Leeroy, lawful male angelic Thalmor ##----------- ------- #####,-%........| |...... ##,,,%,|%........| |.......-,,,,,,%.I.kK....| |...... #,#####|...F@)...| |.... -,# |...8.....| |.. --?----.--- . #,,,,,,# - #####%### ,,%%,# ###,## ### ,,,,,,###,# ----.---,,#- |..........| |..<.......| |......`...| ------------ [Leeroy the Heretic Hunter] St14 Dx11 Co16 In13 Wi8 Ch15 ThaAngMalLaw Dlvl:2 $424 HP-3(79) Pw76(76) AC1 Exp7 T1089 Par Hal Ssd Latest messages [-2 -> 10] Warning: HP low! You can move again. The invisible depowered warp patch says: 'Harharharharharharharrrrr!' You are frozen by the invisible millenum! The a garlic monster bites you! [-2 -> 8] Warning: HP low! The Egas misses. The praetor claws you! You hear the howling of the CwnAnnwn... [-5 -> 3] Warning: HP low! The lava mage swings her bardiche. The colbran hits you! The supercash road statue hits you! [-2 -> 1] Warning: HP low! The Baphomet bites you! You die... Your inventory Weapons a - an uncursed +0 elven broadsword (weapon in hand) {30} c - an uncursed +0 dark elven bow {12} d - 47 uncursed +0 dark elven arrows (in quiver) {0} j - 17 uncursed +0 darts {0} k - an uncursed +0 orcish short sword {12} l - an uncursed rusty +0 aklys {7} n - an uncursed +1 battle-axe {48} y - a cursed -1 lucern hammer {60} z - an uncursed +0 bow {12} A - 20 uncursed +0 arrows {0} D - an uncursed +0 soft girl sneaker {2} F - an uncursed +1 knife {2} G - an uncursed +0 pistol {8} Armor b - an uncursed +0 elven mithril-coat (being worn) {60} p - an uncursed +0 dwarvish cloak {4} r - an uncursed +1 mummy wrapping {2} t - an uncursed +0 pair of dancing shoes (being worn) {1} B - an uncursed +0 elven cloak {4} H - a blessed +0 RapiRapi {30} Comestibles o - 2 uncursed pears {0} C - an uncursed thalmor corpse named Rulindil {800} E - an uncursed cross-eyed mage corpse {1450} Scrolls e - 3 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} x - an uncursed finalized scroll of teleportation called teleportation {0} Tools q - an uncursed large box {560} v - a * uncursed bottle {1} Contents of the large box: the cursed -1 two-handed sword named The Picture of Dorian Gray {60} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: speed You could not have this property intrinsically: sickopathy Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Implant identification only worked 1 times out of 31 Armor identification only worked 15 times out of 42 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 237 Tool identification only worked 5 times out of 19 Monsters only dropped their musable items with 58% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 97% Weapon drop chance was reduced to 97% Armor drop chance was reduced to 91% Tool drop chance was reduced to 62% Food drop chance was reduced to 98% Monster death drops spawned with only 80% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: protection spells (turn 4) The following skill became untrainable if you tried to train it too early: morning star (turn 40) The following skill became untrainable after a while: spear (turn 92618) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 51557) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 47746 Monster spawn increase reached its maximum at turn 141796 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1630746 The monster class that cannot be genocided was grue The monster class that was spawned more often: rub monster (freq bonus 2) The monster species that spawned more often: fearful trove (freq bonus 11) The monster species that spawned more often: hippoptamus (freq bonus 14) The monster species that spawned more often: ensuring upholsterer (freq bonus 21) The monster species that spawned more often: radiant deva (freq bonus 18) The monster species that spawned more often: overemotional materialistically (freq bonus 8) The monster species that spawned more often: gravity fungus (freq bonus 18) The monster species that spawned more often: duah sephirah (freq bonus 18) The monster species that spawned more often: colluded stalk (freq bonus 48) The monster species that spawned more often: greuvenene (freq bonus 12) The monster species that spawned more often: dunlending (freq bonus 81) The monster species that spawned more often: twitcher (freq bonus 20) The monster species that spawned more often: epistle quarry (freq bonus 8) The monster species that spawned more often: rotted jelly (freq bonus 8) The monster species that spawned more often: lovely squeezer girl (freq bonus 24) The monster species that spawned more often: iba (freq bonus 24) The monster species that spawned more often: spore mold (freq bonus 18) The monster species that spawned more often: trolleyed disemboweled (freq bonus 4) The monster species that spawned more often: doraemon (freq bonus 48) The monster species that spawned more often: luminescent colony (freq bonus 16) The monster species that spawned more often: racey chicken (freq bonus 30) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 4) The monster trait that was more common: monsters that count as lord (freq bonus 2) The monster trait that was more common: monsters that have sting attacks (freq bonus 2) The monster trait that was more common: monsters that are classified as petty (freq bonus 8) The monster trait that was more common: monsters that hiss (freq bonus 1) The monster trait that was more common: monsters that count as werecreatures (freq bonus 4) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 4) The monster species that never randomly spawned: hoisting bittern The monster species that never randomly spawned: large gem trove The monster species that never randomly spawned: large dog-man The monster species that never randomly spawned: trap snake The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: emperor mimic The monster species that never randomly spawned: hairy warp fungus The monster species that never randomly spawned: sanity flayer The monster