Leeroy, chaotic male albae Zyborg ----------- ##----#.........| ----------------- | #,-.........#...| |...............| .| #,|.............| ###|..<............| .| #,|..#..#.....#.| #,,................| .0__0| #,|.......#...{.| #,#----------------- ..@.| #,|#....#.#.#...| ###############,# -@- #,---------------,###,,,,,,,,,,,,,,,# #,# #,####,,`,,,,,,,,,,,,,,,,,########### ##,# ##,,,,,,,,,##-#-#---------,,` #,,# #,,####,,,----...........-#-- ------.----,,##,,,##|......-----......# |.....)....,,,,,,#,,-......| |......| |..-----..|#,,,,,,,#|....>.| |......| |..| |..+,,`,#####|......-----......| |..| |..|#,# ----...........--#- |..-----..|#,# ----#-------- ,, |..........,`# -----------## [Leeroy the Tin Can] St10 Dx13 Co13 In10 Wi12 Ch7 ZybAlbMalCha Dlvl:1 $0 HP-1(40) Pw30(30) AC-3 Xp2/23 Wt378/1400 T303 Latest messages "I don't sell to your kind here." What do you want to zap? [d or ?*] In what direction? [hykulnjb><] Ryklebli gets angry! The solar beam hits Ryklebli! The solar beam bounces! The solar beam hits Ryklebli! The solar beam hits you! The irradiation hurts like hell! [-34 -> 6] Warning: HP low! Ryklebli wields a shotgun {15}! Ryklebli fires a shotgun shell! You are hit by a shotgun shell! [-2 -> 4] Warning: HP low! Ryklebli wields a knife named Finer Points of Munchkinism {2}! Ryklebli thrusts his knife named Finer Points of Munchkinism. Ryklebli hits you! You die... Final attributes You have transgressed Your alignment was -48 Your max alignment was 12 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: infravision You could not have this property intrinsically: searching Ring identification only worked 4 times out of 5 Implant identification only worked 1 times out of 53 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 129 Tool identification only worked 5 times out of 9 Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 52% Ring drop chance was reduced to 97% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 85% Weapon drop chance was reduced to 82% Armor drop chance was reduced to 98% Tool drop chance was reduced to 83% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 61% of the time only The following skill could not be trained at all: trident The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: polymorphing (turn 200) The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 300) The following skill became untrainable after a while: mace (turn 46039) The following skill couldn't be trained before a certain turn number is reached: morning star (turn 53485) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 26522 Monster spawn increase reached its maximum at turn 373742 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 6035519 The monster class that cannot be genocided was trove The monster class that was spawned more often: wraith (freq bonus 2) The monster species that spawned more often: natural obviated aimed (freq bonus 6) The monster species that spawned more often: petty rhumbat (freq bonus 5) The monster species that spawned more often: shader acid blob (freq bonus 24) The monster species that spawned more often: aqua regia golem (freq bonus 18) The monster species that spawned more often: gravity hound (freq bonus 12) The monster species that spawned more often: truckage treacherously (freq bonus 12) The monster species that spawned more often: indigo force fungus (freq bonus 20) The monster species that spawned more often: decompensating qiana insurmountably (freq bonus 3) The monster species that spawned more often: dromiceiomimus (freq bonus 8) The monster species that spawned more often: integral spore (freq bonus 4) The monster species that spawned more often: wolfing pottering (freq bonus 12) The monster species that spawned more often: greater plasma elemental (freq bonus 12) The monster species that spawned more often: rock chunneler (freq bonus 5) The monster species that spawned more often: Liselotte (freq bonus 7) The monster species that spawned more often: radio operator (freq bonus 16) The monster species that spawned more often: globalized gentler (freq bonus 4) The monster species that spawned more often: deflagrating cramped (freq bonus 6) The monster species that spawned more often: abscissa highborn exonerate (freq bonus 6) The monster species that spawned more often: wet trout (freq bonus 12) The monster species that spawned more often: Arle Nadja (freq bonus 24) The monster trait that was more common: monsters that eat metal (freq bonus 2) The monster species that never randomly spawned: mountain nymph The monster species that never randomly spawned: glam bitch The monster species that never randomly spawned: dire sheep The monster species that never randomly spawned: Weaponized Angel The monster species that never randomly spawned: cursed star The monster species that never randomly spawned: undead occult master The monster species that never randomly spawned: eldritch mind flayer The monster species that never randomly spawned: crylem The monster species that never randomly spawned: large red snake The monster species that never randomly spawned: xerophthalmia salvagee The RNG hath decreed that this item was never generated: sentient high-heeled shoes (irregular boots) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was never generated: caltrop ((null)) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was never generated: extra healing (plaid) The RNG hath decreed that this item was never generated: barrier shield ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: butterfinger stone (gray) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 11) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 6) The RNG hath decreed that this item was generated more often: healthstone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ice beam (chilly, freq bonus 39) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 51) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: bullshit (YOU STEPPED INTO A HEAP OF SHIT, freq bonus 3) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: tsurugi (long samurai sword, freq bonus 19) The RNG hath decreed that this item was generated more often: wakame ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 10) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: confusion resistance (signet, freq bonus 5) The RNG hath decreed that this item was generated more often: helmet beard ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 12) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 2) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 12) The RNG hath decreed that this item was always generated cursed: deafness stone (gray) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: novice hammer ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: amulet of neck brace (nonvorpal) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: implant of twilight (elysian) The RNG hath decreed that this item was always generated cursed: secret door detection (balsa) The RNG hath decreed that this item was always generated cursed: war hammer ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this trap was always invisible: fucked info trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 3) Trap randomization happened for 1 in 301 traps Next attribute increase check would have come at turn 530 Strength training was 2 Dexterity training was 2 Wisdom training was 0 Constitution training was 7 You were magic-protected You had not decided on your sexuality yet You were prevented from having infravision (0) You were prevented from having stun resistance (0) You had 1188 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Andromorph, Technix and Mechatron Your deity was Mechatron The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (764) You are dead You didn't know any spells. Techniques known in the end Name Level Status dazzle 2 R LIMIT(0) weapon practice 2 R LIMIT(473) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) blood ritual 2 R LIMIT(0) charge saber 1 O LIMIT(0) Discoveries Scrolls scroll of healing (DIFFER SEX CANT USE STUNTS) scroll of mana (IAOMORMOROTOKONBAI) scroll of phase door (EMULSION DARNEDER) scroll of standard id (RO MON LIN TEXTILE) scroll of cure (NHQDB ENTRY 2376) * scroll of extra healing (THERAC 25) * scroll of greater mana restoration (RGB ZNFUVAALL CRERIBQ) Wands wand of solar beam (iridescent) Tools green lightsaber (lightsaber) diode (two-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 5 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (22 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Expert) (39 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Leeroy the Zyborg...