Leeroy, chaotic male albae Zyborg #,# -|--- --...--## ---------------- ---------##|.>....,# |.......{......| |........,,|.---.|,# |..............| |.......|#,|. |.|,# ##|..............| |....%..|#,|.---.|,# ###,...............| |.......|#,| .. .|,# ###,,,-------.-------- |.....---#,#-.. --,# ####,,,### #,# |.....| #,,#. #,# #,,,,### #,# -|---.-# ##,#,####,####,#### #,# #,###,,# #,,,,,,,,,##,,# #,# ### #`,,,#,# #####,,,,#,### #,# --@- ##-.-.---------+-,,,,----- -.---- |@%| |.............|#,#,....| |....| |..| |..............,,,,|.<.| -------....| ---- |.............|#,,,|.... |..........| ---------------####----- ##|..........| #,...........| ##------------ [Leeroy the Artificial Stupidity] St11 Dx12 Co16 In10 Wi12 Ch4 ZybAlbMalCha Dlvl:2 $682 HP-3(64) Pw45(45) AC-3 Xp3/77 Wt264/1650 T896 Latest messages # In what direction? [hykulnjb><] You start cutting through the wall. You burn steadily through the rock. You make an opening in the wall. Unknown command ' '. # In what direction? [hykulnjb><] Suddenly one of the Vault's guards enters! The guard gets angry! "I saw your pic on the wanted poster!" You stop cutting. The guard hits you! [-30 -> 34] You hit the guard! (2x) The guard hits you! [-18 -> 16] The guard's pair of walking shoes named qUZi=Do/ROacAA]@A8kcdFjO{>8oFb/RR$<*a, blocks your attack. The guard hits you! You die... Your inventory Weapons l - 8 uncursed +0 darts {0} m - a blessed +1 orcish short sword {12} Armor a - an uncursed +1 plate mail (being worn) {200} j - an uncursed +0 dented pot {4} k - an uncursed +0 pair of leather gloves (being worn) {4} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 3 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks n - an uncursed spellbook of cure sickness (4:1) {0} Wands d - an uncursed wand of solar beam (0:3) {0} Tools b - an uncursed +1 green lightsaber (1391) (lit) (weapon in hand) {24} c - 20 uncursed diodes {20} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 15 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: confusion resistance You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 9 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 192 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 70% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 58% Ring drop chance was reduced to 85% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 63% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 79% Concealing monsters were spawned underneath items 95% of the time only The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: form VI (Niman) The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: matter spells (turn 111) The following skill became untrainable if you tried to train it too early: divination spells (turn 21384) The following skill became untrainable after a while: matter spells (turn 47819) The following skill couldn't be trained before a certain turn number is reached: devices (turn 48318) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 52117 Monster spawn increase reached its maximum at turn 180398 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2436524 The monster class that cannot be genocided was blob The monster class that was spawned more often: turret (freq bonus 1) The monster species that spawned more often: Dispator (freq bonus 60) The monster species that spawned more often: milking talisman portly (freq bonus 40) The monster species that spawned more often: pile of rare gold coins (freq bonus 18) The monster species that spawned more often: Wilhelm (freq bonus 4) The monster species that spawned more often: minor angel (freq bonus 12) The monster species that spawned more often: djinn elemental (freq bonus 40) The monster species that spawned more often: braaaaains (freq bonus 8) The monster species that spawned more often: low ping bastard (freq bonus 60) The monster species that spawned more often: master shimmering dragon (freq bonus 9) The monster species that spawned more often: Wrath of the RNG (freq bonus 9) The monster species that spawned more often: axman urethral (freq bonus 12) The monster species that spawned more often: central subplot groined asymptomatic (freq bonus 20) The monster species that spawned more often: megaspore (freq bonus 6) The monster species that spawned more often: white whale (freq bonus 12) The monster species that spawned more often: orange stalk (freq bonus 8) The monster species that spawned more often: petty roast turkey (freq bonus 15) The monster species that spawned more often: advanced ufo part (freq bonus 12) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 3) The monster species that spawned more often: Aburame Shino (freq bonus 8) The monster species that spawned more often: giant gold ant (freq bonus 6) The monster trait that was more common: monsters that make orc sounds (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 4) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 12) The monster species that never randomly spawned: corrosive bulb The monster species that never randomly spawned: mad seer The monster species that never randomly spawned: postfixed prancing delectation devout The monster species that never randomly spawned: red jelly The monster species that never randomly spawned: blue shaver The monster species that never randomly spawned: infernal troglodyte The monster species that never randomly spawned: ringneck planted The monster species that never randomly spawned: recoloring freeboard The monster species that never randomly spawned: yellow seraphon The monster species that never randomly spawned: Bitchy Lara's