species that never randomly spawned: black mamba The monster species that never randomly spawned: conscious mold The RNG hath decreed that this item was never generated: intrinsic loss (hardened) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was never generated: droven bolt (obsidian bolt) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: inka shackle ((null)) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was never generated: pitchfork ((null)) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: phase door (ethereal) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 226) The RNG hath decreed that this item was generated more often: sickness (fizzy, freq bonus 105) The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 54) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 37) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 7) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 15) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: droven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 2) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: skeleton key (key, freq bonus 8) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 12) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 4) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 94) The RNG hath decreed that this item was always generated cursed: monnoise stone (gray) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: bronze spear ((null)) The RNG hath decreed that this item was always generated cursed: diamond smasher ((null)) The RNG hath decreed that this item was always generated cursed: heavy mail ((null)) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this item was always generated cursed: digging (iron) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 1) Trap randomization happened for 1 in 743 traps Next attribute increase check would have come at turn 2986 Strength training was 20 Dexterity training was 31 Wisdom training was 6 Constitution training was 14 Your sanity was 0 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were paralyzed (-3) You were hallucinating (20) You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having speed (0) You saw invisible You had infravision You had 1634 points of nutrition remaining You could fly You were wielding two weapons at once Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Devil, A'En and Poseidon Your deity was Eol The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 7XR Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(6495) phase door 7 R Prepared(0) turn undead 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons * elven broadsword (runed broadsword) * dark elven bow (black runed bow) * dark elven arrow (black runed arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword stone (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (cone-shaped helmet) * sedge hat (chain-aventailed helmet) * skullcap (visored helmet) * flack helmet (dream helmet) * crystal helm (brick helmet) * mining helm (strip bandana) * field helm (space helmet) * helm of safeguard (thinking helmet) * war hat (musical helmet) * plasteel gloves (white gloves) * leather gloves (english gloves) * gauntlets of safeguard (tar gloves) * gauntlets of plugsuit (padded gloves) * commander gloves (clumsy gloves) * field gloves (demolition gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (korean sandals) * field boots (gentle boots) * boots of safeguard (sharp-edged sandals) helm of speed (yellow helmet) elven cloak (faded pall) Scrolls scroll of healing (MASTER K2 HOSTED SLEX ON HARDFOUGHT) scroll of mana (ERHEBOLUNGSFAHRT) scroll of phase door (BYE BITCH) scroll of standard id (DO NOT READ ME) scroll of cure (CONE ALACIO) * scroll of extra healing (MICRODOLLAROFT) * scroll of greater mana restoration (PUZZLED EQUIPOISE SOLIDIFICATION FARM) scroll of teleportation called teleportation (ERIKISEPHEARARACHARAPHTHISKERA) Potions potion called juice (addicted) Wands wand of cold (distorted) wand of clone monster (porcelain) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a giant grasshopper a fox a dwarf thief a kobold a little pig a scavenger a rabid rat 2 hole spiders 0 maggots (1 created) a grid bug (2 created) a contaminated bug a melee bug a water lichen 0 orange growths (1 created) 3 golden fungi (1 created) a golden spore 2 reddish growths (1 created) a tanglederp mummy a black pudding 2 garter snakes a wood bear cub a friendly adventurer 0 weary pilgrims (1 created) a flower girl 0 stupid looking cos-players (1 created) a biker gang member (2 created) an arcade scrub a wide-eyed tourist 0 innkeepers (1 created) a cross-eyed mage a drunk jet guy 2 furries 0 haxors (1 created) 0 peasants (1 created) a dark spearwoman 0 vile archers (1 created) 6 muggers (2 created) a wererat 0 werefloatingeyes (1 created) a novice priest a novice mindcrafter a farting girl a farting boy a dark girl (2 created) a crappy brat an enemy trooper 0 elams (1 created) a black archer an evil priest a thalmor 0 nonethical nurses (1 created) 0 shopkeepers (1 created) a twen a normal frog a colorless mushroom patch a glacier fern spore a white mushroom patch a yellow mushroom patch 0 bloody killer tomatoes (1 created) a small turret a jumping jellyfish 0 cold troves (1 created) 69 creatures born. 59 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 39 times You killed 53 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (11 slots left) Fighting Skills general combat [Basic] (max Master) (24 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (23 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (4 of 20) techniques [Unskilled] (max Expert) (9 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (35 of 160) two-weapon combat [Basic] (max Expert) (21 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (56 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (33 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor...