Leeroy, lawful male albae Altmer -+------ |......| |....... |..@...| |...'..| |.r....| |......| -------- [Leeroy the Cantrip Caster] St7 Dx6 Co5 In14 Wi10 Ch7 AltAlbMalLaw Dlvl:1 $0 HP18(18) Pw48(48) AC8 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Altmer. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waning tonight. # In what direction? [hykulnjb><] Never mind. Beware, there will be no return! Still climb? [yn] (n) Pick an object. ' a golem (tame gold golem called Midas) (base level 5) (male) Accessing Pokedex entry for gold golem... Base statistics of this monster type: Base level = 5, difficulty = 6, AC = 6, magic resistance = 0, alignment 0. Slow (9). Normal generation, with frequency 12. Resists sleep, poison, acid. Leaves no corpse. Big, not genocidable, breathless, amphibious, thick-skinned, nonliving. This monster is of neuter gender. May be eaten by vegans. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 2d3, claw (punch, hit, etc.) - ordinary physical 2d3, claw (punch, hit, etc.) - ordinary physical Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: disintegration resistance You could not have this property extrinsically: stealth You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 32 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 33 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 36% Ring drop chance was reduced to 99% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 59% Food drop chance was reduced to 93% Monster death drops spawned with only 91% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: pick-axe The following skill was limited to basic proficiency: sling The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: firearms (turn 14) The following skill became untrainable if you tried to train it too early: devices (turn 1104) The following skill became untrainable after a while: high heels (turn 50752) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 20401) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 114675 Monster spawn increase reached its maximum at turn 218755 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2825910 The monster class that cannot be genocided was nymph The monster class that was spawned more often: gnome (freq bonus 1) The monster species that spawned more often: apparition (freq bonus 9) The monster species that spawned more often: satanic door (freq bonus 6) The monster species that spawned more often: mimic vortex (freq bonus 12) The monster species that spawned more often: ruby warp patch (freq bonus 12) The monster species that spawned more often: bloodthirsty vampire (freq bonus 8) The monster species that spawned more often: Schrumpel (freq bonus 4) The monster species that spawned more often: black stalk (freq bonus 8) The monster species that spawned more often: tormented potato (freq bonus 12) The monster species that spawned more often: VAX (freq bonus 6) The monster species that spawned more often: metal scorpion (freq bonus 24) The monster species that spawned more often: supererogation squinted (freq bonus 21) The monster species that spawned more often: master mercurial dragon (freq bonus 36) The monster species that spawned more often: generated flying fish (freq bonus 20) The monster species that spawned more often: cockish sociologist blowoff sidesplitting (freq bonus 3) The monster species that spawned more often: crawling claw (freq bonus 16) The monster species that spawned more often: tetracoson (freq bonus 18) The monster species that spawned more often: red snake (freq bonus 30) The monster species that spawned more often: elder black dragon (freq bonus 9) The monster species that spawned more often: rotting corpse (freq bonus 12) The monster species that spawned more often: goblin dart-thrower (freq bonus 3) The monster trait that was more common: monsters that can multiply (freq bonus 2) The monster trait that was more common: monsters that wait for you to come (freq bonus 1) The monster trait that was more common: monsters that have beam attacks (freq bonus 4) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 1) The monster trait that was more common: monsters whose attacks shoot light rays (freq bonus 6) The monster species that never randomly spawned: stone-chasm fly The monster species that never randomly spawned: time growth The monster species that never randomly spawned: whiplich The monster species that never randomly