Leeroy, lawful female albae Topmodel ------- ...@$ -@- ### [Leeroy the Sweet Girl] St7 Dx12 Co8 In15 Wi9 Ch13 TopAlbFemLaw Dlvl:1 $0 HP20(20) Pw16(16) AC7 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Topmodel. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You don't feel like being male! You are lucky! Full moon tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 182 Ring identification only worked 4 times out of 12 Implant identification only worked 1 times out of 31 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 177 Tool identification only worked 5 times out of 14 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 87% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 47% Weapon drop chance was reduced to 74% Armor drop chance was reduced to 82% Tool drop chance was reduced to 99% Food drop chance was reduced to 94% Monster death drops spawned with only 89% chance The following skill could not be trained at all: general combat The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: techniques The following skill became untrainable if you tried to train it too early: body spells (turn 28) The following skill became untrainable if you tried to train it too early: whip (turn 1890) The following skill became untrainable after a while: matter spells (turn 19230) The following skill couldn't be trained before a certain turn number is reached: hammer (turn 14556) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 40980 Monster spawn increase reached its maximum at turn 159051 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 293475 The monster class that cannot be genocided was grue The monster class that was spawned more often: rub monster (freq bonus 12) The monster species that spawned more often: Unfair Archon (freq bonus 26) The monster species that spawned more often: teethless crone (freq bonus 16) The monster species that spawned more often: kristrong (freq bonus 96) The monster species that spawned more often: bridging stammering (freq bonus 14) The monster species that spawned more often: crackbeetle (freq bonus 26) The monster species that spawned more often: voodooism peritonitic setter (freq bonus 26) The monster species that spawned more often: weremumak (freq bonus 60) The monster species that spawned more often: human thief (freq bonus 30) The monster species that spawned more often: pleasing fungus (freq bonus 30) The monster species that spawned more often: brownie dusty (freq bonus 60) The monster species that spawned more often: evil growth (freq bonus 32) The monster species that spawned more often: tanglederp mummy (freq bonus 32) The monster species that spawned more often: Aobe (freq bonus 90) The monster species that spawned more often: animated dagger (freq bonus 26) The monster species that spawned more often: great wyrm of perplexity (freq bonus 13) The monster species that spawned more often: drilling kobold (freq bonus 84) The monster species that spawned more often: venomous nymph (freq bonus 51) The monster species that spawned more often: wind stalk (freq bonus 36) The monster species that spawned more often: knife robber (freq bonus 68) The monster species that spawned more often: identity horror (freq bonus 15) The monster trait that was more common: monsters that can throw boulders (freq bonus 4) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2) The monster species that never randomly spawned: stamen powerboat clamorer handout unrelinquished The monster species that never randomly spawned: War The monster species that never randomly spawned: Anastasia's high heel The monster species that never randomly spawned: void patch The monster species that never randomly spawned: zyborg The monster species that never randomly spawned: kadabra The monster species that never randomly spawned: Mailie's stiletto The monster species that never randomly spawned: energy vortex The monster species that never randomly spawned: Xine, the Mountain King The monster species that never randomly spawned: facile parasitical nailhead stodging The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: curse (color changing) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: cyan dragon scale shield (cyan dragonhide shield) The RNG hath decreed that this item was never generated: brown sweets ((null)) The RNG hath decreed that this item was never generated: fluctuating speed stone (gray) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 8) The RNG hath decreed that this item was generated more often: gray center stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 40) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 67) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 18) The RNG hath decreed that this item was generated more often: yellow wing (failuncap cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 5) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 5) The RNG hath decreed that this item was generated more often: slow digestion (steel, freq bonus 5) The RNG hath decreed that this item was generated more often: burrow (beautiful, freq bonus 9) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 89) The RNG hath decreed that this item was generated more often: stickshoe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dimmer helmet (complete helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 4) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 17) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 86) The RNG hath decreed that this item was always generated cursed: allpicking gloves (flower gloves) The RNG hath decreed that this item was always generated cursed: dwarvish mattock (broad pick) The RNG hath decreed that this item was always generated cursed: elven broadsword (runed broadsword) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: long pointy heels (worn-out sneakers) The RNG hath decreed that this item was always generated cursed: enthronization (LUXUS MODA) The RNG hath decreed that this item was always generated cursed: implant of control (ember) The RNG hath decreed that this item was always generated cursed: call the elements (perpetual) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: doorning stone (gray) The RNG hath decreed that this trap was always invisible: fleecescript trap The RNG hath decreed that this trap was generated more often: crap trap (freq bonus 2) Trap randomization happened for 1 in 501 traps Next attribute increase check would have come at turn 297 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having fear resistance (0) You were prevented from having dimmopathy (0) You were telepathic You were warned You had 550 points of nutrition remaining You were stealthy You could fly You could survive without air You were very fast You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speedy Gonzales, Dan Naginati and Kylie Lum Your deity was Speedy Gonzales The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (92) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Amulets amulet of change (origami paper) Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * leather peep-toes (asian footwear) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (green robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (green bowel) * sedge hat (hydra helmet) * skullcap (strip bandana) * flack helmet (grimace helmet) * crystal helm (eternal helmet) * mining helm (celtic helmet) * field helm (resounding helmet) * helm of safeguard (grunter helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (cuddly gloves) * gauntlets of safeguard (awesome gloves) * gauntlets of plugsuit (warped gloves) * commander gloves (boxing gloves) * field gloves (fighting gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (buffalo boots) * field boots (weapon light boots) * boots of safeguard (irregular boots) Scrolls scroll of healing (SYMANTEC KILLS RANSOM ISDA) scroll of mana (MUQIN BENDAN XI WO DE JIBA) scroll of phase door (HI GUYS IM ON MY TABLETTEN) scroll of standard id (MASH EM EXTENDED POTATO DINNER) scroll of cure (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) * scroll of extra healing (FNORD) * scroll of greater mana restoration (INTEGER DIVIDE BY ZERO) Tools leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Topmodel... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.