Leeroy, lawful male albae Diver ----+---- ---........--- |............| |..........d.| |...........@. |$.......`...| ---........--- --- ---+- [Leeroy the Beachcomber] St10 Dx15 Co11 In6 Wi10 Ch7 DivAlbMalLaw Dlvl:1 $0 HP18(18) Pw9(9) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Diver. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The oilskin cloak fits very tightly. The moon is waning tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: invisibility You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 34 Wand identification only worked 3 times out of 9 Scroll drop chance was reduced to 91% Ring drop chance was reduced to 85% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 98% Armor drop chance was reduced to 46% Tool drop chance was reduced to 86% The following skill could not be trained at all: mace The following skill was trained at half the usual rate: spirituality The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: implants The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: bow (turn 28) The following skill became untrainable if you tried to train it too early: divination spells (turn 550) The following skill became untrainable after a while: long sword (turn 63802) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 27725) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 82320 Monster spawn increase reached its maximum at turn 165163 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 578200 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: naga (freq bonus 4) The monster color that was spawned more often: brown (freq bonus 4) The monster species that spawned more often: devilfish (freq bonus 10) The monster species that spawned more often: blue spore (freq bonus 12) The monster species that spawned more often: evilness trapper (freq bonus 66) The monster species that spawned more often: stye shiva acquisition (freq bonus 36) The monster species that spawned more often: reasonable universalized (freq bonus 14) The monster species that spawned more often: navy mold (freq bonus 10) The monster species that spawned more often: Nicole (freq bonus 16) The monster species that spawned more often: exploding rubber (freq bonus 8) The monster species that spawned more often: inertia spore (freq bonus 12) The monster species that spawned more often: terrifier forcible (freq bonus 6) The monster species that spawned more often: scapegoat uncut (freq bonus 14) The monster species that spawned more often: slimebesu lord (freq bonus 10) The monster species that spawned more often: mere plucked superhighway airworthiest (freq bonus 24) The monster species that spawned more often: film vertex (freq bonus 24) The monster species that spawned more often: night lich (freq bonus 48) The monster species that spawned more often: megaphone ricotta (freq bonus 5) The monster species that spawned more often: space wasp queen (freq bonus 20) The monster species that spawned more often: water lichen (freq bonus 28) The monster species that spawned more often: Dora (freq bonus 24) The monster species that spawned more often: k2hack vortex (freq bonus 36) The monster trait that was more common: monsters that can spontaneously betray you (freq bonus 1) The monster species that never randomly spawned: malformation redemanded The monster species that never randomly spawned: Officer Victoria The monster species that never randomly spawned: random monster generator The monster species that never randomly spawned: soft mold The monster species that never randomly spawned: cigarette-smoking prostitute The monster species that never randomly spawned: kung-fu girl The monster species that never randomly spawned: snow vortex The monster species that never randomly spawned: Ludwig The monster species that never randomly spawned: battering ram The monster species that never randomly spawned: hypertype The RNG hath decreed that this item was never generated: amulet of peace (inka) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: magic harp (harp) The RNG hath decreed that this item was never generated: meat stick ((null)) The RNG hath decreed that this item was never generated: create monster (LEP GEX VEN ZEA) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: item-teleporting stone (gray) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: underlayer cloak (up-down cloak) The RNG hath decreed that this item was generated more often: fluckering boots (spooky boots, freq bonus 195) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 19) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: violet spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 17) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: diamond dragon scale shield (diamond dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 11) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 7) The RNG hath decreed that this item was generated more often: tooth of an algolian suntiger (very sharp tooth, freq bonus 5) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of the RNG (autocursing, freq bonus 3) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 14) The RNG hath decreed that this item was generated more often: yesterday star ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 11) The RNG hath decreed that this item was generated more often: survival knife ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 52) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: implant of vines (arcadian) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: orange dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: fireball (octagonal) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: genocide (ELBIB YLOH) The RNG hath decreed that this item was always generated cursed: rare helmet (silk helmet) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 2) Trap randomization happened for 1 in 680 traps Next attribute increase check would have come at turn 1974 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having invisibility (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tane The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could not have safely prayed (290) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet of magical breathing (obsidian) Armor * oilskin cloak (slippery cloak) Scrolls scroll of healing (OH DEAR YOU IM BUILDING FUMES FOR YOU) scroll of mana (PHORPHORBA BAIBO PHORBORBA) scroll of phase door (SONIC VALHOG 3 AND KNUCKLES) scroll of standard id (SPORKHACK ASCENSION) scroll of cure (NOW YOU SEE IT) * scroll of extra healing (CORONATION CULMINATION) * scroll of greater mana restoration (EY MEHR LAG GEHT WIRKLICH NICHT) Tools tallow candle (candle) * oilskin sack (bag) * grappling hook (iron hook) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Diver... Youescaped from the dungeon with 150 points, Since you escaped early, the score list will not be checked.