Leeroy, lawful male albae Binder ------- |.....+ |.....| |...@.| |...d.| ----.-- [Leeroy the Exile] St16 Dx10 Co7 In13 Wi15 Ch9 BinAlbMalLaw Dlvl:1 $0 HP19(19) Pw13(13) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Binder. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You have sinned Your alignment was -5 Your max alignment was -6 You carried 16 sins You could not have this property at all: curse resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: teleport control Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 118 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 97% Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 55% Potion drop chance was reduced to 69% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 40% Tool drop chance was reduced to 87% Concealing monsters were spawned underneath items 20% of the time only The following skill could not be trained at all: lightsaber The following skill was trained at half the usual rate: axe The following skill was trained at one fifth the usual rate: searching The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: devices (turn 5) The following skill became untrainable if you tried to train it too early: flail (turn 9072) The following skill became untrainable after a while: trident (turn 9542) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 23974) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 64515 Monster spawn increase reached its maximum at turn 132381 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3754746 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 2) The monster species that spawned more often: gore bearer (freq bonus 7) The monster species that spawned more often: rhino king (freq bonus 24) The monster species that spawned more often: motioning abjure (freq bonus 12) The monster species that spawned more often: ransomable psychoanalyst (freq bonus 40) The monster species that spawned more often: snow king (freq bonus 16) The monster species that spawned more often: transgression eye (freq bonus 21) The monster species that spawned more often: pathologic nondiscriminating (freq bonus 14) The monster species that spawned more often: eloi (freq bonus 12) The monster species that spawned more often: mean troll (freq bonus 12) The monster species that spawned more often: double birth (freq bonus 60) The monster species that spawned more often: eye tyrant (freq bonus 8) The monster species that spawned more often: prick patch (freq bonus 5) The monster species that spawned more often: hyena (freq bonus 12) The monster species that spawned more often: doctrine sanguine (freq bonus 28) The monster species that spawned more often: Ksenia's plateau sandal (freq bonus 20) The monster species that spawned more often: wailing spirit (freq bonus 8) The monster species that spawned more often: laden ghost (freq bonus 3) The monster species that spawned more often: ice lizard (freq bonus 30) The monster species that spawned more often: Eliane (freq bonus 6) The monster species that spawned more often: ruinable sojourning ameliorated (freq bonus 16) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 6) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 1) The monster trait that was more common: monsters with sleep resistance (freq bonus 6) The monster species that never randomly spawned: water skeleton The monster species that never randomly spawned: unaligned miniskirt The monster species that never randomly spawned: chimera lizard The monster species that never randomly spawned: Andreas The monster species that never randomly spawned: Idiot Brain The monster species that never randomly spawned: gravity mold The monster species that never randomly spawned: dementor troll The monster species that never randomly spawned: Officer Katcher The monster species that never randomly spawned: pumping laser The monster species that never randomly spawned: rapidash The RNG hath decreed that this item was never generated: evil patch stone (gray) The RNG hath decreed that this item was never generated: jumpsuit (silver clothes) The RNG hath decreed that this item was never generated: embossed plate mail ((null)) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: weighting gauntlets (lead gloves) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: slice of pizza ((null)) The RNG hath decreed that this item was never generated: repair weapon (fine-printed) The RNG hath decreed that this item was never generated: bag of holding (bag) The RNG hath decreed that this item was never generated: nasty stone (gray) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: bidenhander ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 15) The RNG hath decreed that this item was generated more often: amulet of enemy saving (undertow, freq bonus 19) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 36) The RNG hath decreed that this item was generated more often: plasteel helm ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of curse catching (dnethack cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 3) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 6) The RNG hath decreed that this item was generated more often: helm of lawful (chain-aventailed helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 6) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of unchanging (concave, freq bonus 4) The RNG hath decreed that this item was generated more often: ghostly stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: flanged mace ((null)) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: counterclockwise stone (gray) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: garnet (red) The RNG hath decreed that this item was always generated cursed: permacurse stone (gray) The RNG hath decreed that this item was always generated cursed: sinful heels (red sneakers) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: group summoning (I R TEH UBER PWNZ0R) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: fear trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 4) Trap randomization happened for 1 in 44 traps Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having teleport control (0) You were prevented from having curse resistance (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was Yaldabaoth The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (143) You survived You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (KRUIEMEDISYNE) scroll of phase door (DIBING TO ATTACK NEXT) scroll of standard id (HASH EM EXTENDED BREAKFAST) scroll of cure (ELL HUROZUNTEL WHOTISPECI) * scroll of extra healing (HONNI SOIT QUI MAL Y PENSE) * scroll of greater mana restoration (NEJZINITE EBAD NADVOR E LADNO) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Binder... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.