Leeroy, lawful male incantifier Thalmor ----------------------- ----- ------ |.....................| |...|##--....-- |.....................| |....,,#......| |......)..............| |...|#,|......|####, --------.---------.---- |...+,,|......|,,,,#,---#-.------ #,# #,# ---.-,,#-._..--,#,,,,...........| #,# #,# ###,,,,,---.--,,,,##,|........<.| #,########,,# #,,,,,,,,,,,,%,,,###,|..........| #,,,##`,,,,## #,#####,,,,,,,,### #,------------ ###,#,,##### -----.- -------|-------##----# #,,##### ############,,,## |.....| |.........{.........| ##,,,,,# ---- #,,,,,,,,,%,,,,# |....s| |...................| #####,#---..--- -.--#----#-##-.----#####|...... |...................| #,,-......| |.........- |....|#,%)@@.xdx.| --------------------- ###|......| |...%.....| |....|#,###|..x..| |......| |.........| |....|#,# |.....| ---..--- ----------- |...%|#,# ------- ---- |....-,,# ------### [Leeroy the Whitegold Ambassador] St10 Dx8 Co10 In9 Wi7 Ch11 ThaIncMalLaw Dlvl:2 $507 HP-7(58) Pw73(73) AC3 Exp5 T1118 Hun Latest messages You are almost hit by the 5th bullet. You are hit by the 6th bullet! You hear the wailing of the Banshee... [-19 -> 1] Warning: HP low! What do you want to read? [e-ilmpqt-zA-P or ?*] As you read the scroll, it disappears. You feel healthier! The sergeant wields a strongly greased knife {2}! The sergeant wields an assault rifle {16}! The sergeant fires 6 bullets! You are almost hit by the 1st bullet. You are hit by the 2nd bullet! [-6 -> 27] You are hit by the 3rd bullet! [-24 -> 3] Warning: HP low! You dodge the 4th bullet. You are hit by the 5th bullet! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow (alternate weapon; not wielded) {12} d - 50 uncursed +1 dark elven arrows (in quiver) {1} k - 6 heavily cursed -2 stilettos {12} r - a cursed +0 orcish short sword {12} s - 3 cursed -1 bullets {0} Q - a cursed -3 submachine gun {8} R - 12 uncursed +0 darts {0} Armor b - a blessed +1 elven mithril-coat (being worn) {60} X - an uncursed +0 pair of high boots {8} Y - an uncursed +0 pair of leather gloves {4} Comestibles S - 5 uncursed eggs {0} T - 2 cursed eggs {0} U - 3 blessed eggs {0} V - an uncursed tripe ration {0} W - 3 cursed cream pies {0} Scrolls e - 2 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} l - a cursed scroll of stinking cloud {0} Spellbooks p - an uncursed very burnt spellbook of fireball (7:3) {0} q - an uncursed spellbook of dig (0:4) {0} t - an uncursed spellbook of healing (1:3) {0} u - an uncursed finalized spellbook of stone to flesh (0:-2) {0} v - an uncursed spellbook of charm monster (4:1) {0} w - an uncursed spellbook of air current (0:0) {0} x - an uncursed finalized spellbook of time (1:3) {0} y - an uncursed finalized spellbook of cancellation (0:1) {0} z - an uncursed spellbook of lightning (0:3) {0} A - an uncursed spellbook of resist poison (7:5) {0} B - an uncursed spellbook of cure burn (0:2) {0} C - an uncursed spellbook of cone of cold (0:2) {0} D - an uncursed finalized spellbook of stun monster (0:5) {0} E - an uncursed finalized spellbook of unlevitate (6:2) {0} F - an uncursed spellbook of slow monster (0:1) {0} G - an uncursed spellbook of mana bolt (0:4) {0} H - a cursed spellbook of invisibility (0:1) {0} I - an uncursed spellbook of slow monster (0:5) {0} J - an uncursed finalized spellbook of resist sleep (7:4) {0} K - an uncursed finalized spellbook of freeze sphere (0:3) {0} L - an uncursed spellbook of extra healing (6:5) {0} M - a cursed finalized spellbook of extra healing (0:3) {0} N - an uncursed spellbook of rumor (0:4) {0} O - an uncursed spellbook of battering ram (5:4) {0} P - an uncursed spellbook of message (7:4) {0} Potions o - an uncursed finalized potion of gain ability {0} Rings m - the uncursed ring of protection from shape changers named Werefoo Go Home {0} Wands n - an uncursed wand of time (0:0) {0} Tools j - an uncursed large box {500} Z - a * uncursed bottle {1} The large box is empty. Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: fear resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 21 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 14 Monsters only dropped their musable items with 99% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 88% Tool drop chance was reduced to 80% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: spear The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: riding (turn 233) The following skill became untrainable if you tried to train it too early: firearms (turn 690) The following skill became untrainable after a while: lightsaber (turn 43032) The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 50492) Items were more likely to be generated cursed by 8% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 64419 Monster spawn increase reached its maximum at turn 119911 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1659672 The monster class that cannot be genocided was naga The monster class that was spawned more often: dragon (freq bonus 7) The monster species that spawned more often: blue dragonfly (freq bonus 24) The monster species that spawned more often: agate spore (freq bonus 48) The monster species that spawned more often: disfigured one (freq bonus 24) The monster species that spawned more often: Cerberus (freq bonus 27) The monster species that spawned more often: Nora (freq bonus 12) The monster species that spawned more often: clockwise jejunum (freq bonus 9) The monster species that spawned more often: Larissa's soft sneaker (freq bonus 60) The monster species that spawned more often: exeggcute (freq bonus 27) The monster species that spawned more often: atone underexposing (freq bonus 48) The monster species that spawned more often: shimmering mushroom (freq bonus 32) The monster species that spawned more often: superdog (freq bonus 10) The monster species that spawned more often: epidote fungus (freq bonus 27) The monster species that spawned more often: maud patch (freq bonus 66) The monster species that spawned more often: stagnate refraining (freq bonus 9) The monster species that spawned more often: pterodactyl (freq bonus 44) The monster species that spawned more often: stalactoid (freq bonus 40) The monster species that spawned more often: arch-foocubus (freq bonus 16) The monster species that spawned more often: auror (freq bonus 18) The monster species that spawned more often: great storm wyrm (freq bonus 48) The monster species