Leeroy, lawful male alchemist Paladin ------- |.K..d- ...\@.| -----.- 8 [Leeroy the Fighter of Law] St5 Dx5 Co12 In14 Wi16 Ch10 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-2 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: glib combat You could not have this property intrinsically: wallwalking Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 13 Monsters only dropped their musable items with 53% chance Scroll drop chance was reduced to 85% Implant drop chance was reduced to 92% Potion drop chance was reduced to 74% Armor drop chance was reduced to 99% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: quarterstaff (turn 22) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 405) The following skill became untrainable after a while: short sword (turn 27772) The following skill couldn't be trained before a certain turn number is reached: short sword (turn 44971) Heavy curses were more common by 48% Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 31440 Monster spawn increase reached its maximum at turn 153382 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 324806 The monster class that cannot be genocided was piercer The monster class that was spawned more often: wraith (freq bonus 9) The monster species that spawned more often: knockwurst advising (freq bonus 120) The monster species that spawned more often: real warp patch (freq bonus 36) The monster species that spawned more often: naddel (freq bonus 39) The monster species that spawned more often: porter cursed fungus (freq bonus 33) The monster species that spawned more often: reflector aoa (freq bonus 28) The monster species that spawned more often: super naiad (freq bonus 20) The monster species that spawned more often: mean robber (freq bonus 30) The monster species that spawned more often: shapeshifter (freq bonus 33) The monster species that spawned more often: pearl unicorn (freq bonus 36) The monster species that spawned more often: plague bearer (freq bonus 11) The monster species that spawned more often: meuniere immortally recoloring incoherently intermediatory (freq bonus 60) The monster species that spawned more often: ultramarine stalk (freq bonus 28) The monster species that spawned more often: pickaninny crossarm compounder (freq bonus 56) The monster species that spawned more often: forester pauperize (freq bonus 48) The monster species that spawned more often: shining smasher (freq bonus 13) The monster species that spawned more often: great orange dragon (freq bonus 104) The monster species that spawned more often: Great High Shaman of Kurtulmak (freq bonus 51) The monster species that spawned more often: beheaded countercurrent (freq bonus 24) The monster species that spawned more often: programming interlinked garment scansion scantily (freq bonus 72) The monster species that spawned more often: proliferating spear stank hebraizing lorn (freq bonus 60) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 6) The monster trait that was more common: monsters that like to mimic objects (freq bonus 8) The monster trait that was more common: monsters that have kick attacks (freq bonus 6) The monster trait that was more common: monsters whose attacks numb you (freq bonus 1) The monster trait that was more common: monsters whose attacks create traps (freq bonus 2) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters whose attacks slow you (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters that count as gnome (freq bonus 4) The monster species that never randomly spawned: wahine farm The monster species that never randomly spawned: old white dragon The monster species that never randomly spawned: Janina's combat boot The monster species that never randomly spawned: figment of nastiness The monster species that never randomly spawned: scarlet devil The monster species that never randomly spawned: mulfach sephirah The monster species that never randomly spawned: novel growth The monster species that never randomly spawned: invincibly chaptering The monster species that never randomly spawned: loyalest tentier The monster species that never randomly spawned: poison whip salamander The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: IC (many-wired thing) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: passwall (ochre) The RNG hath decreed that this item was never generated: steal degrade stone (gray) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 57) The RNG hath decreed that this item was generated more often: Hawaiian shirt ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 12) The RNG hath decreed that this item was generated more often: cure critical wounds (roast mate, freq bonus 41) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 12) The RNG hath decreed that this item was generated more often: wonder stone (violet, freq bonus 11) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 13) The RNG hath decreed that this item was generated more often: cancellation (sparkly, freq bonus 7) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 16) The RNG hath decreed that this item was generated more often: chrysoberyl (yellow, freq bonus 35) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 8) The RNG hath decreed that this item was generated more often: multibeam (eternal, freq bonus 6) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 6) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 10) The RNG hath decreed that this item was generated more often: bog-standard helmet (celtic helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: momhat (kitchen hat, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 48) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item was always generated cursed: implant of vanilla (hellatial) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this item was always generated cursed: implant of insulation (visionary) The RNG hath decreed that this item was always generated cursed: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: good night (nightly) The RNG hath decreed that this item was always generated cursed: cure wounded legs (fleeting) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: implant of pain (scintillating) The RNG hath decreed that this item was always generated cursed: coffee (laurel) The RNG hath decreed that this trap was always invisible: bullet trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 3) Trap randomization happened for 1 in 525 traps Next attribute increase check would have come at turn 967 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having glib combat (0) You were prevented from having full nutrients (0) Your chance to block was 32% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (563) You survived Spells known in the end Name Level Category Fail Memory a - magic mapping 5 divine 87% 400% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (engraved helmet) leather gloves (parked gloves) low boots (walking shoes) gauntlets of fumbling (nonexistant gloves) lab coat (white coat) Scrolls scroll of healing (NOLIFEFORCE) scroll of mana (SEGMENTATION FAULT) scroll of phase door (BIMMELBAHN DIE SICH EILZUG NENNT) scroll of standard id (SWEET FEET) scroll of cure (SEXY FARTING BUTT EDITION) * scroll of extra healing (RAGE CAN ADD POWER) * scroll of greater mana restoration (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) Spellbooks spellbook of magic mapping (opaque) spellbook of chemistry (dirty) Potions * potion of booze (streamlined) * potion of fruit juice (vitriol) * potion of see invisible (venomous) * potion of sickness (mulled) * potion of sleeping (whisky) * potion of clairvoyance (liquid) * potion of confusion (syrup) * potion of hallucination (mulberry) * potion of healing (gaseous) * potion of extra healing (orange tea) * potion of restore ability (tan) * potion of blindness (iris) * potion of ESP (tangerine) * potion of gain energy (murky) * potion of gain health (iridescent) * potion of banishing fear (carcinogenic) * potion of fire resistance (smoky) * potion of ice (cyan) * potion of fire (blue) * potion of fear (simmering) * potion of stunning (rainbow) * potion of numbness (castor bean) * potion of dimness (dark green) * potion of slime (gray) * potion of urine (yoghurt) * potion of cancellation (blueberry) * potion of sanity (metallic) * potion of cure insanity (cranberry) * potion of porter (cloudy) * potion of wonder (silvervine) * potion of terces dlu (brown oolong tea) * potion of hiding (swirly) * potion of decoy making (voluminous) * potion of down level (nanika) * potion of keen memory (polka-dot) * potion of cure wounds (hallowed) * potion of cure serious wounds (honey) * potion of night vision (ink) * potion of cure critical wounds (sweet basil) * potion of resistance (roast mate) * potion of poison (brown) * potion of coffee (forget-me-not) * potion of red tea (ketchup) * potion of oolong tea (tasteless) * potion of green tea (flammable) * potion of cocoa (camping) * potion of green mate (cough) * potion of terere (infusion) * potion of aojiru (ecru) * potion of wine (purple-red) * potion of Ultimate Tsuyoshi Special (fizzy) * potion of Mehoho Burusasan G (dark) * potion of beneficial effect (paisley) * potion of random intrinsic (pungent) * potion of training (instant coffee) * potion of invisibility (sizzling) * potion of monster detection (golden) * potion of object detection (plaid) * potion of enlightenment (baloon flower) * potion of full healing (fuming) * potion of levitation (quicksilver) * potion of polymorph (muddy) * potion of mutation (tesco value) * potion of speed (violet-red) * potion of acid (turquoise) * potion of oil (quiet) * potion of salt water (squirting) * potion of gain ability (vinaigrette) * potion of gain level (luminescent) * potion of invulnerability (vapor) * potion of paralysis (laurel) * potion of extreme power (nettle) * potion of recovery (yellow) * potion of heroism (substitute) * potion of cyanide (St.John's Wort) * potion of radium (dirty) * potion of Jolt Cola (stevia) * potion of Pan Galactic Gargle Blaster (camo) * potion of (null) (moonshine) * potion of (null) (frothing) * potion of (null) (cherry-blossom) * potion of (null) (gastric) * potion of (null) (blue flag) * potion of (null) (dandelion) * potion of (null) (incandescent) * potion of (null) (maleen) * potion of (null) (present) * potion of (null) (gloss) * potion of (null) (cooling) * potion of (null) (aquamarine) * potion of (null) (pseudo-violet) * potion of (null) (spiritual) * potion of (null) (peculiar) * potion of (null) (rosemary) * potion of (null) (buzzing) * potion of (null) (bouillon) * potion of (null) (viscous) * potion of (null) (aqueous) * potion of (null) (bright green tea) * potion of (null) (bewitched) * potion of (null) (orange) * potion of (null) (blinding) * potion of (null) (puce) * potion of (null) (jasmine) * potion of (null) (coffee) * potion of (null) (illuminated) * potion of (null) (warping) * potion of (null) (gasoline) * potion of (null) (greenish-blue) * potion of (null) (wormwood) * potion of (null) (manky) * potion of (null) (spoonful) * potion of (null) (shining) * potion of (null) (opaque) * potion of (null) (alchemical) * potion of (null) (magenta) * potion of (null) (ruby) * potion of (null) (thaumaturgic) * potion of (null) (ethereal) * potion of (null) (grog) * potion of (null) (illegal) * potion of (null) (alcoholic) * potion of (null) (distilled) * potion of (null) (clover) * potion of (null) (unlight) * potion of (null) (concocted) * potion of (null) (black) * potion of (null) (unnatural) * potion of (null) (brilliant blue) * potion of (null) (slimy) * potion of (null) (gooey) * potion of (null) (marigold) * potion of (null) (creamy) * potion of (null) (yerba mate) * potion of (null) (plasmatic) * potion of (null) (violet) * potion of (null) (starlight) * potion of (null) (bubbly) * potion of (null) (emerald) * potion of (null) (bitter) * potion of (null) (icy) * potion of (null) (caramel) * potion of (null) (greasy) * potion of (null) (chocolate) * potion of (null) (cluster amaryllis) * potion of (null) (clotted blood) * potion of (null) (soapy) * potion of (null) (mint) * potion of (null) (foaming) * potion of (null) (creepy) * potion of (null) (essential) * potion of (null) (amber) * potion of (null) (silver) * potion of (null) (peppermint) * potion of (null) (deep blue) * potion of (null) (sky blue) * potion of (null) (sticky) * potion of (null) (cacao) * potion of (null) (blood-colored) * potion of (null) (milky) * potion of (null) (glam) * potion of (null) (sauce) * potion of (null) (green) * potion of (null) (radiating) * potion of (null) (white) * potion of (null) (sparkly) * potion of (null) (turbulent) * potion of (null) (oobleck) * potion of (null) (baby's breath) * potion of (null) (colorless) * potion of (null) (steamy) * potion of (null) (feeding) * potion of (null) (ochre) * potion of (null) (dimly-shining) * potion of (null) (jackpot) * potion of (null) (purple) * potion of (null) (cinnamon) * potion of (null) (bayberry) * potion of (null) (ice-cold) * potion of (null) (raspberry) * potion of (null) (elder flower) * potion of (null) (effervescent) * potion of (null) (aromatic) * potion of (null) (black lily) * potion of (null) (humour) * potion of (null) (iffy) * potion of (null) (endbringer) * potion of (null) (reddish) * potion of (null) (prickly ash) * potion of (null) (fluorescent) * potion of (null) (glassy) * potion of (null) (palmarosa) * potion of (null) (vermillion) * potion of (null) (addicted) * potion of (null) (hibiscus) * potion of (null) (crimson) * potion of (null) (thyme) * potion of (null) (bird's eye) * potion of (null) (glowing-red) * potion of (null) (anise seed) * potion of (null) (pink) * potion of (null) (finicky) * potion of (null) (mum) * potion of (null) (ghostly) * potion of (null) (mineral) * potion of (null) (topaz) * potion of (null) (flowing) * potion of (null) (freezing) * potion of (null) (lavender) * potion of (null) (deadweight) * potion of (null) (herbal) * potion of (null) (dangerous) * potion of (null) (sweet) * potion of (null) (squishy) * potion of (null) (red) * potion of (null) (bright) * potion of (null) (fragrant olive) * potion of (null) (hidden tea) * potion of (null) (cornflower) * potion of (null) (flubber) * potion of (null) (homebrew) * potion of (null) (nectar) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (cleaved) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.