Leeroy, lawful male alchemist Paladin ------------- |............ |...........| |..f@........ |...........| |...........| ----------- - [Leeroy the Fighter of Law] St7 Dx13 Co12 In8 Wi10 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: teleport control You could not have this property extrinsically: free action You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 289 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 45% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 74% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 82% Tool drop chance was reduced to 76% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: techniques The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: long sword (turn 42) The following skill became untrainable if you tried to train it too early: protection spells (turn 74) The following skill became untrainable after a while: occult spells (turn 16218) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 52128) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 96420 Monster spawn increase reached its maximum at turn 170387 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 7432560 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: worm (freq bonus 10) The monster species that spawned more often: Baalzeguy (freq bonus 33) The monster species that spawned more often: clock force fungus (freq bonus 28) The monster species that spawned more often: warty wort (freq bonus 24) The monster species that spawned more often: corpse archer (freq bonus 22) The monster species that spawned more often: nitrohack horror (freq bonus 13) The monster species that spawned more often: twenty-headed hydra (freq bonus 36) The monster species that spawned more often: carrion vine (freq bonus 26) The monster species that spawned more often: petty wiper rubber (freq bonus 28) The monster species that spawned more often: eastern poltergeist (freq bonus 36) The monster species that spawned more often: Nonerotic Irina (freq bonus 22) The monster species that spawned more often: scarlet warp fungus (freq bonus 72) The monster species that spawned more often: giant tse-tse fly (freq bonus 24) The monster species that spawned more often: steaded elocution (freq bonus 48) The monster species that spawned more often: scarlet warp patch (freq bonus 96) The monster species that spawned more often: mimic hivemind (freq bonus 24) The monster species that spawned more often: item trove (freq bonus 88) The monster species that spawned more often: icicle crasher (freq bonus 26) The monster species that spawned more often: contaminated ant (freq bonus 12) The monster species that spawned more often: karmic lizard (freq bonus 32) The monster species that spawned more often: sue colony (freq bonus 24) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters that have butt attacks (freq bonus 7) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 9) The monster trait that was more common: monsters that count as rats (freq bonus 1) The monster trait that was more common: monsters whose attacks cause depression (freq bonus 2) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 9) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 10) The monster species that never randomly spawned: werebee The monster species that never randomly spawned: sparkling fungus The monster species that never randomly spawned: sanity ray The monster species that never randomly spawned: RNG ray The monster species that never randomly spawned: adventurer force patch The monster species that never randomly spawned: acidic fungus The monster species that never randomly spawned: petty kalashnikov wall The monster species that never randomly spawned: saberman The monster species that never randomly spawned: bureaucracy penpoint The monster species that never randomly spawned: Melanie's hugging boot The monster class that always generated with extra speed: rust monster or disenchanter The RNG hath decreed that this item was never generated: full healing (hawthorn) The RNG hath decreed that this item was never generated: boots of displacement (hugging boots) The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: totem summoning (garbage) The RNG hath decreed that this item was never generated: red tea (baloon flower) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: increase damage (coral) The RNG hath decreed that this item was never generated: take selfie (pristine) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: elongation cloak (long-range cloak, freq bonus 35) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of