Leeroy, lawful male alchemist Ice Mage ------- .....| |.....| d...:.| |.e...| |e@.e.| ----- - [Leeroy the Cooler] St7 Dx14 Co7 In17 Wi7 Ch3 IceAlcMalLaw Dlvl:1 $0 HP16(16) Pw3(18) AC-8 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male alchemist Ice Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. You are lucky! Full moon tonight. # (2x) Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: energy regeneration You could not have this property extrinsically: magical breathing You could not have this property intrinsically: full nutrients Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 13 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 94% chance Monsters only dropped their equipment with 78% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 99% Armor drop chance was reduced to 97% Concealing monsters were spawned underneath items 40% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: javelin The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: petkeeping (turn 34) The following skill became untrainable if you tried to train it too early: occult spells (turn 240) The following skill became untrainable after a while: searching (turn 24046) The following skill couldn't be trained before a certain turn number is reached: trident (turn 36743) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 118884 Monster spawn increase reached its maximum at turn 252941 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 547625 The monster class that cannot be genocided was mummy The monster class that was spawned more often: quantum mechanic or other scientist (freq bonus 4) The monster species that spawned more often: unknowable clift (freq bonus 12) The monster species that spawned more often: midhulk (freq bonus 6) The monster species that spawned more often: revamped bullheaded (freq bonus 7) The monster species that spawned more often: belaboring caviler (freq bonus 5) The monster species that spawned more often: bong colic demimondaine (freq bonus 10) The monster species that spawned more often: prosperity reciprocate (freq bonus 32) The monster species that spawned more often: outcast harelike laser incarcerating padishah (freq bonus 14) The monster species that spawned more often: rainbow force patch (freq bonus 24) The monster species that spawned more often: emotionalism intermittent (freq bonus 6) The monster species that spawned more often: overcoat lapsing champy retrograde (freq bonus 60) The monster species that spawned more often: chipmunk (freq bonus 20) The monster species that spawned more often: chattering flowerpot (freq bonus 12) The monster species that spawned more often: vampire yeek (freq bonus 24) The monster species that spawned more often: dwarf wench (freq bonus 16) The monster species that spawned more often: spellslinger horse (freq bonus 36) The monster species that spawned more often: corrosive grue (freq bonus 30) The monster species that spawned more often: fleeing annoyer (freq bonus 20) The monster species that spawned more often: viper scopion (freq bonus 10) The monster species that spawned more often: ace of hearts (freq bonus 10) The monster species that spawned more often: cerulean spore (freq bonus 16) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 4) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster trait that was more common: monsters whose attacks slow you (freq bonus 8) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 3) The monster trait that was more common: monsters whose attacks banish you (freq bonus 1) The monster trait that was more common: monsters that have tentacle attacks (freq bonus 1) The monster trait that was more common: monsters that count as animals (freq bonus 4) The monster species that never randomly spawned: flowmeter panegyrist The monster species that never randomly spawned: brooklyn preprogrammed The monster species that never randomly spawned: slimy spore The monster species that never randomly spawned: crisis The monster species that never randomly spawned: keeled warmaker The monster species that never randomly spawned: petty boo The monster species that never randomly spawned: bad bugger The monster species that never randomly spawned: sportsman grimy The monster species that never randomly spawned: flying parrot The monster species that never randomly spawned: burning clan The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: implant of dread (noxious) The RNG hath decreed that this item was never generated: tunnelization (threatening) The RNG hath decreed that this item was never generated: mercurial dragon scales ((null)) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: flack helmet (green bowel) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: leech (andalusite) The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: reroll artifact (marvelous) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 5) The RNG hath decreed that this item