Leeroy, lawful male redguardian Gamer -------+- |.......| |........ |.......| |a..f.... ....@...| --------- [Leeroy the Tetris Player] St6 Dx14 Co4 In5 Wi6 Ch4 GamRedMalLaw Dlvl:1 $0 HP28(28) Pw21(21) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Gamer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. You are Leeroy, a lawful male redguardian Gamer. HP: 28 (max 28) Pw 21 (max 21) AC 8 Current status effects: . # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: keen memory You could not have this property intrinsically: flying Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 19% chance Scroll drop chance was reduced to 69% Ring drop chance was reduced to 84% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 95% Monster death drops spawned with only 91% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: healing spells (turn 18) The following skill became untrainable if you tried to train it too early: saber (turn 540) The following skill became untrainable after a while: shield (turn 45729) The following skill couldn't be trained before a certain turn number is reached: long sword (turn 6328) Heavy curses were more common by 16% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31820 Monster spawn increase reached its maximum at turn 58424 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3569618 The monster class that cannot be genocided was jelly The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: gazer horror (freq bonus 16) The monster species that spawned more often: bamboo golem (freq bonus 8) The monster species that spawned more often: drakeling zombie (freq bonus 14) The monster species that spawned more often: blade urchin (freq bonus 12) The monster species that spawned more often: green stalk (freq bonus 12) The monster species that spawned more often: hosteling flogger (freq bonus 21) The monster species that spawned more often: epidote mold (freq bonus 15) The monster species that spawned more often: clay golem (freq bonus 4) The monster species that spawned more often: Julchen's sneaker (freq bonus 20) The monster species that spawned more often: darkened pit fiend (freq bonus 18) The monster species that spawned more often: Uniform Lieutenant (freq bonus 8) The monster species that spawned more often: black orc (freq bonus 48) The monster species that spawned more often: death draconian (freq bonus 4) The monster species that spawned more often: The Eastern Vampire (freq bonus 12) The monster species that spawned more often: swamp thing (freq bonus 36) The monster species that spawned more often: nexus mushroom (freq bonus 18) The monster species that spawned more often: weird warp patch (freq bonus 12) The monster species that spawned more often: healing spore (freq bonus 24) The monster species that spawned more often: trap warp patch (freq bonus 48) The monster species that spawned more often: giant black mouse (freq bonus 24) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 1) The monster trait that was more common: monsters that count as gnome (freq bonus 2) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 1) The monster trait that was more common: monsters that have weapon attacks (freq bonus 9) The monster trait that was more common: monsters of tiny size (freq bonus 5) The monster trait that was more common: monsters with disintegration resistance (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 2) The monster trait that was more common: monsters that have claw attacks (freq bonus 4) The monster species that never randomly spawned: spark bug The monster species that never randomly spawned: seek eye The monster species that never randomly spawned: atomic soldier The monster species that never randomly spawned: hellwhip The monster species that never randomly spawned: grimlock The monster species that never randomly spawned: ancient white dragon The monster species that never randomly spawned: disintegration dragon The monster species that never randomly spawned: insurmountable force patch The monster species that never randomly spawned: legs of the unknown god The monster species that never randomly spawned: translucent warp patch The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: bloodsucking shoes (yellow sneakers) The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: wonder (elven-lettered) The RNG hath decreed that this item was never generated: inferno (enveloped) The RNG hath decreed that this item was never generated: wonder stone (violet) The RNG hath decreed that this item was never generated: curse items (fake) The RNG hath decreed that this item was never generated: implant of anthrax (chestnut) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 6) The RNG hath decreed that this item was generated more often: rock ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 8) The RNG hath decreed that this item was generated more often: robe of energy suction (gray robe, freq bonus 5) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 114) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 138) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 21) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 17) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of cruelty (fascinating, freq bonus 11) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: spoon ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 50) The RNG hath decreed that this item was generated more often: tin whistle (whistle, freq bonus 5) The RNG hath decreed that this item was generated more often: green tea (forget-me-not, freq bonus 18) The RNG hath decreed that this item was generated more often: flint spear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 2) The RNG hath decreed that this item was always generated cursed: inka boot ((null)) The RNG hath decreed that this item was always generated cursed: sleep (mottled) The RNG hath decreed that this item was always generated cursed: special leather armor ((null)) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: andalusite (radiant) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: make visible (interplanar) The RNG hath decreed that this item was always generated cursed: frequentation spawn stone (gray) The RNG hath decreed that this item was always generated cursed: dustbin stone (gray) The RNG hath decreed that this trap was always invisible: filtering trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 2) Trap randomization happened for 1 in 922 traps Trap difficulty was increased by 44 Next attribute increase check would have come at turn 424 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You had 1500 points of nutrition remaining You regenerated mana Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nintendo, Microsoft and Sony Your deity was Nintendo The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (186) You survived Spells known in the end Name Level Category Fail Memory a - hold air 5 elemental 95% 400% Techniques known in the end Name Level Status concentrating 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (ROMHACK MADE BY HITLER) scroll of mana (MIXING FUCK) scroll of phase door (CHRIS ANGST) scroll of standard id (SUKI TOKIMEKI TO KISS) scroll of cure (ON TIMON TIME ON TIME) * scroll of extra healing (CHEIAMOPSEI ERPEBOTH) * scroll of greater mana restoration (CHANGED WITH OPPOSITE ABILITYPERSON) Spellbooks spellbook of hold air (encrypted) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Grand Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Basic] (max Master) (20 of 160) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Expert) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Gamer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.