Leeroy, lawful male tumblrer Zyborg -#--- |}}..,,# +.@.|,,# |}..f,?` ---..#,, ### [Leeroy the Tin Can] St16 Dx10 Co16 In13 Wi14 Ch9 ZybTumMalLaw Dlvl:1 $0 HP7(11) Pw7(7) AC-5 Exp1 T69 Stn Latest messages Your plate mail blocks the jackal's attack. The jackal misses. The kitten picks up a scroll labeled THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED {0}. The kitten drops a scroll labeled THE AMY IS IN 84 MINUTES IN THE GOAL COAGULATED {0}. You hear some noises. The kitten eats a jackal corpse {300}. You kill the little wild pig! The kitten eats a little wild pig corpse {200}. You fall into the lava! The lava here burns you, and your health is severely damaged! [-14 -> 7] You rapidly sink into the lava! [-1 -> 6] You are stuck in the lava. (4x) You hear some noises. You are stuck in the lava. (3x) You pull yourself to the edge of the lava. There is a wall in the way! You can't go up here. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: fear factor You could not have this property intrinsically: burnopathy Ring identification only worked 4 times out of 18 Implant identification only worked 1 times out of 131 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 15 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 97% chance Musable item generation frequency had a negative bias of 31% Ring drop chance was reduced to 94% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 90% Armor drop chance was reduced to 93% Food drop chance was reduced to 97% Concealing monsters were spawned underneath items 55% of the time only Monster death drops spawned with only 61% chance The following skill could not be trained at all: searching The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: enchantment spells (turn 114) The following skill became untrainable if you tried to train it too early: chaos spells (turn 26) The following skill became untrainable after a while: sexy flats (turn 31905) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 33811) Sticky curses were more common by 12% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 81305 Monster spawn increase reached its maximum at turn 204505 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1975344 The monster class that cannot be genocided was mimic The monster class that was spawned more often: apelike creature (freq bonus 8) The monster species that spawned more often: progressional repeating (freq bonus 20) The monster species that spawned more often: bad hunter (freq bonus 26) The monster species that spawned more often: giant entity (freq bonus 9) The monster species that spawned more often: consigning echidna admissible (freq bonus 48) The monster species that spawned more often: obsidian turret (freq bonus 22) The monster species that spawned more often: fading gray unicorn (freq bonus 28) The monster species that spawned more often: elder earth elemental (freq bonus 10) The monster species that spawned more often: charcoal patch (freq bonus 9) The monster species that spawned more often: Andromalius (freq bonus 60) The monster species that spawned more often: shitty warp patch (freq bonus 72) The monster species that spawned more often: brate golem (freq bonus 30) The monster species that spawned more often: clock warp patch (freq bonus 24) The monster species that spawned more often: agate mushroom (freq bonus 9) The monster species that spawned more often: gorgon (freq bonus 44) The monster species that spawned more often: preventability seigniorial proscenia (freq bonus 18) The monster species that spawned more often: knobble-stick (freq bonus 33) The monster species that spawned more often: cavie samlet recapitalize (freq bonus 30) The monster species that spawned more often: undead otaku (freq bonus 51) The monster species that spawned more often: wooden mushroom (freq bonus 39) The monster species that spawned more often: weir (freq bonus 22) The monster trait that was more common: unique monsters (freq bonus 1) The monster trait that was more common: monsters whose attacks calm you (freq bonus 1) The monster trait that was more common: monsters that cannot be tamed (freq bonus 4) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 2) The monster trait that was more common: monsters that count as dwarf (freq bonus 8) The monster trait that was more common: monsters that pick up magic items (freq bonus 1) The monster trait that was more common: monsters with random thieving attacks (freq bonus 1) The monster trait that was more common: monsters that have explosion attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks permanently damage your stats (freq bonus 4) The monster species that never randomly spawned: manufactory somnambulant The monster species that never randomly spawned: fri-angel The monster species that never randomly spawned: kajoe The monster species that never randomly spawned: gray stalk The monster species that never randomly spawned: vesty The monster species that never randomly spawned: meme force patch The monster species that never randomly spawned: scary monster The monster species that never randomly spawned: unsexy master mind flayer The monster species that never randomly spawned: hindu gashed grill The monster species that never randomly spawned: Sleipnir The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: silver spear ((null)) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: robe of energy suction (gray robe) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: orcish ring mail (crude ring mail) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 27) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of nonfollowing (erudite cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 6) The RNG hath decreed that this item was generated more often: wrapover stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 28) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 16) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 11) The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: orange spell stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: full healing (hawthorn, freq bonus 49) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 6) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 