Leeroy, lawful male alchemist Paladin ---------- ....o....| |....o...| |...f@...| |...@....| ----.----- [Leeroy the Fighter of Law] St6 Dx9 Co10 In8 Wi13 Ch11 PalAlcMalLaw Dlvl:1 $0 HP21(21) Pw21(21) AC-5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. spellbook of enchant weapon - This is a spellbook. Color: magenta. Material: paper. Appearance: magenta. Spell level: 7. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. This spell rarely works, but if it does, it tries to enchant your wielded weapon. Beware, if the weapon in question already has a very high enchantment, it might blow up. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: full nutrients You could not have this property intrinsically: telepathy Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 48 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 159 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 51% chance Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 85% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 95% Armor drop chance was reduced to 83% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: knife The following skill became untrainable if you tried to train it too early: high heels (turn 104) The following skill became untrainable if you tried to train it too early: healing spells (turn 510) The following skill became untrainable after a while: healing spells (turn 36238) The following skill couldn't be trained before a certain turn number is reached: polearms (turn 60855) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34902 Monster spawn increase reached its maximum at turn 105019 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 11299934 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: cat or other feline (freq bonus 3) The monster species that spawned more often: giant brown bat (freq bonus 16) The monster species that spawned more often: serval (freq bonus 10) The monster species that spawned more often: skidooed aardvark (freq bonus 18) The monster species that spawned more often: paradise bird (freq bonus 10) The monster species that spawned more often: Liljana (freq bonus 20) The monster species that spawned more often: altmer (freq bonus 10) The monster species that spawned more often: lethe stalk (freq bonus 10) The monster species that spawned more often: creature in the ice (freq bonus 30) The monster species that spawned more often: rebut rumored (freq bonus 8) The monster species that spawned more often: Gudrun (freq bonus 8) The monster species that spawned more often: invoker inauspiciously geese (freq bonus 10) The monster species that spawned more often: bloodthirsty vampire lord (freq bonus 21) The monster species that spawned more often: groundwork bunkered (freq bonus 12) The monster species that spawned more often: carrion crawler (freq bonus 10) The monster species that spawned more often: burning archer (freq bonus 18) The monster species that spawned more often: salamander prisoner (freq bonus 10) The monster species that spawned more often: frost bear (freq bonus 16) The monster species that spawned more often: Vanessa's thick lady shoe (freq bonus 6) The monster species that spawned more often: rugging vertex (freq bonus 36) The monster species that spawned more often: metallurgical slicing retinue (freq bonus 5) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters that neigh (freq bonus 2) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 3) The monster species that never randomly spawned: Mirko The monster species that never randomly spawned: submachine nymph The monster species that never randomly spawned: small sounder The monster species that never randomly spawned: great terror wyrm The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: traumatic somnambulism vilest The monster species that never randomly spawned: ruinated slew The monster species that never randomly spawned: group bug The monster species that never randomly spawned: snore mushroom The monster species that never randomly spawned: shredder The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: amulet of poison warning (splatted) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: T-shirt ((null)) The RNG hath decreed that this item was never generated: elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: shocking sphere (insulated) The RNG hath decreed that this item was generated more often: robe of specialty (brown robe, freq bonus 7) The RNG hath decreed that this item was generated more often: bardiche (long poleaxe, freq bonus 15) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 14) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 20) The RNG hath decreed that this item was generated more often: inka stinger ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 16) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: colossus blade ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 5) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 5) The RNG hath decreed that this item was generated more often: cryogenics (hostile, freq bonus 5) The RNG hath decreed that this item was generated more often: paralysis (emerald, freq bonus 10) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 3) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 3) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 15) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: dragon eyepatch ((null)) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: helm of thirst (echo helmet) The RNG hath decreed that this item was always generated cursed: boots of acid resistance (buckled boots) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: superscrolling (terrible) The RNG hath decreed that this item was always generated cursed: pile bunker ((null)) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this trap was always invisible: time trap The RNG hath decreed that this trap was generated more often: wendy trap (freq bonus 4) Trap randomization happened for 1 in 941 traps Next attribute increase check would have come at turn 235 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were poison resistant You were doubly acid resistant You had not decided on your sexuality yet You were prevented from having free action (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (583) You survived Spells known in the end Name Level Category Fail Memory a - enchant weapon 7 enchant 99% 600% b - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (hydra helmet) leather gloves (old gloves) low boots (walking shoes) gauntlets of fumbling (failuncap gloves) lab coat (white coat) Scrolls scroll of healing (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of mana (ROCKWORM LOCKWORM SOCKWORM) scroll of phase door (NEPHERIERI) scroll of standard id (ZOUCH ZOUKI TO PARY) scroll of cure (TRASH EM EXTENDED DEMOLITIN DERBY AFTERMATH) * scroll of extra healing (MUUTATATOTOTS) * scroll of greater mana restoration (MENEBACHYCH BADEDOPHO BAINCHOOOCH) Spellbooks spellbook of enchant weapon (magenta) spellbook of chemistry (defiled) Potions * potion of booze (herbal) * potion of fruit juice (amber) * potion of see invisible (gray) * potion of sickness (feeding) * potion of sleeping (topaz) * potion of clairvoyance (whisky) * potion of confusion (greasy) * potion of hallucination (simmering) * potion of healing (venomous) * potion of extra healing (cooling) * potion of restore ability (plaid) * potion of blindness (coffee) * potion of ESP (blueberry) * potion of gain energy (sauce) * potion of gain health (dimly-shining) * potion of banishing fear (cornflower) * potion of fire resistance (peppermint) * potion of ice (aquamarine) * potion of fire (cacao) * potion of fear (mineral) * potion of stunning (honey) * potion of numbness (alchemical) * potion of dimness (prickly ash) * potion of slime (flubber) * potion of urine (milky) * potion of cancellation (gastric) * potion of sanity (sizzling) * potion of cure insanity (tesco value) * potion of porter (quicksilver) * potion of wonder (present) * potion of terces dlu (camping) * potion of hiding (orange tea) * potion of decoy making (vinaigrette) * potion of down level (emerald) * potion of keen memory (grog) * potion of cure wounds (ruby) * potion of cure serious wounds (creamy) * potion of night vision (infusion) * potion of cure critical wounds (clover) * potion of resistance (sweet) * potion of poison (fragrant olive) * potion of coffee (yoghurt) * potion of red tea (squirting) * potion of oolong tea (cherry-blossom) * potion of green tea (cloudy) * potion of cocoa (polka-dot) * potion of green mate (squishy) * potion of terere (murky) * potion of aojiru (shining) * potion of wine (homebrew) * potion of Ultimate Tsuyoshi Special (green) * potion of Mehoho Burusasan G (vitriol) * potion of beneficial effect (bright green tea) * potion of random intrinsic (sweet basil) * potion of training (mum) * potion of invisibility (chocolate) * potion of monster detection (metallic) * potion of object detection (crimson) * potion of enlightenment (baby's breath) * potion of full healing (brilliant blue) * potion of levitation (ochre) * potion of polymorph (glam) * potion of mutation (luminescent) * potion of speed (puce) * potion of acid (fizzy) * potion of oil (mint) * potion of salt water (tangerine) * potion of gain ability (tan) * potion of gain level (essential) * potion of invulnerability (distilled) * potion