Leeroy, lawful male redguardian Thalmor --------------- |........@..... |.......@.....| |.............| #....$........| |......d....... --------#---#-- [Leeroy the Concordate Agent] St10 Dx10 Co7 In13 Wi8 Ch8 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: reflection You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Armor identification only worked 15 times out of 35 Gem identification only worked 100 times out of 180 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 90% chance Scroll drop chance was reduced to 86% Musable item generation frequency had a negative bias of 34% Ring drop chance was reduced to 78% Wand drop chance was reduced to 69% Implant drop chance was reduced to 66% Potion drop chance was reduced to 77% Armor drop chance was reduced to 80% Food drop chance was reduced to 97% Monster death drops spawned with only 86% chance The following skill could not be trained at all: firearms The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: missile weapons (turn 4) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 70) The following skill became untrainable after a while: form III (Soresu) (turn 48634) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 40636) Heavy curses were more common by 18% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 56970 Monster spawn increase reached its maximum at turn 144672 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 360226 The monster class that cannot be genocided was nymph The monster class that was spawned more often: piece of food (freq bonus 16) The monster species that spawned more often: speeder ghost (freq bonus 144) The monster species that spawned more often: blue goblin (freq bonus 19) The monster species that spawned more often: goblin raider (freq bonus 23) The monster species that spawned more often: Mister SIR (freq bonus 36) The monster species that spawned more often: woolooloo (freq bonus 60) The monster species that spawned more often: unmasked Vorlon (freq bonus 42) The monster species that spawned more often: condom seven (freq bonus 36) The monster species that spawned more often: pileate sacked hawaii hessian never manifestly (freq bonus 57) The monster species that spawned more often: splash hound (freq bonus 76) The monster species that spawned more often: Flying Spaghetti Monster (freq bonus 608) The monster species that spawned more often: genome cutback gusty schussed (freq bonus 20) The monster species that spawned more often: Gigolo (freq bonus 72) The monster species that spawned more often: five of hearts (freq bonus 38) The monster species that spawned more often: energy lady (freq bonus 42) The monster species that spawned more often: persecution shaped (freq bonus 19) The monster species that spawned more often: camphor laboratorially (freq bonus 72) The monster species that spawned more often: baby leviathan (freq bonus 19) The monster species that spawned more often: annoying slex ghost (freq bonus 38) The monster species that spawned more often: Klara's pointy combat boot (freq bonus 76) The monster species that spawned more often: am shop ghost (freq bonus 66) The monster trait that was more common: monsters that shriek (freq bonus 4) The monster trait that was more common: monsters that count as animals (freq bonus 5) The monster trait that was more common: monsters whose attacks destroy your armor and weapons (freq bonus 6) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 1) The monster species that never randomly spawned: black lizard The monster species that never randomly spawned: sticky force patch The monster species that never randomly spawned: flame archer The monster species that never randomly spawned: giant green locust The monster species that never randomly spawned: petty venom slime The monster species that never randomly spawned: steel lord The monster species that never randomly spawned: astrological slay The monster species that never randomly spawned: draug The monster species that never randomly spawned: elder racoon dog The monster species that never randomly spawned: bloody sunset The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was never generated: dream eater (dreamy) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: soft sneakers (light footwear) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: dashing (lunar) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 3) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 48) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: rubber boots ((null), freq bonus 33) The RNG hath decreed that this item was generated more often: reverse identify (OH CAPTAIN MY CAPTAIN, freq bonus 8) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 34) The RNG hath decreed that this item was generated more often: swimming (aquatic, freq bonus 13) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 15) The RNG hath decreed that this item was generated more often: tarmustrokingnora stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: diamond (white, freq bonus 11) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 5) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 6) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rain cloud (magnificent, freq bonus 9) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: gauntlets of power (riding gloves) The RNG hath decreed that this item was always generated cursed: yesterday star ((null)) The RNG hath decreed that this item was always generated cursed: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: frost (ephemeral) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this trap was always invisible: gray center trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 4) Trap randomization happened for 1 in 511 traps Next attribute increase check would have come at turn 301 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having manaleech (0) You were prevented from having reflection (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Unix SlashEMExtended Version 2.3.8 (f9304571) - last build Thu Oct 25 02:13:49 2018. You could not have safely prayed (350) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (octarine robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (aluminium helmet) * skullcap (fish bowl) * flack helmet (musical helmet) * crystal helm (grimace helmet) * mining helm (formula one helmet) * field helm (inkcoat helmet) * helm of safeguard (translucent helmet) * war hat (radiant helmet) * plasteel gloves (white gloves) * leather gloves (bise gloves) * gauntlets of safeguard (transparent gloves) * gauntlets of plugsuit (nondescript gloves) * commander gloves (slippery gloves) * field gloves (moth-bitten gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (weapon light boots) * field boots (lolita boots) * boots of safeguard (doctor claw boots) Scrolls scroll of healing (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of mana (PATENT PENDING) scroll of phase door (DO NOT READ ME) scroll of standard id (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of cure (THE MISSINGNO DOES NOT CAUSE CRASH BUGS) * scroll of extra healing (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) * scroll of greater mana restoration (AMY GOT A SADO MASSOGE BY HER ROOMMATE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.