sustenance (cunning, freq bonus 8) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 7) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 4) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 17) The RNG hath decreed that this item was generated more often: haste monster (royal, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of bad casting (uncanny gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 12) The RNG hath decreed that this item was generated more often: confuse monster (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 4) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 11) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 10) The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: lightning (rainbow, freq bonus 16) The RNG hath decreed that this item was generated more often: implant of ages (miocene, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 13) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: implant of tribute (athletic) The RNG hath decreed that this item was always generated cursed: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: pizza ((null)) The RNG hath decreed that this trap was always invisible: bones trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 1) Trap randomization happened for 1 in 654 traps Next attribute increase check would have come at turn 1180 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having teleport control (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (1134) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (steel helmet) leather gloves (comfortable gloves) low boots (walking shoes) gauntlets of fumbling (digger gloves) lab coat (white coat) Scrolls scroll of healing (THE TYPE OF ICE BLOCK HATES YOU) scroll of mana (DARONG PLEYBECK HOT Q TU RITARN HIRI) scroll of phase door (HELPING SUM STARE CAVITY TOFU) scroll of standard id (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) scroll of cure (STUPIDAMY) * scroll of extra healing (EMULSION DARNEDER) * scroll of greater mana restoration (THE LITTLE GIRL GETS WET) Spellbooks spellbook of healing (threatening) spellbook of chemistry (chartreuse) Potions * potion of booze (venomous) * potion of fruit juice (white) * potion of see invisible (smoky) * potion of sickness (raspberry) * potion of sleeping (cacao) * potion of clairvoyance (plasmatic) * potion of confusion (blueberry) * potion of hallucination (nectar) * potion of healing (infusion) * potion of extra healing (honey) * potion of restore ability (mulberry) * potion of blindness (aromatic) * potion of ESP (gastric) * potion of gain energy (plaid) * potion of gain health (luminescent) * potion of banishing fear (cornflower) * potion of fire resistance (purple) * potion of ice (tan) * potion of fire (soapy) * potion of fear (moonshine) * potion of stunning (polka-dot) * potion of numbness (amber) * potion of dimness (elder flower) * potion of slime (jackpot) * potion of urine (stevia) * potion of cancellation (turbulent) * potion of sanity (milky) * potion of cure insanity (thyme) * potion of porter (emerald) * potion of wonder (distilled) * potion of terces dlu (violet-red) * potion of hiding (sparkly) * potion of decoy making (alcoholic) * potion of down level (sweet) * potion of keen memory (squirting) * potion of cure wounds (illegal) * potion of cure serious wounds (caramel) * potion of night vision (cluster amaryllis) * potion of cure critical wounds (bubbly) * potion of resistance (glam) * potion of poison (paisley) * potion of coffee (cough) * potion of red tea (shining) * potion of oolong tea (homebrew) * potion of green tea (bewitched) * potion of cocoa (golden) * potion of green mate (dimly-shining) * potion of terere (swirly) * potion of aojiru (aquamarine) * potion of wine (pseudo-violet) * potion of Ultimate Tsuyoshi Special (instant coffee) * potion of Mehoho Burusasan G (vapor) * potion of beneficial effect (sauce) * potion of random intrinsic (peppermint) * potion of training (yerba mate) * potion of invisibility (slimy) * potion of monster detection (tangerine) * potion of object detection (magenta) * potion of enlightenment (tasteless) * potion of full healing (ochre) * potion of levitation (frothing) * potion of polymorph (yoghurt) * potion of mutation (gray) * potion of speed (cyan) * potion of acid (blood-colored) * potion of oil (deep blue) * potion of salt water (thaumaturgic) * potion of gain ability (puce) * potion of gain level (creepy) * potion of invulnerability (muddy) * potion of paralysis (starlight) * potion of extreme power (blue flag) * potion of recovery (violet) * potion of heroism (St.John's Wort) * potion of cyanide (brilliant blue) * potion of radium (fluorescent) * potion of Jolt Cola (fizzy) * potion of Pan Galactic Gargle Blaster (roast mate) * potion of (null) (crimson) * potion of (null) (illuminated) * potion of (null) (baby's breath) * potion of (null) (voluminous) * potion of (null) (green) * potion of (null) (cherry-blossom) * potion of (null) (black lily) * potion of (null) (colorless) * potion of (null) (vermillion) * potion of (null) (endbringer) * potion of (null) (concocted) * potion of (null) (manky) * potion of (null) (spoonful) * potion of (null) (radiating) * potion of (null) (alchemical) * potion of (null) (sweet basil) * potion of (null) (clover) * potion of (null) (forget-me-not) * potion of (null) (nanika) * potion of (null) (ice-cold) * potion of (null) (greasy) * potion of (null) (opaque) * potion of (null) (brown oolong tea) * potion of (null) (cooling) * potion of (null) (rainbow) * potion of (null) (squishy) * potion of (null) (hallowed) * potion of (null) (ketchup) * potion of (null) (quicksilver) * potion of (null) (glassy) * potion of (null) (cinnamon) * potion of (null) (jasmine) * potion of (null) (grog) * potion of (null) (greenish-blue) * potion of (null) (red) * potion of (null) (camping) * potion of (null) (bitter) * potion of (null) (orange tea) * potion of (null) (gaseous) * potion of (null) (fragrant olive) * potion of (null) (spiritual) * potion of (null) (herbal) * potion of (null) (freezing) * potion of (null) (incandescent) * potion of (null) (bird's eye) * potion of (null) (creamy) * potion of (null) (maleen) * potion of (null) (silver) * potion of (null) (ecru) * potion of (null) (mint) * potion of (null) (warping) * potion of (null) (mum) * potion of (null) (blue) * potion of (null) (iffy) * potion of (null) (carcinogenic) * potion of (null) (camo) * potion of (null) (gloss) * potion of (null) (orange) * potion of (null) (mulled) * potion of (null) (dandelion) * potion of (null) (streamlined) * potion of (null) (sky blue) * potion of (null) (baloon flower) * potion of (null) (fuming) * potion of (null) (finicky) * potion of (null) (unnatural) * potion of (null) (unlight) * potion of (null) (hidden tea) * potion of (null) (oobleck) * potion of (null) (yellow) * potion of (null) (wormwood) * potion of (null) (bayberry) * potion of (null) (brown) * potion of (null) (metallic) * potion of (null) (chocolate) * potion of (null) (murky) * potion of (null) (essential) * potion of (null) (liquid) * potion of (null) (sizzling) * potion of (null) (flubber) * potion of (null) (syrup) * potion of (null) (bouillon) * potion of (null) (pink) * potion of (null) (steamy) * potion of (null) (mineral) * potion of (null) (iridescent) * potion of (null) (marigold) * potion of (null) (clotted blood) * potion of (null) (laurel) * potion of (null) (deadweight) * potion of (null) (humour) * potion of (null) (quiet) * potion of (null) (dark green) * potion of (null) (gooey) * potion of (null) (sticky) * potion of (null) (anise seed) * potion of (null) (blinding) * potion of (null) (present) * potion of (null) (substitute) * potion of (null) (silvervine) * potion of (null) (addicted) * potion of (null) (cloudy) * potion of (null) (prickly ash) * potion of (null) (viscous) * potion of (null) (flowing) * potion of (null) (cranberry) * potion of (null) (castor bean) * potion of (null) (lavender) * potion of (null) (topaz) * potion of (null) (purple-red) * potion of (null) (ruby) * potion of (null) (simmering) * potion of (null) (iris) * potion of (null) (nettle) * potion of (null) (buzzing) * potion of (null) (reddish) * potion of (null) (black) * potion of (null) (vitriol) * potion of (null) (coffee) * potion of (null) (gasoline) * potion of (null) (palmarosa) * potion of (null) (flammable) * potion of (null) (effervescent) * potion of (null) (ethereal) * potion of (null) (whisky) * potion of (null) (dark) * potion of (null) (pungent) * potion of (null) (aqueous) * potion of (null) (dangerous) * potion of (null) (dirty) * potion of (null) (vinaigrette) * potion of (null) (feeding) * potion of (null) (bright) * potion of (null) (ghostly) * potion of (null) (bright green tea) * potion of (null) (ink) * potion of (null) (tesco value) * potion of (null) (peculiar) * potion of (null) (hibiscus) * potion of (null) (glowing-red) * potion of (null) (foaming) * potion of (null) (icy) * potion of (null) (rosemary) * potion of (null) (turquoise) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (squeezable) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.