spawned: Ubuntu Linux The monster species that never randomly spawned: cornucopia duality working The monster species that never randomly spawned: Eveline's sweet wedge sandal The monster species that never randomly spawned: giant beart The monster species that never randomly spawned: terchet colony The monster species that never randomly spawned: sextan freedman The monster species that never randomly spawned: loud warp patch The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: Mehoho Burusasan G (blinding) The RNG hath decreed that this item was never generated: bridge muzzle ((null)) The RNG hath decreed that this item was never generated: food detection (YUM YUM) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: worm tooth ((null)) The RNG hath decreed that this item was never generated: diarrhea (eyefloating) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: dilithium crystal (white) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was generated more often: granite scourge ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 20) The RNG hath decreed that this item was generated more often: undressing stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 147) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 14) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 7) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 3) The RNG hath decreed that this item was generated more often: heap stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 10) The RNG hath decreed that this item was generated more often: checker boots (fetish heels, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 4) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 8) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 82) The RNG hath decreed that this item was always generated cursed: helmet beard ((null)) The RNG hath decreed that this item was always generated cursed: elongated stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: chocolate ((null)) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: detect treasure (gray) The RNG hath decreed that this item was always generated cursed: implant of bliss (calling) The RNG hath decreed that this item was always generated cursed: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was always generated cursed: necklace (conical) The RNG hath decreed that this item was always generated cursed: venom scattering (hooked) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: acidpool (freq bonus 15) Trap randomization happened for 1 in 254 traps Trap difficulty was increased by 38 Next attribute increase check would have come at turn 1063 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having disintegration resistance (0) You were prevented from having stealth (0) You saw invisible You had infravision You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Eilistraee The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (242) You survived Spells known in the end Name Level Category Fail Memory a - possession 7 occult 99% 600% b - acid stream 4 matter 64% 300% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (pink robe) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (rain boots) * elven cloak (faded pall) Scrolls scroll of genocide (TO MENY SHOTING TO BE AVOID) scroll of proof weapon (HITME) scroll of healing (NAE TROOSERS) scroll of mana (JUNETHACK LOGPOINTS IS A BROKEN MECHANIC) scroll of phase door (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of standard id (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of cure (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) * scroll of extra healing (ALIUS PRA) * scroll of greater mana restoration (SENIL LELLARAP) Spellbooks * spellbook of possession (white) * spellbook of acid stream (serif) * spellbook of force bolt (crumbling) * spellbook of mana bolt (adamantium) * spellbook of drain life (frosty) * spellbook of create monster (japanese) * spellbook of command undead (right-handed) * spellbook of summon undead (junethack) * spellbook of energy bolt (decrepit) * spellbook of time (final) * spellbook of hyper beam (destructive) * spellbook of sniper beam (satisfied) * spellbook of healing (cyan) * spellbook of cure dim (heartwarming) * spellbook of cure blindness (disintegrating) * spellbook of cure numbness (venerable) * spellbook of blind self (sweet) * spellbook of stone to flesh (solid) * spellbook of cure sickness (transforming) * spellbook of cure hallucination (plaid) * spellbook of cure confusion (pale) * spellbook of cure burn (battered) * spellbook of confuse self (talkative) * spellbook of cure stun (crimson) * spellbook of stun self (propaganda) * spellbook of extra healing (ochre) * spellbook of restore ability (translated) * spellbook of banishing fear (historic) * spellbook of cure freeze (lupine) * spellbook of regeneration (flesh-bound) * spellbook of acid ingestion (stinking) * spellbook of cure monster (angry) * spellbook of cure glib (distant) * spellbook of full healing (petrified) * spellbook of cure wounded legs (withered) * spellbook of mass healing (glittering) * spellbook of gain level (starry) * spellbook of fixing (chilly) * spellbook of light (trembling) * spellbook of darkness (discharged) * spellbook of amnesia (indigo) * spellbook of chemistry (doorstopping) * spellbook of magictorch (fearsome) * spellbook of detect food (shining) * spellbook of finger (dog eared) * spellbook of dissolve food (rainbow) * spellbook of dememorize (many-paged) * spellbook of detect armor enchantment (dripping) * spellbook of searching (marvelous) * spellbook of clairvoyance (fleecy-colored) * spellbook of detect unseen (tame) * spellbook of true sight (defiled) * spellbook of detect water (failed) * spellbook of detect monsters (khaki) * spellbook of detect treasure (momentary) * spellbook of know enchantment (scrawled) * spellbook of radar (crashy) * spellbook of identify (visaged) * spellbook of magic mapping (red) * spellbook of ESP (mistranslated) * spellbook of entrapping (noble) * spellbook of detect foot (impregnated) * spellbook of map level (wide) * spellbook of stun monster (magnificent) * spellbook of confuse monster (black-listed) * spellbook of destroy armor (red-hot) * spellbook of slow monster (transient) * spellbook of apply nail polish (rolled) * spellbook of dry up fountain (mysterious) * spellbook of cause fear (antichrist) * spellbook of charm monster (blowing) * spellbook of displacement (octarine) * spellbook of reboot (hand-printed) * spellbook of enchant (fiery) * spellbook of inertia (heretical) * spellbook of enchant weapon (printed) * spellbook of enchant armor (pocket) * spellbook of charging (fuzzy) * spellbook of trap creation (middle-handed) * spellbook of thorns (amyflax) * spellbook of dream eater (parchment) * spellbook of genocide (yellow-stained) * spellbook of protection (gained) * spellbook of resist poison (colorglad) * spellbook of resist sleep (vermilion) * spellbook of endure cold (iranian) * spellbook of endure heat (dirty) * spellbook of insulate (geological) * spellbook of holy shield (protected) * spellbook of curse items (rocky) * spellbook of magic shield (watery) * spellbook of stealth (cribbed) * spellbook of remove curse (hungry) * spellbook of remove blessing (orange) * spellbook of turn undead (hot-cold) * spellbook of anti disintegration (inert) * spellbook of botox resist (lunar) * spellbook of acidshield (gray) * spellbook of resist petrification (multicolored) * spellbook of dragon blood (woodcut) * spellbook of anti-magic field (green eyed) * spellbook of godmode (fallen) * spellbook of fumbling (striped) * spellbook of jumping (wasteful) * spellbook of cutting (perpetual) * spellbook of induce vomiting (listening) * spellbook of haste self (extraordinary) * spellbook of enlighten (glowing) * spellbook of invisibility (nexus) * spellbook of aggravate monster (smeared) * spellbook of levitation (curare-impregnated) * spellbook of take selfie (lovely) * spellbook of untame monster (big) * spellbook of unlevitate (deep) * spellbook of anger peaceful monster (gloaming) * spellbook of make visible (miracle) * spellbook of teleport away (threatening) * spellbook of passwall (clueless) * spellbook of polymorph (nightly) * spellbook of mutation (raw) * spellbook of flying (disrupted) * spellbook of character recursion (legit) * spellbook of levelport (crumpled) * spellbook of warping (chartreuse) * spellbook of knock (sparking) * spellbook of flame sphere (rainy) * spellbook of freeze sphere (perceptive) * spellbook of shocking sphere (exciting) * spellbook of acid sphere (dark) * spellbook of wizard lock (insulated) * spellbook of repair armor (hostile) * spellbook of repair weapon (accursed) * spellbook of corrode metal (pigtail) * spellbook of fire bolt (far away) * spellbook of dig (heavy) * spellbook of reflection (illgotten) * spellbook of paralysis (conspiratory) * spellbook of cancellation (brand-new) * spellbook of petrify (wrath) * spellbook of message (inane) * spellbook of rumor (complementary) * spellbook of cure random status (irresistible) * spellbook of lock manipulation (sky blue) * spellbook of berserk (ephemeral) * spellbook of random speed (grating) * spellbook of resist random element (infinity plus one) * spellbook of chaos bolt (ragged) * spellbook of lycanthropy (velvet) * spellbook of BUC randomization (visible) * spellbook of bombing (winged) * spellbook of russian roulette (luxurious) * spellbook of conflict (salient) * spellbook of selfdestruct (dull) * spellbook of chaos terrain (charcoal) * spellbook of vanishing (stapled) * spellbook of acquirement (grass green) * spellbook of earthquake (light green) * spellbook of polyform (charming) * spellbook of chromatic beam (mossy) * spellbook of gain corruption (fleecy) * spellbook of throne gamble (multiple) * spellbook of wishing (violet) * spellbook of hellish bolt (cloth) * spellbook of disintegration (natural) * spellbook of disintegration beam (gambling) * spellbook of world fall (eternal) * spellbook of reroll artifact (chromatic) * spellbook of final explosion (fine-printed) * spellbook of forgotten spell (opaque) * spellbook of backfire (featherweight) * spellbook of mimicry (dark blue) * spellbook of blinding ray (received) * spellbook of spellbinder (fleeting) * spellbook of infravision (sealed) * spellbook of mana battery (spacious) * spellbook of horrify (horrible) * spellbook of phase door (armored) * spellbook of code editing (dark green) * spellbook of satisfy hunger (enveloped) * spellbook of time shift (bronze) * spellbook of totem summoning (pink) * spellbook of command demon (polished) * spellbook of fire golem (backward) * spellbook of disruption shield (convicted) * spellbook of tracker (turquoise) * spellbook of inertia control (chaos-inducing) * spellbook of anti-magic shell (leveled) * spellbook of good night (thick) * spellbook of nexus field (sorrowful) * spellbook of stinking cloud (long) * spellbook of create familiar (adorable) * spellbook of forbidden knowledge (rough) * spellbook of free action (god-given) * spellbook of redemption (candy) * spellbook of gravity beam (vellum) * spellbook of clone monster (hellish) * spellbook of time stop (dawn) * spellbook of alter reality (twisting) * spellbook of terror (dreamy) * spellbook of trap disarming (everlasting) * spellbook of switcheroo (sublime) * spellbook of whispers from beyond (dark brown) * spellbook of water bolt (wet) * spellbook of air current (psionic) * spellbook of volt rock (zone-specific) * spellbook of water flame (acidic) * spellbook of no effect (jetting) * spellbook of wind (swirling) * spellbook of swimming (litter) * spellbook of rain cloud (yellow) * spellbook of fire (pregnant) * spellbook of poison brand (biting) * spellbook of clouds (complicated) * spellbook of ice (psychedelic) * spellbook of steam venom (old) * spellbook of frost (disenchanted) * spellbook of thunder wave (sexual) * spellbook of hold air (encrypted) * spellbook of flood (patterned) * spellbook of dripping tread (pristine) * spellbook of elemental beam (raging) * spellbook of multibeam (stalking) * spellbook of battering ram (fat) * spellbook of power failure (fullpost) * spellbook of vaporize (gun-shaped) * spellbook of geolysis (korean) * spellbook of lava (uninscribed) * spellbook of iron prison (light brown) * spellbook of dashing (dusty) * spellbook of burrow (indexed) * spellbook of stasis (retarded) * spellbook of cryogenics (unseen) * spellbook of hyperspace summon (aquatic) * spellbook of meltdown (paperback) * spellbook of lockout (ancient) * spellbook of grow trees (deep blue) * spellbook of sterilize (crepuscle) * spellbook of avalanche (programmed) * spellbook of tunnelization (regenerating) * spellbook of bubblebeam (maroon) * spellbook of elemental minion (stellar) * spellbook of call the elements (beige) * spellbook of nature beam (transparent) * spellbook of inferno (fugacious) * spellbook of ice beam (generous) * spellbook of thunder (red-listed) * spellbook of sludge (emanating) * spellbook of toxic (canvas) * spellbook of nether beam (wounded) * spellbook of aurora beam (shivering) * spellbook of chloroform (posh) * spellbook of magic missile (blurred) * spellbook of fireball (punching) * spellbook of cone of