Leeroy, lawful male albae Undertaker -------- +..@...| |..d...| |......| -------- [Leeroy the Hearse Driver] St16 Dx11 Co13 In12 Wi8 Ch5 UntAlbMalLaw Dlvl:1 $0 HP30(30) Pw25(25) AC11 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello Leeroy, welcome to SlashEMExtended! You are a lawful male albae Undertaker. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The victorian underwear shapes your figure, but it isn't very practical to fight in. You are lucky! Full moon tonight. You don't know any spells right now. # Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: dimmopathy You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 8 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 8 Scroll drop chance was reduced to 97% Musable item generation frequency had a negative bias of 67% Wand drop chance was reduced to 91% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 77% chance The following skill could not be trained at all: paddle The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 1) The following skill became untrainable if you tried to train it too early: chaos spells (turn 3893) The following skill became untrainable after a while: divination spells (turn 20011) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 52434) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45555 Monster spawn increase reached its maximum at turn 284595 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2702884 The monster class that cannot be genocided was naga Today, this monster class was always generated invisible: Keystone Kop The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: pile of inflated coins (freq bonus 22) The monster species that spawned more often: air bowl (freq bonus 6) The monster species that spawned more often: speedster spirit (freq bonus 36) The monster species that spawned more often: undead ninja (freq bonus 12) The monster species that spawned more often: acidic Olog-hai (freq bonus 20) The monster species that spawned more often: giant mosquito (freq bonus 12) The monster species that spawned more often: babe (freq bonus 6) The monster species that spawned more often: Officer Katharina (freq bonus 12) The monster species that spawned more often: ice troll (freq bonus 8) The monster species that spawned more often: psychic mold (freq bonus 48) The monster species that spawned more often: ancient order mindcrafter (freq bonus 24) The monster species that spawned more often: microcosm entwine dishabille sediment (freq bonus 4) The monster species that spawned more often: carnage opinionatedly (freq bonus 72) The monster species that spawned more often: sunback assuagable (freq bonus 9) The monster species that spawned more often: zapborg (freq bonus 6) The monster species that spawned more often: disapproving eye (freq bonus 15) The monster species that spawned more often: engild relet (freq bonus 24) The monster species that spawned more often: clan outern (freq bonus 18) The monster species that spawned more often: shayateen (freq bonus 16) The monster species that spawned more often: chaos mutant (freq bonus 9) The monster trait that was more common: monsters whose attacks heal you (freq bonus 1) The monster trait that was more common: monsters that grunt (freq bonus 1) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 4) The monster trait that was more common: monsters that originate from the Diablo game series (freq bonus 3) The monster species that never randomly spawned: dire witch The monster species that never randomly spawned: drone colony The monster species that never randomly spawned: vile archer The monster species that never randomly spawned: dangerous snake The monster species that never randomly spawned: giant brown rat The monster species that never randomly spawned: purple starlit sky The monster species that never randomly spawned: koala The monster species that never randomly spawned: squeakarina The monster species that never randomly spawned: spinner force fungus The monster species that never randomly spawned: pokemon The monster class that always generated with extra speed: sea monster The RNG hath decreed that this item was never generated: treasure chest ((null)) The RNG hath decreed that this item was never generated: purple dragon scale mail ((null)) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: flame sphere (canvas) The RNG hath decreed that this item was never generated: pink spell stone (gray) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: slime (slimy) The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 6) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: fire helmet (red helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 175) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: droven bolt (obsidian bolt, freq bonus 9) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of dispatch (vodoun, freq bonus 16) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: 0 candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 9) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 4) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 8) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 11) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 8) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: trap knowledge stone (gray) The RNG hath decreed that this item was always generated cursed: dancing shoes (soft footwear) The RNG hath decreed that this item was always generated cursed: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was always generated cursed: implant of transcendence (burly) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: futon swatter ((null)) The RNG hath decreed that this trap was always invisible: wereform trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 3) Trap randomization happened for 1 in 544 traps Next attribute increase check would have come at turn 312 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were poison resistant You were magic-protected You had not decided on your sexuality yet You were prevented from having detect monsters (0) You were prevented from having dimmopathy (0) You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Hel, Pluto and Orcus Your deity was Hel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (88) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) blood ritual 1 R Prepared(0) Discoveries Scrolls scroll of healing (GRO STUNT NO EFFECTIVE) scroll of mana (SEXY BUTT CHEEKS) scroll of phase door (NOGROKO) scroll of standard id (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of cure (YOU CALL IT THANKSGIVING I CALL YOUR HOLIDAY HELL DAY) * scroll of extra healing (NYAH NYAH CATCHMEIFYOUCAA AN) * scroll of greater mana restoration (CONFUSION YOU FUXXOR) Wands wand of undead turning (fourked) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Wizard) (20 of 160) Goodbye Leeroy the Undertaker... Youescaped from the dungeon with 0 points, Since you escaped early, the score list will not be checked.