of paralysis (addicted) * potion of extreme power (ghostly) * potion of recovery (starlight) * potion of heroism (black lily) * potion of cyanide (elder flower) * potion of radium (gloss) * potion of Jolt Cola (bouillon) * potion of Pan Galactic Gargle Blaster (bubbly) * potion of (null) (black) * potion of (null) (reddish) * potion of (null) (baloon flower) * potion of (null) (hallowed) * potion of (null) (iridescent) * potion of (null) (yellow) * potion of (null) (golden) * potion of (null) (marigold) * potion of (null) (creepy) * potion of (null) (buzzing) * potion of (null) (red) * potion of (null) (soapy) * potion of (null) (bird's eye) * potion of (null) (thyme) * potion of (null) (greenish-blue) * potion of (null) (endbringer) * potion of (null) (aromatic) * potion of (null) (jackpot) * potion of (null) (mulberry) * potion of (null) (humour) * potion of (null) (ink) * potion of (null) (cough) * potion of (null) (instant coffee) * potion of (null) (ketchup) * potion of (null) (substitute) * potion of (null) (gasoline) * potion of (null) (unnatural) * potion of (null) (plasmatic) * potion of (null) (roast mate) * potion of (null) (maleen) * potion of (null) (cranberry) * potion of (null) (palmarosa) * potion of (null) (syrup) * potion of (null) (mulled) * potion of (null) (blinding) * potion of (null) (slimy) * potion of (null) (blue) * potion of (null) (silvervine) * potion of (null) (viscous) * potion of (null) (white) * potion of (null) (St.John's Wort) * potion of (null) (flowing) * potion of (null) (nettle) * potion of (null) (bewitched) * potion of (null) (illegal) * potion of (null) (nectar) * potion of (null) (camo) * potion of (null) (dirty) * potion of (null) (tasteless) * potion of (null) (purple) * potion of (null) (purple-red) * potion of (null) (moonshine) * potion of (null) (violet-red) * potion of (null) (rainbow) * potion of (null) (warping) * potion of (null) (pseudo-violet) * potion of (null) (jasmine) * potion of (null) (flammable) * potion of (null) (gaseous) * potion of (null) (incandescent) * potion of (null) (manky) * potion of (null) (caramel) * potion of (null) (sky blue) * potion of (null) (vapor) * potion of (null) (illuminated) * potion of (null) (hidden tea) * potion of (null) (dandelion) * potion of (null) (bitter) * potion of (null) (dangerous) * potion of (null) (oobleck) * potion of (null) (spoonful) * potion of (null) (ecru) * potion of (null) (iris) * potion of (null) (peculiar) * potion of (null) (sticky) * potion of (null) (blue flag) * potion of (null) (ice-cold) * potion of (null) (silver) * potion of (null) (thaumaturgic) * potion of (null) (lavender) * potion of (null) (yerba mate) * potion of (null) (vermillion) * potion of (null) (magenta) * potion of (null) (brown oolong tea) * potion of (null) (opaque) * potion of (null) (gooey) * potion of (null) (turbulent) * potion of (null) (deadweight) * potion of (null) (rosemary) * potion of (null) (laurel) * potion of (null) (smoky) * potion of (null) (unlight) * potion of (null) (cyan) * potion of (null) (stevia) * potion of (null) (streamlined) * potion of (null) (bright) * potion of (null) (swirly) * potion of (null) (aqueous) * potion of (null) (finicky) * potion of (null) (paisley) * potion of (null) (bayberry) * potion of (null) (colorless) * potion of (null) (glassy) * potion of (null) (ethereal) * potion of (null) (castor bean) * potion of (null) (cinnamon) * potion of (null) (fluorescent) * potion of (null) (steamy) * potion of (null) (icy) * potion of (null) (frothing) * potion of (null) (cluster amaryllis) * potion of (null) (alcoholic) * potion of (null) (violet) * potion of (null) (forget-me-not) * potion of (null) (effervescent) * potion of (null) (freezing) * potion of (null) (pungent) * potion of (null) (foaming) * potion of (null) (brown) * potion of (null) (clotted blood) * potion of (null) (nanika) * potion of (null) (turquoise) * potion of (null) (voluminous) * potion of (null) (blood-colored) * potion of (null) (liquid) * potion of (null) (concocted) * potion of (null) (glowing-red) * potion of (null) (deep blue) * potion of (null) (pink) * potion of (null) (raspberry) * potion of (null) (quiet) * potion of (null) (iffy) * potion of (null) (dark green) * potion of (null) (radiating) * potion of (null) (orange) * potion of (null) (wormwood) * potion of (null) (dark) * potion of (null) (muddy) * potion of (null) (sparkly) * potion of (null) (carcinogenic) * potion of (null) (hibiscus) * potion of (null) (fuming) * potion of (null) (spiritual) * potion of (null) (anise seed) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of warning (dropper) Tools chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.