was generated more often: sliming (straight, freq bonus 124) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 86) The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 6) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 12) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 9) The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 37) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 69) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 4) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID, freq bonus 2) The RNG hath decreed that this item was generated more often: inka boot ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 11) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: shield of peace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 3) The RNG hath decreed that this item was generated more often: finger (old, freq bonus 9) The RNG hath decreed that this item was generated more often: blinding ray (noble, freq bonus 7) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 60) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 30) The RNG hath decreed that this item was always generated cursed: storm stone (gray) The RNG hath decreed that this item was always generated cursed: rocket ((null)) The RNG hath decreed that this item was always generated cursed: heavy granite ball ((null)) The RNG hath decreed that this item was always generated cursed: see invisible (engagement) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: golden dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heavy blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: petrify (petrified) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this trap was always invisible: underlayer trap The RNG hath decreed that this trap was generated more often: hallucination trap (freq bonus 6) Trap randomization happened for 1 in 423 traps Next attribute increase check would have come at turn 849 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were cold resistant You were poison resistant You were acid resistant You had not decided on your sexuality yet You were prevented from having magical breathing (0) You were prevented from having mana regeneration (0) You fumbled You had 1476 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Air, Frost and Smoke Your deity was Air The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (355) You survived Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 0% 115% b - cone of cold 5 matter 71% 400% c - slow monster 2 enchant 0% 100% d - chemistry 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) research 1 R Prepared(0) tinker 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Armor gauntlets of fumbling (polnish gloves) lab coat (white coat) Scrolls scroll of teleportation (GET SLEX TODAY) scroll of healing (PALOMITA IS SPANISH FOR PARROT) scroll of mana (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of phase door (XOR OTA) scroll of standard id (TU HAI DEVIATO DAL PERCORSO MORTALE) scroll of cure (FAGEYUDUD) * scroll of extra healing (IAOMORMOROTOKONBAI) * scroll of greater mana restoration (ROCKWORM LOCKWORM SOCKWORM) Spellbooks spellbook of freeze sphere (dark green) spellbook of cone of cold (jetting) spellbook of slow monster (sweet) spellbook of chemistry (dull) Potions * potion of stunning (syrup) * potion of oil (nectar) * potion of booze (incandescent) * potion of fruit juice (orange) * potion of see invisible (hidden tea) * potion of sickness (finicky) * potion of sleeping (rosemary) * potion of clairvoyance (smoky) * potion of confusion (infusion) * potion of hallucination (aquamarine) * potion of healing (concocted) * potion of extra healing (flubber) * potion of restore ability (reddish) * potion of blindness (foaming) * potion of ESP (violet) * potion of gain energy (liquid) * potion of gain health (gooey) * potion of banishing fear (thyme) * potion of fire resistance (unnatural) * potion of ice (soapy) * potion of fire (viscous) * potion of fear (baby's breath) * potion of numbness (murky) * potion of dimness (violet-red) * potion of slime (blue flag) * potion of urine (turbulent) * potion of cancellation (tasteless) * potion of porter (ruby) * potion of wonder (cough) * potion of terces dlu (turquoise) * potion of hiding (icy) * potion of decoy making (pink) * potion of down level (ochre) * potion of keen memory (starlight) * potion of cure wounds (fragrant olive) * potion of cure serious wounds (sticky) * potion of night vision (bright) * potion of cure critical wounds (muddy) * potion of resistance (pseudo-violet) * potion of poison (black lily) * potion of coffee (aromatic) * potion of red tea (effervescent) * potion of oolong tea (gray) * potion of green tea (sparkly) * potion of cocoa (instant coffee) * potion of green mate (nanika) * potion of terere (chocolate) * potion of aojiru (jasmine) * potion of wine (tangerine) * potion of Ultimate Tsuyoshi Special (fluorescent) * potion of Mehoho Burusasan G (ketchup) * potion of beneficial effect (luminescent) * potion of random intrinsic (wormwood) * potion of training (iris) * potion of invisibility (slimy) * potion of monster detection (oobleck) * potion of object detection (sauce) * potion of enlightenment (tesco value) * potion of full healing (magenta) * potion of levitation (golden) * potion of polymorph (palmarosa) * potion of mutation (silvervine) * potion of speed (humour) * potion of acid (metallic) * potion of salt water (baloon flower) * potion of gain ability (venomous) * potion of gain level (vapor) * potion of invulnerability (iridescent) * potion of paralysis (bayberry) * potion of extreme power (dirty) * potion of recovery (cherry-blossom) * potion of heroism (laurel) * potion of cyanide (shining) * potion of radium (castor bean) * potion of Jolt Cola (ethereal) * potion of Pan Galactic Gargle Blaster (cinnamon) * potion of (null) (gaseous) * potion of (null) (dimly-shining) * potion of (null) (gastric) * potion of (null) (topaz) * potion of (null) (swirly) * potion of (null) (camping) * potion of (null) (dandelion) * potion of (null) (thaumaturgic) * potion of (null) (purple) * potion of (null) (flowing) * potion of (null) (brilliant blue) * potion of (null) (aqueous) * potion of (null) (simmering) * potion of (null) (blueberry) * potion of (null) (St.John's Wort) * potion of (null) (illegal) * potion of (null) (ice-cold) * potion of (null) (sizzling) * potion of (null) (sky blue) * potion of (null) (brown oolong tea) * potion of (null) (clover) * potion of (null) (glowing-red) * potion of (null) (tan) * potion of (null) (coffee) * potion of (null) (silver) * potion of (null) (bubbly) * potion of (null) (spiritual) * potion of (null) (pungent) * potion of (null) (cloudy) * potion of (null) (caramel) * potion of (null) (cluster amaryllis) * potion of (null) (cornflower) * potion of (null) (vermillion) * potion of (null) (sweet basil) * potion of (null) (rainbow) * potion of (null) (honey) * potion of (null) (whisky) * potion of (null) (grog) * potion of (null) (prickly ash) * potion of (null) (dangerous) * potion of (null) (greasy) * potion of (null) (anise seed) * potion of (null) (dark green) * potion of (null) (yerba mate) * potion of (null) (crimson) * potion of (null) (deep blue) * potion of (null) (cooling) * potion of (null) (purple-red) * potion of (null) (vinaigrette) * potion of (null) (bouillon) * potion of (null) (forget-me-not) * potion of (null) (red) * potion of (null) (green) * potion of (null) (fizzy) * potion of (null) (elder flower) * potion of (null) (ghostly) * potion of (null) (ink) * potion of (null) (iffy) * potion of (null) (mulberry) * potion of (null) (nettle) * potion of (null) (dark) * potion of (null) (sweet) * potion of (null) (quicksilver) * potion of (null) (greenish-blue) * potion of (null) (radiating) * potion of (null) (bird's eye) * potion of (null) (mulled) * potion of (null) (carcinogenic) * potion of (null) (hallowed) * potion of (null) (creepy) * potion of (null) (clotted blood) * potion of (null) (substitute) * potion of (null) (roast mate) * potion of (null) (frothing) * potion of (null) (plasmatic) * potion of (null) (marigold) * potion of (null) (cacao) * potion of (null) (white) * potion of (null) (mum) * potion of (null) (paisley) * potion of (null) (mint) * potion of (null) (bitter) * potion of (null) (stevia) * potion of (null) (vitriol) * potion of (null) (peppermint) * potion of (null) (freezing) * potion of (null) (polka-dot) * potion of (null) (bright green tea) * potion of (null) (herbal) * potion of (null) (milky) * potion of (null) (warping) * potion of (null) (unlight) * potion of (null) (manky) * potion of (null) (lavender) * potion of (null) (yoghurt) * potion of (null) (distilled) * potion of (null) (creamy) * potion of (null) (fuming) * potion of (null) (yellow) * potion of (null) (cyan) * potion of (null) (squishy) * potion of (null) (hibiscus) * potion of (null) (flammable) * potion of (null) (orange tea) * potion of (null) (alchemical) * potion of (null) (puce) * potion of (null) (peculiar) * potion of (null) (illuminated) * potion of (null) (plaid) * potion of (null) (blue) * potion of (null) (voluminous) * potion of (null) (colorless) * potion of (null) (buzzing) * potion of (null) (amber) * potion of (null) (cranberry) * potion of (null) (raspberry) * potion of (null) (mineral) * potion of (null) (blinding) * potion of (null) (ecru) * potion of (null) (bewitched) * potion of (null) (black) * potion of (null) (camo) * potion of (null) (emerald) * potion of (null) (steamy) * potion of (null) (brown) * potion of (null) (homebrew) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of free action (scarab) Wands wand of cold (saffron) Tools oil lamp (lamp) chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (23 of 160) Goodbye Leeroy the Ice Mage... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.