cold (tattered) * spellbook of sleep (sourcecode) * spellbook of finger of death (reversed) * spellbook of lightning (pageless) * spellbook of poison blast (beautiful) * spellbook of solar beam (faded) * spellbook of psybeam (left-handed) * spellbook of (null) (tender) * spellbook of (null) (ethereal) * spellbook of (null) (perishable) * spellbook of (null) (redeemed) * spellbook of (null) (court) * spellbook of (null) (unavailable) * spellbook of (null) (thorny) * spellbook of (null) (pergament) * spellbook of (null) (thin) * spellbook of (null) (corrupted) * spellbook of (null) (possessive) * spellbook of (null) (accusory) * spellbook of (null) (silver) * spellbook of (null) (immortal) * spellbook of (null) (stylish) * spellbook of (null) (appearing) * spellbook of (null) (shrill) * spellbook of (null) (gameplay-altering) * spellbook of (null) (volatile) * spellbook of (null) (pure) * spellbook of (null) (castle) * spellbook of (null) (black) * spellbook of (null) (torn) * spellbook of (null) (pen-written) * spellbook of (null) (waving) * spellbook of (null) (encased) * spellbook of (null) (light cyan) * spellbook of (null) (radiant green) * spellbook of (null) (underworld) * spellbook of (null) (conceptual) * spellbook of (null) (light blue) * spellbook of (null) (moaning) * spellbook of (null) (spotted) * spellbook of (null) (zylon) * spellbook of (null) (locked) * spellbook of (null) (leather) * spellbook of (null) (dry) * spellbook of (null) (tartan) * spellbook of (null) (iceblock) * spellbook of (null) (gehenna) * spellbook of (null) (purple) * spellbook of (null) (colorful) * spellbook of (null) (flaming) * spellbook of (null) (nether) * spellbook of (null) (unwritten) * spellbook of (null) (complete) * spellbook of (null) (spiral-bound) * spellbook of (null) (elemental) * spellbook of (null) (fadeless) * spellbook of (null) (copper) * spellbook of (null) (calligraphed) * spellbook of (null) (indecisive) * spellbook of (null) (peaceful) * spellbook of (null) (switching) * spellbook of (null) (classy) * spellbook of (null) (fading) * spellbook of (null) (preserved) * spellbook of (null) (foreign) * spellbook of (null) (colluded) * spellbook of (null) (molded) * spellbook of (null) (vaporized) * spellbook of (null) (antique) * spellbook of (null) (bursting) * spellbook of (null) (coarse) * spellbook of (null) (unhealthy) * spellbook of (null) (scintillating) * spellbook of (null) (continued) * spellbook of (null) (mottled) * spellbook of (null) (impenetrable) * spellbook of (null) (endangered) * spellbook of (null) (chaotic) * spellbook of (null) (cryptic) * spellbook of (null) (stained) * spellbook of (null) (multiplicative) * spellbook of (null) (powered) * spellbook of (null) (snowy) * spellbook of (null) (goofy) * spellbook of (null) (memorial) * spellbook of (null) (nonexistant) * spellbook of (null) (white-listed) * spellbook of (null) (unidentified) * spellbook of (null) (donkey-eared) * spellbook of (null) (mirroring) * spellbook of (null) (embossed) * spellbook of (null) (cute) * spellbook of (null) (forgotten) * spellbook of (null) (freed) * spellbook of (null) (hallucinating) * spellbook of (null) (salted) * spellbook of (null) (sour) * spellbook of (null) (amazing) * spellbook of (null) (gold) * spellbook of (null) (burgundy) * spellbook of (null) (magenta) * spellbook of (null) (corroded) * spellbook of (null) (monospace) * spellbook of (null) (antimatter) * spellbook of (null) (leafy) * spellbook of (null) (wrinkled) * spellbook of (null) (garbage) * spellbook of (null) (metal-colored) * spellbook of (null) (crying) * spellbook of (null) (hardcover) * spellbook of (null) (hugging) * spellbook of (null) (silly) * spellbook of (null) (incessant) * spellbook of (null) (illuminated) * spellbook of (null) (copied) * spellbook of (null) (russian) * spellbook of (null) (detestable) * spellbook of (null) (scribbled) * spellbook of (null) (heavenly) * spellbook of (null) (tan) * spellbook of (null) (ramming) * spellbook of (null) (moldy) * spellbook of (null) (credited) * spellbook of (null) (irritating) * spellbook of (null) (apocryphic) * spellbook of (null) (perverted) * spellbook of (null) (rank) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of enlightenment (plasmatic) potion of water (clear) Wands wand of polymorph (hexagonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Altmer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.