Leeroy, lawful male ancient Thalmor ----------------- ---------------------- |..........a....| |...................... ............@@..| |...... --------- -.----- | [Leeroy the Concordate Agent] St8 Dx9 Co6 In8 Wi13 Ch10 ThaAncMalLaw Dlvl:1 $0 HP18(18) Pw12(12) AC2 Exp1 T2 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male ancient Thalmor. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can now give an alias name to new characters if you set the askforalias option! This can be done by adding OPTIONS=askforalias to your configuration file. The moon is waxing tonight. # A technique that summons tame Team Ant members (monsters represented by the letter a). Higher technique levels are more likely to summon several of them at once. Use this technique? [yn] (n) Go Team Ant! Pick an object. a an ant or other insect (tame ant) (base level 0) Accessing Pokedex entry for ant... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 7, magic resistance = 0, alignment 0. Fast (15). Normal generation, with frequency 10. No resistances. No conveyed resistances. Small, genocidable, carnivorous. Is a valid polymorph form. Attacks: 1d3, bite - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: displacement You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 5 Amulet drop chance was reduced to 81% Potion drop chance was reduced to 58% Weapon drop chance was reduced to 89% Tool drop chance was reduced to 80% The following skill could not be trained at all: riding The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 23) The following skill became untrainable if you tried to train it too early: paddle (turn 1620) The following skill became untrainable after a while: two-weapon combat (turn 63037) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 38700) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 30454 Monster spawn increase reached its maximum at turn 145474 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 1246788 The monster class that cannot be genocided was lich The monster class that was spawned more often: apelike creature (freq bonus 3) The monster species that spawned more often: Officer Victoria (freq bonus 16) The monster species that spawned more often: taser turret (freq bonus 10) The monster species that spawned more often: giant forest dragonfly (freq bonus 30) The monster species that spawned more often: gug giant (freq bonus 40) The monster species that spawned more often: outage brightened (freq bonus 36) The monster species that spawned more often: euphony dispelled phrenologic unchilled unscrambling (freq bonus 30) The monster species that spawned more often: Sound Impacts (freq bonus 12) The monster species that spawned more often: drey elf mummy (freq bonus 5) The monster species that spawned more often: super wooden statue (freq bonus 18) The monster species that spawned more often: bilged inserted unlikable (freq bonus 8) The monster species that spawned more often: kitsune (freq bonus 12) The monster species that spawned more often: venomous potato (freq bonus 24) The monster species that spawned more often: stimulated grilled (freq bonus 15) The monster species that spawned more often: concrete elemental (freq bonus 24) The monster species that spawned more often: ferral cat (freq bonus 24) The monster species that spawned more often: weird fungus (freq bonus 12) The monster species that spawned more often: gray newt (freq bonus 16) The monster species that spawned more often: resort renamed (freq bonus 10) The monster species that spawned more often: nexus force fungus (freq bonus 10) The monster species that spawned more often: hobgoblin (freq bonus 10) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters whose attacks increase your technique timeouts (freq bonus 1) The monster trait that was more common: monsters whose attacks make you insane (freq bonus 4) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster trait that was more common: monsters whose attacks digest you (freq bonus 2) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 3) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 4) The monster trait that was more common: monsters whose attacks cause fear (freq bonus 3) The monster species that never randomly spawned: crewman harassment The monster species that never randomly spawned: house master The monster species that never randomly spawned: grandmaster lemure The monster species that never randomly spawned: undead transvestite The monster species that never randomly spawned: ancient of randomization The monster species that never randomly spawned: spear lich The monster species that never randomly spawned: grifting intimidatory convicting The monster species that never randomly spawned: Hermione Granger The monster species that never randomly spawned: fake growth The monster species that never randomly spawned: blue dragonfly The RNG hath decreed that this item was never generated: trump coat (uy-joy plash) The RNG hath decreed that this item was never generated: erasure (FAGEYUDUD) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: survival knife ((null)) The RNG hath decreed that this item was never generated: implant of remorse (communal) The RNG hath decreed that this item was never generated: orcish helm (temir boshsuyagi idish) The RNG hath decreed that this item was never generated: aurora o'rganish nur (swirling) The RNG hath decreed that this item was never generated: helm of fear (shoxli zarbdan) The RNG hath decreed that this item was never generated: korruptsiyaga qozonish (wrath) The RNG hath decreed that this item was generated more often: manler stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: helm of lawful (zanjir maxsus soyabon dubulg'a, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fallout helmet (atom yadrosi zarbasi, freq bonus 3) The RNG hath decreed that this item was generated more often: citrine (yellow, freq bonus 25) The RNG hath decreed that this item was generated more often: feminine pumps (ayol poyafzal, freq bonus 14) The RNG hath decreed that this item was generated more often: hech ta'sir (fallen, freq bonus 7) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 8) The RNG hath decreed that this item was generated more often: stick of dynamite (qizil tayoq, freq bonus 6) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of replenishing (hibernal, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy elasthan ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wooden harp (harb, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 7) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of evil crafting (evilpatch, freq bonus 47) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 14) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: implant of hacking (dun) The RNG hath decreed that this item was always generated cursed: flogger ((null)) The RNG hath decreed that this item was always generated cursed: obsidian (black) The RNG hath decreed that this item was always generated cursed: shoulder rings (g'alati uzuk) The RNG hath decreed that this item was always generated cursed: qattiqlashishi kasallik (indigo) The RNG hath decreed that this item was always generated cursed: mojaro (monospace) The RNG hath decreed that this item was always generated cursed: amulet of starlight (stardust) The RNG hath decreed that this item was always generated cursed: baked sweet potato ((null)) The RNG hath decreed that this item was always generated cursed: star rod (tayog'i) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this trap was always invisible: noise trap The RNG hath decreed that this trap was generated more often: underlayer trap (freq bonus 4) Trap randomization happened for 1 in 628 traps Next attribute increase check would have come at turn 1116 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were sleep resistant You had not decided on your sexuality yet You were prevented from having displacement (0) You were prevented from having mana regeneration (0) You saw invisible You had infravision You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Manwe Sulimo, Mandos and Lorien Your deity was Manwe Sulimo The version you were playing was: Windows SlashEM Extended tty Version 0.97.7E7F2 - last build Fri Feb 06 16:32:04 2015. You could not have safely prayed (1590) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) summon team ant 1 O Not Ready(1344) Discoveries Weapons * erda alf keng dudama qilich (yozilgan keng dudama qilich) * qorong'u erda alf yoy (qora yozilgan yoy) * qorong'u erda alf o'q (qora yozilgan o'q) * yomon xanjar (xom xanjar) * shisha xanjar (teaneck xanjar) * erda alf xanjar (yozilgan xanjar) * qorong'u erda alf xanjar (qora yozilgan xanjar) * juda o'tkir tish (yirtqich tish) * oy bolta (katta kumush bolta) * mitti urush bolta (tumshuqli bolta) * urush ax (ikki boshli ax) * mitti qo'shbosh (keng nuqtada) * yomon qisqa qilich (xom qisqa qilich) * mitti qisqa qilich (keng qisqa qilich) * erda alf qisqa qilich (yozilgan qisqa qilich) * shisha qisqa qilich (teaneck qisqa qilich) * qorong'u erda alf qisqa qilich (qora yozilgan qisqa qilich) * tebranish pichoq (kul qisqa qilich) * runi qilich (runi keng dudama qilich) * qora yaponiya keng dudama qilich (yozilgan keng dudama qilich) * oq gul qilich (gul-o'yma keng dudama qilich) * feodal jangchi qilich (yaponiya qilich) * shisha avtomobil (katta teaneck qilich) * pichoq kesmoq (uzoq yaponiya qilich) * pic qilich (katta qilich) * egri olmos (egri qilich) * egilgan samur (egilgan qilich) * yuqori erda alf urush qilich (yodimga tushyapti gvardiyasi qilich) * tasma klubi (yaxshiroq klubi) * metall klubi (og'ir klubi) * chorak xodimlari (xodimlar) * to'rt xodimlari