ochre) * potion of (null) (jackpot) * potion of (null) (cornflower) * potion of (null) (venomous) * potion of (null) (sweet basil) * potion of (null) (iris) * potion of (null) (camo) * potion of (null) (freezing) * potion of (null) (ethereal) * potion of (null) (cloudy) * potion of (null) (tasteless) * potion of (null) (green) * potion of (null) (bouillon) * potion of (null) (bright green tea) * potion of (null) (dandelion) * potion of (null) (deadweight) * potion of (null) (mineral) * potion of (null) (colorless) * potion of (null) (flammable) * potion of (null) (hidden tea) * potion of (null) (violet) * potion of (null) (peppermint) * potion of (null) (greenish-blue) * potion of (null) (amber) * potion of (null) (hibiscus) * potion of (null) (cyan) * potion of (null) (ecru) * potion of (null) (incandescent) * potion of (null) (sauce) * potion of (null) (sweet) * potion of (null) (squirting) * potion of (null) (quiet) * potion of (null) (tan) * potion of (null) (creepy) * potion of (null) (carcinogenic) * potion of (null) (blue) * potion of (null) (turbulent) * potion of (null) (opaque) * potion of (null) (ice-cold) * potion of (null) (metallic) * potion of (null) (syrup) * potion of (null) (raspberry) * potion of (null) (aquamarine) * potion of (null) (alcoholic) * potion of (null) (coffee) * potion of (null) (gasoline) * potion of (null) (reddish) * potion of (null) (iridescent) * potion of (null) (aqueous) * potion of (null) (bright) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (bright) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Fare thee well Leeroy the Paladin... You and the little dog escaped from the dungeon with 10 points, Since you escaped early, the score list will not be checked.