Leeroy, lawful male redguardian Thalmor --------- +...:...| |.......| .......| |.......| |@......| |.@.....| -+------- [Leeroy the Concordate Agent] St6 Dx9 Co8 In7 Wi6 Ch7 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: sickness resistance You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 156 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 15 Monsters only dropped their equipment with 82% chance Musable item generation frequency had a negative bias of 36% Wand drop chance was reduced to 99% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 79% Food drop chance was reduced to 93% The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: form VII (Vaapad) The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: enchantment spells (turn 18) The following skill became untrainable if you tried to train it too early: sexy flats (turn 1440) The following skill became untrainable after a while: protection spells (turn 22912) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 35140) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 53988 Monster spawn increase reached its maximum at turn 180818 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 4982625 The monster class that cannot be genocided was mummy The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: alien flower (freq bonus 12) The monster species that spawned more often: phaser spore (freq bonus 96) The monster species that spawned more often: insurmountable patch (freq bonus 10) The monster species that spawned more often: tiny rascalling (freq bonus 28) The monster species that spawned more often: albae (freq bonus 24) The monster species that spawned more often: Dora (freq bonus 21) The monster species that spawned more often: dimming trove (freq bonus 56) The monster species that spawned more often: escaloped administering (freq bonus 18) The monster species that spawned more often: graha deva (freq bonus 12) The monster species that spawned more often: pseudoclassical intermix (freq bonus 10) The monster species that spawned more often: Michael (freq bonus 16) The monster species that spawned more often: lilac spore (freq bonus 20) The monster species that spawned more often: furthered krill emceeing (freq bonus 14) The monster species that spawned more often: contagious sphere (freq bonus 6) The monster species that spawned more often: ass (freq bonus 5) The monster species that spawned more often: spoken cheaper (freq bonus 6) The monster species that spawned more often: furious mushroom (freq bonus 5) The monster species that spawned more often: Chaska (freq bonus 20) The monster species that spawned more often: eyeglass queue (freq bonus 30) The monster species that spawned more often: greater plasma elemental (freq bonus 16) The monster trait that was more common: monsters of huge size (freq bonus 4) The monster trait that was more common: monsters with soldier dialogue (freq bonus 1) The monster species that never randomly spawned: amorphous mold The monster species that never randomly spawned: sideswiper dragon miscount The monster species that never randomly spawned: theocratically multifunction The monster species that never randomly spawned: evercloaked xorn The monster species that never randomly spawned: adulation thanked The monster species that never randomly spawned: vicious mushroom The monster species that never randomly spawned: contamination ray The monster species that never randomly spawned: cloaked xorn The monster species that never randomly spawned: windscreen forcer The monster species that never randomly spawned: dark eye The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: allpicking gloves (flower gloves) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: magic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: combat stilettos (heeled boots) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: nasty cloak (chilling cloak) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: curseuse stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: warping (MY SPUTA WILL FLOW DOWN, freq bonus 17) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: superscrolling (terrible, freq bonus 2) The RNG hath decreed that this item was generated more often: autoscooter heels (flipflops, freq bonus 23) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 7) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of speed (beam, freq bonus 9) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of undead warning (occult, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 7) The RNG hath decreed that this item was generated more often: torch ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: very heavy ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of totter (birthcloth) The RNG hath decreed that this item was always generated cursed: eternium blade ((null)) The RNG hath decreed that this item was always generated cursed: stasis (moaning) The RNG hath decreed that this item was always generated cursed: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this trap was always invisible: piercing beam trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 1) Trap randomization happened for 1 in 584 traps Next attribute increase check would have come at turn 311 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from hallu partying (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (515) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gas mask) * sedge hat (tight helmet) * skullcap (resounding helmet) * flack helmet (sages helmet) * crystal helm (aluminium helmet) * mining helm (steel helmet) * field helm (rural helmet) * helm of safeguard (chain-aventailed helmet) * war hat (arduous helmet) * plasteel gloves (white gloves) * leather gloves (brand-new gloves) * gauntlets of safeguard (steel gloves) * gauntlets of plugsuit (slit gloves) * commander gloves (spanish gloves) * field gloves (uncanny gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (turbo boots) * field boots (failuncap shoes) * boots of safeguard (clunky heels) Scrolls scroll of healing (SHIN KICK OF LOVE) scroll of mana (SKYB) scroll of phase door (RUSSIACK IS THE HARDLY EXTENDED BUT MUCH REMOVED MOD) scroll of standard id (NORVAND EXPLONIA HESPOLAUTIA DAJ VIDJST) scroll of cure (PUTIUS CONSIO) * scroll of extra healing (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) * scroll of greater mana restoration (STEAMGREENLIGHTGORGON) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.