Leeroy, lawful male alchemist Paladin ---------- |...@....| +...f....| ---------- Z [Leeroy the Fighter of Law] St6 Dx8 Co16 In9 Wi17 Ch14 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: half spell damage You could not have this property intrinsically: fear resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Amulet identification only worked 15 times out of 60 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 172 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 93% chance Ring drop chance was reduced to 95% Wand drop chance was reduced to 68% Amulet drop chance was reduced to 98% Weapon drop chance was reduced to 80% Tool drop chance was reduced to 74% Concealing monsters were spawned underneath items 97% of the time only The following skill could not be trained at all: saber The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 22) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1339) The following skill became untrainable after a while: devices (turn 20238) The following skill couldn't be trained before a certain turn number is reached: shuriken (turn 52642) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 34436 Monster spawn increase reached its maximum at turn 226044 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 1796049 The monster class that cannot be genocided was xorn The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 3) The monster species that spawned more often: history dragon (freq bonus 24) The monster species that spawned more often: venetian fountainhead invaluably (freq bonus 24) The monster species that spawned more often: flaming sphere (freq bonus 24) The monster species that spawned more often: axman urethral (freq bonus 30) The monster species that spawned more often: Nakago, Shogun of Kotou (freq bonus 30) The monster species that spawned more often: blackening depopulation reoccupying (freq bonus 8) The monster species that spawned more often: strict old woman (freq bonus 48) The monster species that spawned more often: integrolisk (freq bonus 36) The monster species that spawned more often: acid mage (freq bonus 12) The monster species that spawned more often: jobbing arcing (freq bonus 5) The monster species that spawned more often: crunchy force patch (freq bonus 30) The monster species that spawned more often: white colony (freq bonus 14) The monster species that spawned more often: dent golem (freq bonus 24) The monster species that spawned more often: adult deep dragon (freq bonus 32) The monster species that spawned more often: toner noncom (freq bonus 12) The monster species that spawned more often: splash xorn (freq bonus 24) The monster species that spawned more often: terrifier forcible (freq bonus 60) The monster species that spawned more often: aquatic dragonfly (freq bonus 16) The monster species that spawned more often: old corpse (freq bonus 8) The monster species that spawned more often: leading mosquito (freq bonus 4) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster trait that was more common: monsters with petrification resistance (freq bonus 2) The monster trait that was more common: monsters that pick up magic items (freq bonus 4) The monster trait that was more common: monsters that growl (freq bonus 10) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 6) The monster species that never randomly spawned: zakrong sephirah The monster species that never randomly spawned: pit bull The monster species that never randomly spawned: acidic colony The monster species that never randomly spawned: poison arising own The monster species that never randomly spawned: monstrous acid blob The monster species that never randomly spawned: ribonucleotide prearrange criminologically The monster species that never randomly spawned: probe force fungus The monster species that never randomly spawned: nitric acid cloud The monster species that never randomly spawned: green seraphon The monster species that never randomly spawned: marble sri The monster class that always generated with extra speed: lizard The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was never generated: implant of fervor (stalwart) The RNG hath decreed that this item was never generated: wedge sandals (heeled sandals) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: measurer ((null)) The RNG hath decreed that this item was never generated: bread ((null)) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 31) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 16) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 16) The RNG hath decreed that this item was generated more often: life saving stone (gray, freq bonus 47) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 15) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: doorning stone (gray, freq bonus 81) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 8) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: randomized helmet (RNG helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 10) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 7) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 5) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 4) The RNG hath decreed that this item was generated more often: lava (LETS FAIL AND ROLL, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of full nutrition (brick helmet, freq bonus 41) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 87) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 44) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: wind (blowing) The RNG hath decreed that this item was always generated cursed: magic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: stealer stone (gray) The RNG hath decreed that this item was always generated cursed: blinding ray (noble) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: training (chocolate) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: banded mail ((null)) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: tarmustrokingnora trap (freq bonus 1) Trap randomization happened for 1 in 27 traps Trap difficulty was increased by 71 Next attribute increase check would have come at turn 1150 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having half physical damage (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (127) You survived Spells known in the end Name Level Category Fail Memory a - cure confusion 3 healing 0% 200% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (etheric helmet) leather gloves (inka gloves) low boots (walking shoes) gauntlets of fumbling (concrete gloves) lab coat (white coat) Scrolls scroll of healing (IDZ DO DIABLA BRUDNY ZDRAJCO) scroll of mana (KILL THE GMAN BUTCHER) scroll of phase door (WERMUT MOSERMOSER) scroll of standard id (ASPARAGUSDUCK SLOTMACHINEROBOT IWASBEES) scroll of cure (QUARACTAR) * scroll of extra healing (GNASH EM EXTENDED DENTAL PLAN) * scroll of greater mana restoration (AMERICA FIRST NETHACK SECOND) Spellbooks spellbook of cure confusion (fallen) spellbook of chemistry (conceptual) Potions * potion of booze (essential) * potion of fruit juice (nettle) * potion of see invisible (liquid) * potion of sickness (nanika) * potion of sleeping (rainbow) * potion of clairvoyance (greenish-blue) * potion of confusion (gooey) * potion of hallucination (aquamarine) * potion of healing (cinnamon) * potion of extra healing (bewitched) * potion of restore ability (quiet) * potion of blindness (honey) * potion of ESP (anise seed) * potion of gain energy (dark green) * potion of gain health (blinding) * potion of banishing fear (reddish) * potion of fire resistance (orange tea) * potion of ice (herbal) * potion of fire (ethereal) * potion of fear (camping) * potion of stunning (dark) * potion of numbness (black) * potion of dimness (shining) * potion of slime (spoonful) * potion of urine (flowing) * potion of cancellation (paisley) * potion of sanity (ice-cold) * potion of cure insanity (colorless) * potion of porter (mulled) * potion of wonder (humour) * potion of terces dlu (St.John's Wort) * potion of hiding (blue) * potion of decoy making (vapor) * potion of down level (sticky) * potion of keen memory (fizzy) * potion of cure wounds (forget-me-not) * potion of cure serious wounds (silvervine) * potion of night vision (streamlined) * potion of cure critical wounds (peculiar) * potion of resistance (aqueous) * potion of poison (sauce) * potion of coffee (baloon flower) * potion of red tea (puce) * potion of oolong tea (elder flower) * potion of green tea (vinaigrette) * potion of cocoa (polka-dot) * potion of green mate (mulberry) * potion of terere (topaz) * potion of aojiru (dangerous) * potion of wine (venomous) * potion of Ultimate Tsuyoshi Special (sweet basil) * potion of Mehoho Burusasan G (gray) * potion of beneficial effect (alcoholic) * potion of random intrinsic (cluster amaryllis) * potion of training (luminescent) * potion of invisibility (pungent) * potion of monster detection (iris) * potion of object detection (bright green tea) * potion of enlightenment (ochre) * potion of full healing (endbringer) * potion of levitation (tan) * potion of polymorph (hallowed) * potion of mutation (red) * potion of speed (plaid) * potion of acid (fragrant olive) * potion of oil (thyme) * potion of salt water (greasy) * potion of gain ability (glam) * potion of gain level (bitter) * potion of invulnerability (instant coffee) * potion of paralysis (brown oolong tea) * potion of extreme power (gloss) * potion of recovery (substitute) * potion of heroism (muddy) * potion of cyanide (gaseous) * potion of radium (hidden tea) * potion of Jolt Cola (maleen) * potion of Pan Galactic Gargle Blaster (stevia) * potion of (null) (clotted blood) * potion of (null) (present) * potion of (null) (caramel) * potion of (null) (tasteless) * potion of (null) (jasmine) * potion of (null) (ruby) * potion of (null) (soapy) * potion of (null) (raspberry) * potion of (null) (orange) * potion of (null) (violet-red) * potion of (null) (purple-red) * potion of (null) (foaming) * potion of (null) (sizzling) * potion of (null) (sweet) * potion of (null) (emerald) * potion of (null) (clover) * potion of (null) (mum) * potion of (null) (cherry-blossom) * potion of (null) (cyan) * potion of (null) (bayberry) * potion of (null) (cranberry) * potion of (null) (simmering) * potion of (null) (flubber) * potion of (null) (golden) * potion of (null) (ecru) * potion of (null) (yerba mate) * potion of (null) (ghostly) * potion of (null) (blueberry) * potion of (null) (opaque) * potion of (null) (syrup) * potion of (null) (distilled) * potion of (null) (blue flag) * potion of (null) (sparkly) * potion of (null) (purple) * potion of (null) (green) * potion of (null) (baby's breath) * potion of (null) (warping) * potion of (null) (steamy) * potion of (null) (pseudo-violet) * potion of (null) (blood-colored) * potion of (null) (radiating) * potion of (null) (illegal) * potion of (null) (tesco value) * potion of (null) (homebrew) * potion of (null) (frothing) * potion of (null) (glowing-red) * potion of (null) (unlight) * potion of (null) (roast mate) * potion of (null) (bouillon) * potion of (null) (bubbly) * potion of (null) (aromatic) * potion of (null) (spiritual) * potion of (null) (carcinogenic) * potion of (null) (creepy) * potion of (null) (thaumaturgic) * potion of (null) (quicksilver) * potion of (null) (milky) * potion of (null) (iffy) * potion of (null) (alchemical) * potion of (null) (palmarosa) * potion of (null) (manky) * potion of (null) (silver) * potion of (null) (slimy) * potion of (null) (peppermint) * potion of (null) (yellow) * potion of (null) (camo) * potion of (null) (crimson) * potion of (null) (turquoise) * potion of (null) (vitriol) * potion of (null) (swirly) * potion of (null) (coffee) * potion of (null) (voluminous) * potion of (null) (plasmatic) * potion of (null) (whisky) * potion of (null) (infusion) * potion of (null) (deep blue) * potion of (null) (marigold) * potion of (null) (amber) * potion of (null) (sky blue) * potion of (null) (black lily) * potion of (null) (smoky) * potion of (null) (brown) * potion of (null) (dimly-shining) * potion of (null) (vermillion) * potion of (null) (castor bean) * potion of (null) (concocted) * potion of (null) (ink) * potion of (null) (tangerine) * potion of (null) (unnatural) * potion of (null) (metallic) * potion of (null) (yoghurt) * potion of (null) (icy) * potion of (null) (bright) * potion of (null) (bird's eye) * potion of (null) (prickly ash) * potion of (null) (nectar) * potion of (null) (laurel) * potion of (null) (squirting) * potion of (null) (mint) * potion of (null) (fluorescent) * potion of (null) (dirty) * potion of (null) (cornflower) * potion of (null) (oobleck) * potion of (null) (deadweight) * potion of (null) (incandescent) * potion of (null) (gasoline) * potion of (null) (illuminated) * potion of (null) (murky) * potion of (null) (mineral) * potion of (null) (lavender) * potion of (null) (iridescent) * potion of (null) (violet) * potion of (null) (cough) * potion of (null) (feeding) * potion of (null) (cooling) * potion of (null) (creamy) * potion of (null) (viscous) * potion of (null) (magenta) * potion of (null) (flammable) * potion of (null) (fuming) * potion of (null) (turbulent) * potion of (null) (hibiscus) * potion of (null) (white) * potion of (null) (rosemary) * potion of (null) (moonshine) * potion of (null) (grog) * potion of (null) (chocolate) * potion of (null) (pink) * potion of (null) (cacao) * potion of (null) (finicky) * potion of (null) (wormwood) * potion of (null) (dandelion) * potion of (null) (freezing) * potion of (null) (cloudy) * potion of (null) (effervescent) * potion of (null) (glassy) * potion of (null) (gastric) * potion of (null) (jackpot) * potion of (null) (brilliant blue) * potion of (null) (buzzing) * potion of (null) (starlight) * potion of (null) (squishy) * potion of (null) (addicted) * potion of (null) (ketchup) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (mayan) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the kitten escaped from the dungeon with 8 points, Since you escaped early, the score list will not be checked.