11) The RNG hath decreed that this item was generated more often: identify curd helmet (speechpipe helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 7) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 11) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 12) The RNG hath decreed that this item was always generated cursed: yellow dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: spetum (forked polearm) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this item was always generated cursed: gravity beam (lacquered) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: goldspell stone (gray) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: implant of desire (camphor) The RNG hath decreed that this item was always generated cursed: suguhanoken ((null)) The RNG hath decreed that this trap was always invisible: quiz trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 1) Trap randomization happened for 1 in 287 traps Next attribute increase check would have come at turn 952 Strength training was 0 Dexterity training was 0 Wisdom training was -2 Constitution training was 1 Your sanity was 0 You were stunned (0) You had not decided on your sexuality yet You were prevented from having warning (0) You were prevented from having an increased fear factor (0) You had 1431 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Andromorph The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (351) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) disarm 1 O Prepared(0) glowhorn 1 O Prepared(0) directive 1 O Prepared(0) swap weapon 1 O Prepared(0) shopping queen 1 O Prepared(0) enchanterang 1 O Prepared(0) call the police 1 O Prepared(0) combo strike 1 O Prepared(0) re-taming 1 O Prepared(0) energy conservation 1 O Prepared(0) wild slashing 1 O Prepared(0) absorber shield 1 O Prepared(0) psycho force 1 O Prepared(0) surrender or die 1 O Prepared(0) perilous whirl 1 O Prepared(0) kick in the nuts 1 O Prepared(0) steady hand 1 O Prepared(0) intrinsic sacrifice 1 O Prepared(0) boostaff 1 O Prepared(0) refuge 1 O Prepared(0) draining punch 1 O Prepared(0) pirate brothering 1 O Prepared(0) nuts and bolts 1 O Prepared(0) no-hands curse 1 O Prepared(0) high-heeled sneakers 1 O Prepared(0) form choice 1 O Prepared(0) star digging 1 O Prepared(0) use the force luke 1 O Active(3542) Discoveries Scrolls scroll of healing (FIQQY FAZBEAR) scroll of mana (FEELING MARKSMAN AMYLEIN) scroll of phase door (DOGO FUTSF) scroll of standard id (CURSED PLUS3 DOUBLE BREXIT) scroll of cure (E Y HI A) * scroll of extra healing (SABRA BRIATHA BRISARA) * scroll of greater mana restoration (PATENT PENDING) Wands wand of solar beam (bristly) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Expert] (max Expert) (5400 of 12800) general combat [Expert] (max Expert) (5400 of 12800) shield [Expert] (max Expert) (5400 of 12800) body armor [Expert] (max Expert) (5400 of 12800) two-handed weapons [Expert] (max Expert) (5400 of 12800) polymorphing [Expert] (max Expert) (5400 of 12800) devices [Expert] (max Expert) (5400 of 12800) searching [Expert] (max Expert) (5400 of 12800) spirituality [Expert] (max Expert) (5400 of 12800) petkeeping [Expert] (max Expert) (5406 of 12800) missile weapons [Expert] (max Expert) (5400 of 12800) techniques [Expert] (max Expert) (5405 of 12800) implants [Expert] (max Expert) (5400 of 12800) sexy flats [Expert] (max Expert) (5400 of 12800) form I (Shii-Cho) [Expert] (max Expert) (5400 of 12800) form II (Makashi) [Expert] (max Expert) (5400 of 12800) form III (Soresu) [Expert] (max Expert) (5400 of 12800) form IV (Ataru) [Expert] (max Expert) (5400 of 12800) form V (Shien) [Expert] (max Expert) (5400 of 12800) form V (Djem So) [Expert] (max Expert) (5400 of 12800) form VI (Niman) [Expert] (max Expert) (5400 of 12800) form VII (Juyo) [Expert] (max Expert) (5400 of 12800) form VII (Vaapad) [Expert] (max Expert) (5400 of 12800) form VIII (Wedi) [Expert] (max Expert) (5404 of 12800) martial arts [Grand Master] (max Grand Master) (25000 of 43200) two-weapon combat [Expert] (max Expert) (5400 of 12800) riding [Expert] (max Expert) (5400 of 12800) Weapon Skills dagger [Expert] (max Expert) (5400 of 12800) knife [Expert] (max Expert) (5400 of 12800) axe [Expert] (max Expert) (5400 of 12800) pick-axe [Expert] (max Expert) (5400 of 12800) short sword [Expert] (max Expert) (5400 of 12800) broadsword [Expert] (max Expert) (5400 of 12800) long sword [Expert] (max Expert) (5400 of 12800) two-handed sword [Expert] (max Expert) (5400 of 12800) scimitar [Expert] (max Expert) (5400 of 12800) saber [Expert] (max Expert) (5400 of 12800) club [Expert] (max Expert) (5400 of 12800) paddle [Expert] (max Expert) (5400 of 12800) mace [Expert] (max Expert) (5400 of 12800) morning star [Expert] (max Expert) (5400 of 12800) flail [Expert] (max Expert) (5400 of 12800) hammer [Expert] (max Expert) (5400 of 12800) quarterstaff [Expert] (max Expert) (5400 of 12800) polearms [Expert] (max Expert) (5400 of 12800) spear [Expert] (max Expert) (5400 of 12800) javelin [Expert] (max Expert) (5400 of 12800) trident [Expert] (max Expert) (5400 of 12800) lance [Expert] (max Expert) (5400 of 12800) bow [Expert] (max Expert) (5400 of 12800) sling [Expert] (max Expert) (5400 of 12800) firearms [Expert] (max Expert) (5400 of 12800) crossbow [Expert] (max Expert) (5400 of 12800) dart [Expert] (max Expert) (5400 of 12800) shuriken [Expert] (max Expert) (5400 of 12800) boomerang [Expert] (max Expert) (5400 of 12800) whip [Expert] (max Expert) (5400 of 12800) unicorn horn [Expert] (max Expert) (5400 of 12800) lightsaber [Expert] (max Expert) (5401 of 12800) Spellcasting Skills attack spells [Expert] (max Expert) (5400 of 12800) healing spells [Expert] (max Expert) (5400 of 12800) divination spells [Expert] (max Expert) (5400 of 12800) enchantment spells [Expert] (max Expert) (5400 of 12800) protection spells [Expert] (max Expert) (5400 of 12800) body spells [Expert] (max Expert) (5400 of 12800) occult spells [Expert] (max Expert) (5400 of 12800) elemental spells [Expert] (max Expert) (5400 of 12800) chaos spells [Expert] (max Expert) (5400 of 12800) matter spells [Expert] (max Expert) (5400 of 12800) Goodbye Leeroy the Zyborg... Youescaped from the dungeon with 4 points,