Leeroy, lawful male albae Altmer ---------------- ...'...........| |.@.e..........| |...........$..| ---------------- [Leeroy the Cantrip Caster] St5 Dx8 Co10 In17 Wi13 Ch7 AltAlbMalLaw Dlvl:1 $0 HP18(18) Pw61(98) AC7 Exp1 T4 Latest messages You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # (2x) This technique costs quite some mana, but if used, you can control the direction of your ray spells' rebounds for a while. The duration increases with the technique's level. Use this technique? [yn] (n) You invoke the sigil of control! # (2x) This technique costs quite some mana, but if used, your ray spells will create 3x3 explosions around you as long as the technique is in effect. The duration increases with the technique's level. Combine it with sigil of control to control the explosions. Use this technique? [yn] (n) You don't have enough power to invoke the sigil! You need at least 49! # A very powerful technique that temporarily increases your maximum mana to a very high amount, but it slowly bleeds off to its original value. Use this technique? [yn] (n) You tap into the full extent of your power! In what direction? [hykulnjb><] The cone of cold bounces! In what direction? [hykulnjb><] (2x) # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: acid resistance You could not have this property extrinsically: jumping You could not have this property intrinsically: speed Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Implant identification only worked 1 times out of 30 Wand identification only worked 3 times out of 15 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 365 Scroll drop chance was reduced to 73% Musable item generation frequency had a negative bias of 60% Wand drop chance was reduced to 94% Potion drop chance was reduced to 94% Weapon drop chance was reduced to 81% Armor drop chance was reduced to 90% Tool drop chance was reduced to 79% Food drop chance was reduced to 98% Monster death drops spawned with only 90% chance The following skill could not be trained at all: riding The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: petkeeping (turn 1) The following skill became untrainable if you tried to train it too early: enchantment spells (turn 30) The following skill became untrainable after a while: bare-handed combat (turn 45312) The following skill couldn't be trained before a certain turn number is reached: lance (turn 22912) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34250 Monster spawn increase reached its maximum at turn 78222 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 6744148 The monster class that cannot be genocided was centaur The monster class that was spawned more often: centaur (freq bonus 3) The monster species that spawned more often: magnet elemental (freq bonus 4) The monster species that spawned more often: accounted sire minnesinger padded (freq bonus 56) The monster species that spawned more often: kuyd giant (freq bonus 5) The monster species that spawned more often: bouldergon (freq bonus 24) The monster species that spawned more often: sidetracked wheeled (freq bonus 10) The monster species that spawned more often: elf-harlot (freq bonus 24) The monster species that spawned more often: techno ant (freq bonus 12) The monster species that spawned more often: sasboss (freq bonus 15) The monster species that spawned more often: Warder Kleever (freq bonus 16) The monster species that spawned more often: mediative vivid (freq bonus 18) The monster species that spawned more often: cave viper (freq bonus 21) The monster species that spawned more often: Juen's frightening bathing sandal (freq bonus 14) The monster species that spawned more often: evasive maggot (freq bonus 48) The monster species that spawned more often: azure force patch (freq bonus 20) The monster species that spawned more often: Gill Bates (freq bonus 24) The monster species that spawned more often: appearance (freq bonus 18) The monster species that spawned more often: blue jelly (freq bonus 48) The monster species that spawned more often: camo rust monster (freq bonus 10) The monster species that spawned more often: grunthack zombie (freq bonus 15) The monster species that spawned more often: sky cruiser (freq bonus 12) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters who can cause Ragnarok (freq bonus 8) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 6) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters whose attacks time you (freq bonus 4) The monster trait that was more common: monsters that can fly (freq bonus 2) The monster trait that was more common: monsters that can turn you to slime when eaten (freq