hugging boot The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: lava (red-hot) The RNG hath decreed that this item was never generated: worthless piece of white glass (white) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: piano ((null)) The RNG hath decreed that this item was never generated: disconnect stone (gray) The RNG hath decreed that this item was never generated: low stat stone (gray) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: message filter helmet (netradiation helmet) The RNG hath decreed that this item was never generated: stone of intrinsic loss (gray) The RNG hath decreed that this item was generated more often: golden saber ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: mummy wrapping ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 20) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 2) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 86) The RNG hath decreed that this item was generated more often: coveted boots (pink sneakers, freq bonus 4) The RNG hath decreed that this item was generated more often: C-ration ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION, freq bonus 17) The RNG hath decreed that this item was generated more often: troutstaff ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 93) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: gain level (milky, freq bonus 11) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 9) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 32) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 5) The RNG hath decreed that this item was generated more often: warding (YOU DO NOT GO PAST AT ME, freq bonus 4) The RNG hath decreed that this item was generated more often: vibroblade (gray short sword, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 8) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: 0 candle (candle) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: slow monster (tin) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: eucalyptus leaf ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this trap was always invisible: skillcap trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 1) Trap randomization happened for 1 in 359 traps Next attribute increase check would have come at turn 2999 Strength training was 8 Dexterity training was 7 Wisdom training was 3 Constitution training was 9 You were magic-protected You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You were prevented from having wonderlegs (0) You were aware of the presence of something You were warned of undead You had 593 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (134) You are dead Spells known in the end Name Level Category Fail Memory a - cure sickness 3 healing 90% 99% Techniques known in the end Name Level Status dazzle 3 R LIMIT(0) weapon practice 3 R LIMIT(31) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) blood ritual 3 R LIMIT(0) calm steed 1 O LIMIT(0) Discoveries Weapons orcish short sword (crude short sword) Armor leather gloves (steel gloves) Scrolls scroll of healing (I HEARD YOU WERE SLEEPING THERE) scroll of mana (MUNCH MUNCH) scroll of phase door (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of standard id (TEKMAKMAYACON) scroll of cure (LEGALIZE PEPPED WORMING ENHANCEMENT) * scroll of extra healing (TOESTOMPING IS SUPER SEXY) * scroll of greater mana restoration (LASH EM EXTENDED BALROG SHOW) Spellbooks spellbook of cure sickness (redeemed) Wands wand of solar beam (gimmicky) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 little dogs (1 created) 0 hidden gas spores (1 created) a kobold a whnas an aqua kobold a small kobold 2 little pigs a little wild pig an evasive sewer rat a sand rat 0 baby metroids (1 created) 0 specific bugs (2 created) 0 stone bugs (1 created) 0 lichens (1 created) a yellow mold a small naga a baby ogre (2 created) a kobold zombie a dwarf zombie 0 guards (1 created) 0 newts (1 created) a twen a gecko a grey mushroom patch 27 creatures born. 17 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 14 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (22 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (6 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (6 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (1 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (3 of 20) form II (Makashi) [Unskilled] (max Expert) (4 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (66 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg... You died in The Dungeons of Doom on dungeon level 2 with 358 points, and 0 pieces of gold, after 896 moves. Killer: a monster (guard) You were level 3 with a maximum of 64 hit points when you died. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 359611 Leeroy-Pal-Dop-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (winged black unicorn), while flinching. - [149] 2 249115 Leeroy-Tha-Dop-Fem-Law died in The Dungeons of Doom on level 13 [max 14]. Killed by a monster (thick farting girl). - [121] 3 187585 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 9 [max 13]. Killed by a monster (soldier ant) Go Team Ant!. - [137] 83 443 skwrl-Wiz-Dee-Mal-Cha died in The Dungeons of Doom on level 2. Fell into a pit. - [44] 84 369 Leeroy-Tha-Dop-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (imperial). - [30] *85 358 Leeroy-Zyb-Alb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (guard). - [64] 86 352 Leeroy-Zyb-Alb-Mal-Cha quit in The Dungeons of Doom on level 2. 48 [48] 87 330 DogeKip-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a fumarole spores. - [22]