Leeroy, lawful male redguardian Thalmor --+--- +....| |...@| |...@| +....| |....| |....| ------ [Leeroy the Concordate Agent] St10 Dx7 Co11 In9 Wi14 Ch8 ThaRedMalLaw Dlvl:1 $0 HP25(25) Pw10(10) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male redguardian Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: curse resistance You could not have this property intrinsically: displacement Ring identification only worked 4 times out of 20 Implant identification only worked 1 times out of 53 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 31 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 136 Scroll drop chance was reduced to 52% Wand drop chance was reduced to 67% Potion drop chance was reduced to 72% Tool drop chance was reduced to 97% Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: bow The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: short sword (turn 37) The following skill became untrainable if you tried to train it too early: morning star (turn 25) The following skill became untrainable after a while: mace (turn 44682) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 43399) Sticky curses were more common by 10% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 78377 Monster spawn increase reached its maximum at turn 265427 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 539055 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: mummy (freq bonus 1) The monster species that spawned more often: psi ray (freq bonus 3) The monster species that spawned more often: blue spore (freq bonus 4) The monster species that spawned more often: leprechaun groupie (freq bonus 2) The monster species that spawned more often: mini mimic (freq bonus 10) The monster species that spawned more often: mirror fungus (freq bonus 4) The monster species that spawned more often: mana monster (freq bonus 2) The monster species that spawned more often: Wendy's sexy leather pump (freq bonus 9) The monster species that spawned more often: gray growth (freq bonus 18) The monster species that spawned more often: bleeding laser (freq bonus 10) The monster species that spawned more often: night slinger (freq bonus 8) The monster species that spawned more often: Friederike's soft dancing shoe (freq bonus 22) The monster species that spawned more often: adventurer growth (freq bonus 9) The monster species that spawned more often: Miss Schrack (freq bonus 16) The monster species that spawned more often: gillied armed (freq bonus 8) The monster species that spawned more often: rotting mushroom patch (freq bonus 15) The monster species that spawned more often: icicle piercer (freq bonus 8) The monster species that spawned more often: castalia (freq bonus 8) The monster species that spawned more often: rogue captain (freq bonus 9) The monster species that spawned more often: blue thunderlord (freq bonus 3) The monster species that spawned more often: monstrous spider (freq bonus 6) The monster trait that was more common: monsters that have butt attacks (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 8) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 2) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 5) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 4) The monster species that never randomly spawned: mimicked yeah The monster species that never randomly spawned: leprechaun chairman The monster species that never randomly spawned: litter bomb The monster species that never randomly spawned: dibug The monster species that never randomly spawned: bright white spore The monster species that never randomly spawned: gila monster The monster species that never randomly spawned: retrofitting segueing The monster species that never randomly spawned: werevampire The monster species that never randomly spawned: undead stygian doll The monster species that never randomly spawned: shitty stalk The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: penis pole ((null)) The RNG hath decreed that this item was never generated: implant of stoicism (vulpine) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: bionic cloak (avenger cloak) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: yellow dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 6) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 21) The RNG hath decreed that this item was generated more often: helm of obscured display (resounding helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 21) The RNG hath decreed that this item was generated more often: data chip ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of quickening (eburine, freq bonus 10) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 7) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 6) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 15) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 4) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 61) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: boulder ((null)) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: cure critical wounds (roast mate) The RNG hath decreed that this item was always generated cursed: implant of joy (forceful) The RNG hath decreed that this item was always generated cursed: silver dragon scale shield (silver dragonhide shield) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: detect food (cyan) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 5) Trap randomization happened for 1 in 803 traps Next attribute increase check would have come at turn 1431 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having curse resistance (0) You were prevented from having psi resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (193) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (crested helmet) * sedge hat (weeping helmet) * skullcap (spired helmet) * flack helmet (tasseled helmet) * crystal helm stone (rubynus helmet) * mining helm (poor helmet) * field helm (rotating helmet) * helm of safeguard (space helmet) * war hat (radio helmet) * plasteel gloves (white gloves) * leather gloves (fencing gloves) * gauntlets of safeguard (graffiti gloves) * gauntlets of plugsuit (demolition gloves) * commander gloves (inka gloves) * field gloves (light gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (gentle boots) * field boots (velcro sandals) * boots of safeguard (thigh boots) Scrolls scroll of healing (BEZ CZTERECH CHAN BYSMY NIGDY NIE SPOTKAL) scroll of mana (ONLY EFFECTIVE STUNT IS HITTING) scroll of phase door (WA DO SHITAI NODESU KA) scroll of standard id (NV4 DISP DLL BSOD) scroll of cure (CLONE MONSTER) * scroll of extra healing (VW GIANT BEETLE) * scroll of greater mana restoration (YASDORIAN COLLECTS ALL THE TROPHIES) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.