bonus 4) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 1) The monster species that never randomly spawned: horror archer The monster species that never randomly spawned: nurgling The monster species that never randomly spawned: inertia force fungus The monster species that never randomly spawned: brown icky thing The monster species that never randomly spawned: fife mushroom The monster species that never randomly spawned: undead shapeshifter The monster species that never randomly spawned: flinging strapping The monster species that never randomly spawned: petro fungus The monster species that never randomly spawned: halcyon divisible frankest The monster species that never randomly spawned: unclothed flagella gating tabooed The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: striking (ebony) The RNG hath decreed that this item was never generated: trash stone (gray) The RNG hath decreed that this item was never generated: unfindable stone (gray) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: cloak of spell resistance (orange cloak) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: fauchard (pole sickle) The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: white spell stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 8) The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: mass healing (vermilion, freq bonus 19) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 138) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 6) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 245) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 39) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 69) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 87) The RNG hath decreed that this item was generated more often: full plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: synthetic sandals (korean sandals, freq bonus 2) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 10) The RNG hath decreed that this item was generated more often: lab coat (white coat, freq bonus 8) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 77) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: cloak of unlight (absorbing cloak) The RNG hath decreed that this item was always generated cursed: white spell stone (gray) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of prescience (enduring cloak) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this trap was always invisible: bigscript trap The RNG hath decreed that this trap was generated more often: stairs trap (freq bonus 9) Trap randomization happened for 1 in 596 traps Next attribute increase check would have come at turn 364 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had not decided on your sexuality yet You were prevented from having acid resistance (0) You were prevented from having jumping (0) You saw invisible You had infravision You had 1446 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eilistraee, Kiaransali and Lolth Your deity was Eilistraee The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (235) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 105% b - cone of cold 5 matter 79% 410% Techniques known in the end Name Level Status blessing 1X Prepared(0) sigil of control 1X Active(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) draw energy 1X Prepared(0) power surge 1X Active(3457) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Unique Items Book of the Dead Weapons quarterstaff (staff) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) Armor robe (blue robe) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (calf-leather sandals) * elven cloak (faded pall) Scrolls scroll of enchant armor (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of taming (EIGOWA KIRAIDES) scroll of healing (WANNA UNDRESS PALE NIGHT) scroll of mana (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of phase door (B T M M M M M) scroll of standard id (HIT SHIFTLY AND GHOS WHEN USED) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) * scroll of extra healing (276 DAMAGE IS ENOUGH TO OVERCOME MESHERA ALPHAS SUPER REGENE) * scroll of greater mana restoration (PROGRAM RECEIVED SIGNAL SIGSEGV) Spellbooks * spellbook of flame sphere (rough) * spellbook of cone of cold (octarine) * spellbook of force bolt (punching) * spellbook of mana bolt (pocket) * spellbook of drain life (antichrist) * spellbook of create monster (momentary) * spellbook of command undead (japanese) * spellbook of summon undead (scintillating) * spellbook of energy bolt (nonexistant) * spellbook of time (discharged) * spellbook of hyper beam (cribbed) * spellbook of sniper beam (possessive) * spellbook of healing (tame) * spellbook of cure dim (winged) * spellbook of cure blindness (ancient) * spellbook of cure numbness (colorful) * spellbook of blind self (opaque) * spellbook of stone to flesh (dry) * spellbook of cure sickness (natural) * spellbook of cure hallucination (unidentified) * spellbook of cure confusion (metal-colored) * spellbook of cure burn (heretical) * spellbook of confuse self (programmed) * spellbook of cure stun (sealed) * spellbook of stun self (memorial) * spellbook of extra healing (turquoise) * spellbook of restore ability (impregnated) * spellbook of banishing fear (hellish) * spellbook of cure freeze (encrypted) * spellbook of regeneration (cute) * spellbook of acid ingestion (fine-printed) * spellbook of cure monster (tender) * spellbook of cure glib (fuzzy) * spellbook of full healing (conceptual) * spellbook of cure wounded legs (hand-printed) * spellbook of mass healing (wet) * spellbook of gain level (indexed) * spellbook of fixing (khaki) * spellbook of light (charming) * spellbook of darkness (dark blue) * spellbook of amnesia (far away) * spellbook of chemistry (pristine) * spellbook of magictorch (petrified) * spellbook of detect food (patterned) * spellbook of finger (candy) * spellbook of dissolve food (spacious) * spellbook of dememorize (translated) * spellbook of detect armor enchantment (nether) * spellbook of searching (impenetrable) * spellbook of clairvoyance (shining) * spellbook of detect unseen (magnificent) * spellbook of true sight (grating) * spellbook of detect water (flaming) * spellbook of detect monsters (defiled) * spellbook of detect treasure (salted) * spellbook of know enchantment (left-handed) * spellbook of radar (uninscribed) * spellbook of identify (sparking) * spellbook of magic mapping (many-paged) * spellbook of ESP (coarse) * spellbook of entrapping (emanating) * spellbook of detect foot (fadeless) * spellbook of map level (korean) * spellbook of stun monster (parchment) * spellbook of confuse monster (deep) * spellbook of destroy armor (monospace) * spellbook of slow monster (copied) * spellbook of apply nail polish (serif) * spellbook of dry up fountain (mirroring) * spellbook of cause fear (paperback) * spellbook of charm monster (corrupted) * spellbook of displacement (lunar) * spellbook of reboot (dark brown) * spellbook of enchant (unavailable) * spellbook of inertia (redeemed) * spellbook of enchant weapon (printed) * spellbook of enchant armor (god-given) * spellbook of charging (sour) * spellbook of trap creation (aquatic) * spellbook of thorns (complicated) * spellbook of dream eater (mysterious) * spellbook of genocide (chartreuse) * spellbook of protection (red-hot) * spellbook of resist poison (historic) * spellbook of resist sleep (light green) * spellbook of endure cold (cyan) * spellbook of endure heat (dirty) * spellbook of insulate (salient) * spellbook of holy shield (credited) * spellbook of curse items (smeared) * spellbook of magic shield (sexual) * spellbook of stealth (venerable) * spellbook of remove curse (fiery) * spellbook of remove blessing (ochre) * spellbook of turn undead (maroon) * spellbook of anti disintegration (glittering) * spellbook of botox resist (shivering) * spellbook of acidshield (faded) * spellbook of resist petrification (crashy) * spellbook of dragon blood (middle-handed) * spellbook of anti-magic field (apocryphic) * spellbook of godmode (geological) * spellbook of fumbling (doorstopping) * spellbook of jumping (waving) * spellbook of cutting (vellum) * spellbook of induce vomiting (hot-cold) * spellbook of haste self (white-listed) * spellbook of enlighten (goofy) * spellbook of invisibility (blurred) * spellbook of aggravate monster (crimson) * spellbook of levitation (heavy) * spellbook of take selfie (multicolored) * spellbook of untame monster (pigtail) * spellbook of unlevitate (scrawled) * spellbook of anger peaceful monster (indigo) * spellbook of make visible (gameplay-altering) * spellbook of teleport away (black) * spellbook of passwall (raw) * spellbook of polymorph (wrath) * spellbook of mutation (black-listed) * spellbook of flying (hugging) * spellbook of character recursion (colluded) * spellbook of levelport (elemental) * spellbook of warping (light brown) * spellbook of knock (ragged) * spellbook of freeze sphere (incessant) * spellbook of shocking sphere (canvas) * spellbook of acid sphere (burgundy) * spellbook of wizard lock (sorrowful) * spellbook of repair armor (yellow) * spellbook of repair weapon (glowing) * spellbook of corrode metal (threatening) * spellbook of fire bolt (heartwarming) * spellbook of dig (torn) * spellbook of reflection (big) * spellbook of paralysis (conspiratory) * spellbook of cancellation (blowing) * spellbook of petrify (fading) * spellbook of message (dreamy) * spellbook of rumor (infinity plus one) * spellbook of cure random status (crumpled) * spellbook of lock manipulation (gun-shaped) * spellbook of berserk (stapled) * spellbook of random speed (continued) * spellbook of resist random element (old) * spellbook of chaos bolt (jetting) * spellbook of lycanthropy (indecisive) * spellbook of BUC randomization (hardcover) * spellbook of bombing (russian) * spellbook of russian roulette (iceblock) * spellbook of conflict (visible) * spellbook of selfdestruct (nexus) * spellbook of chaos terrain (spotted) * spellbook of vanishing (enveloped) * spellbook of acquirement (purple) * spellbook of earthquake (garbage) * spellbook of polyform (hostile) * spellbook of chromatic beam (psionic) * spellbook of gain corruption (distant) * spellbook of throne gamble (generous) * spellbook of wishing (hungry) * spellbook of hellish bolt (perceptive) * spellbook of disintegration (unhealthy) * spellbook of disintegration beam (donkey-eared) * spellbook of world fall (disenchanted) * spellbook of reroll artifact (grass green) * spellbook of final explosion (mossy) * spellbook of forgotten spell (legit) * spellbook of backfire (bronze) * spellbook of mimicry (yellow-stained) * spellbook of blinding ray (violet) * spellbook of spellbinder (final) * spellbook of infravision (pageless) * spellbook of mana battery (sublime) * spellbook of horrify (chaotic) * spellbook of phase door (marvelous) * spellbook of code editing (silly) * spellbook of satisfy hunger (biting) * spellbook of time shift (radiant green) * spellbook of totem summoning (complementary) * spellbook of command demon (multiplicative) * spellbook of fire golem (transforming) * spellbook of disruption shield (encased) * spellbook of tracker (fleeting) * spellbook of inertia control (visaged) * spellbook of anti-magic shell (ethereal) * spellbook of good night (illuminated) * spellbook of possession (tan) * spellbook of nexus field (tattered) * spellbook of stinking cloud (classy) * spellbook of create familiar (light blue) * spellbook of forbidden knowledge (pregnant) * spellbook of free action (magenta) * spellbook of redemption (decrepit) * spellbook of gravity beam (exciting) * spellbook of clone monster (perishable) * spellbook of time stop (rolled) * spellbook of alter reality (bursting) * spellbook of terror (luxurious) * spellbook of trap disarming (stinking) * spellbook of switcheroo (thick) * spellbook of whispers from beyond (dull) * spellbook of water bolt (perverted) * spellbook of air current (fugacious) * spellbook of volt rock (listening) * spellbook of water flame (gloaming) * spellbook of no effect (accusory) * spellbook of wind (destructive) * spellbook of swimming (disrupted) * spellbook of rain cloud (leafy) * spellbook of fire (retarded) * spellbook of poison brand (flesh-bound) * spellbook of clouds (reversed) * spellbook of ice (wide) * spellbook of steam venom (acidic) * spellbook of frost (scribbled) * spellbook of thunder wave (locked) * spellbook of hold air (pale) * spellbook of flood (light cyan) * spellbook of dripping tread (tartan) * spellbook of elemental beam (dawn) * spellbook of multibeam (chaos-inducing) * spellbook of battering ram (irresistible) * spellbook of power failure (stained) * spellbook of vaporize (dark) * spellbook of geolysis (pure) * spellbook of lava (dark green) * spellbook of iron prison (propaganda) * spellbook of dashing (fearsome) * spellbook of burrow (moaning) * spellbook of stasis (satisfied) * spellbook of cryogenics (zone-specific) * spellbook of hyperspace summon (transparent) * spellbook of meltdown (beige) * spellbook of lockout (gambling) * spellbook of grow trees (junethack) * spellbook of sterilize (ephemeral) * spellbook of avalanche (inane) * spellbook of tunnelization (rainy) * spellbook of bubblebeam (embossed) * spellbook of elemental minion (fullpost) * spellbook of call the elements (trembling) * spellbook of nature beam (backward) * spellbook of inferno (irritating) * spellbook of ice beam (horrible) * spellbook of thunder (dripping) * spellbook of sludge (deep blue) * spellbook of toxic (colorglad) * spellbook of nether beam (convicted) * spellbook of aurora beam (featherweight) * spellbook of chloroform (dog eared) * spellbook of magic missile (nightly) * spellbook of fireball (rocky) * spellbook of sleep (charcoal) * spellbook of finger of death (vaporized) * spellbook of lightning (moldy) * spellbook of poison blast (failed) * spellbook of acid stream (shrill) * spellbook of solar beam (unwritten) * spellbook of psybeam (curare-impregnated) * spellbook of (null) (corroded) * spellbook of (null) (preserved) * spellbook of (null) (insulated) * spellbook of (null) (cryptic) * spellbook of (null) (freed) * spellbook of (null) (cloth) * spellbook of (null) (disintegrating) * spellbook of (null) (lupine) * spellbook of (null) (multiple) * spellbook of (null) (extraordinary) * spellbook of (null) (rank) * spellbook of (null) (everlasting) * spellbook of (null) (forgotten) * spellbook of (null) (polished) * spellbook of (null) (thin) * spellbook of (null) (thorny) * spellbook of (null) (fleecy-colored) * spellbook of (null) (gehenna) * spellbook of (null) (silver) * spellbook of (null) (detestable) * spellbook of (null) (castle) * spellbook of (null) (inert) * spellbook of (null) (long) * spellbook of (null) (switching) * spellbook of (null) (received) * spellbook of (null) (calligraphed) * spellbook of (null) (crumbling) * spellbook of (null) (adamantium) * spellbook of (null) (crying) * spellbook of (null) (leather) * spellbook of (null) (iranian) * spellbook of (null) (court) * spellbook of (null) (spiral-bound) * spellbook of (null) (antimatter) * spellbook of (null) (vermilion) * spellbook of (null) (leveled) * spellbook of (null) (amazing) * spellbook of (null) (accursed) * spellbook of (null) (miracle) * spellbook of (null) (woodcut) * spellbook of (null) (mottled) * spellbook of (null) (underworld) * spellbook of (null) (rainbow) * spellbook of (null) (fleecy) * spellbook of (null) (right-handed) * spellbook of (null) (gold) * spellbook of (null) (endangered) * spellbook of (null) (white) * spellbook of (null) (armored) * spellbook of (null) (clueless) * spellbook of (null) (angry) * spellbook of (null) (perpetual) * spellbook of (null) (striped) * spellbook of (null) (regenerating) * spellbook of (null) (noble) * spellbook of (null) (copper) * spellbook of (null) (withered) * spellbook of (null) (peaceful) * spellbook of (null) (adorable) * spellbook of (null) (sourcecode) * spellbook of (null) (sky blue) * spellbook of (null) (orange) * spellbook of (null) (appearing) * spellbook of (null) (hallucinating) * spellbook of (null) (crepuscle) * spellbook of (null) (raging) * spellbook of (null) (psychedelic) * spellbook of (null) (wounded) * spellbook of (null) (talkative) * spellbook of (null) (foreign) * spellbook of (null) (protected) * spellbook of (null) (starry) * spellbook of (null) (wrinkled) * spellbook of (null) (brand-new) * spellbook of (null) (fallen) * spellbook of (null) (green eyed) * spellbook of (null) (antique) * spellbook of (null) (red) * spellbook of (null) (molded) * spellbook of (null) (gray) * spellbook of (null) (eternal) * spellbook of (null) (complete) * spellbook of (null) (unseen) * spellbook of (null) (volatile) * spellbook of (null) (stalking) * spellbook of (null) (battered) * spellbook of (null) (illgotten) * spellbook of (null) (mistranslated) * spellbook of (null) (litter) * spellbook of (null) (velvet) * spellbook of (null) (twisting) * spellbook of (null) (gained) * spellbook of (null) (dusty) * spellbook of (null) (fat) * spellbook of (null) (amyflax) * spellbook of (null) (chromatic) * spellbook of (null) (posh) * spellbook of (null) (plaid) * spellbook of (null) (pergament) * spellbook of (null) (immortal) * spellbook of (null) (swirling) * spellbook of (null) (beautiful) * spellbook of (null) (pink) * spellbook of (null) (stellar) * spellbook of (null) (snowy) * spellbook of (null) (ramming) * spellbook of (null) (chilly) * spellbook of (null) (frosty) * spellbook of (null) (zylon) * spellbook of (null) (powered) * spellbook of (null) (sweet) * spellbook of (null) (watery) * spellbook of (null) (lovely) * spellbook of (null) (pen-written) * spellbook of (null) (red-listed) * spellbook of (null) (wasteful) * spellbook of (null) (stylish) * spellbook of (null) (heavenly) * spellbook of (null) (transient) * spellbook of (null) (solid) * spellbook of blank paper (plain) * Book of the Dead (papyrus) Potions potion of confusion (coffee) potion of water (clear) Wands wand of undead turning (liquid) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) spirituality [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Basic] (max Wizard) (20 of 160) protection spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Wizard) (20 of 160) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Basic] (max Wizard) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Wizard) (27 of 160) Goodbye Leeroy the Altmer... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.