Leeroy, lawful male doppelganger Paladin ### ### ### ############################################### ####### ##### ..#.........##...............*........#.........# ...#...#.k@.# #.#######.###.###############.#.#####.#.###.#.### .#%#.#%###### #...>..`#....)....#.....){..#.#.....#.#...#.#.# I #.#.#...##. #######.###########.#######.#######.#.#####.### #.#.##### ....^......`#.# #.#.Z.....#.#...#...#II #...#... F ###########.#.# #####.#.#######.#.#.###.### .#### #......^..#{..#.#.......# #...#.......#I#.... #####.#.#######Z#.####### #.#########.#.#### #.#...........# ..# }.#.#.. ###.########### ###.#. #.# ....I ### #### #`. & [Leeroy the Courageous Battler] St7 Dx12 Co17 In9 Wi16 Ch12 PalDopMalLaw Dlvl:14 $662 HP-10(124) Pw11(115) AC0 Xp10/5771 Wt674/1840 T5180 Latest messages What do you want to read? [#gijl-oqyZ or ?*] As you read the scroll, it disappears. You loser will never beat Gary, whose Meganium always uses 'Contro' and defeats each of your pokemon in one hit, hahaha! The fearsome butcher hits you! [-8 -> 9] Warning: HP low! What do you want to read? [#gijl-oyZ or ?*] As you read the scroll, it disappears. Call a scroll labeled PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED: The fearsome butcher hits you! [-8 -> 1] Warning: HP low! What do you want to read? [#gijl-oy or ?*] As you read the scroll, it disappears. Your long sword glows blue for a moment. The fearsome butcher throws a frag grenade! You are hit by a frag grenade. [-1 -> 1] Warning: HP low! You are caught in the fireball! Your inventory Weapons # - a cursed -2 frag grenade {0} a - an uncursed +4 long sword (weapon in hand) {16} k - an uncursed +1 pistol {8} p - 11 blessed +0 elven arrows {0} z - 6 blessed +2 darts {0} D - 52 cursed +0 crossbow bolts {0} E - a cursed +1 guisarme {32} F - an uncursed +0 long sword {16} G - a cursed +0 spear {12} H - an uncursed +0 cutting laser {10} K - an uncursed +0 arrow {0} M - 15 cursed +0 darts {0} O - 22 cursed -1 silver arrows {0} P - a cursed +0 crossbow {20} Armor b - an uncursed rusty +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves {4} f - an uncursed +0 pair of low boots (being worn) {4} t - an uncursed +0 dwarvish iron helm {16} A - an uncursed +0 pair of wedge sandals {2} L - an uncursed +0 banded mail {160} Q - an uncursed +0 large shield {40} R - a cursed +0 pair of leather gloves {4} S - a cursed +0 splint mail {160} Comestibles h - 3 uncursed food rations {0} u - 7 uncursed cream pies {0} B - 3 blessed melons {0} C - 3 uncursed melons {0} V - a cursed partly eaten food ration {1} Scrolls # - an uncursed scroll of charging {0} i - an uncursed scroll of enchant weapon {0} l - 3 uncursed fireproof scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 3 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} y - 3 cursed scrolls of mana {0} Spellbooks g - a blessed spellbook of poison blast (0:5) {0} Potions # - an uncursed potion of heroism {0} # - a cursed potion of enlightenment {0} # - a heavily cursed finalized potion of gain energy {0} J - a blessed finalized potion of gain energy {0} N - an uncursed finalized potion of speed {0} U - an uncursed potion of healing {0} Rings j - an uncursed ring of warning {0} Wands # - an uncursed wand of speed monster (7:3) {0} # - an uncursed wand of slow monster (0:9) {0} w - an uncursed wand of objection (0:0) {0} x - an uncursed wand of probing (0:5) {0} X - an uncursed wand of lightning (0:11) {0} Tools # - an uncursed skeleton key {0} s - a cursed bag of tricks (0:0) {5} T - a blessed +6 white double lightsaber (1396) {24} W - an uncursed stethoscope {0} Y - an uncursed can of grease (0:20) {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 27 You carried 0 sins You could not have this property at all: flying You could not have this property extrinsically: wallwalking You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 28 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 33 Gem identification only worked 100 times out of 150 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 67% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 24% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 14% Potion drop chance was reduced to 96% Weapon drop chance was reduced to 84% Armor drop chance was reduced to 75% Tool drop chance was reduced to 92% Food drop chance was reduced to 87% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 81% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: polearms The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: hammer The following skill was limited to expert proficiency: martial arts The following skill became untrainable if you tried to train it too early: lightsaber (turn 37) The following skill became untrainable if you tried to train it too early: axe (turn 112) The following skill became untrainable after a while: petkeeping (turn 23321) The following skill couldn't be trained before a certain turn number is reached: axe (turn 36880) Number of artifacts generated was 1 Number of fake artifacts generated was 5 Your remaining amount of free polymorphs was 11 Monster spawn increase started at turn 25755 Monster spawn increase reached its maximum at turn 117999 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3521259 The monster class that cannot be genocided was xorn The monster class that was spawned more often: golem (freq bonus 5) The monster species that spawned more often: evilpatch disintegrator (freq bonus 18) The monster species that spawned more often: flying troll (freq bonus 16) The monster species that spawned more often: inertia fungus (freq bonus 40) The monster species that spawned more often: blue ooze (freq bonus 8) The monster species that spawned more often: chemical nymph (freq bonus 14) The monster species that spawned more often: scroll golem (freq bonus 22) The monster species that spawned more often: posturer vole connecticut shuffled (freq bonus 21) The monster species that spawned more often: confused bitch (freq bonus 42) The monster species that spawned more often: flagstone circulation (freq bonus 84) The monster species that spawned more often: slime giant (freq bonus 36) The monster species that spawned more often: bright violet fungus (freq bonus 16) The monster species that spawned more often: protected gray unicorn (freq bonus 24) The monster species that spawned more often: storm demon (freq bonus 24) The monster species that spawned