tomonidan bo'lingan kumush bir (kumush rohiblik xodimlari) * yodimga tushyapti tayog'i (tayog'i) * yulduz tayog'i (tayog'i) * yong'in tuzoq (tumshuqli xodimlari) * platina yong'in tuzoq (tumshuqli xodimlari) * tarafdor (qo'pol kutuplu qurol) * tashlab nayza (yagona xanjarday kutuplu qurol) * uzoq nayza (shoxlagan kutuplu qurol) * egri kutuplu (kutuplu qurol dasta) * taxta kutuplu (uzoq kutuplu bolta) * er ot nayza (kutuplu yoruvchi) * oybolta (ochiladigan kutuplu bolta) * qora oybolta (qora kutuplu qo'l) * hodisalar kutuplu (kutuplu o'roq) * taxta qurol (azizillo tuzoq) * taqdim etgan kutuplu (hodisalar kutuplu qurol) * beda bolg'a (tishli kutuplu qurol) * chalg'i (tumshuqli kutuplu qurol) * yomon nayza (xom nayza) * shisha nayza (uzoq teaneck nayza) * erda alf nayza (yozilgan nayza) * mitti nayza (mustahkam nayza) * otiladigan nayza (otib nayza) * kuch payk bilan (uzoq kulrang nayza) * shisha lens (teaneck lens) * yomon yoy (xom yoy) * erda alf yoy (yozilgan yoy) * yaponiya kamon oralig'idek (uzoq yoy) * shisha yoy (o'rgimchak-oyoqli yoy) * yomon o'q (xom o'q) * jinlaridan o'q (yozilgan o'q) * yaponiya o'q (bambuk o'q) * shisha o'q (teaneck o'q) * dinamit tayoq (qizil tayoq) * shisha yayli miltiq (o'rgimchak-oyoqli yayli miltiq) * shisha murvat (teaneck murvat) * uchirish yulduz (sharq yulduzi) * kumush uchirish majmui (kumush dairesel bir pichoq) Armor * tana qo'lqop (qattiq qora libos) * vilkasi kostyum (mahkam uydirma kostyum) * shisha plastinka pochta (tepeli qora plastinka) * mitti odam kostyum (oz ko'k libos) * himoya kostyum (apelsin kostyum) * hamshira forma (oq libos) * qo'mondoni kostyum (qora erkaklar kostyum) * kamufle kiyim (kamuflyaj naqshli kiyim) * elka uzuk (g'alati uzuk) * shisha zanjir pochta (tepeli qora pochta) * yomon zanjir pochta (xom zanjir pochta) * yomon rishtasi pochta (xom ring pochta) * ezgu kiyim (zirhli qora libos) * er kostyum (baland havoyi kostyum) * kuch zirh stone (nodir tosh-bezatilgan kiyim) * davolovchi bir xil (toza oq kiyim) * ueniforma (kumush kiyim) * bey afandi kostyum (qimmat kiyim) * xonim liboslar (qimmat liboslar) * tor kamzul (uzoq qisma ko'ylagi) * tuzatish yagona (toza oq kiyim) * gavayi shortilar (gullarni shortilar va ley) * rido (feruza rang to'n) * yomon plash (qo'pol mantilya) * mitti plash (qaytarma qalpoqli plash) * yupqa kleyonka plash (sirg'anchiq plash) * rezina perroni (etak) * oshxona perroni (etak) * qirrali kesilgan perroni (etak) * qo'g'irchoqboz qanotlari (qanotlari) * erda alf charm rul (charm shapka) * mitti odam rul (oz qizil shapka) * yomon rul (temir boshsuyagi idish) * mitti temir rul (qiyin shapka) * shisha rul (o'rgimchak shaklida rul) * erda alf elkan (yodimga tushyapti elkan) * yuqori erda alf elkan (yodimga tushyapti elkan) * dubulg'a (bilimdon dubulg'a) * qamish xet (atom yadrosi zarbasi) * do'ppi (popukli zarbdan) * zenit artilleriyasi zarbdan (gidra zarbdan) * billur rul (konusning-pokiza zarbdan) * kon rul (qattiq zarbdan) * dala rul (fikr dubulg'a) * himoya qilish rul (yostiqli zarbdan) * urush xet (abadiy dubulg'a) * plastik qo'lqop (oq qo'lqop) * charm qo'lqop (gul qo'lqoplari) * himoya qilish sportchisi (po'lat qo'lqop) * vilkasi kostyumi qo'lqop (qilichbozlik qo'lqop) * qo'mondoni qo'lqop (qo'rg'oshin qo'lqop) * maydon sportchisi (qo'pol qo'lqop) * erda alf qalqon (ko'k va yashil qalqon) * xayol qalqon (to'g'ri qalqon) * yomon qalqon (qizil ko'zli qalqon) * kristalli qalqoni (shisha qalqon) * mitti dumaloq qalqoni (katta dumaloq qalqoni) * yomon qorovul qalqon (g'azablangan qiyshaygan-oy qalqon) * plastik chizilmasin (oq chizilmasin) * past chizilmasin (poyabzal yurish) * temir poyafzali (qattiq poyafzali) * mitti odam chizilmasin (oz qora chizilmasin) * yuqori chizilmasin (kundalik erkak iskarpin) * shippak (poyabzal o'girilib) * billur chizilmasin (shisha chizilmasin) * xanjar sandal (yuqori choriq) * raqslari poyafzali (yumshoq poyafzal) * shirin hindiston poyafzal (ayollar poyafzal) * yumshoq shippak (engil poyafzal) * nazokatli haydaydi (ayol poyafzal) * charm dikiz-oyoq barmoqlari (osiyolik poyafzal) * uchratdim to'piqlarni (tiz ustida qizil) * jangovar sandal chizilmasin (to'pi chizilmasin) * vilkasi kostyumi chizilmasin (cirt chizilmasin) * dala chizilmasin (qizil shippak) * himoya qilish chizilmasin (malika nasoslari) Scrolls scroll of davolash (HLY HLS) scroll of sirli kuch (HOW WAS I) scroll of bosqich eshik (DASH EM EXTENDED 100 METERS) scroll of yagona identifikatsiya (VI OWNS EMACS) scroll of qattiqlashishi (ARATOPHI ERACHAX ESEOIOTH ARBIOTHI) * scroll of qo'shimcha shifo (NOUS DEVONS GAGNER NOTRE RACE) * scroll of katta sehrli energiya tiklash (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Expert) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Master) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Thalmor... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.