Leeroy, lawful male redguardian Thalmor --[- .:| ..| .| .| .| . --.-- |.@@| |...| |...+ |...| |...| |...| ----- [Leeroy the Concordate Agent] St10 Dx4 Co7 In6 Wi10 Ch6 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC6 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: burnopathy You could not have this property intrinsically: keen memory Potion identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 17 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 84% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 26% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 85% Tool drop chance was reduced to 85% Food drop chance was reduced to 95% Monster death drops spawned with only 97% chance The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: enchantment spells (turn 148) The following skill became untrainable if you tried to train it too early: implants (turn 46) The following skill became untrainable after a while: saber (turn 63742) The following skill couldn't be trained before a certain turn number is reached: flail (turn 62650) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41365 Monster spawn increase reached its maximum at turn 396295 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5074110 The monster class that cannot be genocided was troll The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: Helen's lady pump (freq bonus 20) The monster species that spawned more often: kitten (freq bonus 5) The monster species that spawned more often: vapor grue (freq bonus 42) The monster species that spawned more often: inka exterminator (freq bonus 12) The monster species that spawned more often: liquorice upsetting dyeweed (freq bonus 14) The monster species that spawned more often: handloom scuffled (freq bonus 8) The monster species that spawned more often: absent warp patch (freq bonus 8) The monster species that spawned more often: pain mistress (freq bonus 9) The monster species that spawned more often: wolfensteiner (freq bonus 28) The monster species that spawned more often: electro archer (freq bonus 8) The monster species that spawned more often: master light wall (freq bonus 3) The monster species that spawned more often: real retention hound (freq bonus 14) The monster species that spawned more often: Stefan (freq bonus 8) The monster species that spawned more often: mirkwood ogre (freq bonus 3) The monster species that spawned more often: Shub-Niggurath, Black Goat of the Woods (freq bonus 18) The monster species that spawned more often: like-like (freq bonus 48) The monster species that spawned more often: beard golem (freq bonus 15) The monster species that spawned more often: discharger eye (freq bonus 6) The monster species that spawned more often: acidic mushroom (freq bonus 42) The monster species that spawned more often: white warp fungus (freq bonus 12) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 5) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters that want quest artifacts (freq bonus 3) The monster trait that was more common: monsters that explode when killed (freq bonus 5) The monster species that never randomly spawned: trout The monster species that never randomly spawned: porter xorn The monster species that never randomly spawned: shard warp patch The monster species that never randomly spawned: brown pudding The monster species that never randomly spawned: night ogre The monster species that never randomly spawned: chanced dolefully The monster species that never randomly spawned: crappy spore The monster species that never randomly spawned: black lancer The monster species that never randomly spawned: catchment groggery The monster species that never randomly spawned: ettin The monster class that always generated with extra speed: cat or other feline The RNG hath decreed that this item was never generated: felt-tip marker ((null)) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: lubricant can ((null)) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: heavy machine gun ((null)) The RNG hath decreed that this item was never generated: silk mail ((null)) The RNG hath decreed that this item was never generated: wounds (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) The RNG hath decreed that this item was never generated: implant of acceleration (empowering) The RNG hath decreed that this item was never generated: cure sickness (indigo) The RNG hath decreed that this item was generated more often: extra healing (HEALHEALHEALHEAL, freq bonus 10) The RNG hath decreed that this item was generated more often: orihalcyon gauntlets (fighting gloves, freq bonus 56) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 20) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 16) The RNG hath decreed that this item was generated more often: war hammer ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boss visor ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 125) The RNG hath decreed that this item was generated more often: baseball bat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 3) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: elm-et (cold-blooded helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: implant of blizzard (bloody, freq bonus 8) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 7) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 2) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 5) The RNG hath decreed that this item was generated more often: blindness (yellow, freq bonus 87) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 98) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 14) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: lycanthropy (transforming) The RNG hath decreed that this item was always generated cursed: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: elven boots (mud boots) The RNG hath decreed that this trap was always invisible: cataclysm trap The RNG hath decreed that this trap was generated more often: freezing trap (freq bonus 1) Trap randomization happened for 1 in 232 traps Trap difficulty was increased by 70 Next attribute increase check would have come at turn 689 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having burnopathy (0) You were prevented from having discount action (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (742) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (kitchen hat) * sedge hat (formula one helmet) * skullcap (tasseled helmet) * flack helmet (knowledgeable helmet) * crystal helm (inkcoat helmet) * mining helm (winged helmet) * field helm (hacker helmet) * helm of safeguard (filtered helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (odd pair of gloves) * gauntlets of safeguard (concrete gloves) * gauntlets of plugsuit (occultism gloves) * commander gloves (boxing gloves) * field gloves (runic gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (heroine mocassins) * field boots (castlevania boots) * boots of safeguard (hugging boots) Scrolls scroll of healing (EN PHYSIC POINTS IS USEMORE) scroll of mana (TRUCKHACK CHICKEN SIMULATOR) scroll of phase door (NNEGI WU AKWUNA NNAGI WU ONYE OHI) scroll of standard id (PERQUE SON ELS MESTRES) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) * scroll of extra healing (ASH EM EXTENDED CREMATION SERVICE) * scroll of greater mana restoration (WPROWADZIC BRAMY PIEKIELNE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.