Leeroy, lawful male rodneyan Thalmor #-# #@# ### [Leeroy the Concordate Agent] St10 Dx11 Co10 In7 Wi12 Ch10 ThaRodMalLaw Dlvl:1 $0 HP19(19) Pw17(17) AC3 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male rodneyan Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. spellbook of magic shield - This is a spellbook. Color: red. Material: paper. Appearance: endangered. Spell level: 4. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. Casting this spell will increase your magic cancellation for a while. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drain resistance You could not have this property extrinsically: petrification resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 38 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 10 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 52% chance Ring drop chance was reduced to 93% Potion drop chance was reduced to 92% Tool drop chance was reduced to 83% Food drop chance was reduced to 86% The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: form I (Shii-Cho) The following skill was limited to basic proficiency: two-handed weapons The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: form VII (Vaapad) The following skill became untrainable if you tried to train it too early: spear (turn 103) The following skill became untrainable if you tried to train it too early: broadsword (turn 704) The following skill became untrainable after a while: two-handed sword (turn 37049) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 33157) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 55285 Monster spawn increase reached its maximum at turn 170150 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 344421 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: catechizing whipworm (freq bonus 12) The monster species that spawned more often: noncollapsible pyorrhea cervical hagride (freq bonus 18) The monster species that spawned more often: Orkus (freq bonus 16) The monster species that spawned more often: drow novice (freq bonus 4) The monster species that spawned more often: lucky transfixt (freq bonus 18) The monster species that spawned more often: critically injured jedi (freq bonus 10) The monster species that spawned more often: wraith shaman (freq bonus 12) The monster species that spawned more often: abyss piercer (freq bonus 48) The monster species that spawned more often: soldier ant (freq bonus 9) The monster species that spawned more often: snappy woman (freq bonus 24) The monster species that spawned more often: hoop indwell recommitted (freq bonus 12) The monster species that spawned more often: goff (freq bonus 30) The monster species that spawned more often: day discouragingly alternating reexamining daze bloat fancy (freq bonus 6) The monster species that spawned more often: necromancer (freq bonus 6) The monster species that spawned more often: artist (freq bonus 42) The monster species that spawned more often: subjecting unbred (freq bonus 8) The monster species that spawned more often: Maria (freq bonus 18) The monster species that spawned more often: giant camel (freq bonus 30) The monster species that spawned more often: petty velociraptor (freq bonus 4) The monster species that spawned more often: middle ufo part (freq bonus 3) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 4) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 5) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 3) The monster trait that was more common: monsters that talk like whores (freq bonus 3) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 1) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster species that never randomly spawned: Uniform Kop The monster species that never randomly spawned: cave bear The monster species that never randomly spawned: evasive soldier ant The monster species that never randomly spawned: arena rubber The monster species that never randomly spawned: Lina Inverse The monster species that never randomly spawned: anthrazite unicorn The monster species that never randomly spawned: marylith The monster species that never randomly spawned: sweet asian poison ivy The monster species that never randomly spawned: pseudo-dragon The monster species that never randomly spawned: COM2COM The RNG hath decreed that this item was never generated: implant of nirvana (singing) The RNG hath decreed that this item was never generated: invisibility (brilliant blue) The RNG hath decreed that this item was never generated: inka blade ((null)) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: numbness (constricting) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: cancellation (shining) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 13) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 10) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: disconnect stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: leather drum (drum, freq bonus 6) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 15) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 10) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 10) The RNG hath decreed that this item was generated more often: paper arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 13) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: meatball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of absorption (saintly, freq bonus 11) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 86) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: magic dragon scale shield (magic dragonhide shield) The RNG hath decreed that this item was always generated cursed: paper shotgun ((null)) The RNG hath decreed that this item was always generated cursed: amulet of quick attack (leftangular) The RNG hath decreed that this item was always generated cursed: bone club ((null)) The RNG hath decreed that this item was always generated cursed: induce vomiting (rank) The RNG hath decreed that this item was always generated cursed: horrify (horrible) The RNG hath decreed that this item was always generated cursed: blindness (yellow) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: blue spell trap (freq bonus 6) Trap randomization happened for 1 in 950 traps Next attribute increase check would have come at turn 2264 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were fire resistant You were sleep resistant You were poison resistant You had not decided on your sexuality yet You were prevented from having drain resistance (0) You were prevented from having petrification resistance (0) You saw invisible You were able to sense monsters possessing coveted objects You had infravision You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (358) You survived Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 90% 100% b - forgotten spell 1 occult 60% 100% c - russian roulette 6 chaos 98% 500% d - magic shield 4 protect 90% 300% e - haste self 3 body 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (masked helmet) * sedge hat (weeping helmet) * skullcap (orange visored helmet) * flack helmet (tasseled helmet) * crystal helm (visored helmet) * mining helm (eternal helmet) * field helm (speechpipe helmet) * helm of safeguard (meteoric helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (grey-shaded gloves) * gauntlets of safeguard (rayductnay gloves) * gauntlets of plugsuit (princess gloves) * commander gloves (mirrored gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (street boots) * field boots (blue sneakers) * boots of safeguard (wedge boots) Scrolls scroll of healing (HHHHHHHHHHHHHHHHHHHHHHH) scroll of mana (TO DO CANCENUS) scroll of phase door (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of standard id (FOX NAWAGU) scroll of cure (ELL HUROZUNTEL WHOTISPECI) * scroll of extra healing (IYI) * scroll of greater mana restoration (SUPERCOMPLEX LICHENORC) Spellbooks spellbook of insulate (magenta) spellbook of forgotten spell (gameplay-altering) spellbook of russian roulette (bronze) spellbook of magic shield (endangered) spellbook of haste self (reversed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.