that spawned more often: Jil's velcro sneaker (freq bonus 16) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 3) The monster trait that was more common: monsters that growl (freq bonus 4) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters that hit as a +3 weapon (freq bonus 2) The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 3) The monster species that never randomly spawned: dwarven wight The monster species that never randomly spawned: war dragon The monster species that never randomly spawned: phonological querist The monster species that never randomly spawned: Amy's roommate The monster species that never randomly spawned: pontifical smirch The monster species that never randomly spawned: ghost bat The monster species that never randomly spawned: low kop The monster species that never randomly spawned: morocco dewiest rail The monster species that never randomly spawned: thunderbird The monster species that never randomly spawned: young plain dragon The RNG hath decreed that this item was never generated: cloak of turn loss (running cloak) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: blood loss (romantic) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: poison (mum) The RNG hath decreed that this item was never generated: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was never generated: stat decay stone (gray) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 8) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 20) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 15) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: elven toga ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 69) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: blesscursing (above, freq bonus 4) The RNG hath decreed that this item was generated more often: know enchantment (sky blue, freq bonus 10) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 10) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: implant of karma (blanched, freq bonus 11) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 5) The RNG hath decreed that this item was always generated cursed: cheese ((null)) The RNG hath decreed that this item was always generated cursed: fedora ((null)) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak) The RNG hath decreed that this item was always generated cursed: rose whip ((null)) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: implant of blitzen (trump) The RNG hath decreed that this item was always generated cursed: acquirement (gained) The RNG hath decreed that this item was always generated cursed: wedged little-girl sandal ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this trap was always invisible: current shaft The RNG hath decreed that this trap was generated more often: tarmustrokingnora trap (freq bonus 15) Trap randomization happened for 1 in 150 traps Next attribute increase check would have come at turn 3944 Strength training was 19 Dexterity training was 26 Wisdom training was 31 Constitution training was 42 Your sanity was 0 You were sleep resistant You were magic-protected You had not decided on your sexuality yet You were being chased by the kops. (15603) You were prevented from having fear resistance (0) You were prevented from having manaleech (0) You saw invisible You had infravision You had 369 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could have safely prayed (122) You are dead Spells known in the end Name Level Category Fail Memory a - fireball 4 matter 90% 92% b - dig 5 matter 95% 93% c - message 1 chaos 0% 98% d - healing 1 healing 18% 98% e - stone to flesh 3 healing 90% 98% f - charm monster 4 enchant 90% 98% g - air current 1 elemental 4% 99% Techniques known in the end Name Level Status appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(0) invoke deity 5 R LIMIT(0) dazzle 1X LIMIT(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (bluy helmet) * sedge hat (long-hair helmet) * skullcap (filtered helmet) * flack helmet (winged helmet) * crystal helm (round helmet) * mining helm (twisted visor helmet) * field helm (narrow helmet) * helm of safeguard (tribal helmet) * war hat (internet helmet) * plasteel gloves (white gloves) * leather gloves (rayductnay gloves) * gauntlets of safeguard (moth-bitten gloves) * gauntlets of plugsuit (racer gloves) * commander gloves (spanish gloves) * field gloves (slit gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roller boots) * field boots (snow boots) * boots of safeguard (buffalo boots) Scrolls scroll of healing (KOLLA OLPHILOGEMALA ACHEROIO) scroll of mana (NOTY AND THE AMY WERE MVPS 2017) scroll of phase door (TOBYFOXHACK NETTALE) scroll of standard id (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of cure (MOVE RAISED BY FEARED) * scroll of extra healing (BUNDLEBUNDLEBUNDLE) * scroll of greater mana restoration (ITS TOO HEAVY FOR YOUR) scroll of stinking cloud (TERRAHACK SOKOBAN IS ACTUALLY BOROBAN BECAUSE BOOOORING) Spellbooks spellbook of fireball (gold) spellbook of dig (perverted) spellbook of message (shining) spellbook of healing (psionic) spellbook of stone to flesh (sourcecode) spellbook of charm monster (khaki) spellbook of air current (maroon) spellbook of time (legit) spellbook of cancellation (serif) spellbook of lightning (calligraphed) spellbook of resist poison (court) spellbook of cure burn (backward) spellbook of cone of cold (wasteful) spellbook of stun monster (zylon) spellbook of unlevitate (disenchanted) spellbook of slow monster (aquatic) spellbook of mana bolt (multiple) spellbook of invisibility (old) spellbook of resist sleep (bursting) spellbook of freeze sphere (complete) spellbook of extra healing (disrupted) spellbook of rumor (blowing) spellbook of battering ram (protected) Potions potion of gain ability (paisley) Rings ring of protection from shape changers (milled) Wands wand of time (belled) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You followed a strict vegan diet You eaten 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 38 times You killed 34 monsters You read items or engraved 17 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills general combat [Basic] (max Master) (23 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (12 of 20) searching [Unskilled] (max Expert) (4 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (58 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...