Leeroy, lawful male doppelganger Paladin ------------- |...........| #...@.....| |..:..f.....| ------------- [Leeroy the Fighter of Law] St7 Dx9 Co17 In14 Wi17 Ch13 PalDopMalLaw Dlvl:1 $0 HP20(20) Pw26(26) AC-1 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Salutations Leeroy, welcome to SlashEMExtended! You are a lawful male doppelganger Paladin. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: This is a bleeding-edge beta version of SLASH'EM Extended that may have bugs and incomplete features. On the whole, it should be playable, but it will probably be replaced with a more polished version soon, and that will break saves. You can play an old version by selecting the 'SLASH'EM Extended - old version' option on the launch menu. If your savegame seems to be gone completely, get on the IRC and pester Amy, she can probably bring it back. The moon is waxing tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: stun resistance You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 252 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 13 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 7 Scroll drop chance was reduced to 85% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 88% Potion drop chance was reduced to 86% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 87% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: searching (turn 44) The following skill became untrainable if you tried to train it too early: occult spells (turn 96) The following skill became untrainable after a while: spear (turn 53703) The following skill couldn't be trained before a certain turn number is reached: firearms (turn 33503) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 22483 Monster spawn increase reached its maximum at turn 73179 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 572105 The monster class that cannot be genocided was worm The monster class that was spawned more often: lich (freq bonus 12) The monster color that was spawned more often: white (freq bonus 3) The monster species that spawned more often: electrode (freq bonus 32) The monster species that spawned more often: striking womanizing (freq bonus 96) The monster species that spawned more often: stafspillir (freq bonus 15) The monster species that spawned more often: Cluser (freq bonus 114) The monster species that spawned more often: giant copper scorpio (freq bonus 102) The monster species that spawned more often: weedle (freq bonus 51) The monster species that spawned more often: exaggerate enfranchising (freq bonus 48) The monster species that spawned more often: venus flytrap (freq bonus 42) The monster species that spawned more often: porter block fungus (freq bonus 15) The monster species that spawned more often: priest (freq bonus 26) The monster species that spawned more often: nice old lady (freq bonus 26) The monster species that spawned more often: asphyxiator tenpin (freq bonus 28) The monster species that spawned more often: obowoman (freq bonus 54) The monster species that spawned more often: undead unbeliever (freq bonus 64) The monster species that spawned more often: crater patch (freq bonus 52) The monster species that spawned more often: elder silver dragon (freq bonus 13) The monster species that spawned more often: yellow naga hatchling (freq bonus 84) The monster species that spawned more often: amnesia warp patch (freq bonus 64) The monster species that spawned more often: lovelily grizzler permanence (freq bonus 120) The monster species that spawned more often: prick mold (freq bonus 64) The monster trait that was more common: monsters whose attacks heal you (freq bonus 6) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster trait that was more common: monsters that count as mercenaries (freq bonus 2) The monster trait that was more common: monsters that have touch attacks (freq bonus 2) The monster species that never randomly spawned: underrating kindergarten The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: dwarf powerwizard The monster species that never randomly spawned: Mina Majikina The monster species that never randomly spawned: ruby mushroom The monster species that never randomly spawned: giant pest insect The monster species that never randomly spawned: trounce fire The monster species that never randomly spawned: vivid ray The monster species that never randomly spawned: marauder The monster species that never randomly spawned: corrosive bulb The RNG hath decreed that this item was never generated: spined ball ((null)) The RNG hath decreed that this item was never generated: naylight cloak (hearing cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: katyusha (headpiece) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: implant of cheating (maroon) The RNG hath decreed that this item was never generated: cloak of peace (inka cloak) The RNG hath decreed that this item was never generated: silver chakram (silver circular blade) The RNG hath decreed that this item was never generated: aquamarine (green) The RNG hath decreed that this item was never generated: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was generated more often: silver long sword ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: salt water (polka-dot, freq bonus 26) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 7) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 6) The RNG hath decreed that this item was generated more often: scaler mittens (dusty gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 8) The RNG hath decreed that this item was generated more often: low stats (cheap, freq bonus 6) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 10) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sack (bag, freq bonus 4) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: emerald dragon scales ((null), freq bonus 58) The RNG hath decreed that this item was generated more often: infoless helmet (twisted visor helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: special cloak (electrostatic cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 95) The RNG hath decreed that this item was always generated cursed: cloak of speed (quicktravel cloak) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: soft chastity belt ((null)) The RNG hath decreed that this item was always generated cursed: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: bamboo mail ((null)) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this item was always generated cursed: helm of underwater action (scuba helmet) The RNG hath decreed that this item was always generated cursed: implant of combat (echoing) The RNG hath decreed that this trap was always invisible: super nupesell nix area The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 20) Trap randomization happened for 1 in 58 traps Next attribute increase check would have come at turn 858 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had not decided on your sexuality yet You were prevented from having stun resistance (0) You were prevented from having free action (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1500 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Ariel The version you were playing was: Unix SlashEMExtended Version 2.3.0 (ff8e4fa0) - last build Mon Aug 13 08:01:00 2018. You could not have safely prayed (647) You survived Spells known in the end Name Level Category Fail Memory a - resist petrification 7 protect 99% 600% Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) spirituality check 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor helmet (wok-shaped helmet) leather gloves (inverse gloves) low boots (walking shoes) Scrolls scroll of healing (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of mana (ECNETOPINMO) scroll of phase door (BUTANG ZOOMBOINGY ZOLIZEAL) scroll of standard id (LIVING SALT SHAKER) scroll of cure (LORSKEL HOLDS 1ST RANK ON THE V171 HIGHSCORE TABLE) * scroll of extra healing (LOOK EN WITH EYES TO LOW ATTACK) * scroll of greater mana restoration (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) Spellbooks spellbook of resist petrification (white-listed) Rings ring of warning (moonstone) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well Leeroy the Paladin... You and the kitten escaped from the dungeon with 9 points, Since you escaped early, the score list will not be checked.