Leeroy, lawful male alchemist Paladin ------------- |...{.......| |.........d@| |............ ----- ------- [Leeroy the Fighter of Law] St6 Dx13 Co16 In10 Wi11 Ch10 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw19(19) AC-7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. There is a staircase up here. You see here a statue of a small item trove {0}. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: slow digestion You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 152 Potion identification only worked 3 times out of 9 Implant identification only worked 1 times out of 21 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 149 Scroll drop chance was reduced to 69% Musable item generation frequency had a negative bias of 70% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 89% Tool drop chance was reduced to 86% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 78% of the time only The following skill could not be trained at all: implants The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: sexy flats (turn 1) The following skill became untrainable if you tried to train it too early: sexy flats (turn 63) The following skill became untrainable after a while: bare-handed combat (turn 26893) The following skill couldn't be trained before a certain turn number is reached: crossbow (turn 33831) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 47801 Monster spawn increase reached its maximum at turn 86225 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 15331936 The monster class that cannot be genocided was kobold The monster class that was spawned more often: rub monster (freq bonus 3) The monster species that spawned more often: adult black dragon (freq bonus 84) The monster species that spawned more often: EQ Kaptain (freq bonus 14) The monster species that spawned more often: baby camel (freq bonus 36) The monster species that spawned more often: political singer (freq bonus 5) The monster species that spawned more often: guardrail permeate (freq bonus 8) The monster species that spawned more often: high mold (freq bonus 42) The monster species that spawned more often: swatch tracheotomizing withheld (freq bonus 8) The monster species that spawned more often: rummaging stylizing lamented bleeped (freq bonus 20) The monster species that spawned more often: tapped decal gaffer (freq bonus 36) The monster species that spawned more often: corpse shredder (freq bonus 21) The monster species that spawned more often: freewheeling foldage (freq bonus 8) The monster species that spawned more often: depression permamimic (freq bonus 8) The monster species that spawned more often: uncurl wasteful (freq bonus 7) The monster species that spawned more often: party mold (freq bonus 24) The monster species that spawned more often: trifle urbane cavity (freq bonus 18) The monster species that spawned more often: jet unicorn (freq bonus 6) The monster species that spawned more often: galltrit (freq bonus 9) The monster species that spawned more often: very poly nymph (freq bonus 144) The monster species that spawned more often: sixteen-headed hydra (freq bonus 28) The monster species that spawned more often: vivid ray (freq bonus 14) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 2) The monster trait that was more common: monsters that have no head (freq bonus 1) The monster trait that was more common: monsters that are breathless (freq bonus 15) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 4) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 4) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 6) The monster species that never randomly spawned: Ghisele The monster species that never randomly spawned: black lizard The monster species that never randomly spawned: ice golem The monster species that never randomly spawned: shard warp patch The monster species that never randomly spawned: memo mushroom The monster species that never randomly spawned: juristic reverting The monster species that never randomly spawned: flying skull The monster species that never randomly spawned: meme wort The monster species that never randomly spawned: golden warp fungus The monster species that never randomly spawned: eel golem The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: flint spear ((null)) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was never generated: red spell heels (lolita boots) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: inka boot ((null)) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was generated more often: implant of prospering (realgar, freq bonus 22) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 32) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 25) The RNG hath decreed that this item was generated more often: steel whip ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scales ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: failed attempt boots (gentle sneakers, freq bonus 24) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 12) The RNG hath decreed that this item was generated more often: possession identification (catched, freq bonus 560) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 3) The RNG hath decreed that this item was generated more often: acid sphere (corroded, freq bonus 13) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 9) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: steal degrade stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: healing (white, freq bonus 5) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 3) The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 6) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 4) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: unfair stilettos (beautiful heels) The RNG hath decreed that this item was always generated cursed: senzu ((null)) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: sinful heels (red sneakers) The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)) The RNG hath decreed that this item was always generated cursed: quarterstaff (staff) The RNG hath decreed that this item was always generated cursed: gothic plate mail ((null)) The RNG hath decreed that this item was always generated cursed: taming (PRIRUTSENIE) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 6) Trap randomization happened for 1 in 565 traps Next attribute increase check would have come at turn 427 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having speed (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (195) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 4% 100% b - chemistry 1 divine 33% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (sages helmet) leather gloves (even pair of gloves) low boots (walking shoes) gauntlets of fumbling (spiky gloves) lab coat (white coat) Scrolls scroll of healing (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of mana (POTASH EM EXTENDED FERTILIZER) scroll of phase door (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of standard id (SPLICEHACK HAS LOTS OF RANDOM CONTENT) scroll of cure (HOW MANY YASDS UNTIL YOU RAGEQUIT) * scroll of extra healing (NDUEDUE DUE DUE RAEAEAEAEAEAEAEN) * scroll of greater mana restoration (IAIA IAKOUBIAI IO ERBETH) Spellbooks spellbook of force bolt (vermilion) spellbook of chemistry (dull) Potions * potion of booze (raspberry) * potion of fruit juice (sparkly) * potion of see invisible (dandelion) * potion of sickness (blueberry) * potion of sleeping (simmering) * potion of clairvoyance (cacao) * potion of confusion (castor bean) * potion of hallucination (sizzling) * potion of healing (hibiscus) * potion of extra healing (reddish) * potion of restore ability (illegal) * potion of blindness (cloudy) * potion of ESP (dark) * potion of gain energy (homebrew) * potion of gain health (gloss) * potion of banishing fear (bayberry) * potion of fire resistance (glam) * potion of ice (feeding) * potion of fire (squirting) * potion of fear (deep blue) * potion of stunning (voluminous) * potion of numbness (palmarosa) * potion of dimness (oobleck) * potion of slime (bright) * potion of urine (mum) * potion of cancellation (laurel) * potion of sanity (yerba mate) * potion of cure insanity (mulberry) * potion of porter (paisley) * potion of wonder (iris) * potion of terces dlu (tesco value) * potion of hiding (syrup) * potion of decoy making (alcoholic) * potion of down level (wormwood) * potion of keen memory (colorless) * potion of cure wounds (prickly ash) * potion of cure serious wounds (vinaigrette) * potion of night vision (dirty) * potion of cure critical wounds (silvervine) * potion of resistance (blue) * potion of poison (rosemary) * potion of coffee (mineral) * potion of red tea (roast mate) * potion of oolong tea (bird's eye) * potion of green tea (thyme) * potion of cocoa (creepy) * potion of green mate (white) * potion of terere (steamy) * potion of aojiru (black lily) * potion of wine (violet) * potion of Ultimate Tsuyoshi Special (stevia) * potion of Mehoho Burusasan G (foaming) * potion of beneficial effect (coffee) * potion of random intrinsic (soapy) * potion of training (anise seed) * potion of invisibility (honey) * potion of monster detection (turbulent) * potion of object detection (essential) * potion of enlightenment (black) * potion of full healing (gaseous) * potion of levitation (gastric) * potion of polymorph (ecru) * potion of mutation (brilliant blue) * potion of speed (magenta) * potion of acid (bouillon) * potion of oil (mulled) * potion of salt water (blood-colored) * potion of gain ability (sweet) * potion of gain level (ethereal) * potion of invulnerability (lavender) * potion of paralysis (dangerous) * potion of extreme power (peculiar) * potion of recovery (substitute) * potion of heroism (puce) * potion of cyanide (unnatural) * potion of radium (clover) * potion of Jolt Cola (viscous) * potion of Pan Galactic Gargle Blaster (glowing-red) * potion of (null) (milky) * potion of (null) (aqueous) * potion of (null) (cooling) * potion of (null) (tasteless) * potion of (null) (smoky) * potion of (null) (rainbow) * potion of (null) (nanika) * potion of (null) (starlight) * potion of (null) (swirly) * potion of (null) (ketchup) * potion of (null) (vapor) * potion of (null) (cherry-blossom) * potion of (null) (flammable) * potion of (null) (opaque) * potion of (null) (concocted) * potion of (null) (fragrant olive) * potion of (null) (tan) * potion of (null) (cinnamon) * potion of (null) (cornflower) * potion of (null) (vitriol) * potion of (null) (ink) * potion of (null) (blue flag) * potion of (null) (hidden tea) * potion of (null) (flowing) * potion of (null) (cough) * potion of (null) (bright green tea) * potion of (null) (cyan) * potion of (null) (bubbly) * potion of (null) (addicted) * potion of (null) (streamlined) * potion of (null) (orange) * potion of (null) (blinding) * potion of (null) (red) * potion of (null) (yellow) * potion of (null) (fizzy) * potion of (null) (iffy) * potion of (null) (purple-red) * potion of (null) (glassy) * potion of (null) (orange tea) * potion of (null) (caramel) * potion of (null) (cluster amaryllis) * potion of (null) (nettle) * potion of (null) (dark green) * potion of (null) (sticky) * potion of (null) (green) * potion of (null) (polka-dot) * potion of (null) (purple) * potion of (null) (sky blue) * potion of (null) (radiating) * potion of (null) (maleen) * potion of (null) (yoghurt) * potion of (null) (greenish-blue) * potion of (null) (bewitched) * potion of (null) (amber) * potion of (null) (nectar) * potion of (null) (silver) * potion of (null) (plasmatic) * potion of (null) (slimy) * potion of (null) (camo) * potion of (null) (infusion) * potion of (null) (golden) * potion of (null) (humour) * potion of (null) (buzzing) * potion of (null) (murky) * potion of (null) (ruby) * potion of (null) (peppermint) * potion of (null) (gray) * potion of (null) (illuminated) * potion of (null) (instant coffee) * potion of (null) (thaumaturgic) * potion of (null) (unlight) * potion of (null) (elder flower) * potion of (null) (iridescent) * potion of (null) (endbringer) * potion of (null) (alchemical) * potion of (null) (flubber) * potion of (null) (violet-red) * potion of (null) (incandescent) * potion of (null) (carcinogenic) * potion of (null) (liquid) * potion of (null) (squishy) * potion of (null) (mint) * potion of (null) (freezing) * potion of (null) (plaid) * potion of (null) (dimly-shining) * potion of (null) (baloon flower) * potion of (null) (marigold) * potion of (null) (vermillion) * potion of (null) (warping) * potion of (null) (deadweight) * potion of (null) (creamy) * potion of (null) (quiet) * potion of (null) (turquoise) * potion of (null) (venomous) * potion of (null) (effervescent) * potion of (null) (present) * potion of (null) (distilled) * potion of (null) (tangerine) * potion of (null) (ochre) * potion of (null) (baby's breath) * potion of (null) (ice-cold) * potion of (null) (shining) * potion of (null) (clotted blood) * potion of (null) (aquamarine) * potion of (null) (ghostly) * potion of (null) (forget-me-not) * potion of (null) (aromatic) * potion of (null) (camping) * potion of (null) (chocolate) * potion of (null) (whisky) * potion of (null) (icy) * potion of (null) (bitter) * potion of (null) (jackpot) * potion of (null) (gooey) * potion of (null) (quicksilver) * potion of (null) (St.John's Wort) * potion of (null) (sweet basil) * potion of (null) (greasy) * potion of (null) (cranberry) * potion of (null) (frothing) * potion of (null) (luminescent) * potion of (null) (spoonful) * potion of (null) (pseudo-violet) * potion of (null) (manky) * potion of (null) (spiritual) * potion of (null) (crimson) * potion of (null) (grog) * potion of (null) (jasmine) * potion of (null) (muddy) * potion of (null) (topaz) * potion of (null) (metallic) * potion of (null) (sauce) * potion of (null) (pink) * potion of (null) (moonshine) * potion of (null) (herbal) * potion of (null) (fuming) * potion of (null) (emerald) * potion of (null) (gasoline) * potion of (null) (fluorescent) * potion of (null) (pungent) * potion of (null) (brown) * potion of (null) (finicky) * potion of (null) (hallowed) * potion of (null) (brown oolong tea) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (copper) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.