Leeroy, lawful male albae Yeoman ---------- #........+ |........| .u.......| |.@......| ---------- [Leeroy the Usher] St8 Dx6 Co11 In7 Wi9 Ch4 YeoAlbMalLaw Dlvl:1 $0 HP27(27) Pw13(13) AC5 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Yeoman. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: full nutrients You could not have this property intrinsically: peacevision Scroll identification only worked 100 times out of 148 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 67 Gem identification only worked 100 times out of 191 Monsters only dropped their musable items with 30% chance Scroll drop chance was reduced to 73% Wand drop chance was reduced to 59% Potion drop chance was reduced to 89% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 77% Tool drop chance was reduced to 72% Food drop chance was reduced to 97% The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: missile weapons The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: dart (turn 9) The following skill became untrainable if you tried to train it too early: matter spells (turn 3780) The following skill became untrainable after a while: matter spells (turn 44441) The following skill couldn't be trained before a certain turn number is reached: two-weapon combat (turn 39165) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 49070 Monster spawn increase reached its maximum at turn 161000 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 3814965 The monster class that cannot be genocided was long worm tail Today, this monster class was always generated invisible: kobold The monster class that was spawned more often: jabberwock (freq bonus 6) The monster species that spawned more often: yellow faerie (freq bonus 66) The monster species that spawned more often: nosferatu (freq bonus 9) The monster species that spawned more often: young adult silver dragon (freq bonus 52) The monster species that spawned more often: swamp thing (freq bonus 20) The monster species that spawned more often: incidentally shoeing (freq bonus 20) The monster species that spawned more often: dark prostitute (freq bonus 8) The monster species that spawned more often: banished soul (freq bonus 21) The monster species that spawned more often: desert growth (freq bonus 54) The monster species that spawned more often: huge wraith (freq bonus 21) The monster species that spawned more often: big trapper (freq bonus 24) The monster species that spawned more often: leprechaun warmage (freq bonus 28) The monster species that spawned more often: hydra-snake (freq bonus 84) The monster species that spawned more often: fazor rubber (freq bonus 96) The monster species that spawned more often: pain bulb (freq bonus 48) The monster species that spawned more often: bright green jelly (freq bonus 28) The monster species that spawned more often: player salamander (freq bonus 27) The monster species that spawned more often: acidic growth (freq bonus 18) The monster species that spawned more often: Elbereth's chosen one (freq bonus 32) The monster species that spawned more often: martyring preface (freq bonus 9) The monster species that spawned more often: limrog (freq bonus 32) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 6) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 7) The monster species that never randomly spawned: Kop Kommissioner The monster species that never randomly spawned: Avenger Archon The monster species that never randomly spawned: silver force fungus The monster species that never randomly spawned: bad witch The monster species that never randomly spawned: dokkalfar eternal matriarch The monster species that never randomly spawned: unmodified skyjack The monster species that never randomly spawned: humanlike construct The monster species that never randomly spawned: mean force fungus The monster species that never randomly spawned: noncommittally finalized The monster species that never randomly spawned: pink ooze The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: teleportation (iridium) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: shrouded identity stone (gray) The RNG hath decreed that this item was never generated: fleece stone (gray) The RNG hath decreed that this item was never generated: worthless piece of orange glass (orange) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: recurring spell loss stone (gray) The RNG hath decreed that this item was never generated: tele level (irregular) The RNG hath decreed that this item was generated more often: worthless piece of yellow glass (yellow, freq bonus 17) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: wonder helmet (weeping helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: jagged star ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 12) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: psybeam (avada kedavra, freq bonus 7) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: implant of puncturing (fortified, freq bonus 10) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of rmb loss (clicking, freq bonus 13) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 2) The RNG hath decreed that this item was generated more often: amethyst dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: killer heels (ski heels, freq bonus 5) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: amnesia stone (gray) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: log ((null)) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: implant of traveling (argent) The RNG hath decreed that this item was always generated cursed: cloak of discovery (ignorant cloak) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this trap was always invisible: tarmustrokingnora trap The RNG hath decreed that this trap was generated more often: trap of rottenness (freq bonus 1) Trap randomization happened for 1 in 352 traps Next attribute increase check would have come at turn 1828 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having full nutrients (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of His Majesty, His Holiness and The Commons Your deity was His Majesty The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (281) You survived You didn't know any spells. Techniques known in the end Name Level Status calm steed 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Weapons * partisan (vulgar polearm) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * high boots (jackboots) * leather gloves (fencing gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (gas mask) * sedge hat (winged helmet) * skullcap (covered helmet) * flack helmet (basin helmet) * crystal helm (frequent helmet) * mining helm (echo helmet) * field helm (arduous helmet) * helm of safeguard (twisted visor helmet) * war hat (aluminium helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (runic gloves) * gauntlets of plugsuit (faded mittens) * commander gloves (tar gloves) * field gloves (shitty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (combat boots) * field boots (wedge boots) * boots of safeguard (gentle sneakers) Scrolls scroll of healing (GRO STUNT NO EFFECTIVE) scroll of mana (YOU CAN THREE TIMES GUESS ADVISE) scroll of phase door (INSOMNIA SMACKER) scroll of standard id (THE FIRST FOOCUBUS ENCOUNTER ASKS FOR YOUR SEXUALITY) scroll of cure (HOW CONVENIENT) * scroll of extra healing (A IS FOR AMY WHO FELL DOWN THE STAIRS) * scroll of greater mana restoration (ELF FIND HONEY SOMEWHERE) Potions potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Legendary) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Yeoman... You and the saddled pony escaped from the dungeon with 6 points, Since you escaped early, the score list will not be checked.