Leeroy, lawful male aquarian Valkyrie --------------- |.@f........... |.............| |.............| --------------- [Leeroy the Stripling] St16 Dx16 Co13 In6 Wi5 Ch7 ValAquMalLaw Dlvl:1 $0 HP21(21) Pw3(3) AC0 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Velkommen Leeroy, welcome to SlashEMExtended! You are a lawful male aquarian Valkyrie. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. You are lucky! Full moon tonight. # In what direction? [hykulnjb><] Never mind. There is a wall in the way! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: half spell damage You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 82% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 93% Amulet drop chance was reduced to 49% Implant drop chance was reduced to 68% Potion drop chance was reduced to 96% Armor drop chance was reduced to 70% Food drop chance was reduced to 95% The following skill could not be trained at all: bare-handed combat The following skill was trained at half the usual rate: form I (Shii-Cho) The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: crossbow The following skill was limited to expert proficiency: riding The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 4) The following skill became untrainable if you tried to train it too early: flail (turn 1232) The following skill became untrainable after a while: knife (turn 32917) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 24389) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39850 Monster spawn increase reached its maximum at turn 81924 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1177186 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: pix golem (freq bonus 16) The monster species that spawned more often: full nymph (freq bonus 16) The monster species that spawned more often: random horror (freq bonus 6) The monster species that spawned more often: deep sea drowning fish (freq bonus 9) The monster species that spawned more often: nether force fungus (freq bonus 6) The monster species that spawned more often: techno boomer (freq bonus 6) The monster species that spawned more often: martiin (freq bonus 2) The monster species that spawned more often: Gloeckle (freq bonus 8) The monster species that spawned more often: conscious stalk (freq bonus 12) The monster species that spawned more often: bright violet growth (freq bonus 36) The monster species that spawned more often: minion (freq bonus 3) The monster species that spawned more often: lactoprotein ingrown acutely (freq bonus 48) The monster species that spawned more often: atrociously symptomatically judicialized anodizing sultanic barrio (freq bonus 9) The monster species that spawned more often: mind flayer zombie (freq bonus 2) The monster species that spawned more often: mutated rothe (freq bonus 4) The monster species that spawned more often: withhold triarchy (freq bonus 12) The monster species that spawned more often: white dragon bat (freq bonus 4) The monster species that spawned more often: venolisk (freq bonus 6) The monster species that spawned more often: phase growth (freq bonus 12) The monster species that spawned more often: healing patch (freq bonus 10) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 1) The monster trait that was more common: monsters that squeek (freq bonus 6) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 1) The monster trait that was more common: monsters that are amphibious (freq bonus 2) The monster species that never randomly spawned: large brain eater The monster species that never randomly spawned: inka fighter The monster species that never randomly spawned: gnoll gangster The monster species that never randomly spawned: time hound The monster species that never randomly spawned: crystal statue The monster species that never randomly spawned: giant tarantula The monster species that never randomly spawned: very old red dragon The monster species that never randomly spawned: baby red dragon The monster species that never randomly spawned: teething ruler The monster species that never randomly spawned: sneaker The monster class that always generated with extra speed: snake The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: undroppable gloves (concrete gloves) The RNG hath decreed that this item was never generated: fluckering boots (spooky boots) The RNG hath decreed that this item was never generated: brown shit cloak (rifling power cloak) The RNG hath decreed that this item was never generated: uninformation stone (gray) The RNG hath decreed that this item was never generated: share pain (octogonal) The RNG hath decreed that this item was never generated: level stone (gray) The RNG hath decreed that this item was never generated: implant of stoicism (vulpine) The RNG hath decreed that this item was never generated: venom scattering (hooked) The RNG hath decreed that this item was never generated: regeneration (moonstone) The RNG hath decreed that this item was generated more often: flimsy dart ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 20) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 13) The RNG hath decreed that this item was generated more often: starvation stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: remove resistance (cyclic, freq bonus 97) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 7) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 60) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 2) The RNG hath decreed that this item was generated more often: warping (zone-specific, freq bonus 6) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 6) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 39) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 13) The RNG hath decreed that this item was generated more often: wings of angel (wings, freq bonus 10) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of bliss (calling, freq bonus 13) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 10) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 39) The RNG hath decreed that this item was always generated cursed: disruption shield (disrupted) The RNG hath decreed that this item was always generated cursed: katyusha (headpiece) The RNG hath decreed that this item was always generated cursed: steam venom (emanating) The RNG hath decreed that this item was always generated cursed: invisibility (dark brown) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: chemistry space axe ((null)) The RNG hath decreed that this item was always generated cursed: cloak of conflict (politician cloak) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: elven helm (runed helm) The RNG hath decreed that this trap was always invisible: autopickup trap The RNG hath decreed that this trap was generated more often: arabella speaker (freq bonus 10) Trap randomization happened for 1 in 236 traps Next attribute increase check would have come at turn 996 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having half spell damage (0) You were prevented from having free action (0) Your chance to block was 18% You had 1500 points of nutrition remaining You were stealthy You could swim You could breathe water You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tyr, Odin and Loki Your deity was Tyr The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (279) You survived You didn't know any spells. Techniques known in the end Name Level Status weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (gray robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (space helmet) * sedge hat (breath control helmet) * skullcap (meso helmet) * flack helmet (fish bowl) * crystal helm (echo helmet) * mining helm (green bowel) * field helm (RNG helmet) * helm of safeguard (anachrononononaut helmet) * war hat (etheric helmet) * plasteel gloves (white gloves) * leather gloves (old gloves) * gauntlets of safeguard (natural gloves) * gauntlets of plugsuit (mirrored gloves) * commander gloves (light gloves) * field gloves (slippery gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (cast iron boots) * field boots (radiant heels) * boots of safeguard (ski heels) Scrolls scroll of healing (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of mana (GARVEN DEH) scroll of phase door (SLIPPAGE 2DOT0) scroll of standard id (AMERICA FIRST NETHACK SECOND) scroll of cure (SOFTFOUGHT DOT ORG) * scroll of extra healing (FATAL ADVENTURE TO ADULT LECHERY) * scroll of greater mana restoration (SEE IF I CARE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Master) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (20 of 160) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Master) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Farvel Leeroy the Valkyrie... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.