Leeroy, lawful male albae Medium -.---.- |.....| |.....-`-- |u..|....| |@.......| |........| ---------- [Leeroy the Pure Boy] St5 Dx3 Co4 In15 Wi14 Ch18 MedAlbMalLaw Dlvl:1 $0 HP17(17) Pw35(35) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Medium. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: discount action You could not have this property extrinsically: flying You could not have this property intrinsically: confusion resistance Scroll identification only worked 100 times out of 150 Implant identification only worked 1 times out of 57 Wand identification only worked 3 times out of 15 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 43% Potion drop chance was reduced to 90% Weapon drop chance was reduced to 73% Armor drop chance was reduced to 81% The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: form VIII (Wedi) The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: riding (turn 23) The following skill became untrainable if you tried to train it too early: martial arts (turn 125) The following skill became untrainable after a while: techniques (turn 43088) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 48344) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 67870 Monster spawn increase reached its maximum at turn 124177 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 866752 The monster class that cannot be genocided was grue The monster class that was spawned more often: leprechaun (freq bonus 1) The monster species that spawned more often: yuki-thiefesia (freq bonus 8) The monster species that spawned more often: high patch (freq bonus 30) The monster species that spawned more often: gelatinous cube (freq bonus 12) The monster species that spawned more often: psycho turret (freq bonus 8) The monster species that spawned more often: spikey mushroom patch (freq bonus 8) The monster species that spawned more often: SIR (freq bonus 3) The monster species that spawned more often: orc king (freq bonus 9) The monster species that spawned more often: evasive infantryman (freq bonus 6) The monster species that spawned more often: bamboo blowtube (freq bonus 7) The monster species that spawned more often: stardust force fungus (freq bonus 10) The monster species that spawned more often: riband stationing (freq bonus 3) The monster species that spawned more often: salvaging chosen twee (freq bonus 18) The monster species that spawned more often: among panjandrum (freq bonus 6) The monster species that spawned more often: angelfish boot (freq bonus 24) The monster species that spawned more often: den diabetic (freq bonus 4) The monster species that spawned more often: psychic fungus (freq bonus 8) The monster species that spawned more often: enravish bear (freq bonus 8) The monster species that spawned more often: dyke intentionally (freq bonus 4) The monster species that spawned more often: vampiric force fungus (freq bonus 12) The monster species that spawned more often: ruby golem (freq bonus 6) The monster trait that was more common: silent monsters (freq bonus 4) The monster trait that was more common: monsters that have hug attacks (freq bonus 2) The monster trait that was more common: monsters who attack with antimatter (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 6) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: joke monsters (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 6) The monster species that never randomly spawned: translucent growth The monster species that never randomly spawned: merchuck The monster species that never randomly spawned: agate force fungus The monster species that never randomly spawned: werejabberwock The monster species that never randomly spawned: garbage houses The monster species that never randomly spawned: diamond golem The monster species that never randomly spawned: hairpiece brig etherized sufferer The monster species that never randomly spawned: sallowy prest coming nuanced The monster species that never randomly spawned: Archplanetar The monster species that never randomly spawned: giant cocktypus The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: pokelie gloves (rayductnay gloves) The RNG hath decreed that this item was never generated: lemon ((null)) The RNG hath decreed that this item was never generated: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was never generated: implant of cruelty (fascinating) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was never generated: amulet of own race warning (cabbalist) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 8) The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 4) The RNG hath decreed that this item was generated more often: technique stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 67) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 17) The RNG hath decreed that this item was generated more often: vault cloak (geek cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 4) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 20) The RNG hath decreed that this item was generated more often: cheese ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 4) The RNG hath decreed that this item was generated more often: toxic (wasteful, freq bonus 6) The RNG hath decreed that this item was generated more often: leather jacket ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: school cap ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 8) The RNG hath decreed that this item was generated more often: magic resistance (dark, freq bonus 11) The RNG hath decreed that this item was generated more often: lockout (molded, freq bonus 11) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 42) The RNG hath decreed that this item was always generated cursed: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was always generated cursed: dart ((null)) The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: conflict (ruby) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 3) Trap randomization happened for 1 in 776 traps Next attribute increase check would have come at turn 409 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having flying (0) You were prevented from having discount action (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Umbrellarina Madeline, Medium Deborah and Crueltrainer Cindy Your deity was Umbrellarina Madeline The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (360) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 100% Techniques known in the end Name Level Status telekinesis 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons yumi (long bow) ya (bamboo arrow) Armor robe (white robe) Scrolls scroll of healing (PFAZER) scroll of mana (BAYARD WENZEL) scroll of phase door (U HAVE MAIL) scroll of standard id (EDUCATION WHATS THAT) scroll of cure (THIS SLING IS RETARDED) * scroll of extra healing (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) * scroll of greater mana restoration (MAYBE S-WAVE BECAUSE HIT) Spellbooks spellbook of healing (mirroring) Potions potion of water (clear) Wands wand of psybeam (elm) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Basic] (max Grand Master) (20 of 160) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) Goodbye Leeroy the Medium... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.