Leeroy, lawful male alchemist Paladin ------ -----....| .........| |........| .........| |......f.| |.......@| 8 |........| |........| |...`.... #........| ---------- [Leeroy the Fighter of Law] St3 Dx9 Co4 In7 Wi7 Ch4 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: burnopathy You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 137 Tool identification only worked 5 times out of 12 Monsters only dropped their equipment with 73% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 83% Ring drop chance was reduced to 91% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 83% Armor drop chance was reduced to 90% Tool drop chance was reduced to 95% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 61% of the time only The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: techniques The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: implants (turn 9) The following skill became untrainable if you tried to train it too early: martial arts (turn 1224) The following skill became untrainable after a while: body spells (turn 17063) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 23485) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34495 Monster spawn increase reached its maximum at turn 356279 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 739404 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: giant epidote dragonfly (freq bonus 16) The monster species that spawned more often: blue star (freq bonus 12) The monster species that spawned more often: thine milepost bulimia (freq bonus 24) The monster species that spawned more often: Mac Os X (freq bonus 8) The monster species that spawned more often: Pazuzu (freq bonus 4) The monster species that spawned more often: blue growth (freq bonus 8) The monster species that spawned more often: onanocter 7g (freq bonus 3) The monster species that spawned more often: pauperize pieceworker mossback (freq bonus 4) The monster species that spawned more often: royal guardian (freq bonus 7) The monster species that spawned more often: neocolonialist surrenderor location (freq bonus 6) The monster species that spawned more often: garonel sephirah (freq bonus 12) The monster species that spawned more often: emptiest wastery (freq bonus 24) The monster species that spawned more often: warty warp fungus (freq bonus 20) The monster species that spawned more often: drow matron-mother (freq bonus 16) The monster species that spawned more often: discern foxiest (freq bonus 20) The monster species that spawned more often: cthonic lich (freq bonus 45) The monster species that spawned more often: teetothere (freq bonus 8) The monster species that spawned more often: tyrannosaur (freq bonus 2) The monster species that spawned more often: gain floored (freq bonus 4) The monster species that spawned more often: The Mason (freq bonus 24) The monster trait that was more common: shapeshifting monsters (freq bonus 2) The monster species that never randomly spawned: undead samurai The monster species that never randomly spawned: undead Olog-hai ambusher The monster species that never randomly spawned: boring dragon The monster species that never randomly spawned: macross valkarie The monster species that never randomly spawned: despotic tickled The monster species that never randomly spawned: freemen municipally The monster species that never randomly spawned: amnesia mold The monster species that never randomly spawned: filtered liberal The monster species that never randomly spawned: chiropteran zombie The monster species that never randomly spawned: knight of the abyss The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: fallout helmet (post-nuclear helmet) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: atsuzoko boots ((null)) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: jade (green) The RNG hath decreed that this item was never generated: trap knowledge stone (gray) The RNG hath decreed that this item was generated more often: cream pie ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of thawing (ambergris, freq bonus 4) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 20) The RNG hath decreed that this item was generated more often: insect squasher ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gravity beam (lacquered, freq bonus 20) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sickness resistance (fragile, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 18) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 3) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of insulation (long overcoat, freq bonus 11) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bad equipment (FIXED AND FINISHED, freq bonus 11) The RNG hath decreed that this item was generated more often: really heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 8) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of confusion (ripped cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 50) The RNG hath decreed that this item was generated more often: watermelon ((null), freq bonus 8) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 10) The RNG hath decreed that this item was always generated cursed: deep dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of yellow glass (yellow) The RNG hath decreed that this item was always generated cursed: wishing (TRICK 13) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: cloak of stone (gray cloak) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: chloroform (blackthorn) The RNG hath decreed that this trap was always invisible: egotrap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Trap randomization happened for 1 in 257 traps Next attribute increase check would have come at turn 385 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having fire resistance (0) You were prevented from having burnopathy (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (268) You survived Spells known in the end Name Level Category Fail Memory a - restore ability 4 healing 90% 300% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (knowledgeable helmet) leather gloves (black gloves) low boots (walking shoes) gauntlets of fumbling (fencing gloves) lab coat (white coat) Scrolls scroll of healing (WRAP STUNT ENEMY IN FEIRCE FIRES WANT TO BURN STATE) scroll of mana (MERKELDAEMMERUNG) scroll of phase door (BASIL BALLS OF BEAN BREAD) scroll of standard id (RIFF8M WAVEFMT) scroll of cure (FOOBIE BLETCH) * scroll of extra healing (DNETHACK HAS HIGH HEELSES) * scroll of greater mana restoration (IDE BY 0) Spellbooks spellbook of restore ability (yellow-stained) spellbook of chemistry (metal-colored) Potions * potion of booze (syrup) * potion of fruit juice (sticky) * potion of see invisible (violet-red) * potion of sickness (simmering) * potion of sleeping (silvervine) * potion of clairvoyance (smoky) * potion of confusion (tesco value) * potion of hallucination (cyan) * potion of healing (effervescent) * potion of extra healing (dimly-shining) * potion of restore ability (ice-cold) * potion of blindness (dirty) * potion of ESP (slimy) * potion of gain energy (dangerous) * potion of gain health (blue) * potion of banishing fear (cranberry) * potion of fire resistance (peculiar) * potion of ice (venomous) * potion of fire (caramel) * potion of fear (cluster amaryllis) * potion of stunning (stevia) * potion of numbness (chocolate) * potion of dimness (buzzing) * potion of slime (creepy) * potion of urine (ink) * potion of cancellation (silver) * potion of sanity (bouillon) * potion of cure insanity (voluminous) * potion of porter (squirting) * potion of wonder (distilled) * potion of terces dlu (honey) * potion of hiding (dark) * potion of decoy making (bright) * potion of down level (starlight) * potion of keen memory (opaque) * potion of cure wounds (spoonful) * potion of cure serious wounds (gastric) * potion of night vision (whisky) * potion of cure critical wounds (raspberry) * potion of resistance (orange tea) * potion of poison (nectar) * potion of coffee (iridescent) * potion of red tea (polka-dot) * potion of oolong tea (black lily) * potion of green tea (dandelion) * potion of cocoa (turbulent) * potion of green mate (endbringer) * potion of terere (greenish-blue) * potion of aojiru (foaming) * potion of wine (plasmatic) * potion of Ultimate Tsuyoshi Special (bitter) * potion of Mehoho Burusasan G (cherry-blossom) * potion of beneficial effect (liquid) * potion of random intrinsic (ethereal) * potion of training (iffy) * potion of invisibility (alchemical) * potion of monster detection (bright green tea) * potion of object detection (metallic) * potion of enlightenment (deadweight) * potion of full healing (iris) * potion of levitation (murky) * potion of polymorph (feeding) * potion of mutation (sizzling) * potion of speed (cough) * potion of acid (crimson) * potion of oil (cooling) * potion of salt water (tangerine) * potion of gain ability (forget-me-not) * potion of gain level (brilliant blue) * potion of invulnerability (incandescent) * potion of paralysis (jasmine) * potion of extreme power (aromatic) * potion of recovery (castor bean) * potion of heroism (herbal) * potion of cyanide (vitriol) * potion of radium (carcinogenic) * potion of Jolt Cola (manky) * potion of Pan Galactic Gargle Blaster (pungent) * potion of (null) (ecru) * potion of (null) (plaid) * potion of (null) (gloss) * potion of (null) (glam) * potion of (null) (purple-red) * potion of (null) (blood-colored) * potion of (null) (fuming) * potion of (null) (emerald) * potion of (null) (rainbow) * potion of (null) (mulberry) * potion of (null) (violet) * potion of (null) (gaseous) * potion of (null) (squishy) * potion of (null) (blinding) * potion of (null) (lavender) * potion of (null) (paisley) * potion of (null) (cornflower) * potion of (null) (quicksilver) * potion of (null) (fragrant olive) * potion of (null) (camo) * potion of (null) (fluorescent) * potion of (null) (ketchup) * potion of (null) (pink) * potion of (null) (luminescent) * potion of (null) (glowing-red) * potion of (null) (wormwood) * potion of (null) (topaz) * potion of (null) (laurel) * potion of (null) (magenta) * potion of (null) (colorless) * potion of (null) (baloon flower) * potion of (null) (elder flower) * potion of (null) (purple) * potion of (null) (tasteless) * potion of (null) (hibiscus) * potion of (null) (sparkly) * potion of (null) (maleen) * potion of (null) (swirly) * potion of (null) (golden) * potion of (null) (vinaigrette) * potion of (null) (homebrew) * potion of (null) (aqueous) * potion of (null) (sweet) * potion of (null) (thyme) * potion of (null) (reddish) * potion of (null) (icy) * potion of (null) (dark green) * potion of (null) (gasoline) * potion of (null) (mum) * potion of (null) (substitute) * potion of (null) (addicted) * potion of (null) (hallowed) * potion of (null) (blueberry) * potion of (null) (sweet basil) * potion of (null) (warping) * potion of (null) (turquoise) * potion of (null) (St.John's Wort) * potion of (null) (grog) * potion of (null) (glassy) * potion of (null) (blue flag) * potion of (null) (frothing) * potion of (null) (illegal) * potion of (null) (flowing) * potion of (null) (cinnamon) * potion of (null) (puce) * potion of (null) (instant coffee) * potion of (null) (vermillion) * potion of (null) (milky) * potion of (null) (amber) * potion of (null) (brown oolong tea) * potion of (null) (unlight) * potion of (null) (baby's breath) * potion of (null) (creamy) * potion of (null) (yellow) * potion of (null) (anise seed) * potion of (null) (mineral) * potion of (null) (hidden tea) * potion of (null) (gooey) * potion of (null) (concocted) * potion of (null) (unnatural) * potion of (null) (alcoholic) * potion of (null) (pseudo-violet) * potion of (null) (flubber) * potion of (null) (thaumaturgic) * potion of (null) (present) * potion of (null) (white) * potion of (null) (tan) * potion of (null) (mint) * potion of (null) (steamy) * potion of (null) (cacao) * potion of (null) (cloudy) * potion of (null) (clover) * potion of (null) (camping) * potion of (null) (quiet) * potion of (null) (moonshine) * potion of (null) (roast mate) * potion of (null) (bewitched) * potion of (null) (yerba mate) * potion of (null) (ghostly) * potion of (null) (flammable) * potion of (null) (nanika) * potion of (null) (orange) * potion of (null) (black) * potion of (null) (shining) * potion of (null) (nettle) * potion of (null) (aquamarine) * potion of (null) (clotted blood) * potion of (null) (coffee) * potion of (null) (peppermint) * potion of (null) (viscous) * potion of (null) (finicky) * potion of (null) (soapy) * potion of (null) (sauce) * potion of (null) (brown) * potion of (null) (muddy) * potion of (null) (mulled) * potion of (null) (sky blue) * potion of (null) (green) * potion of (null) (bird's eye) * potion of (null) (palmarosa) * potion of (null) (bayberry) * potion of (null) (humour) * potion of (null) (ochre) * potion of (null) (ruby) * potion of (null) (fizzy) * potion of (null) (gray) * potion of (null) (prickly ash) * potion of (null) (yoghurt) * potion of (null) (greasy) * potion of (null) (jackpot) * potion of (null) (marigold) * potion of (null) (rosemary) * potion of (null) (streamlined) * potion of (null) (oobleck) * potion of (null) (freezing) * potion of (null) (illuminated) * potion of (null) (essential) * potion of (null) (deep blue) * potion of (null) (radiating) * potion of (null) (infusion) * potion of (null) (red) * potion of (null) (spiritual) * potion of (null) (vapor) * potion of (null) (bubbly) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (arc) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.