Leeroy, lawful male unmagic Unbeliever -----+---------.------- |.....................| |{................@...| ......................| |.................P...| ----------------------- [Leeroy the Rookie] St18 Dx12 Co15 In5 Wi5 Ch3 UnbUnmMalLaw Dlvl:1 $0 HP25(25) Pw1(1) AC2 Exp1 T18 Latest messages Your anti-magic shell prevents spellcasting. spellbook of magic missile - This is a spellbook. Color: transparent. Material: paper. Appearance: dark. Spell level: 3. Reading it allows you to learn a new spell permanently, or refresh your memory if you already know the spell. A spell that fires a blue ray to do some damage to an enemy. What do you want to read? [d-i or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. Your knowledge of that spell is keener. Your anti-magic shell prevents spellcasting. # (2x) You can't polymorph at will. Pick an object. @ a human or elf or you (unmagic unbeliever called Leeroy) Accessing Pokedex entry for unbeliever... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Magic resistant. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - magic missiles Pick an object. @ a human or elf or you (unmagic unbeliever called Leeroy) Accessing Pokedex entry for unbeliever... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Magic resistant. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - magic missiles Pick an object. @ a human or elf or you (unmagic unbeliever called Leeroy) Accessing Pokedex entry for unbeliever... Base statistics of this monster type: Base level = 10, difficulty = 13, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Magic resistant. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, uses weapon - magic missiles black aestivalis - This is a weapon. Color: transparent. Material: iron. Appearance: runed broadsword. You can wield it to attack enemies. Some weapons are also suitable for throwing. A useful broadsword. # (3x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - an uncursed +0 black aestivalis (weapon in hand) {30} Armor b - an uncursed +1 chain mail (being worn) {120} Comestibles c - an uncursed food ration {0} Scrolls e - 5 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} h - 2 uncursed scrolls of standard id {0} i - an uncursed scroll of cure {0} Spellbooks d - an uncursed spellbook of magic missile (3:4) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: searching You could not have this property intrinsically: speed Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 33 Spellbook identification only worked 2 times out of 18 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 92% chance Book drop chance was reduced to 92% Scroll drop chance was reduced to 80% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 54% Potion drop chance was reduced to 84% Armor drop chance was reduced to 61% The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: chaos spells (turn 19) The following skill became untrainable if you tried to train it too early: lightsaber (turn 192) The following skill became untrainable after a while: quarterstaff (turn 7134) The following skill couldn't be trained before a certain turn number is reached: spirituality (turn 13834) Number of artifacts generated was 0 Number of fake artifacts generated was 1 You were producing a permanent antimagic shell Monster spawn increase started at turn 54767 Monster spawn increase reached its maximum at turn 128189 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 606564 The monster class that cannot be genocided was pudding or ooze Today, this monster class was always generated invisible: gremlin The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: discern foxiest (freq bonus 12) The monster species that spawned more often: decayed force fungus (freq bonus 9) The monster species that spawned more often: mesmerizing nymph (freq bonus 9) The monster species that spawned more often: Greater Solar (freq bonus 4) The monster species that spawned more often: korean lady (freq bonus 5) The monster species that spawned more often: manavoid turret (freq bonus 18) The monster species that spawned more often: undead altmer (freq bonus 2) The monster species that spawned more often: novice light wall (freq bonus 4) The monster species that spawned more often: stardust spore (freq bonus 8) The monster species that spawned more often: ratty slime (freq bonus 5) The monster species that spawned more often: giant brass kraken (freq bonus 30) The monster species that spawned more often: secondary libelled (freq bonus 16) The monster species that spawned more often: scim golem (freq bonus 16) The monster species that spawned more often: sucker mushroom (freq bonus 12) The monster species that spawned more often: koldier (freq bonus 3) The monster species that spawned more often: epidote patch (freq bonus 9) The monster species that spawned more often: noxious jelly (freq bonus 12) The monster species that spawned more often: knight of the abyss (freq bonus 10) The monster species that spawned more often: spinner colony (freq bonus 12) The monster species that spawned more often: disintegration hound (freq bonus 12) The monster trait that was more common: monsters that have passive attacks (freq bonus 12) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters that spawn in small groups (freq bonus 8) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 4) The monster trait that was more common: monsters whose attacks reduce your divine protection (freq bonus 8) The monster species that never randomly spawned: wirelessed pincushion innocuously chump overwriting The monster species that never randomly spawned: master mystic The monster species that never randomly spawned: You missed the percenttpercenti! The monster species that never randomly spawned: Nadja's thick boot The monster species that never randomly spawned: fieldstone revetment The monster species that never randomly spawned: ermine The monster species that never randomly spawned: disco bouncer The monster species that never randomly spawned: greedily testifier beanbag The monster species that never randomly spawned: bamboo blowtube The monster species that never randomly spawned: racoon dog drunker The monster class that more likely to generate with musable stuff: light The RNG hath decreed that this item was never generated: cutting (inane) The RNG hath decreed that this item was never generated: toxic (holed) The RNG hath decreed that this item was never generated: gauntlets of reverse enchantment (inverse gloves) The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: undressing stone (gray) The RNG hath decreed that this item was never generated: restore ability (light brown) The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: amulet of evil crafting (evilpatch) The RNG hath decreed that this item was generated more often: haste self (purple, freq bonus 6) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 11) The RNG hath decreed that this item was generated more often: implant of truth (terrene, freq bonus 36) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sado maso gloves (grey-shaded gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: cone of cold (dog eared, freq bonus 53) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: hyper beam (shrill, freq bonus 4) The RNG hath decreed that this item was generated more often: gain strength (granite, freq bonus 10) The RNG hath decreed that this item was generated more often: poisonous cloak (dirty rag, freq bonus 5) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: screw stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of reflection (mirrored gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 9) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 12) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: engraving stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 3) The RNG hath decreed that this item was always generated cursed: helm of warning (meteoric helmet) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this item was always generated cursed: consecration (MAY THE FORCE BE WITH YOU) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: gauntlets (odd pair of gloves) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: boss companion (JUBILEX IS MY BEST FRIEND) The RNG hath decreed that this trap was always invisible: pit The RNG hath decreed that this trap was generated more often: respawn trap (freq bonus 11) Trap randomization happened for 1 in 679 traps Next attribute increase check would have come at turn 477 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having automatic searching (0) You were prevented from having numbopathy (0) You had 1483 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of No God, No God and No God Your deity was No God The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (245) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 300% Techniques known in the end Name Level Status turn undead 1X Prepared(0) weapon practice 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons black aestivalis (runed broadsword) Scrolls scroll of healing (PHD IN HIGH HEELING) scroll of mana (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of phase door (CORONATION CULMINATION) scroll of standard id (C00000000000000000000000000005) scroll of cure (KSIAZKA DZWONEK I SWIECA) * scroll of extra healing (IMOLATEING TO ATTACK ENEMY SPEE RISE) * scroll of greater mana restoration (FPMAM) Spellbooks spellbook of magic missile (dark) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Leeroy the Unbeliever... Youescaped from the dungeon with 0 points,