Leeroy, lawful male redguardian Thalmor ------- |..... | | .....## .| - |@k......| |....- ..@......- + ---------- [Leeroy the Concordate Agent] St13 Dx10 Co5 In12 Wi7 Ch9 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC4 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: numbopathy You could not have this property intrinsically: manaleech Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 71 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 206 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 89% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 91% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 39% Armor drop chance was reduced to 95% Tool drop chance was reduced to 88% Concealing monsters were spawned underneath items 54% of the time only Monster death drops spawned with only 83% chance The following skill could not be trained at all: sexy flats The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: body spells (turn 14) The following skill became untrainable if you tried to train it too early: polymorphing (turn 731) The following skill became untrainable after a while: healing spells (turn 28772) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 48359) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 36216 Monster spawn increase reached its maximum at turn 105004 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 5379010 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: vampire (freq bonus 2) The monster species that spawned more often: Ella's wedge sandal (freq bonus 12) The monster species that spawned more often: Elsa (freq bonus 8) The monster species that spawned more often: furious force patch (freq bonus 16) The monster species that spawned more often: Luisa (freq bonus 36) The monster species that spawned more often: nhtng horror (freq bonus 5) The monster species that spawned more often: histrionically toilsome (freq bonus 5) The monster species that spawned more often: Katrin the Violet Beauty (freq bonus 10) The monster species that spawned more often: dull colony (freq bonus 36) The monster species that spawned more often: Durin's Bane (freq bonus 20) The monster species that spawned more often: rebuttoning ewing (freq bonus 4) The monster species that spawned more often: poison turret (freq bonus 8) The monster species that spawned more often: opaque jelly (freq bonus 4) The monster species that spawned more often: agate spore (freq bonus 24) The monster species that spawned more often: Sailor Moon (freq bonus 8) The monster species that spawned more often: unfair elder priest (freq bonus 6) The monster species that spawned more often: Simone's thick hugging boot (freq bonus 4) The monster species that spawned more often: nuke tester (freq bonus 24) The monster species that spawned more often: deceiving warp patch (freq bonus 16) The monster species that spawned more often: invisible patch (freq bonus 6) The monster species that spawned more often: brown spore (freq bonus 16) The monster trait that was more common: monsters that are uncommon by a factor 10 (freq bonus 6) The monster trait that was more common: monsters that are amorphous (freq bonus 8) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 2) The monster species that never randomly spawned: interhack horror The monster species that never randomly spawned: gecko zombie The monster species that never randomly spawned: plethoric derogating The monster species that never randomly spawned: shimmering colony The monster species that never randomly spawned: undead augurer The monster species that never randomly spawned: fiend orc The monster species that never randomly spawned: brown light The monster species that never randomly spawned: eevee The monster species that never randomly spawned: farting king The monster species that never randomly spawned: memo warp patch The RNG hath decreed that this item was never generated: implant of thawing (ambergris) The RNG hath decreed that this item was never generated: secret whip ((null)) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: implant of grace (feral) The RNG hath decreed that this item was never generated: charging (stellar) The RNG hath decreed that this item was never generated: time stop (untouchable) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: cure dim (colorglad) The RNG hath decreed that this item was never generated: inka leash (leash) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was generated more often: fireball (ragged, freq bonus 19) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 128) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 13) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of anthrax (chestnut, freq bonus 15) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: greyout cloak (colorfade cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: paralysis (shivering, freq bonus 10) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: command demon (gehenna, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hold air (deep blue, freq bonus 7) The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 9) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 9) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 7) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: mage plate mail ((null)) The RNG hath decreed that this item was always generated cursed: implant of terror (sanguinary) The RNG hath decreed that this item was always generated cursed: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: droven greatsword (large obsidian sword) The RNG hath decreed that this item was always generated cursed: message suppression stone (gray) The RNG hath decreed that this trap was always invisible: pink spell trap The RNG hath decreed that this trap was generated more often: scaling trap (freq bonus 6) Trap randomization happened for 1 in 396 traps Next attribute increase check would have come at turn 376 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having magic resistance (0) You were prevented from having numbopathy (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (419) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (yellow robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (meteoric helmet) * sedge hat stone (rubynus helmet) * skullcap (mechanical helmet) * flack helmet (aluminium helmet) * crystal helm (metal disk) * mining helm (poor helmet) * field helm (greenery helmet) * helm of safeguard (echo helmet) * war hat (secret helmet) * plasteel gloves (white gloves) * leather gloves (uncanny gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (silk fingerlings) * commander gloves (fingerless gloves) * field gloves (fatal gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (blue sneakers) * field boots (winter boots) * boots of safeguard (side gore boots) Scrolls scroll of healing (BUFF DEDEDE) scroll of mana (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of phase door (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of standard id (SONIC VALHOG 3 AND KNUCKLES) scroll of cure (THAPSATE STHRAITO) * scroll of extra healing (THROW ANNOYING SEED TO MAKE WIRED) * scroll of greater mana restoration (THE MIND FLAYERS TENTACLES SUCK YOU) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.