more often: spammer mummy (freq bonus 24) The monster species that spawned more often: outstation compensatory (freq bonus 28) The monster species that spawned more often: fumblebee (freq bonus 36) The monster species that spawned more often: orangie (freq bonus 20) The monster species that spawned more often: baby glowing dragon (freq bonus 48) The monster species that spawned more often: skylab renegade (freq bonus 108) The monster species that spawned more often: suction cont (freq bonus 14) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster species that never randomly spawned: Infested Firre The monster species that never randomly spawned: shounan funamushi The monster species that never randomly spawned: palpation radio The monster species that never randomly spawned: recent certificate pundit wireworm The monster species that never randomly spawned: electric elemental The monster species that never randomly spawned: Tillmann The monster species that never randomly spawned: lecturer The monster species that never randomly spawned: lord slug The monster species that never randomly spawned: eastern rabbit The monster species that never randomly spawned: phaser patch The monster class that always generated with extra speed: eye or sphere The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: cyan dragon scale mail ((null)) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: tsurugi (long samurai sword) The RNG hath decreed that this item was never generated: ring mail ((null)) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: captcha stone (gray) The RNG hath decreed that this item was never generated: acid (measured) The RNG hath decreed that this item was never generated: blue dragon scales ((null)) The RNG hath decreed that this item was generated more often: stone of intrinsic loss (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 6) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 16) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 19) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 82) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 17) The RNG hath decreed that this item was generated more often: compost bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 7) The RNG hath decreed that this item was generated more often: bill-guisarme (hooked polearm, freq bonus 7) The RNG hath decreed that this item was generated more often: time (ticking, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 4) The RNG hath decreed that this item was generated more often: green dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 3) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 82) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 71) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: pancake ((null)) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: white dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: throne trap (freq bonus 6) Trap randomization happened for 1 in 321 traps Next attribute increase check would have come at turn 6506 Strength training was 33 Dexterity training was 17 Wisdom training was 17 Constitution training was 13 You were sleep resistant You were poison resistant You were heterosexual You were prevented from having flying (0) You were prevented from having phasing (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 636 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - poison blast 4 attack 0% 438% Techniques known in the end Name Level Status turn undead 10X LIMIT(0) healing hands 10X LIMIT(1214) shield bash 10X LIMIT(0) spirituality check 10X LIMIT(0) liquid leap 10 R LIMIT(1171) appraisal 10 R LIMIT(0) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(1616) invoke deity 10 R LIMIT(4429) disarm 3 O LIMIT(0) Discoveries Weapons dwarvish mattock (broad pick) fauchard (pole sickle) orcish short sword (crude short sword) elven arrow (runed arrow) guisarme (pruning hook) Armor helmet (hydra helmet) leather gloves (nonexistant gloves) low boots (walking shoes) dwarvish iron helm (hard hat) wedge sandals (heeled sandals) Scrolls scroll of healing (LIVING SALT SHAKER) scroll of mana (PALIM PALIM) scroll of phase door (GERMANY LOST 0 2 TO SOUTH KOREA IN 2018) scroll of standard id (PALOMITA IS SPANISH FOR PARROT) scroll of cure (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) * scroll of extra healing (GRACEFULLY ATTENDED INTERNMENT UNDERCLOTHING) * scroll of greater mana restoration (VET POTE TONBE) scroll of teleportation (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of warping (SOVIET5LO SQUASHED THE PHANTOM CRASH BUG) scroll of fire (CROWDED OF BODY IN FLUFFY WATAGE) scroll of lockout (FUCKTHISGAME) scroll of message (YOU AND YOUR FRIENDS ARE DEAD) scroll of enchant weapon (AWAKED FASTLY) scroll of charging (EUTOW) Spellbooks spellbook of poison blast (unhealthy) Potions potion of full healing (hibiscus) potion of blood (blood-red) potion of heroism (amber) potion of enlightenment (greenish-blue) potion of gain energy (oobleck) potion of speed (honey) potion of healing (quicksilver) Rings ring of warning (germanium) Wands wand of objection (compost) wand of probing (double-headed) wand of bad luck (molybdenum) wand of striking (golden) wand of lightning (driftwood) wand of sleep (vajra tower) wand of speed monster (tin) wand of slow monster (wooly) Tools mirror (looking glass) skeleton key (key) bag of tricks (bag) white double lightsaber (double lightsaber) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 15 Level 14: <- You are here Voluntary challenges You eaten 17 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 7 times You never prayed to the gods You hit with a wielded weapon 371 times You killed 118 monsters You read items or engraved 34 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (17 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (37 of 20) shield [Basic] (max Grand Master) (60 of 160) body armor [Basic] (max Expert) (36 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (42 of 160) searching [Unskilled] (max Expert) (19 of 20) spirituality [Basic] (max Master) (25 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (5 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Skilled] (max Master) (386 of 540) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (155 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (2 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin...